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Posted: Sun Aug 06, 2006 9:34 pm
well im back from the R.A.T raid in branson missouri, it was great, me and the family went riding and then came back and did some gokarting...it was pretty awsome, so hello
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Posted: Sun Aug 06, 2006 9:37 pm
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Posted: Sun Aug 06, 2006 10:12 pm
demon -eyes- kyo well im back from the R.A.T raid in branson missouri, it was great, me and the family went riding and then came back and did some gokarting...it was pretty awsome, so hello What Exactly is that? It sounds like fun. DartStriker Well the eldar player me and redd fight usually fires more ap2 shots strength 5 or higher then we have marines. The Eldar also have high leaderships values that makes them very hard to run away. Then their dumb exarches! They pay less points then I do to upgrade a sergeant, but get upgrades in WS, BS, A, I, LD, and Armor saves. While my sergeant only gets plus one leadership and plus one attack. There is no way a stupid eldar should be able to be better then a Space Marine. Not to sound like I’m taking anything out on you Tiki, it just annoys me that in my codex Space Marines are supposed to be the ultimate warriors and train for so long and are so powerful yet I have a great chance of running of the table edge then eldar that cost less then me. Never mind I'm getting on a rant I don't want to start. I mean one Howling Banshee exarch has a good chance of taking on my captain HQ choice, it's a freaking space marine I just can't see this eldar about half his height and about 1/8th of his strength beating him. Don't worry, It's cool......And just for fluffy reasons, The Eldar Aspect warriors also train themselves for many many years in one Aspect of combat. Such as Howling Banshees....they Will spend whole life times Training in just one thing, for them, it's hand to hand combat. Plus they're basically just Space Elves, so they live until killed or die of broken heart. And really Because thy're Elves they are actually very Tall, 6-7 ft. I would imagine. Sorry to Correct you there.....Didn't mean too...just in my nature to do so Every once in a while. And how good of a chance? really all you need to do is lay one power weapon attack on the Exarch and there she goes. I can understand if it's the whole howling banshee squad...but if it's just the Exarch, she needs to hit your captain dude on a 4+ and wound him on a 3+(IF she has an Executioner) with only 2 attacks, 3 attacks on charge. And becuase she has no invul and 1 wound, she should be dead quick against a marine HQ with a power weapon. And sorry for jumping to conclusions, but I hope this Eldar Freind of yours isn't cheating you. That would be very depressing. sad And don't worry about Ranting, I really don't mind.....Rant all you want in my direction. It's cool. mrgreen
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Posted: Sun Aug 06, 2006 10:33 pm
tiki_boyX2 demon -eyes- kyo well im back from the R.A.T raid in branson missouri, it was great, me and the family went riding and then came back and did some gokarting...it was pretty awsome, so hello What Exactly is that? It sounds like fun. Riders Association of Triumph (triumph is a motorcycle brand from england)
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Posted: Mon Aug 07, 2006 5:30 am
Well he has in the past, anyways. From what I saw about the Exarch she will be hitting me on a 4+ and wounding me on a 2+ cutting through armor.
Beside the point even wounding on a three plus she strikes first, she hits on a 4+ and wounds on a 3+. I didn't say she could out right kill him but I would give her a pretty good shot at it.
As for your aspect Warriors they all train just as much as Spaces. But in the area of a space marine they train for longer amounts of time in each day. Only allowing 4 hours of sleep at best. Almost 9-12 hours of battle practice, with 2-3 hours or pray, a 1-2 hours of meal time, tactical training 3-4 hours and 15 minutes of free time. I forget where everything else is.
Also it just makes me mad because your guardians are supposed to be civilians I thought? And for no extra point cost you can take black guardians with a BS4, that’s as a good as a space marine.
Also I'm basing all my anger off the new rumors you sent, I would probably have to wait until the codex is released and look it over to see if they balanced them.
One last thing I hated about the last elder where those starcannons. (x3 War Walkers with two starcannons each, the squad has an attached farseer that casts guide on them.) It was horrible all my friend did was take warwalkers with starcannons and a farseer with guide. With their old codex they got 18 shots at 4+ hit usally with a reroll to hit, at 2+ wound that puches through every armor save in the game.)
So I might just have a bad impression from the elder from him.
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Posted: Mon Aug 07, 2006 7:15 am
DartStriker Well he has in the past, anyways. From what I saw about the Exarch she will be hitting me on a 4+ and wounding me on a 2+ cutting through armor. Beside the point even wounding on a three plus she strikes first, she hits on a 4+ and wounds on a 3+. I didn't say she could out right kill him but I would give her a pretty good shot at it. As for your aspect Warriors they all train just as much as Spaces. But in the area of a space marine they train for longer amounts of time in each day. Only allowing 4 hours of sleep at best. Almost 9-12 hours of battle practice, with 2-3 hours or pray, a 1-2 hours of meal time, tactical training 3-4 hours and 15 minutes of free time. I forget where everything else is. Also it just makes me mad because your guardians are supposed to be civilians I thought? And for no extra point cost you can take black guardians with a BS4, that’s as a good as a space marine. Also I'm basing all my anger off the new rumors you sent, I would probably have to wait until the codex is released and look it over to see if they balanced them. One last thing I hated about the last elder where those starcannons. (x3 War Walkers with two starcannons each, the squad has an attached farseer that casts guide on them.) It was horrible all my friend did was take warwalkers with starcannons and a farseer with guide. With their old codex they got 18 shots at 4+ hit usally with a reroll to hit, at 2+ wound that puches through every armor save in the game.) So I might just have a bad impression from the elder from him. I see, I only take one squad of Warwalkers, but not with all starcannons, I normally run them with 3 scatter lasers 2 starcannons, and either a bright lance or an Eldar Missile launcher....Ans yes I also do the Farseer with guide too...And I believe that in the rulebook somewhere it states that if a model has 2 of the same weapon it counts as twinlinked, instead of getting all the shots...A freind of mine is borrowing my rule book so I don't remember if thats totally true, you might want to take a look at that. As for fluffy Training of my Aspect warriors....I don't really know anything else as my codex doesn't tell me everything. Maybe I'll get more fluff on that in the next 2 months when the codex should come out. And as for Black guardians, those are an Ulthwe craftworld only option. So this would have me assume that your freind plays Ulthwe. How many warwalkers does he take in an army? Just one 3 man Squad? or 3 squads of 3? Because if he takes any thing more than one 3 man Squad of warwalkers, I would consider that very cheap, mean, and entirely un-fluffy. And one thing you might want to try is to take land speeders with multi-meltas, yes there force-feild will prevent you from roll 2 dice for Armor penetration, but you only need a 2 to pen. as the melta is ap 1, AND the warwalkers are open-topped, which makes them easier to kill. Or if your feeling especially ruthless against his warwallkers, then take an Assault Squad all with melta bombs, and run them behind a predator, until you get close enough to pounce on the walkers with the Jumpers. And the warwalkers force-feild doesn't help him in close combat, so the melta bombs get to roll 2D6 Armor pen. Now in my list(for my heavy support atleast) I take the warwalker squad(as I mentioned above) And a wraithlord with a bright lance, and then take a Falcon with all the little upgrades with a bright lance on that too. And personally when the new codex comes out, I think we can say bye to the black guardians, as there will probably be no more craftworlds, instead the Eldar are supposed to get, 'traits' which I would imagine can make some armies like the craftworlds. But we'll find out when the codex comes out.
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Posted: Mon Aug 07, 2006 8:38 am
tiki_boyX2 ReddXX (Sorry, if you wouldn't mind me getting myself into this.) The reason your playing the more "fragile" race here, and your army is still being called cheesy, blue cheesy, whatever. Is most easily put, because although to Marine fire, your guardians appear weak, and more easily destroyed. You also get to pay "weak and easily destroyed" points. Your Guardians aren't costing you very much, however you may have noticed that is not the case for us Marine players. However although we are paying the greater points, you may have also noticed that Marines tend to appear just as "fragile" and tend to fall just as fast as your inexpensive units. Your Eldar become cheap when your horrible armor piercing guns become more commonly found on the table than actual Marine models. When your a player who is supposed to survive off of your high armor and toughness value, however the amount of heavy guns renders both of the above useless, you have nothing to do but point fingers and ask. "How am I supposed to do very well at all here?" Also, I do agree with Colton. It is beginning to get disapointing coming back to an unbelievably enlarged general talk thread, but a large number of untouched threads every where else. Not necassarilly, By Fragile I don't just mean my Armor saves for the army, I also mean the Tactical roll for Each specific Squad, For Example, A squad of Howling Banshees, troop killers in the Assault, however if confronted by land speeders, Dreadnoughts, or Predators...they're screwed, as the str. of the whole squad is only 3. meaning that they can't harm those vehicles, even at what they're best at, Assault. And then we have Fire Dragons...there main roll is for Anti-Vehicle, but if approached by a squad of Assault marines or Termies, they too are screwed, as they each have only one attack, and once again at only a Str. of 3. Now let's compare these situations to a Standard marine Squad with a plasma gun and missile launcher, with a Sergeant armed with a plasma pistol and power fist. 1. The Speeders, predators and Dreadnoughts, You have all these bolters, plus a plasma gun, plasma pistol and missile launcher if your squad didn't move. You can easily perform the roll of Anti-tank here, even when assaulted by the Dread as the comander has a power fist. 2. The Termies and Assault marines, Once again, you have all the weapons you need that hit on a 3+, and when assaulted, you can wound them on a 4+, My guys need 5+ to wound...then when getting wounded the Assault marines need only roll 3+ Against my guys, while needing a 4+ against marines. My point? Marines have the survivability they need to live, and Can take on most objectives with a good chance of succeding in those objectives. And do fine on there own....True, Certain marine squads are made to be more lenniant to a more specific roll, but when encountered by something diffrent they can usually come out pretty well. Eldar on the other hand need everything in there army to Support Each other. They do not do well when confronted with something other than what they were made to do. And on top of that, Eldar hit on a 4+ with shooting, Some people may think of 4+ as, "ok thats not to hard." But when you roll those to hit rolls for the first time you realize..."Dang, I roll alot of 3s..." And yes we do have cheap guys....but when we lose one of those aspect Squads made to support the survival of another Aspect Squad by Destroying something, and they haven't done that, then say good buy to the rest of your army. And then we have our heavy weapons becoming more common, yes thats true, but to have them do what they need to do, we need them all, as like said, we hit on 4+, And when those Heavy weapons are put in guardian squads that bolters can run down oh so easily, then we either lose the weapon from casulties, or we fail leadership below 50% and run of the board, whithout chance of regrouping. And yes I do agree with you on the general talk thread becoming the only thread really used.....so If you would like we can continue this in the Eldar Tactica, or General Tactica forum if you'd like....or if you have a better place this can be talked about, we can do it whever you might think is better. And once again, I ask you all....What is cheese defined as in Warhammer? Well cheesy and beardy in Warhammer means... "cheap."
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Posted: Mon Aug 07, 2006 11:02 am
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Posted: Mon Aug 07, 2006 1:34 pm
Kyo your topic was moved to the IG subforum. Look for it there.
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Posted: Mon Aug 07, 2006 3:18 pm
Isis47470 Kyo your topic was moved to the IG subforum. Look for it there. k
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Posted: Mon Aug 07, 2006 8:51 pm
Im gonna try making general threads in the sub fourms. Im hopeing they may inspire more activity in those forums. Some of them are dead for asmany members as we have. Tau and Marine players :: poke-poke ::
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Posted: Tue Aug 08, 2006 10:21 am
OK im about to freak out, where did all of our sub forums go ???? is this happening to any one else ?
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Posted: Tue Aug 08, 2006 10:28 am
Isis47470 OK im about to freak out, where did all of our sub forums go ???? is this happening to any one else ? I was just gonna ask....they're all gone!
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Posted: Tue Aug 08, 2006 10:41 am
Ok then It must be a Gaia glitch. Only thing to do is wait it out.
*edit*
exclaim Ok guys just a general FYI our guild is not the only one missing our subforums. Also you may notice the emoticons are gone. This is also part of the glitch. Untill gaia gets off it's butt where in a holding pattern. exclaim
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Posted: Tue Aug 08, 2006 11:05 am
Isis47470 Ok then It must be a Gaia glitch. Only thing to do is wait it out. *edit* exclaim Ok guys just a general FYI our guild is not the only one missing our subforums. Also you may notice the emoticons are gone. This is also part of the glitch. Untill gaia gets off it's butt where in a holding pattern. exclaim Freinds lists are being screwy also. Darn-it Gaia!
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