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Posted: Thu Dec 08, 2005 7:20 pm
Name: Zatra
Race: Glob
Sex: Hermaphrodite -normally looks like a woman but can alter it's apperance at any time-
Life Essence: Weak - Medium While attacks do not seem to effect Zatra's physical body too much damage will cause her to lose form and "die" in the sence she is liquid for a long period of time.
Melee Resistance: Medium - Strong
Magic Resistance: Medium
Age: N/A -usually takes the appearance of someone in their mid twenties to early thirties-
Weapon(s): Zatra's weapon is her own body. Her body can metamorph into various objects allows her to duplicate the weapon(s) she touches.
Ability(ies): Life Drain- Zatra's life drain ability drains the life essence from her opponent, restoring her life essence. Shadow Scream- Shadow Scream summons a shadow minion into existance. The summoning of a Shadow Minion requires her to sacrafice one of her current minions. Minion Forge- The Minion forge is actual an item that gives Zatra the ability to summon one minion of neutral element/alignment. Flame Scream- Flame Scream is similar to the Shadow Scream where it summons a Fire Minion. Also requires the sacrafice of another minion. Aqua Scream- Similar to the Flame Scream, this ability summons in a water based minion called the Liquid Minion. Summoning a Liquid Minion requires the sacrafice of one minion. Geo Scream- The Geo Scream is an ability that feeds a minion to the earth, giving Zatra a minion of earth as repayment. Aero Scream- Sacraficing a minion grants Zatra a Flight Minion.
Personality: Zatra is sick. She's demented, sick, and perverted. She'll do what ever she wants, when ever she wants, where ever she wants and to hell with the consequences. She kills, rapes, murders, and molests who ever or what ever she wants. Though, in her own mind, she's perfectly normal...
Strengths: Zatra is a Glob...physical attacks do almost nothing to her life essence. They do still harm her, but not to the degree that one might expect their attack to harm another. Also, because she is a glob she can metamorph her body into near anything she wants. Weapons, armor, people, animals, even plants.
Weaknesses: Her magic resistance is slightly less then perfect. Energy attacks, ice based and holy based magic hurt her the most, but everything else works too.
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Posted: Fri Dec 09, 2005 5:08 pm
Name: Sylvr Dragon Tribal Name: Raging Storm Race: Possessed Garou Tribe: Silent Striders Age: 42 Auspice: Technotheurge Alignmnent: Chaotic Neutral
History:
Sylvr's parents were both human mercenaries, from the Blue Omega Mercenary Corps, who met on the field of battle. Jillian Vaultern (his mother) was a nurse and Laurent Dragon (his father) was a bold swordsman. They're romance was passionate and swift. It was not long before they decided to get married and soon after that Jilian gave birth to her son, Sylvr. Unfortunately Jillian died during child birth and left Laurent as a single father. His father spent nearly all of his spare time with Sylvr and once he was old enough Laurent immediately began his training in the various martial arts needed to survive on the field of battle, skills such as hand-to-hand combat, melee weapons training and the training in explosives and firearms. Sylvr, who of course wanted to be just like his Dad, took quickly to the ways of war much like his father and it wasn't long before the two of them were fighting side by side on the field of battle as father and son, as well as brothers in arms under the flag of the Blue Omegas.
On the eve of his 13th birthday, he discovered that he had a special gift, one that was apparently inherited from his Mother. This gift, as it was referred to, was what his people, the Garou, called the change. The changed is when a young Garou first changes into a Crinos, or in other words a Werewolf. Sylvr had gone through the change in the midst of a battle, when enemy forces had broken their lines and were forcing the Dire Wolves into routing. The enemies planes, however, had not included the rampaging horror of a Garou in Crinos form. Sylvr went into a state of frenzy, as all Garou did when they went through the change. Though he wasn't aware of his change at the time, the enemy most certainly was and as a result, many of the enemies troops went into a state of delirium and began to immediately withdraw. The battle didn't stop there however due to the few brave men whom stayed behind found a short and bloody death, at the end of Sylvr's claws. Even with Sylvr having saved the day, however, the Blue Omegas would never look at the young Garou in the same way again, nor would their trust ever be given to him.
Sylvr had passed out during his last stand only to wake up a few hours later in his bed under the careful watch of his father. It was then that Laurent exposed the secret he had kept from his family. Though he had not been affected by the gene, his blood carried that of the ancient race of the Garou. He also explained how his bloodline was one of the closest to the Worg of old spoken of in Garou legend.
Laurent was given orders to go on what had been revealed to Sylvr through dreams would be a suicide mission. Sylvr warned his Father of the danger and tried to convince him not to go, but Laurent was too loyal to his Corps to turn the mission down. It wasn't that he loved the Corps more than his son, which Laurent explained to Sylvr, but rather that he didn't believe in running from death and he knew that even with out him his fellow soldiers would be sent on the mission due to its importance and Laurent could not let his brothers in arms that he had ought alongside for so many years face death with out him. Sylvr insisted on joining the mission and was granted his wish, even though his father vehemently protested, knowing more so than the others what waited for them at the end of this journey. Though he tried his best to keep his father alive, even going so far as to take more than a few bullets for him, Laurent's fate had already been decided. He died bravely alongside his fellow soldiers. Sylvr was the only one to return from the dreadful mission. Th same reason that kept him alive was the only reason the mission had not been a failure, and that reason was the power granted to him as a Garou. Though he returned carrying the body of his deceased father Sylvr could take some relief in knowing that due to his own actions Laurent's final efforts had not been in vain.
It wasn't long after the passing of his father that Sylvr decided to leave the Blue Omegas. He had grown tired of their lack of trust and fear towards him, so with his father gone he had little to hold him to his old life. Though he left the corps he did not leave behind the life of a mercenary and it was in this line of work that lead him to the Kitsune named Fox Fire, who Sylvr had been hired to kill by a local guild leader. This was nothing new to Sylvr, his work as a mercenary had often crossed into the work of bounty hunter and the money was good so he saw no reason not to offer his skills. What he didn't expect was the sight that awaited him. He spent days tracking the Kitsune when, after visiting several guilds and bars to question people, he finally found her. It was that precise moment, as Sylvr watched her from the shadows, that he felt something he had not felt in a long time and he had most certainly never felt it in such a strong way. What Sylvr felt was love at first sight. Slowly he revealed himself Fox Fire, though he did not reveal his reasons for being there, and though she was surprised that she was not alone she still welcomed him in a sweet and kind manner that only further cemented Sylvr's resolve to abandon the job. He quickly returned to his employer and refused the job and also gave warning that anyone trying to kill Fox would have to go through him first. Upon returning to Fox Sylvr admitted his original purpose and also gave her his word that no harm would come to her for as long as he still lived. The two became fast friends and one thing lead to another and before long they became more than just friends, and eventually they became husband and wife. It was barely a week later that Fox gave Sylvr the announcement that she was pregnant. Sylvr was very much overjoyed, it was the first time since his father passed that he actually had a family.
Unfortunately Sylvr's past caught up to him and now it was his family that would pay the price. He had become a wanted man for crimes he did not commit and this time around he was the one being hunted. When his enemies found out about his pregnant wife they saw it as an opportunity to gain the upper hand and so they immediately sought out Fox Fire. After fighting nearly unto his own death Sylvr managed to help his wife escape and go into hiding, but he knew that as long as he was with her they would go after her and so he claimed that his family had been killed and then he too went into hiding. He was forced to hide separately from his wife out of fear that anyone tracking him would find find Fox as well.
During the period of Sylvr's hiding he made his way to a small seemingly hardmless village. It was beautiful and peaceful, he had even thought about trying to track down Fox, since it had been months since he'd seen any sign of his enemies, so that they could live togethe again and raise their child in this beautiful place. What he did not know at the time was that though this village seemed peaceful when he arrived, it was actually in the center of constant battles fought between the angels and demons in the area. He found this out only when a large force of undead, commanded by demons, marched upon the village and laid siege to it. At the time there was no one to fight for the helpless villagers and so Sylvr, having been grateful for their kindness, stepped in and bitterly fought off the hordes of undead. Even at the expense of his own life he was unable to save the village he had begun to call home. This was not meant to be his end and after seeing his deeds an angel descended from heaven and restored life to him once more before returning. Though he was restored his home was not and once again he set out onto the open road.
Eventually he received word that it was safe to return, and so he did. As hard as he tried he could not find his wife, so he set about life as best he could with out them until one day Fox showed up during the middle of a fighting tournament with Sylvr's twin sons. Once again his life was full and it was good. Sadly Fox was murdered, along with their twin sons, shortly after they were reunited. Sylvr never found the culprit responsible for his family's death. Stricken with grief he set out on his own once again.
The age of the Order of the Underworld was at its peek when Sylvr had finally returned. Sylvr had been there at founding of the Order and had fought side-by-side with his blood brother Relinth in the wars that the Order had been founded to fight in; these wars being those for the freedom and protection of demons against demon hunters such as Dirk Graves. This was a new chapter in Sylvr's life, he had found new friends and through them a new family. He had been appointed a high rank in the Order and he remained in such rank until the collapse of the Order. It wasn't until after the Oder had completely died off that Sylvr finally said his farewells and once again set off on his own.
To sum up the history of Sylvr would be to say that he has experienced much in his time, so much more in fact than could be recorded...
Special Traits:
Darkvision/Low-light vision
Wolves are renowned for being able to see far better than any human. Garou eyes, which are similar to those of a Wolf, are so keen in fact, that they can not only seen twice as far in dim light, but can also see, to a limited extent, in the absence of light.
Uncanny Senses
His sense, mostly derived from his Wulven heritage, are far keener than any normal human's sense. His sight, hearing and smell all exceed super Human standards, though his smell is by far his strongest sense followed closely by his hearing.
Fast Healing
His body has the natural ability to heal it's-self, though not to the extent of regrowing limbs. The regenerative abilities of the Garou, far exceed any known living creature.
Berserker Frenzy
The Garou have been "cursed" with powerful rage, induced by their beastial natures, which often causes them to accomplish things that would be beyond the normal limits of a Garou; unfortunately its difficult for a Garou to restrain himself from shredding anyone, friend or for alike, that gets in their path. Some Garou like to think of this as a gift, which makes them stronger, while others look at is as a curse which causes them to harm those close to them.
Blood of the Worg
Sylvr's bloodline traces back to the ancient Worg. The Worg were a powerful race of Garou that many believe created the Garou by means of breeding with "lesser" races such as Humans. Though all Garou have some traces of Worg somewhere down the line, Sylvr's family had kept the blood more pure by carefully selecting those they mated with. Where most Garou are separated by hundreds of generations, Sylvr is only separated by 3 and though he is still not pure Worg, he still is much closer than most. This just means that Sylvr has more close ties to the spirits of nature and it is also the cause of Sylvr's abnormal height and strength in both Human and Crinos form. Lastly, since the Worg of old were considered timeless and thus did not age, Sylvr's life span has the capacity to go beyond the normal couple hundred years of his race.
Demonic Possession
Just before going into hiding, and right after he found out that he and his wife were being hunted down, Sylvr willingly allowed a powerful Draconic Demon in an attempt to gain enough power to defend his wife. Though, at the time, the power was not enough it did grant him enough to escape and, over the years, Sylvr has learned to tap into the profane energies of the evil draconic entity bound to his very soul. When tapping into the immense power all of Sylvr's regular powers, spells and physical attributes are greatly enhanced and, through manipulation of his genetic structure using an amalgamation of technology and magic, he has even been able to temporarily transform. These transformations are far more powerful than his normal forms they do, however, come at a price. Each time Sylvr taps into the Dragon's power he opens himself up to possession and though through discipline he is usually able to maintain control there have been a few rare occasions in which he temporarily lost control and was taken over entirely by the Dragon.
Transformations and their powers:
These are his primary transformations....
Homid: Man
Height: 7'6" Weight: 240lbs
This is by far his weakest form, though is is his most commonly used form, simply due to versatility and that it's most accommodating form him and those around him. The fact that this is his smallest form, does mean that is offers the greatest maneuverability and it makes dodging opponents attacks easiest in this form.
Though this form doesn't have regeneration like the others, due to his unique ancestral background, he can call on his Lycan blood and temporarily gain the benefits of regeneration.
Glabro: The Near-Man
Height: 8'1" Weight: 480
Glabro, or the "Near-Man" is a form that is directly between both Homid and Crinos. Though the form gives a Garou tremendous strength and stamina, it often falls a bit shy of both the Crinos and Hispo. Garou have their full compliment of powers in this form, including their hallmark fast healing.
Crinos: The Wolf-Man
Height: 12'3"
Weight: 820lbs
This hybrid form, is possibly his most powerful form, next to his draconic forms, and it's also the one that he automatically revert to when enraged. It's by far the strongest and toughest of all forms, though it loses little maneuverability and speed, when compared to his Human form. It too has the ability to regenerate wounds, just like his Wolf form.
Hispo: The Near-Wolf
Height: 3'8" Length: 12'6 Weight: 290
The Hispo form is a total killing machine, much like the Crinos form, though this one lacks the hands used for manipulating items. The form is much like a Wolf, but much larger, almost like a prehistoric Dire Wolf.
Wolf form
Height: 3'8" Length: 6'6" Weight: 180lbs
He's muscular, lean and deadly in this form. though he may not have the variety of weapons like his other forms, but he's easily at his peak of speed in this form and much like his other wolf related forms this one too possesses regeneration.
Half-Dragon
Height: 12'3" Weight: 1,200 Wingspan: 28'
This form is much like his Crinos form except instead of taking on wolf like traits he becomes reptilian in nature. His half-dragon form is immensely muscular and is covered head to toe in rock hard armor like silver scales. This form largely possess a humanoid body, sharps claws for hands and feet, a dragon like head, a 6' tail and it also possesses a pair of wings.
Dragon
Height: 22' Length: 120' Weight: 1,280,000 Wingspan: 150'
By far Sylvr's most powerful form. Not only does he have a million pounds of muscle, but he also has an icy breath weapon, the ability to fly, super think silver scales that serve as armor plating and several natural weapons at his disposal. This form has the appearance of a silver dragon, what else needs to be said?
Silver Dragon
Training
Mixed Martial Arts
Sylvr relentlessly trains himself in a varied mix of martial arts ranging from striking, to kicking, to grappling and even to some acupuncture. This allows Sylvr to fight in any given situation in which he is forced to fight unarmed.
Weapons Training
Much like his hand-to-hand combat Sylvr has also been trained in the use of a large variety of weapons both ranged and melee. His melee training is mostly limited to blades, specifically knives and swords, though he is competent with other forms of melee weaponry as well. His ranged combat training consisted of training with various pistols, sub-machine guns, assault rifles and even LMG's.
Technotheurge
Having taken training as a Technomage and a Theurge, the former being mages that use technology to simulate magic and the latter being Garou sages that call on spiritual energies, and has combined the two arts creating the technology of the techomages and infusing it with his own spiritual essence to further enhance the powers of such devices.
Weapons, Armor and other equipment:
Rancor Mk II & Spite Mk II
Type: Dagger
Length: 14.9"
Weight: 12bs
Are the two daggers he carries on his back, these dagger are specially designed, with the blade coming from the top as usual and then curving so that it goes over the knuckles, then run along the forearm. These daggers are both light and deadly; light when compared to his old daggers. They are a pair of laser sharpened, reinforced adamantine daggers supplemented with a special polarizing-vibro enhancer. The polarizing-vibro enhance first amplifies the effect of the blades edge allowing it to cut through nearly anything and then by making use of magnetic polarization it uses powerful magnets to polarize the area surrounded the cut to match the molecular polarization of the blade which forces wound to further rip and tear open. These blades also have embedded crystals allowing Sylvr to more easily enhance their performance with both spells and the direct channeling of spiritual energies.
Abomination Mk II & Anathema Mk II
Type: .547 Cal. Rail Pistols
Barrel Length: 12"
Weight: 5lbs
Clip Size: 22 rounds
This pair of custom made .547 cal. rail pistols, where custom made specifically for Sylvr's needs. They not only have a series of runes placed inside of the barrel to enhance both the damage and accuracy of the shells, but they also have a special series of deep crystals embedded into the grip that leads into the chamber allowing Sylvr to further enhance the shells with spells and spiritual energy if needed. The guns them selves are primarily made out of from a special tungsten/hafnium alloy allowing them to better withstand the heat of constant use and this also makes them very durable. But what makes these guns so remarkable is the rail technology put into them. The guns appear to be a pair of desert eagles with elongated barrels, but the resemblance ends there. The barrels of these guns are lined with magnetic rails used accelerate the projectiles to speeds far beyond of normal projectile weapon which grants them better fall off rate, range, accuracy and of course raw stopping power.
.547 cal Rounds
Standard Armor piercing Rounds
The standard rounds used for Sylvr's pistols, are armor piercing bullets made from tungsten with hafnium coated tips. They're nothing too special about these rounds other than the material they're made from. As with any .547 cal shell they pack more than enough punch to get the job done.
Holy Roller Specials
The rounds are made from cold iron with a tungsten core. They have also been blessed with special seals and holy water making them especially potent when used against demons. The only downside to these rounds is that they lack they superior armor piercing quality of pure tungsten rounds, though they still pack enough punch to penetrate most armor.
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Posted: Tue Jan 17, 2006 5:37 pm
name: meilia age: 19 race: mainly human gender: female looks and personality: Meilia is a quiet and shy girl. She is childlike and a little ditzy. She wears mostly black but her favorite outfit is a pair of ripped jeans and a black and white armylike shirt. She may look a little intimidating but she has a kind and gental heart.
weapons carried with: army knife, and a machete Powers: none yet
(( sweatdrop ))
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