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Posted: Sun Jan 18, 2015 8:46 pm
WOAH! I WANT TO HAVE SPACE BATTLES!
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Posted: Sun Jan 18, 2015 8:56 pm
xXI_Kuro_IXx crying I just....want to work on my stuff.. My sister's been using our apartment as a frikking daycare for her kids!! emotion_donotwant You have my deepest sympathies, mate.
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Posted: Sun Jan 18, 2015 9:04 pm
Genji Gincosu WOAH! I WANT TO HAVE SPACE BATTLES! AND THEY WILL BE EPIC!
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Posted: Sun Jan 18, 2015 9:22 pm
AlthIndor xXI_Kuro_IXx crying I just....want to work on my stuff.. My sister's been using our apartment as a frikking daycare for her kids!! emotion_donotwant You have my deepest sympathies, mate. Thanks.. My sister raised a bratty tech addict. He's not even 3 yet and he's addicted to movies, phone+computer games cause my sister does the 'distract the child to have more time to self' way of mothering. I always have to fix something and find my tablet pen after they leave. Occasionally mourn loss of written or drawn things. =.= The other one's just under 1yr, so not too much trouble, but he's starting to walk and tries to grab and eat everything.
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Posted: Sun Jan 18, 2015 9:31 pm
xXI_Kuro_IXx Thanks.. My sister raised a bratty tech addict. He's not even 3 yet and he's addicted to movies, phone+computer games cause my sister does the 'distract the child to have more time to self' way of mothering. I always have to fix something and find my tablet pen after they leave. Occasionally mourn loss of written or drawn things. =.= The other one's just under 1yr, so not too much trouble, but he's starting to walk and tries to grab and eat everything. *Twitch*Time to buy a safe and lock up everything you value.
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Posted: Sun Jan 18, 2015 9:32 pm
So, we have character profiles. Anyone think we should consider vehicle / spaceship profiles, too?
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Posted: Sun Jan 18, 2015 10:13 pm
AlthIndor Genji Gincosu WOAH! I WANT TO HAVE SPACE BATTLES! AND THEY WILL BE EPIC! Lets be the first one to have them o uo
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Posted: Sun Jan 18, 2015 10:15 pm
AlthIndor So, we have character profiles. Anyone think we should consider vehicle / spaceship profiles, too? I AGREE
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Posted: Sun Jan 18, 2015 10:28 pm
AlthIndor So, we have character profiles. Anyone think we should consider vehicle / spaceship profiles, too? I actually thought of this the other day since my character has his own ship, I think it would be a neat idea, just not sure how to go about doing it sweatdrop
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Posted: Sun Jan 18, 2015 10:50 pm
If anyone quotes this post, do not quote the tables with it! Thanks!AngelBiscuits I actually thought of this the other day since my character has his own ship, I think it would be a neat idea, just not sure how to go about doing it sweatdrop Well ... how technical do you want to get? xD Because we can get pretty granular. Here's a sample weapon table: Name: [Weapon Name] Description: [Weapon Description] Classification: [Primary | Secondary | Tertiary] Type: [Ballistic | Beam | Flak | Laser | Missile] Base Damage: Integer
[0-1X] Armor Damage Multiplier [0-1X] Shield Damage Multiplier [0-1X] Subsystem Damage Multiplier Lifetime: (seconds) Range: (meters) Rate of Fire: (shots per second) Velocity: (meters per second) Flags: (Anti-Aircraft, Bypass, Capital, Corkscrew, Direct-Fire, Dumb-Fire, EMP, Homing, Kinetic, Painter, Piercing, Shockwave, Shotgun, Slashing, Swarm) And filled out with arbitrary values for a long-range cannon: Name: Vaishnavastra-B Description: Extended range anti-subsystem mass driver. Classification: Primary Type: Ballistic Base Damage: 2 500
1.00X Armor Damage 0.25X Shield Damage 1.00X Subsystem Damage Lifetime: Infinite Range: 20 000 meters Rate of Fire: 0.20 shots per second Velocity: 5 000 meters per second Flags:
And you have a similar table for ships, with max speed, acceleration, turning rate, arbitrary value for armor strength, arbitrary value for shield strength, and attach a list of these weapons to it. Or you can make separate tables too for armor types, shields, sensors, and engines to make for even more granular data but also way better organization. Example ship table: Name: Classification: Manufactured By: Armor Strength: (arbitrary value) Fighter Bay: [Yes | No] FTL Drive: [(Capsule Drive | Jump Drive | Subspace Drive) | Hyper Drive | None | Warp Drive ] Length: (meters) Max Angular Acceleration: (degrees per second squared) Max Angular Speed: (degrees per second) Max Linear Acceleration: (meters per second squared) Max Linear Speed: (meters per second) Shield Strength: (arbitrary value) Subsystem List: (Subsystem Name : Location on Ship : Armor Strength) Weapon List: (Weapon Name : Mount Point : Tracking [No | Yes] : Tracking Speed (degrees per second) : Firing Arc) Filled out for an example ship: Name: Aryastangamarga Classification: Destroyer Manufactured By: Madjai Special Projects Armor Strength: 165 000 Fighter Bay: Yes FTL Drive: Jump Drive Length: 3 260 meters Max Angular Acceleration: 10 degrees per second squared Max Angular Speed: 30 degrees per second Max Linear Acceleration: 14 meters per second squared Max Linear Speed: 70 meters per second Shield Strength: 40 000 Subsystem List: (Subsystem Name : Location on Ship : Armor Strength) Too lazy. Weapon List:
Vaishnavastra-B : Port Middle : No :: Fore Vaishnavastra-B : Port Ventral : No :: Fore Vaishnavastra-B : Starboard Middle : No :: Fore Vaishnavastra-B : Starboard Ventral : No :: Fore Then ship battles just become math. But holy s**t is it a lot of initial work.
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Posted: Mon Jan 19, 2015 1:47 am
AlthIndor Well ... how technical do you want to get? xD Because we can get pretty granular. Here's a sample weapon table: Then ship battles just become math. But holy s**t is it a lot of initial work. That seems really.....complicated. I can't do math to save my life (I have a disability) so I wouldn't be able to do anything like that. I was thinking something a lot simpler, haha....... I have a difficult time following along with stuff like that, I barely understood half of the ship stuff in the original star trek :c
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Posted: Mon Jan 19, 2015 4:42 pm
AngelBiscuits That seems really.....complicated. I can't do math to save my life (I have a disability) so I wouldn't be able to do anything like that. I was thinking something a lot simpler, haha....... I have a difficult time following along with stuff like that, I barely understood half of the ship stuff in the original star trek :c Okay. rofl Did you have any ideas?
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Posted: Mon Jan 19, 2015 4:44 pm
OH MY GOD THIS LOOKS AWESOME. I have so many characters that I want to bring back and totally can bring back in this RP. So many.... Too many.... :3
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Posted: Mon Jan 19, 2015 5:59 pm
Haidere.
>u >;
Is playing an AI allowed?
Canidoitplease
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Acidic Corruption Captain
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Posted: Mon Jan 19, 2015 6:05 pm
Cruncheee Haidere. >u >; Is playing an AI allowed? Canidoitplease Androids and robots and such? Yes, they are allowed. smile
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