|
|
|
|
Posted: Fri Jan 28, 2011 12:34 pm
darn... ok. well. looks like i have to go review my custom jutsu list i'm working on and figure out what i can use.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Jan 28, 2011 12:50 pm
Character: Lucas Miyamoto Technique Name: Partial assimilation Rank: E Type: Bloodline (douka) Description: by using the assimilation techniques of the bloodline Lucas is able to take it a step further by assimilating only a portion of himself. he must keep enough of the assimilated portion attached to his body or he will bleed to death. this is usually used to assimilate just a part of the arm so as to be able to assassinate people.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jan 28, 2011 12:57 pm
You can do that anyway- assimilation doesn't require that you change your entire body. xP
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Jan 28, 2011 12:58 pm
it's multy-particle manipulation. and solid or liquid assimilation. lol... but... ok. that makes my life so much easier.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jan 28, 2011 1:00 pm
Yeah, I edited myself. ' '; I dunno why I mentioned multi-particle manipulation.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Jan 28, 2011 11:07 pm
Character: Myurai Verd. Technique Name:Fukyuu no Jutsu (Immortality Technique) Rank:C Catalyst: The opponent(s) must see the lightning being pushed into the users body and then dissipating Type:Genjutsu Element:Raiton Description: This simple skill make it so no matter how much the opponent damages the user, the user will not appear to have any sign of injury. It will hide limping or any other sign that something is wrong even the smell and sound of blood dripping. The genjutsu will only affect those who were the intermediate area when the genjutsu was used, those who the user does not wish and those who are just arriving are not affected. The jutsu is initiated via a bit of theatrics. The user forms a few handseals and gathers electricity in his or her hand. However, this electricity is actually an illusion. Then the user presses this hand into his or her chest and the electricity wraps around the user’s body and seems to dissipate into it. Finally, the user claims to have performed a rapid regeneration jutsu that will heal his body as he fights. With that, the genjutsu is fully cast.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jan 29, 2011 10:31 am
Character: Lucas Miyamoto Technique Name: versatility: solid barrier Rank: varies (trained as B) Type: fuuin jutsu Element: Maruton Description: creates a solid barrier in a rectangular shape by placing four seals down. the seals used are placed on tags that can be attached to any object. once the barrier is created the seals are no longer needed and can be destroyed without harming the barrier. the hight becomes 20' high and the barrier also extends down 10' into the ground. the strength of the barrier is dependant on the amount of chakra used to create it. any jutsu that uses less chakra than was used in the making of this barrier can be dispelled by the barrier. anything equal to or greater in chakra cost will destroy the barrier but also the jutsu. this barrier only blocks jutsu that have a physical manifestation (such as a fireball) and any object (such as a weapon). this will drain chakra acording to how much damage was dealt (equal to chakra cost of jutsu used against it. physical strikes take up 10 chakra. the barrier appears as a solid dark red wall.
Character: Lucas Miyamoto Technique Name: versatility: chakra barrier Rank: varies (trained as B) Type: Fuuin jutsu. Element: Maruton Description: similar to the versatility: solid barrier in how it is maintained but it will block out only things that are created by chakra. sensory jutsu also will not be able to penetrate the barrier but do not drain chakra from the barrier to maintain this effect. the barrier appears as a shimmering red translucent wall.
Character: Lucas Miyamoto Technique Name: versatility: effect barrier Rank: varries (trained as B) Type: Fuuin jutsu Element: Maruton Description: this barrier is placed in the same method as versatility: solid barrier and versatility: chakra barrier are placed. instead of blocking things out of the barrier this barrier creates a unique effect within the barrier. only two effects may be present at one time and no effect may be used twice within the same barrier. the effects are listed in order of chakra cost. E - haze - creates a thick haze that obscures vision within the barrier. D - elemental - adds a specific element from Lucas's repetoir to form throughout the barrier but will not travel outside it. C - slow - the barrier causes every living thing within it to have delayed reaction time causing problems when a person would try to dodge. B - clumsy - this causes anything living within the barrier to become disoriented so that they will stumble and not be able to aim correctly with attacks. A - suppression - reduces the chakra cost and the strength of any jutsu used within the barrier by half. S - self sustainment - this is used in conjunction with the other two versatility barrier techniques. this will drain chakra from any rpc within the barrier evenly so that damage done to the other barriers can be restored.
Character: Lucas Miyamoto Technique Name: versatility: barrier manipulation Rank: A Type: Ninjutsu Element: Maruton Description: this jutsu can only be used on an active versatility: solid barrier or versatility: chakra barrier. using this jutsu alows Lucas to be able to change the shape and size of the barrier as well as giving him the ability to separate the barriers into mulpiple shards. this also allows Lucas to change the colour of the barrier and can move the barriers aronud. this is a constant drain on his chakra but makes up for it by giving the two barriers unique properties. when used on the versatility: solid barrier Lucas is able to cause the barrier to explode causing destruction on a scale relative to the size of the barrier. causing the explosion takes up an extra 10 chakra. when used on the versatility: chakra barrier the barrier gains a unique chakra draining power. the barrier will drain 5 chakra a post, up to 60 chakra, when it touches a person, the chakra is then stored within the barrier and can be released into someone replenishing half of the amount stored. the barrier then dissipates.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Jan 29, 2011 7:28 pm
[ Azi: } Looks good.
[ Dread: } Make the effect barrier's A rank ability- suppression -reduce the chakra cost and effects of jutsu by half. With that, you're all good to go.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jan 30, 2011 5:58 am
edited. and thanksie shin.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Jan 30, 2011 12:58 pm
edited again. i hope it's what you wanted. lol. otherwise i need several more bonks on the head.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jan 30, 2011 2:39 pm
Character: Silas Nara Technique Name: Doitsu no taki (Germany Falls) Rank: B Type: Genjutsu
 Description: Silas will first perform a Shadow pooling technique, he will perform the hand seals for the Genjutsu which is very hard to get out of. After a Ninjutsu attack is let off, Silas will try and activate the Genjutsu. The Genjutsu starts when the Ninjutsu hits behind Silas and the Si hides in his shadowy pool. An explosion erupts behind Silas and Silas appears to get hit and thrown back far away and fire erupts around Silas. As Silas tries to get up he gets up slowly so the opponent should either take the advantage and hit them then Silas would fall back down. But Silas would disappear only to reappear in the fire all bruised and battered, like picture above, and it appears as if... "Germany Falls." Genjutsu Duration: 4 enemy turns...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 31, 2011 11:14 am
[ Dread: } Yeah, that's good. :3
[ Syn: } Erm... so it's a false demise kinda technique?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 31, 2011 11:20 am
Yes! Then from my shadow I leaps outs and attacks thems
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 31, 2011 11:38 am
Erm, yeah, that should work then. Just make sure make the image a link or whatever, so it doesn't take up too much space. P:
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 31, 2011 11:42 am
|
|
|
|
|
 |
|