Soul's Creation is a multi-RP guild. It is meant for dedicated RPers who are looking for a rather lengthy lived RP, and also one that is rather literate and interesting at that.

Quick Rule List: Each RP may have it's own specific rules, but these are general for everyone of them.
1. No god-modding. As far as NPCs go, they can do what they want to other characters, but you may not post the other characters reaction to your NPC's action.
2. Out of character must be written in parentheses, when in the RP. ((ooc: is this, please keep this limited)). Other chat please keep in the OOC thread.
3.Limited one liners, but they can't be extremely vague, or nonsense, they'll mostly be used when responding to dialog.
4.Posting is to be done in a story/paragraph third person point of view style, words in quotations. No 1337, no chat speak, no *, ::, ~, - action markers.
5.Fights and such allowed, as is any romances(no cybering. If you want to start a fight or mayhem or whatever just don't cross into the land of bad RPing)
6. Do not steal ideas from other members. No doing a similar idea, or making a character noticabley similar to another character without the members permission. Rule will be enforced only upon complaint, it will not result in automatic ban.
7.Read the RP Stickies...they'll keep you from embarrassing yourself.


RolePlay Threads Index:

Applications to RP threads can be found in the Guild as a sticky.

Note: If you do not see an RP you like but would like to be with out crew as you think we are a good group, we do allow you to create your own RPs here!

Divided Winds: Accepting Applications. Free creative reign genre. War aspects, all races.
Divided Winds
-Time of the North-

The wind flows through this land. It touches everything, connects us all. It inspires us, it guides us. We can look to it and it will fill our needs if we but just ask. It will fill our sails and stoke our fires if we but let it through our doors. It is our mother and we are its children. This is the way of things, and this is what we know and love. The Wind.

-Time of the South –

When the wind stopped blowing, it seemed as if we were pitched into darkness. The Darkness rose not from the land but from the hearts of all who live here. Humans, elves, even the animals. This is when our descent began. When we turned on one another as our beloved winds left us and we had no one to encourage us. This is when war became our cause and our lives. The winds returned to us…but we forgot to listen to them, fearing they would desert us as they did before. We take care of ourselves now.

-Time of the West -

The races of this land had long broken bonds between one another. For proper reasons, for petty reasons, some for reasons they can’t even remember any longer. For hundreds of years it has been like this. Tearing and clawing and crying and praying for all this time and still there never seems to be an end in sight.

All they know is the hate they are raised with to feel and to follow…not all are like this in this land, no. Some play their swords with honor while others just thirst for blood. Some preach peace and unity, some live among others of their thoughts in mixed groups, and some try to distance themselves from the wars and skirmishes that dot the land as much as they can.

But as I said, there are those whom welcome the war. Who wish to finally show who is the better race. Of course, when people let themselves be blinded, of any race, they tend to miss the greater evils around them in this world. This is what I fear, for I feel it on the wind and the wind has never told me wrong before. It still cares for us and seeks to aid us as before.

Blind to the land, we go unheeding of this warning that it is trying to give us. We have forgotten how to listen to what we are told and in so doing so I fear we have doomed ourselves even before we know of such things.

As they say….something Wicked this way comes.

- Rygil Calindris, Elven Scribe


In Innocent Hands (IIH): Accepting Applications. Medieval/fantasy genre.In Innocent Hands

Life is antiquated here in the city of Ilindal. The fastest horse brings the highest respect, and the sharpest blade, the highest price. The city is tiered…a deep lake lies in the center, structures built over the water. The land slopes up from there, forming a plateau level and from there, a sort of thick rocky structure that’s been carved into both home and wall. Outside the city there is little. Perhaps a few brave nomadic villages and such…mostly those who can survive to some degree out there. Four races sustain here… The Laerthe, Elves (of varying degree and sub-race), the Dragon-folk, and the Humans.

The Larethe were the engineers of a treasure, a gift bestowed upon us when the harsh land no longer gave what we needed to survive. They gifted us with our new way of life and disappeared, no longer living among the others…so long ago did they pass that most call them legend. Rumors of their appearances seem more common these days…

The Rhythm Orb. Crafted by the Laerethe, it is a simple glass orb that within it swirls an energy force so great that it can control the very physical existences around it. Some have claimed it is Nature herself’s essence caught and caged by the Laerethe. This is the name that we gave it and in the manner we wielded it…not to control lives, but to control our world…or what reach the orb did have on it. The Orb sat in the middle of our city, guarded and used with great responsibility. We used it to control the weather, to grow our crops, to sustain ourselves in an otherwise hard environment. The world outside our city walls is cruel and barren, torn asunder ages ago by storms that swept across the land…it has yet to recover.

…Such things are coveted…and often fall into the wrong hands…

And such became of the Rhythm Orb. The day it disappeared, life changed forever. Now the harsh land once again rules us, but we’re managing; all the while searching for what has been taken. But life merely continues to test us as even stranger things have begun to happen…

And now an old threat has come to rise to attention once again. Dragon Riders...drunk on their own power are seeking to claim a position of power.


R.E.I.I.I- Accepting Applications - Sci-Fi
6060 A.D.
The REIII Fleet was effective, that was it’s job. In one year since the invasion of Norrington, it had picked itself up and revamped itself. Fox’s DNA security access ID was the first project that had been completed, compromising on all ideas from several parties. All Fleet members now had a small microchip with their DNA and personal access code levels implanted into the heel of their hand. This came with revamped security through out Fleet in the form of scanners for these chips.

Project Metamorphosis had been restored to it’s original proposition ideal. Captain Noris had seen the error in not letting progress happen, despite the mishaps that could occur. It kept Fleet out of date of what could be done on earth. Therefore, it had been granted back all of it’s original privileges. Any new candidates were rigorously tested before any acceptance to try and cut down on any suicide rates as was one of the problems with the project originally.

Project Cognizance had lost it’s Project Leader but with competent workers did not suffer for it. Dr. Fein had resigned her position in Fleet after the Norrington Incident, finding herself much happier to retire to a lone tropical island in some undisclosed location that she wouldn’t tell, probably for the fun of it. Her research was given to Fleet completely and she seemed happy to wash her hands of everything.

Project Catalyst wasn’t allowed as much freedom as it had been granted before. Now having to schedule when they needed power downs and the like, and also was restricted from more outlandish theories to be tested on mass scales. After all, they could prove a theory with a tiny amount of energy in a scaled experiment.

Project Echo found the most change. Jelena Trevale had proven that such mythical creatures could exist, that she could create them, they could survive in a typical environment and indeed be conditioned. A number of her specimens had died with the over-haul of Envision, their delicate immune systems eventually getting the better of them. However Captain Noris, rather than incinerate them, had them preserved and they stood in Radiance’s own little museum of it’s own developmental culture across all the projects.

Dr. Trevale had not taken the incident well, and with her delicate condition as well being made worse from being batted around by Norrington after a major surgery, Captain Noris put her on professional leave from her work for three months. Echo work handled by her staff that kept her updated.

However, Project Echo did not die. It’s original purpose had been scaled back and with permission from Captain Noris in very specific stated terms, some of the restrictions were lifted dealing with humanoid bioengineering. No they still weren’t allowed to create living humanoid beings, but they could create living tissue. With such goals in mind, Project Echo was linked with Project Metamorphosis in the issue. This is what Dr. Trevale returned to work on after her three month leave.


6059 A.D.
It was inevitable that man would move to space. That he would reach out to the stars, touch those stars then yearn to live among them. To further float about them and then discover new worlds, aspects of that ebony expanse called space that were never imagined. But, the mystery of space grows old to ones who study it nonstop and their eyes and mind turn back to what is best known, yet forgotten. Their home, and all the mysteries that had been left behind there. Furthering these basic studies of who and where they were and are, they then moved to the creation and modifying of that world. Thus the R.E.I.I.I. Star Cruiser Fleet/Space Station was deployed and established: Radiance, Envision, Ingenuity, Impression, Innovation. The star cruiser fleet of five ships that were sent into space for scientific studies.

However this is a large controversy involving these projects. The scientific communities on Earth feel these projects cross the line on almost all ethical standpoints. They view these people as crazy and believe that needles money is being spent on this station. Even though it is government money and little at that. Though through the Fleet's eleven year life, funding has become less of a need.

Over the years, R.E.I.I.I. has become self maintaining and self containing. Thus providing all of it's needs and materials virtually eliminating the need for money. In fact, no money is exchanged at all on the R.E.I.I.I. and not even the scientists and most staff are not paid.

Along with it's partial break from government funding, R.E.I.I.I. has become choosy about it's technology and its association with the Earth. All military involvement, be it weapons or other, had recently been banned from the Fleet. This also caused the cut back to the Metamorphosis Project on board the Ingenuity.

The Radiance is dubbed the "Home Cruiser" as it simulates a common environment of city life found on Earth. Most of the flight crews of transporters and lesser staff members of the four project ships live here as well. All important functions take place here and it houses the main power and generator power to the other four as well as supplies them all.


Project Echo (Envision):
Three years ago Dr. Jelena Trevale was given the funding to pursue what she called the Echo Project. This project was to include the bio engineering and study of creatures to be a physical live body of a mythological creature, produced through genetic means. These creatures are housed and taken care of on the envision ship, however there are rules. Dr. Trevale refuses to cross one boundary she devised based on ethics. Namely there is to be no creation of humanoid myths, no myths of spoken thought. Therefore some myths are banned from experimentation and others are simply restricted.

Project Catalyst <Energy> (Innovation):
One field of Science constantly pursued is energy or power, so it makes sense that one of the project cruisers would be devoted to this field, even though this field stands highly more credible than the one that started the space projects (Project Echo). Within this cruiser different newer forms of energy are pursued, some older ideas along with new ideas told around the ballroom in a jesting manner (for instance the power of laughter). Because of the nature of the tests run in this cruiser, power often goes out in the entire station, leaving Radiance with their generators, and everyone else, well floating around.

Project Cognizance <Mind, dreams, memories> (Impression):
The mind has long been held as one of the most fascinating parts of a body, the human mind of course being the most studied. The minds of various people can be so diverse, different areas used more between genders, studies produce results that are often erratic and unpredictable. Though diversity and intelligence are welcome in this cruiser, personality and an eccentric state of mind are present here as well shown through the different sub projects. General study of the mind sometimes takes a backseat to the study of the anomalies in particular subjects. Example: telepathy, empathy, deja vu, and secret memories.

Project Metamorphosis <New technological development>(Ingenuity): Mechanical body modification on various species. Also deals in the production of various types of nanomachines. The idea was started in the basis as production of advanced artificial limbs that could act almost like the original part. Mechanical arms and legs with full mobile capabilities in all joints to replace simple prosthetics, also sensory modification. After achieving this and surpassing the goal more creative minds took extra time to explore other routes. These more advanced ideas include the creation of new parts and incorporation of them onto human volunteers. Another thought explored here were nanomachines to heal or self maintain a modified human. Almost any device thought of was to be adapted onto a human, however this project experienced extreme cutbacks in new creation after several mishaps with integration. Now this module serves mostly as a maintenance service for those already changed or "upgraded" as most of the more advanced parts were easier to maintain than remove.


Joining:
NOTE#1: Originality is your friend.

NOTE#2: If you already know what RP you want to join, just throw the application into the join box. Saves time.