idea Let me do my best to provide some answers here.
Questions Collection Spot:
DeathWyrmNexus
Is there any chance we will get the Gods of the Gauntlet back? I miss them being an open instance for CL 10s to fight the gods.
Requested Clarification: Right now, a CL 10 can't go back into the gauntlet like he can most instances. I would be happy with just being able to go back in there at my own discretion to give them a thrashing.
It's possible. While I'm not a fan of shutting players of the area in the way we have, changing it isn't a high priority right now. Someday it would be nice to have this area repeatable, though.
Oblivitron
Behold the glitch.
Requested Clarification: It happens with any boots that overlay normal shoes/slightly alter the shape of the leg. So most boots no but a lot of the RIG boots or other items that slightly alter the leg shape, yes.
Sorry, the layering system is exactly the opposite direction from my area of expertise. Can't provide any clarification on this.
sad
Lei_Trigar
Next Question:
When will the next new Ring(s) be available? (after seeing some clips of some i've gotten a little over excited about them lol) Or, are they all to be released at/around the same time?
We've got a few cool new ring types spec'd out. I'm pretty excited about them, not just from the visual aspect but they'll be giving some really unique benefits unlike any rings currently in zOMG! No firm ETA right now, but we're hoping to release them before the end of the year.
StarryMocha
Question;
With the two sets of steps in Otami that spawn 'Masks of Death and Rebirth', are the stairs on the left supposed to be spawning an equal amount of masks to the number of people on screen??
I was with a crew today and we were kinda surprised at the spawning of four masks in one go xD; (Although it did make for pretty good jewel eye finding so we didn't actually mind too much whee )
First, I'll disclaim my answer by saying that Qixter scripted this area and I'm not completely familiar with it. That being said, I did some quick investigation and it would appear that what you've described above is exactly what happens. The number of masks that spawn in the room is the number of players in the room, capped at 6.
DeathWyrmNexus
When can we expect some more transparency in how Luck works or at least get it shown as a stat?
This is a subject that came up recently, while we were preparing the Fortune's Favor ring. Interestingly, it was never intended not to display Luck on the Character Info pane - rather, the stat portion of the Character Info pane was created before the Luck stat existed. For whatever reason, getting Luck added to it just kinda slipped through the cracks. At the very least, we want to get Luck displayed there.
One thing we're planning to increase the transparency of luck is having it increase the amount of gold rewarded on each kill. This should be a lot more visible to players than item loot, where only the percent chance is increased by luck.
Hope my answers have been helpful.
-bron