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**Note:before the rings i want to point out that im a beginner and i dont have so many rings so most of the info comes from

a zomg wikia.So dont blame me if im wrong at some point:

Q:Why go solo?
A:There are lot of reasons why players go solo maybe they dont know so many players, maybe they dont trust, or they dont

get in a team because no one wants a lvl 1 beginer in a team.

Or maybe it the greater feeling of success, since solo players have it realy hard and every achivement is so much bigger.

Here are the rings:
1.Shuriken(range):
Q:Why?
A:Bigger damage than Guns, Guns, Guns, its got the fastest cooldown of all range (equal to Hunter's Bow but more damage)

Second lowest stamina cost, and hase a accuracy debuff.

2.Mantis(melee):
Q:Why?
A:Fastest cooldown of melee, good damage, lowest stamina cost(melee), and has a willpower debuff.

3.Slash(melee):
Q:Why?
A:Second best after Mantis in point stamina cost and cooldown, equal as Bump but can attack multiple targets if your

surounded.

**4.Scaredy Cat(Crowd Control):
Q:Why?
A:acording to wikia (Make your foe flee from you in sheer panic!), good if your sorounded a runing low on stamina and helth.

**5.Qu.icksand(Crowd Control):
Q:Why?
A:Wikia says "Cause the ground at an area to become mostly water and then solid mud for a short while, trapping your enemies where they stand. (Root)."So good with scardy cat to keep you foes at range so you can buff your self or recharge stamina, and good with shuriken.

*Or maybe Gumshoe dont know witch is better or if this would even work???

6.Divinity(buff):
Q.Why?
A.Draws lifeforce energy to you more quickly, increasing the rate at which you and your nearby friends regain Stamina, even during combat!Higher Rage Ranks let you recover Stamina even more quickly, and the highest Rage Ranks even help you find loot more easily. (Luck)

7.Coyote Spirit(buff):
Q:Why?
A:Gives you or any friend a faster Footspeed.. This ring also makes you able to Dodge attacks a bit more nimbly. Hihg rage even increases luck.

**8.Dont know. Maybe another buff ring, how about ghost or my density, perhaps even a improbability sphere.(Help nedded)!!!


You can coment all you want this is just a maybe set for solo.

And can any body tell me if this is a good set against bosses??

Oh.. and sory if i made any type writing mistakes.

Friendly Explorer

Your attack rings sound pretty well rounded. But maybe you can replace Quicksand with a healing ring (preferably Bandage, since its the most recommended healing ring for soloers) or another buff, its just in my opinion, I don't see much point for two crowd control rings equipped at once. Divinity is a must for people who solo, and you have Coyote for speed/luck. You could go for a defense ring in your 8th slot, like Rock Armor or Teflon Spray, or you could go for the Meat ring for extra health.

I hope I helped a little :3

Marytanna's Husband

Perfect Elocutionist

No it's not.

Get only 3 attacks.
Preferrably: Solar Rays, Hot Foot and Shuriken (?) <- rings that aren't melee and reloads fast
CC+Range is most effective when soloing (because you want the least damage to take)
Divinity is indispensable
so is Scaredy Cat (crowd control, the best there is)
Never leave home without a Heal, your set's a suicide, Bandage is most powerful heal for self target.

That's 6.

Remaining 2, I'll prefer buffs like Meat, Coyote or Rock Armor (or any of the armors)

Eloquent Sophomore

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Lucian Knight

1.Shuriken(range):
Q:Why?
A:Bigger damage than Guns, Guns, Guns, its got the fastest cooldown of all range (equal to Hunter's Bow but more damage)

Second lowest stamina cost, and hase a accuracy debuff.

Normally a decent ring, but not as good for solo. For solo, you want the rings with the longest range, so you can draw single members away from a group. Hunter's Bow works best.
Quote:

2.Mantis(melee):
Q:Why?
A:Fastest cooldown of melee, good damage, lowest stamina cost(melee), and has a willpower debuff.

One of the best rings.
Quote:

3.Slash(melee):
Q:Why?
A:Second best after Mantis in point stamina cost and cooldown, equal as Bump but can attack multiple targets if your

surounded.

If you're surrounded while soloing, you're doing it wrong. NEVER engage multiple targets if you can help it. That makes slash useless. Get rid.
I use hack instead. Greater damage, and I can use it while mantis recharges. (Yes, this uses stamina faster, but I'm usually isolating enemies, so there won't be anything taking advantage.)
I also might use bandage in this slot. Easily the most effective healing ring made, certainly the best for soloing.
Quote:


**4.Scaredy Cat(Crowd Control):
Q:Why?
A:acording to wikia (Make your foe flee from you in sheer panic!), good if your sorounded a runing low on stamina and helth.

And this is what you SHOULD have if you get swarmed. Getting swarmed rarely happens if you play smart, but it does happen. When it does, you hit them with this at full rage, and you kill as many as you can before it wears off.
Quote:


**5.Qu.icksand(Crowd Control):
Q:Why?
A:Wikia says "Cause the ground at an area to become mostly water and then solid mud for a short while, trapping your enemies where they stand. (Root)."So good with scardy cat to keep you foes at range so you can buff your self or recharge stamina, and good with shuriken.

Why?
You have scaredy cat. When it wears off, just hit 'em again.
If you didn't have scaredy cat, I'd actually suggest duct tape.
I use Pot Lid instead of this, because if you have scaredy cat, you really don't need more crowd control.
Quote:

6.Divinity(buff):
Q.Why?
A.Draws lifeforce energy to you more quickly, increasing the rate at which you and your nearby friends regain Stamina, even during combat!Higher Rage Ranks let you recover Stamina even more quickly, and the highest Rage Ranks even help you find loot more easily. (Luck)

No. If you're in a situation where you're burning stamina, you're not soloing properly. Worst comes to worst, you could always use the last of your stamina on a scaredy cat, and recover while the enemy flees in terror from your prone form.
I used teflon spray instead. Dodge buffs rule when you're soloing.
Quote:


7.Coyote Spirit(buff):
Q:Why?
A:Gives you or any friend a faster Footspeed.. This ring also makes you able to Dodge attacks a bit more nimbly. Hihg rage even increases luck.

This is a decent ring, but fleet feet would probably serve you better. Although it doesn't last nearly as long, it's good for quick getaways, which are helpful when you're soloing.
Even so, I used knife sharpen instead. I know, it's a horrible ring, but it completes the chef set, which gives me another dodge bonus.
Quote:

**8.Dont know. Maybe another buff ring, how about ghost or my density, perhaps even a improbability sphere.(Help nedded)!!!

Ghost and improbability sphere would both be helpful. Your ringset has a horrible lack of dodge.
For my last ring slot, I used meat, since I already had 2 dodge buffs (3 if you count the chef set,) and the extra HP serves well as a fleet feet substitute. (Although the enemy can still hit me, the added HP helps me tank through it.)
Quote:

And can any body tell me if this is a good set against bosses??

Against bosses, while soloing, I suggest a decent ranged weapon, dodge buffs, one crowd control ring to handle normal enemies that frequently assist bosses, and coyote spirit. (Not fleet feet! Can't run from a bossfight.)
This strategy is referred to as "kiting," where you use the speed buff to keep far from the boss, and snipe at him. It's one of the more effective methods of boss fighting while solo.

Eloquent Sophomore

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Easley Lighthalzen
No it's not.

Get only 3 attacks.
Preferrably: Solar Rays, Hot Foot and Shuriken (?) <- rings that aren't melee and reloads fast

Why three?
No, really. Why three?
If your aim is to take as little damage as possible, why not use 1, and combine with coyote spirit, and kite the enemy? That would conserve stamina, thereby eliminating the need for divinity. That's three ring slots you could be filling with something else.
Quote:
so is Scaredy Cat (crowd control, the best there is)

Yes. Scaredy cat is broken as hell for soloing.
Quote:

Never leave home without a Heal,

Why? I only ever bring bandage to shallow seas. Only time I ever need it, and even then, only because I don't have patience for extended kneeling.
Quote:

Remaining 2, I'll prefer buffs like Meat, Coyote or Rock Armor (or any of the armors)

If you fix your ringset, you have four slots left. To fill them up:
1. Hunter's bow/Solar rays (longest range)
2. Scaredy Cat
3. Bandage
4. Fleet Feet
5. Coyote Spirit
6. Pot Lid
7. Improbability sphere
8. Ghost

Bashful Sex Symbol

The combination of Mantis and Slash is a good one- their cooldowns compliment each other well. Shuriken is an iffy ring- its range isn't all that great, and the only real advantage a range ring has over melee is that the enemy is too far away to retaliate when you use it. I'd personally recommend Hot Foot- it has a much greater range than Shuriken and damage over time, so it's still causing damage while it's cooling down. It also because AoE (meaning it hits multiple targets) with rage, so it's a combination DoT/range with an added AoE bonus. Very versatile in my experience. It uses more stamina than Shuriken, yes, but that's what you have Divinity for.

You definitely don't need two crowd control rings. Scaredy Cat is generally believed to be the best- I'd suggest keeping it on and dumping Quicksand for a healing ring. As others have said, Bandage is best for soloers.

Coyote and Divinity are a good pair, and the increased luck will make finding new rings easier, along with orbs to level them up. I'd personally recommend either Meat or an armor ring for your last slot. I swear by Improbability Sphere when I play, so naturally I'd recommend it, but it's best to experiment and see which armor best fits the way you play.

Aged Defender

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It's a fairly good start, but at all breaks down to the way you are trying to solo.
I, personally, if I'm farming something not quite that strong I would carry two attack rings, range and melee. As well as for fighting stronger things should I need to break them apart a little, however if there is a high possibility of more than two animated attacking me at once, I would carry a third attack ring, AoE.

So the basics, as I would recommend:
Bandage is a must.
Divinity is a great buff choice, since not only will it improve your stamina regeneration but it will also give you some luck.
Coyote Spirit is also another great buff, faster movement as well as some extra luck.
Mantis is another good choice, great damage for the stamina it uses as well as one of the fastest cooldown.
Slash is a very good ring, but I would still prefer Hack over it. Slash only works hits in a 180° area, which if you are not bringing many animated to fight, it is not that useful of a feature, and even then animated won't just decided to pile up in one spot. Thus Hack, great damage as well as a small bleeding effect afterwards.
I also think that if you plan on keeping Scaredy Cat, you should leave Quicksand behind since it is very difficult to keep in place as the duration is equal to the cooldown. However do keep in mind that Scaredy Cat will only scare one animated at rage rank 1.
I have never been a fan of Shuriken, so I would replace it with either Solar Rays or Hot Foot, maybe Hunter's Bow if you really want the shortest cooldown but that's not worth it to me.
So that leaves you with one ring, I would go with Meat for the extra HP, also if you use it one rage rank at a time it can heal a considerable amount of HP so you could save for emergencies as well. If not, perhaps Rock Armor or Improbability Sphere.

Original Sex Symbol

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Your ring set is pretty solid. I am only going to reccomend a couple of things, not correct your rings. I solo'ed most of the game. I found that healing Halo, and divinity were very helpful for Mob attacks. And Meat is really great for when you're doing a boss run on your own, or even to have that edge when roaming. smile Hope this helps!
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Codebreaking Phantom

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There are 2 rings you will always want to bring when soloing: Bandage and Divinity.

Coyote Spirit is also helpful as you will want to be able to run sometimes (usually because you are out of stamina, so Fleet Feet is not a good choice)


The rest depends on how you prefer to play:

Long range will mostly keep you out of harms way, but it takes time to do things because you won't cause much damage.
Solar Rays, Hunter Bow and Hot Foot are nice ranged attacks (pick 2).
Bring Quick Sand and/or Scaredy Cat to keep enemies at bay.
When working with CC rings, Iron Will is a good buff as it increases your chances of success and makes you less vulnerable to debuffs.
Run around in circles while attacking or root/scare the animated and attack from the distance.


A quicker, though more dangerous way, is to go into close range
Use Solar Rays or Hunters Bow to lure single monsters or small groups.
Mantis (fast recharge) or Hack (massive damage with one hit) are great for single target, Slash or Hot Foot for AoE.
Working with 3 attacks is helpfull here, as you need to kill stuff fast.
For this you want some additional armor, Rock Armor or Improbability Sphere.
Pack an additional buff of your choice as last ring - personally I prefer something passive like Integrity or Fortunes Favour or something with a nice advantage in the area I'm in (Iron Will in Otami, ...)

Ihallaw's Significant Otter

Dedicated Capitalist

you should add ane aoe(area of effect) ring in case you get mobbed.
Good info here, I am always going solo. Although it gets so lonely ;-;

Winged Storyteller

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Depending on two things this might be a decent set here:
1) Location
2) Availability

Solar Rays/Hunter's Bow- Decent ranges allow you to pick enemies one by one.
Hack/Mantis- Decent 1v1 damage for getting up close and personal
Slash/Dervish/Fire Rain- Slash is good for 1v1 as a compliment to Mantis or Hack, but the other two choices give you some wiggle room should you get mobbed.
Bandage- Never leave home without the best self healing ring
Divinity- Whether you charge into battle and drain fast or hold back and sip it, stamina needs to be replenished quickly and efficiently. And Divinity aids in that.
Healing Halo- Same principle as stamina except now with your health.
Rock Armor- Defend and deter, it reduces the damage you take so you can make better use of stamina.
And the last ring can be whatever such as Scaredy Cat for crowd control, Meat for extra health, Sphere, Keen, Pot Lid, Ghost, Teflon Spray for another buff.

Dedicated Bunny

I run around solo and charged way to low a lot.
i use the ninja set plus
Meat- For when buzzkill randomly shows up and tryies to chase me down
keen eye-
teflon- mostly because i lost track of defense buff changes
Bandage
I also rage rank 4 the hell out of most of my stat buffs.

Dangerous Bloodsucker

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Lucian Knight
your ring set is good but mine is better because it has rare rings in it...

for my attacks i have hack, shark, shuriken

for heal i have

bandage, integrity(rare ring), fitness (both fitness and integirty increase the speed of regan while standing up for both health and stamina also helps fast while sitting

for speed and dodge i have sugar rush(rare ring) it also protects knockback

for defence i have rock armour.

also if your just after gold or orbs you can swap the hack ring for fortune's favor for more luck if your attacking low level enemys you know you can kill.

edit: im normally the meat sheild for crews but for this ring set i use if im alone

meat sheild rings: meat, water balloon, fitness, integrity, healing halo, rock armour, divinity, bandage


but overall id rather have an extra ring slot...

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