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PvP 0.27491408934708 27.5% [ 80 ]
Pet System 0.36082474226804 36.1% [ 105 ]
Clan Areas 0.079037800687285 7.9% [ 23 ]
Pollwhoring with NPCs? 0.28522336769759 28.5% [ 83 ]
Total Votes:[ 291 ]

I'd like for there to be a ittle message on the text part of the PDA, where Crew members can talk privatly, well, I thought it would be good if the server gave you a message when someone in your Crew leaves the server.

It would be really helpful because Today, I waited for five minutes for someone who had been gone for a couple minutes. .-. Yeah, since most crew members don't give warnings when they leave, most crew members, so how about the server gives you a warning when someone logs off?

So...
Area: zOMG Game
Summary: Server gives the Crew message area a message saying if someone has left the server.
Explanaition: Waiting for someone who isn't on anymore is stupid, time wasting, and can get you killed if you rush off with no back-up. Not a real Leeroy Jenkins, but it comes to mind.

Bucktoothed Dabbler

3,400 Points
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User Image
Area: Rings
Summary: Be able to switch rings out of the null chamber.
Explanation: I think we should be able to switch rings out of the null chamber. (Not upgrade them, just switch between our collection.) I like all my rings, and it's hard to choose which to take. Maybe that's the point. But I hate telling someone I'll defib them, then realizing I don't bring my Defib Ring with me. : ( It would work the same as in the Null Chamber, just out of the Null. Maybe there could be a time limit before you can use it. Like when you get dazed, and your rings are locked. That could happen when you switch them.
Pictures and Examples Self explanatory.

Bucktoothed Dabbler

3,400 Points
  • Little Bunny Foo Foo 100
  • Dressed Up 200
  • Treasure Hunter 100
xXAzN_TempestXx
Java Robot
Area: Rings
Summary: Lunar Beam Ring
Explanation: Basically the opposite of the Solar Ray Ring. I had an idea to make the Solar Rays stronger during the day, and the Lunar Beam stronger during the night. RR4 for the Lunar Beam Ring would have to have the moon falling upon the target.
Pictures and ExamplesI wish my scanner worked....

thats a good idea

User Image
User Image
I liked your idea too. I hope it's okay, I know it's not the best, but it's an example! : )
I would like to suggest a the ring
the "Einzelkämpfer" ring or "c**k solo" ring (this is a bad pun Han is the German word for c**k, Han solo ring?)
this ring prevents the person form joining a crew or working with his clan, but it raises his stats so that he can fight better and longer.

good for people who have a had time finding a crew or don't like working with others.
I think it would be cool to have a button to toggle crew members, similar to the "~" key.

I know you can click on them, or use the crew list, but sometimes when you're in the heat of a battle there's no time for that. Perhaps the Q or E keys -- they're near the numbers. This would help a lot with healing during fights.

Distinct Warlord

ssenippah
I think it would be cool to have a button to toggle crew members, similar to the "~" key.
I know you can click on them, or use the crew list, but sometimes when you're in the heat of a battle there's no time for that. Perhaps the Q or E keys -- they're near the numbers. This would help a lot with healing during fights.

There is already that option. I mean...Check the key setting and the Crew Member Shortcut.

Distinct Warlord

IMPORTANT PLEASE READ
So I updated the whole thing. I cleaned up a lot and above all I started to ignore suggestions which has something that has been already suggested. I read every one of the suggestions, so please don't argue with me If I say that there is already.
It could be that I don't put it, and that will be because:
1] It's already in game.
2] Doesn't add to zOMG nothing.
3] It's a rip-off. (Or a counterpart that acts in the same way >_> No offense, but there is only 40 rings now. I suggest to wait to see counterparts and first add some original and useful rings instead of remakes)
4] No Form smile

Mephistote
Pay to play is NOT to provide funds for the devs to live off of.
It's mainly to provide server stability. Servers cost money; the better the server, the more stable the game with multiple people running at the same time. I admit it's not a perfect idea; it was simply an idea.

That's why they have the Cash Shop. And that's why the Null Fragments cost cash.

@ Crimson Jazz: Thanks for caring about this thread and five feedback. heart
@ Cube, skywerwolf...try to short your suggestions. PLEASE. >_> I love how much you write, but the thread can't handle it. Use links instead.

Mega Noob

20,550 Points
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The Form

Area: Other suggestion
Summary: Optional zOMG! download version.
Explanation: Some slower connections may have trouble dealing with lag generated by loading attack animations or multiple users attacking in one area. As such, a downloadable version may help. A downloadable verion would cut a lot of data hickups and make transitions from one map to another faster, possibly even seemless. And for those who don't use the downloadable version, the online version would benefit from the decrease of data traffic on the server, making it possible to load faster for them as well.
And on the plus side, the downloadible verions could upgrade as you load the game any updated data from a dedicated server, preventing data hickups on the game itself. Plus the upgrades would only have to update parts of the game, basicly like a patch.
Pictures and ExamplesNone, but I'll think about it.

Distinct Warlord

silversonic1
The Form

Area: Other suggestion
Summary: Optional zOMG! download version.
Explanation: Some slower connections may have trouble dealing with lag generated by loading attack animations or multiple users attacking in one area. As such, a downloadable version may help. A downloadable verion would cut a lot of data hickups and make transitions from one map to another faster, possibly even seemless. And for those who don't use the downloadable version, the online version would benefit from the decrease of data traffic on the server, making it possible to load faster for them as well.
And on the plus side, the downloadible verions could upgrade as you load the game any updated data from a dedicated server, preventing data hickups on the game itself. Plus the upgrades would only have to update parts of the game, basicly like a patch.
Pictures and ExamplesNone, but I'll think about it.

It was already suggested directly to the developers. I doubt they will do it anyway.

Shadowy Sleuth

20,750 Points
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  • Peoplewatcher 100
  • Hunter 50
The Form

Area: Crewing/Questing
Summary: Specifically capped CLs
Explanation: Since we don't have a level system and use our rings to increase or lower our levels I think it would be interesting to introduce certain zones or quests that force you to complete it while being a certain CL. That way even low level rings are useful and worth keeping instead of salvaging. This would also prevent higher CL users from "rushing" others and friends through areas/quests.
Pictures and Examples: None need, my explanation was pretty clear.

6,950 Points
  • Generous 100
  • Friendly 100
  • Prayer Circle 200
The Form

Area: Rings
Summary: The Toon Set
Explanation: A goofy set of rings
Pictures and Examples
Ring1 Anvil: Drops a anvil on a enemies head at close range.
Animatrion would be of an anvil faling on the enemies head.A full rage shot would be a 1 ton weight.

Ring 2: Dynamite You thow it in an area and it injures all enemies caught in the blast.
Animation would be of a stick of dynamite being tossed. Full charge would be a plunger and a bigger explosion.

Ring 3: Disguise The user dons a disguise and can walk right past enemies without being attacked.
If you attack an enemy the effect ends.There should be a time limit about the same as turtle.

Ring 4: Pie A ranged attack of thrown pies. Animation would be of a pie being thrown.
Full charge would be a collosal pie being thrown.
Area: Features
Summary: Level Expansion Packs
Explanation: Some people are past the end boss already. What does the game mean for them now except for playing to gain loot items and such. I think that perhaps there should be new islands or areas added to zOMG every few months that have a higher charge level then the previous one to keep advanced players entertained. Its essential to do this because after all you want to keep people coming back and playing. 3nodding
Pictures and ExamplesNone

rhiakrista's Husband

Dapper Elder



AngelSong0: Qixter himself has said that they will be doing major updates (mainly new areas and rings, etc) a few times (2 or 3?) each year. In between they will be doing smaller updates like the update where they added the four quests just a week or so ago. Keep in mind that what people have beat so far is actually no more than than the Barton Area boss. We still have yet to venture to Aekea, Durem, or Gambino. <3

Ungoliath: Thanks. biggrin I still have yet to, you know, contribute a suggestion, though. I do have one in mind and am perusing the front page right now to see if it is already suggested there. XD


[.:User Image:.]
The Form

Area: Monsters
Summary: The Purse, OMFG, and Galoshes in DMP are too rare.
Explanation: Personally, I've been in DMP more than 25 times in a row. I'm quite bored with it. I'm of equal or above the level of the monsters I encounter, so I don't die. I've finally managed to snag the purse, but the OMFG and Galoshes remain nonexistent. All I ask is that you make these creatures a little less rare to happen upon. Don't get me wrong, I like visiting DMP. It's a great Orb drop. But 25+ times just to find 3 creatures? Come on. User Image
Pictures and ExamplesSorry, nothing for this. sweatdrop

IRL Noob

Rikka Sennyo
Katsu Shunu
Mephistote
Area: Rings
Summary: Suicide Ring
Explanation: Transports user to Null Crystal, but locks the rings as if KO'ed. Higher levels work as Defib, allotting more rings to be unlocked upon return.

Area: Features/Other
Summary: Pay To Play
Explanation: Charge a minimal amount, (ie: $1.00/mnth) per account to access zOMG. This would deter users abusing multiple user accounts to play the game for cheap items, as well as give a steady stream of income, (ie: 1,000 users = $1,000 dollars/mnth) to upgrade the game, maintain server stability, etc.
I think that is HIGHLY unlikely.

The Admins (Lanzer level) have stated since the beginning that Gaia will NEVER be PtP. EVER.

That is why they have all the cash shop stuff.



I completely agree with Katsu Shunu...
However I do like the idea of some sort of suicide ability, ring or not
Unfortunately, I have doubts that we will ever get a ring ability like that
Here's my idea for something that may have the desired effect and involves a ring:

Area: Rings
Summery: A ring that allows you to use all of your stamina at once for a large attack that has a chance at either a big hit, or putting you at the mercy of what you're fighting.
Possible names: Sacrifice, Final Boom, Last Shot, Last Chance etc...
Explanation: As stated above, a ring that allows you to channel all of your remaining Stamina against a foe. Your stamina must be at 80% or higher. No matter what it is, this attack will use all of it. The attack will do massive damage to all surrounding foes if it hits. (Say 50-80% of their maximum health) The catch is it will only do damage 50% of the time. This attack is not affected by crowd control abilities. As long as your Stamina is 100%, you can cast it at any time if there are enemies about.
When it is successful and does damage, the animation looks like this:
It begins with a shockwave-shaped fire coming from your avatar out to form a shin-high ring that surrounds your avatar, about a foot away from their feet, as you float slightly upwards. You will remain slightly off of the ground until and as the screen turns white. Then it flows seamlessly upward and outward, looking wilder and wilder as it goes, but still maintaining a perfect, spherical shape around your body. When it gets large enough to be about an inch and a half from the top and bottom of the screen when you are standing in the exact middle of the screen, the screen begins to fade to white, and as it touches the edges of the screen, the screen should be completely white. All game play on the screen will have been frozen while the attack runs it's course. If someone tries to enter the screen while it is happening, they will say to themselves something along the lines of "I don't think I should go that way right now" with a picture appearing with their face and name, like you might see yourself say when you are talking to someone else. The attack will take about 10 seconds. After the screen goes completely to white it will fade back in an you will see what damage you've done to the surrounding enemies. This is included in the 10 seconds. Then the freeze is taken off.

If the attack is unsuccessful:
There is no freeze on the screen. You begin to rise a bit, forming a bit of fire in front of you. It gets a bit bigger, then abruptly fizzles out, with an audible noise like sticking a torch in a bucket of water, and makes a bit of smoke. The embarrassed emote (the smile with the sweat coming down your face) appears above your head, with a nervous "heh heh....heh" noise being heard.

Whether or not the attack is successful, directly afterward you will sink into a sit. You will drift down from your floating position, stand momentarily, and sit. You will be forced to stay in this sit for 3 minutes. You will not be allowed to do anything but sit for these two minutes. You cannot be healed, defibrillated or have any support abilities cast upon you during this time. However, your stamina will restore itself normally while in this position. So you are completely at the mercy of what you attacked. What you attacked, if it is still alive, will only hurt you, and can not be drawn away from you by allies. Allies can still attack the monster though. If you become dazed while sitting, you forfeit any chance for loot & such for yourself. However, if your allies successfully kill the monster no matter what fate befalls you, they still have the same chances of getting loot. I believe that currently, when you are seated, you take 3 times as much damage. If so, then you should take 4 times as much damage by being seated during these 3 minutes. If you become dazed during your three minutes, your three minutes are canceled, but you can not be defibrillated for 20 minutes or until you hit the "awaken now" button and are sent to the null chamber. Keep in mind that during those three minutes, something could respawn and finish you off.

Well I hope I covered everything - If there are any questions feel free to pm me.
And if anyone wants to attempt to draw this - be my guest, I'm not very talented at drawing so I'd love to see what you can do.


Edit: Additions are in red sweatdrop

My response was purely to the p2p suggestion.

Was just too lazy to edit out the other suggestion, but none of my post mentions the suicide ring at all.

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