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Why is it called a TV set if you only get one?

Because when the concept of a television was first devised, it was necessary to... *waffles for three hours* 0.047619047619048 4.8% [ 1 ]
Because really, you do get more than one thanks to parallel universes ^^ 0.19047619047619 19.0% [ 4 ]
Because this one time right, I was walking through town right, and this guy's all like right, right? 0 0.0% [ 0 ]
OMGZ DATS TRU WTF OMG CONSPIRACY 0.095238095238095 9.5% [ 2 ]
Because an American invented it (or had a hand in invented it depending what story you believe) 0.14285714285714 14.3% [ 3 ]
There is no reason. There is no spoon. There is only the Matrix. Watch out for that Agent behind you. 0.52380952380952 52.4% [ 11 ]
Total Votes:[ 21 ]
1 2 3 4 5 6 ... 49 50 51 > >>





User Image - Blocked by "Display Image" Settings. Click to show.
"Ut sementem feceris ita metes"
[As you sow so will you reap]



Table Of Contents

Post 1
Aim
Story
Status, Location, & Alignment/Type
Alliances
Previous winning Poll Answers

Post 2
Goldberg Base, Sahara Base and (link to) Defences [Earth]

Post 3
Extra-Orbital Construction Facility [Space]

Post 4
Fighters
Land-Based Assault Vehicles
Armada Munitions Descriptions (link)

Post 5
Miscellaneous Units
Gamma Police (link)

Post 6
NACCS
The First
The Armoury

Post 7
Rules
Joining (job descriptions behind link)




Our Aim
Nova Armada aims to provide military support to those in Usea.


Story

Nova Armada was started by one Commander Jack Price of a shadowy mercenary group. To say that the individuals in that group were collectively insane would be a plain lie. They were all crazy to some extent, some more physically than others.
Jack left the Mercs after accumulating enough wealth to start his own private army, which consisted of just a handful of tanks and two helicopters. With these he carried out his own mercenary missions, receiving a great deal more of the takings than he had as an underling in his old mercenary group. As time moved on, this private army grew, became less like a mercenary faction, and more like a fully fledged army. It was a proud day upon which Jack Price christened the collective 'Nova Armada'. (begin 1990 - 2050)

However, Price's ambitions were not completely understood by anyone, and it was a fateful period in Nova Armada's time when the Commander released a carefully tailored virus into the systems (beginning 2150 - 2450 period).
The virus was supposed to eliminate the base's AI immediately, however, failed and was consumed in a bitter war which it eventually lost. The virus, however, had set about creating twisted machines of a semi-biological nature, the first of which escaped control of the computer program and killed Jack Price (it's current whereabouts are unknown).

With Price and his virus gone, the AI NACCS assumed control of Nova Armada temporarily, but this soon became permanent. It's advanced abilities in computation were seen as too high a benefit in tactical situations, and NACCS's value of human life, unlike Price's, was considerably higher. The Novan personnel were only too happy to serve under a benevolent AI whose computational prowess provided a sharp advantage in battle.


Status: Open to attack.
Location:
Delta Pavonis - Unnamed planet
Alignment/Type: Good/Army


Alliances
Saphian Space Force
GMC/PDN
Raven Federation

Previous winning Poll Answers

Poll question: It ain't what you do, it's...
Poll ended: 21 July 2006 12:20pm GMT
Poll answer: 9 and PURPLE[Equal results]

Poll question: Who invented fire?
Poll ended: 09 August 2006 01:22pm GMT
Poll answer: Firemen, as an elaborate and cunning plan

Poll question: oxy_02 RPs like a God
Poll ended: 13 August 2006 7:31pm GMT
Poll answer: True

Poll question: The difference between red and orange is:
Poll ended: 21 August 2006 9:40pm GMT
Poll answer: yellow
(a rather boring outcome for this poll, since some other options were "there isn't one", "78 miles" and "orange has always seemed kind of... Gay" wink
The Novan Bases


[ TO BE REWRITTEN ] Nova Armada is currently within the Delta Pavonis system, but as yet has not constructed any bases. They do, however, have their Orbital Construction Facility, to be found below.

Defences
For defences, click here.




[ TO BE REWRITTEN ]

Defences
For defences, click here.
Extra-Orbital Construction Facility


Delta Pavonis


A gigantic space station, outside of earth/moon orbit. It remains stationary around 200 km above the North Pole, for this some employees call it 'Lapland'.
[ Please click here for image. ]

Base Stats:
Height: 4 Km (roughly)
Width: 2 Km (roughly)
Armour/Construction:
- Nanotubing 5%
- Tritanium 10%
- Stainless steel 15%
- LiquidMetal makes up 70% of base structure [nanomachinium]
Defences/Weapons:
- 15 x Tachyon Cannons
- 15 x Neutron cannons
- 20 x 'Shocker' Cannons
- 20 x Tri-Cobalt Torpedo Arrays
- 25 x Solenoid Ion Cannons
- 30 x Neutronic Mine Launchers
- 30 x Tri-Cobalt Torpedo Launchers
- 40 x Phased Plasma Guns
- 70 x Free-Electron Laser Arrays
- 135 x Phaser Arrays
- 200 x MicroTurrets
Systems:
- Full Radar
- Light Spectrum Sensor Suite
- Gravitic Sensor
- Penetrative Radar
- Point Defence/X Performance Siphon Shield
- Cloaking
- Rocket Thrust Nozzle (x25)
Sublight Speed: 130 mph
FTL Speed: 842,765c
Power:
- Nuclear Fusion Reactor
The Fleet


- More fleet information can be found here.
- Each base has an even complement of these. See craft details for numbers.
- All NA vehicles are capable of operation in vacuum or atmosphere.


Aerial Vehicles
NA-104 "Argus" Fighter
[Art by Roman Kochnev. Permission for use not obtained]
Armour: Tri-layer composite
Weapons Loadout:
- 26 x missile tubes (13 either wing)
- 4 x Free Electron lasers (two either wing)
Maximum Speed: Mach 4
Extras/mods:
- SRAM coating
- mild siphon shield
- deflector unit
- IRM plasma dump
No of craft: 56

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

FA-25 "Eagle" Scout and Attack Craft
[Artist unkown. Permission for use not obtained]
Armour: bi-layer composite
Weapons Loadout:
- 2 x 20mm 'Thunderhawk' railcannons (nose, 2000 ammo dump)
- 4 x missile tubes (two either wing)
- 4 x LR missile launchers (two either wing)
Maximum Speed: Mach 6
Extras/mods:
- SRAM coating
- mild siphon shield
- IRM plasma dump
- rocket boosters (optional- Mach 10)
No of craft: 56

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

FA-13 "Phoenix" Multirole Heavy Assault Fighter
[Artist unkown. Permission for use not obtained]
Armour: tri-layer composite, titanium and tungsten
Weapons Loadout:
- standard equipment mecha rifle (120mm/200mm)
- 2 x artillery cannons (top-mounted unit)
- 6 x missile tubes (two either wing/arm, two underneath)
Maximum Speed: 246 kmH
Extras/mods:
- SRAM coating
- heavy-duty siphon shield
- deflector unit
- IRM plasma dump
No of craft: 16

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hiigaraan Bomber
[Artist unknown. Permission for use not obtained]
Length: 86 feet
Armour: Titanium shell, on a steel chassis. NA-54c shield system.
Weapons Loadout:
- main rotary bomb rack (undercarriage)
- secondary munition mounts (wings)
- 1 x missile launcher (aft)
- 2 x LR missile bays (nose)
- Thunderhawk railcannon (nose undercarriage)
Extras/mods:
- SRAM coating
- heavy-duty siphon shield
- deflector unit
- IRM plasma dump
No of craft: 50

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

B-17b "Omega" Hypersonic Bomber
[Artist unkown. Permission for use not obtained]
Armour: bi-composite
Weapons Loadout:
- munitions bay (underneath)
Maximum Speed: Mach 10
Extras/mods:
- SRAM coating
- high-end deflector shield
- IRM plasma dump
No of craft: 28

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Cauuhtli [Cow-tlee] Fighter
[Copyright mbc?]
Armour: Composite armour panels, tritanium plating. Strong shield.
Weapons Loadout:
- 6 x Phased Plasma cannons
Maximum Speed: Mach 11
Extras/mods:
- booster engines
- SRAM coating
- IRM plasma dump
No of craft: 60

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Skyraider Tactical Bomber
[Copyright Dete]
Armour:
- Composite armour panels, tritanium plating. High Performance shield
Weapons Loadout:
- 2 x Free-Electron Lasers
- multi-rack bomb bay
Maximum Speed: Mach 6
Extras/mods:
- SRAM coating
- IRM plasma dump
No of craft: 40

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Delta Fighter
[Copyright cdv/Brat Designs]
Armour: Composite armour panels, tritanium plating. Mild Shield
Weapons Loadout:
- nose-mounted 'Thunderhawk' railcannon
- 4 x missile tubes (two each wing)
Extras/mods:
- enhanced shield system [energy conversion]
- SRAM coating
- IRM plasma dump
- cloaking device
No of craft: 20


Capital Ships
For extra information on ship systems, click here.

Bouvetoya Long Range Assault Frigate
[Artist unknown. Permission for use not obtained.]
Length: 218 feet
Armour: Titanium shell, on a steel chassis. NA-54c shield system.
Weapons Loadout:
- 2 x Neutron cannons {top}
- 3 x missile launchers (aft)
- 4 x LR missile bays (bow)
- 4 x SR missile bays (midship)
- 20 x mounted, full-angle Free Electron laser turrets (all over)
Extras/mods:
- booster engines
- SRAM coating
- FTL drive allowing 8,578c
No of craft: 20

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Wellingborough Class Stealth Frigate
[Artist unknown. Permission for use not obtained]
Length: 286 feet
Armour: Titanium-Tungsten alloy shell, on a titanium chassis. NA-54c shield system.
Weapons Loadout:
- main Shocker cannon (bow)
- 4 x LR missile bays (top midship)
- 5 x LR missile bays (bow underneath)
- 6 xrear facing missile launchers (aft, three on either side)
- 12 x SR missile bays (midship)
- 20 x mounted, full-angle Free Electron laser turrets (all over)
Extras/mods:
- SRAM coating
- camoflauge system
- FTL drive allowing 11,313c
No of craft: 10
Dark Splinter
Radio Silence
Lucretia
Black Layer
Rhapsody Hunter
Unseen Enigma
Distant Enemy
Omega Zero
Hard Hitter
Bougainville

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Northampton Class Stealth Frigate
[Artist unknown. Permission for use not obtained]
Length: 314 feet
Armour: Titanium-Tungsten alloy shell, on a steel chassis. NA-54c shield system.
Weapons Loadout:
- 2 x Shocker cannons (one either side midship)
- 4 x LR missile bays (bow underneath)
- 4 x LR missile bays (bow top)
- 4 x tri-shot rocket launchers (aft)
- 4 x anti-warship solenoid ion cannons (bow and aft)
- 6 x six-shot SR missile bays (midship)
- 18 x phaser turrets (all over)
- 20 x mounted, full-angle Free Electron laser turrets (bow, tip)
Extras/mods:
- SRAM coating
- camouflage system
- Pinpoint barrier system
- FTL drive allowing 12,432c
No of craft: 15
Clavain [Location: Africa]
Volyova [Location: Usea]
Decay Of Lucidity
Mademoiselle
Xavier Liu
Providing Chaos
Sylveste
Pascale
Skade (identifiable by a gouge along the port side)
Rementoire
Everfalling
Antoinette Bax
Khouri
Storm Bird
Razor's Edge

Extra Information: Can be found here

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Folkestone Defence Carrier
[Artist unknown. Permission for use not obtained]
Length: 654 feet
Armour: Titanium shell, on a steel chassis. NA-54c shield system.
Weapons Loadout:
- 40 x missile bays (all over)
- 44 x phaser turrets
Extras/mods:
- SRAM coating
- FTL allowing 25,858c
- extensive internal hangar bays
No of craft: 5
Hythe
Ashford
Kent
Easthope
Grace Hill

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Grazer Battleship
[Artist unknown. Permission for use not obtained]
Length: 0.87 kilometre
Armour: Titanium-Tungsten alloy shell, on a titanium chassis. NA-54c shield system.
Weapons Loadout:
- 1 x main Shocker cannon (bow)
- 1 x pivotal Shocker cannons (bow, underneath)
- 12 x SR missile bays (midship)
- 14 xrear facing missile launchers (aft)
- 20 x LR missile bays (upper stern section)
- 30 x LR missile bays (fifteen either nacelle)
- 46 x mounted, full-angle Free Electron laser turrets (all over)
Extras/mods:
- booster communications array
- SRAM coating
- FTL drive allowing 183,247c
No of craft: 3
Aresenic Acid
Fallen Pulse
Vivain Skies

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Roger Young Battleship
[Design copyright Starship Troopers designers, images copyright Johnny E. Worthen]
Length: 1 mile approx.
Armour: Titanium-Tungsten alloy shell on a steel chassis. NA-54c shield system.
Weapons Loadout:
- 2 x Shocker cannons (one either upper engine nacelle)
- 6 x 20mW solenoid ion cannons (command tower)
- 6 x anti-warship 20tW solenoid ion cannons (midship)
- 8 xThunderhawk railcannons (four either lower engine nacelle)
- 10 x LR missile bays (midship either side)
- 10 x LR missile bays (bow)
- 10 x Neutron Cannons (either side midship)
- 14 x six-shot SR missile bays (command tower)
- 40 x SR missile clusters (entire length)
- 50 x Phased Plasma Gun arrays (stern)
- 50 x mounted, full-angle Free Electron laser turrets (entire length)
Extras/mods:
- fifteen shield units situated along the length
- SRAM coating
- Pinpoint barrier system
- expansive hangar bays
- FTL drive allowing 210,598c
No of craft: 1

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Conestoga Battleship
[Design copyright Aliens producer type people. Artist unknown]
Length: 1.3 mile
Armour: Titanium-Tungsten alloy shell, on a titanium chassis. NA-54c shield system.
Weapons Loadout:
- 2 x Shocker cannons (midship either side)
- 14 x SR missile bays (midship)
- 30 x LR missile bays (bow)
- 40 x LR missile bays (twenty either nacelle)
- 44 x phaser turrets
- 58 x mounted, full-angle Free Electron laser turrets (all over)
- 60 x rear-facing missile launchers (aft of Shocker cannon nacelles)
Extras/mods:
- booster communications array
- SRAM coating
- FTL drive allowing 273,876c
No of craft: 3
Memory Faded
Narcissus
Giger

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Prometheus Heavy Assault Warship
[Artist Christopher Piccolo. Permission for use not obtained]
Length: 4 miles
Armour: Tungsten alloy shell on a titanium chassis. NA-56e siphon shield system.
Weapons Loadout:
- main Shocker cannon (nose)
- 2 x retractable Shocker cannons (undercarriage, aft-midship)
- 4 xanti-warship solenoid ion cannons (bow and aft)
- 20 x six-shot SR missile bays (midship)
- 20 x Neutron Cannons (either side midship)
- 30 x LR missile bays (bow, underneath)
- 30 x LR missile bays (bow, top)
- 30 x tri-shot missile launchers (aft)
- 44 x phaser turrets
- 60 x Thunderhawk railcannons (all over)
- 90 x mounted, full-angle phased plasma turrets (all over)
Extras/mods:
- SRAM coating
- FTL drive allowing 842,765c
No of craft: 2
Black Rose Of Chaos
Thunder Child

Extra Information: Can be found here

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The Valhalla Large Carrier
[Artist unknown. Permission for use not obtained.]
Length: 6 miles
Armour: Sandwhiched titanium and hyperdiamond layers on a reinforced steel chassis. 15x NA-54c shield systems forming shield grid.
Weapons Loadout:
- 20 x retractable Shocker cannons (undercarriage, aft-midship)
- 30 x main Shocker cannons
- 40 x anti-warship solenoid ion cannons (bow and aft)
- 50 x Neutron Cannons (either side midship)
- 60 x free-electron laser turrets
- 70 x tri-shot missile launchers (aft)
- 90 x LR missile bays (bow, underneath)
- 90 x LR missile bays (bow, top)
- 110 x Thunderhawk railcannons (all over)
- 120 x six-shot SR missile bays (midship)
- 240 x phaser turrets (all over)
Extras/mods:
- booster engines
- SRAM coating
- FTL drive allowing 1,264,210c
No of craft: 1



Transport Ships

Name: Spriggan Personnel Dropship
[Copyright Starseige]
Armour: Composite armour panels, tritanium plating. Strong shield
Weapons Loadout:
- 2 x nose-mounted 'Thunderhawk' railcannons
- 2 x side-mounted automated Free Electron Laser turrets
Maximum Speed: Mach 7
Extras/mods:
- SRAM coating
- designed for troop carrying
- IRM plasma dump
- cloaking device
No of craft: 30

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Breed Vehicular Dropship
[Copyright cdv/Brat Designs]
Armour: tri-layer composite, titanium
Weapons Loadout:
- 4 x 20mm 'Thunderhawk' railcannons (nose, side doors, roof, 20,000 ammo dump)
Maximum Speed: Mach 6
Extras/mods:
- SRAM coating
- mild siphon shield
- pivot turbofans allowing HTOL or VTOL
- IRM plasma dump
- designed for vehicle carrying
- cloaking device
No of craft: 30

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Vorkosigan Official Diplomatic Transport
[Artist unknown. Permission for use not obtained]
Length: 86 feet
Armour: Titanium-Tungsten alloy shell, on a steel chassis. NA-54e shield system.
Weapons Loadout:
- 6 x mounted, Free Electron laser turrets (bow)
Extras/mods:
- enhanced shield system [energy conversion]
- SRAM coating
- Pinpoint barrier system
- FTL drive allowing 3,356c
No of craft: 1


Land-Based Assault
Name: NA-156 Corby Mobile Offence Vehicle
Artist unkown. Permission for use not obtained.]
Length: 31 feet
Top Speed: 67 mph
Construction:
- Steel chassis
- Tungsten-Titanium shell
- Titanium tracks
- bullet-resistant glass [cameras, imaging systems]
Weapons:
- 1 x free-electron laser [pod defence]
- 2 x neutron cannons
- 2 x missile cluster
- 4 x rocket propelled grenade launcher
Extra:
- Infra-Red/Ultra-Violet imaging system x 1
- pivotal camera network x 4
- component construction body
- diesel powerplant [40m/gallon]
- automated unit [or one human user]
No of craft: 20

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Alpha Tank
[Copyright cdv/Brat Designs]
Armour:
- Composite armour panels
- Tritanium plating
- Moderate Siphon Shield
- Deflector Unit
Weapons:
- 1 x Phased Plasma Artillery Cannon
- 1 x Thunderhawk Railcannon
- 1 x missile launcher
No of craft: 24

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Leopard
[Copyright Team Sigma]
Armour:
- Composite armour panels
- Tritanium plating
- Weak Shield
Weapons:
- 1 x 110 Thunderhawk Railcannon.
- 2 x Free-Electron laser cannons
- 1 x ten-slot micro-gravity mine layer
Top Speed: 70 mph
No of craft: 38

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Cheetah
[Artist Unknown]
Armour:
- Composite armour panels
- Tritanium plating
- High Performance shield
Weapons:
- 1 x Phased Plasma Gun
- 2 x Free-Electron Lasers
Extras:
- Anti-Gravity unit flight
No of craft: 32

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Rhino Artillery and Heavy Assault Platform
[Art by Nathan Campbell. Permission for use not obtained]
Height: 45 feet
Armour: Steel-titanium alloy, kevlar core for shock absorbing.
Weapons Loadout:
- high power 'Shocker cannon
- nose mounted 'Thunderhawk' railcannon (13,000 rounds)
Maximum Speed: 43 KpH
No of craft: 12

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Redder
[Artist Unknown]
Height: 16 feet
Armour:
- Composite armour panels
- Depleted-Uranium plating
- Tritanium plating
- Moderate Shield
Weapons:
- X Thunderhawk Railcannon (ubertech)
- 4 x missile launchers [two either shoulder, rear]
- 2 x Free-Electron Lasers [one either shoulder, front]
No of craft: 52

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: 'Seraph'
[Artist Unknown. Coloured by Lucid]
Height: 8 feet
Top Speed: 70 mph
Armour:
- Composite armour panels
- Anti-gravity generator (anti-mass field)
- Weak Siphon Shield
Weapons:
- 'Appleseed' assault rifle (5.56mm assault rifle/sniper system, and a 20mm grenade launcher)
Extra:
- Anti-Gravity Unit
No of craft: 360



Armada Munitions
For full information on armada munitions, click here.
Quote:
Miscellaneous

Aspects of Nova Armada that serve no one function

Nova Technology Division NA-128 Reconnassiance Space Platform "Phantom" Satellite
[Artist unknown. Permission for use not obtained]
The Phantom Satellites. Eight[8] of these orbit the planet, and they are used for a number of purposes, including Intel, Surveillance, Reconnaisance, and, using the single Shocker' cannon, taking out small buildings can be accomplished.
Length: 30 feet
Armour: steel.
Weapons Loadout:
- Shocker cannon
- four fully rotational Free Electron laser turrets
Extras/mods:
- surveillance capabilities [incl. IR, UV, x-ray (depth 200ft), 5000x zoom]
- tightbeam and burst laser communication equipment
- siphon shield technology
- Defence capabilities
No of craft: 8

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Br-33d Dropship
[Copyright cdv/Brat Designs]
Armour: tri-layer composite, titanium
Weapons Loadout:
- 20mm 'Thunderhawk' railcannons (nose, side doors, roof, 2000 ammo dump)
Maximum Speed: Mach 3
Extras/mods:
- SRAM coating
- mild siphon shield
- pivot turbofans allowing HTOL or VTOL
No of craft: 14

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Armoured Personnel Carrier
[Copyright cdv/Brat Designs]
Armour:
- Composite armour panels
- Tritanium plating
- Strong Shield
Weapons:
- 2 x Thunderhawk Railcannons
- 1 x missile launcher
Extras:
- Cloaking Device
- Engine Mufflers
- Electronic Jamming
No of craft: 22

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Nova Technology Division LN-34a "Warthog"
[Art by Nathan Campbell. Permission for use not obtained]
Warthogs are the size of large children and are a non-offensive, task performing version of the LN-34. They serve no one function, but carry out many menial tasks around the base.
Height: 4
1/2
Armour: steel.
Weapons Loadout: None
Extras/mods:
- miscellaneous drones/multiple tasks
- can be self-destructed
No of craft: 35


Gamma Police
For full information on the G-Police, click here.
NACCS
Nova Armada Central Computer System[NACCS] Mainframe (Applicable to all timelines)
The mainframe is located in the Delta Section underneath the African base, and contains ten 5THz processors, a RAM count of over seven million Terabytes and a storage capacity of around fourteen hundred Terabytes. This array of hardware is contained in the spherical section, which is suspended between the two portions of pyramid through electrogravitics.

For information on NACCS's mobile unit, click here.



The First
The 'First' was the first creation of the virus' intended army. It was a prototype machine/beast hybrid using the very best of Nova Armada's manufactory technology to make the most of the resources to hand by creating forces composed mainly of biological components.
However, the First was not entirely under the virus' control; in fact, it wasn't at all under control. It immediately began a horrific killing spree that lead ultimately to the demise of Jack Price, the founder and former Commander of Nova Armada. The First knew that Price was responsible for it's creation by proxy, as it contained all of the virus' limited knowledge.

Since joining Nova Armada officially, the First has been given access to several libraries of information, able to connect to them directly through it's communications implant. It has learned the world's major languages, all forms of martial arts, so called 'street fighting', firearm handling, demolitions expertise, squad-based tactics, commanding tactics, and operational manuals for all of Nova Armada's units.

For information on the First's appearance and abilities, click here.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The Armoury

The Armoury contains a great many firearms of varying calibers, as well as portable rocket and missile launchers.
Available weapons include:

Handguns
- Vanu Beamer (energy)
- Qwon 2099 Pistol (projectile)

Sub-Machine guns
- Vanu Pulsar (energy)
- Z.O.L.A.D SMG pistol (projectile)

Assault Rifles
- Core Systems Project-89 (projectile)
- SAR-UTF (projectile)
- Vanu Lasher (energy)

Sniper Rifles
- Trek Sniper Rifle System (projectile)
- Raildriver Sniper System (projectile)
Rules


- AMP applies here.

- What I say, goes. This thread is mine and as such my decision is final. You will usually find me quite fair.

- Magic does not exist in Nova Armada's little corner of the world. Blame it on the weather man.

- Personally I don't care how far violence is taken, but if others have a problem with it, respect that.

- Anyone attacking must list details of what they are attacking with in the first post. Please don't just attack and expect us to know what you have by names.

- When you attack, and if you use random things you found (pictures on the internet for example), keep the attacking power proportionate to the look/style of the vehicle. No car-sized vehicles with planet-destryoing guns.
Barring that, I do allow just about anything.



Joining


Positions and information can be found here.

To apply, simply PM the information to moi. All fields are character information.

Name:
Age:
Previous Experience: Made up or not, I don't care.
Personal Affectations: Belongings. Including weapons, pets, whatever.
Position applying to: See below.
Roleplay Sample: A sample of your roleplay ability. No more than two paragraphs in your usual roleplay style. Try to make it vaguely oriented toward the position you want your character to have.



Members


- NACCS - Computer/Commander (oxymoron_02)

- Frankie Li - Pilot [Argus Fighter]: Callsign 'FAF' (Fire and Forget. Li has a tendency to forget that not all projectiles are homing. Including bullets.) (oxymoron_02)

- 'The First' - Marine/Squad Leader/Espionage [Virus Created Biological-Cybernetic Weapon]: Codename 'Black Panther' (oxymoron_02)

- Amaya Emi M. Alexander - Captain [Northampton Class Khouri] (Jusuchin Panjirinanu)

- - Lieutenant James Night - Pilot [Argus Fighter]: Callsign 'Spitfire' (Rain Maxwell)



NPCs (Non Player Characters)


These characters are established, but are not as important as Player Characters. They are documented here for the sake of continuity from past posts mentioning them.

- (the) Darakans; the alien race on the planet in Delta Pavonis
- Captain Makin of the Valhalla Carrier
- Allister Renshaw of the Orbital Construction Facility (rank of Admiral but does not like to be called so)
- Richis Bodeman of the Roger Young (rank of Captain but does not like to be called so)
- Nate Kramer of the Prometheus

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