SteveLogic
starsrift
"I want to seduce the barmaid"/"Try to have sex with the princess"/"Go watch the monks working out in their loincloths", et al.
I'd rather move the story along, give you time to develop relationships with your characters within your party, or maybe develop a meaningful romantic relationship with
one NPC.
Not waste my time, and my other players' time, talking about how you are screwing the daylights out of some no-name commoner between dungeon crawls. WTF is the point? If you want to establish yourself as a 'player', we don't need to get into detail. "Lynna goes to the tavern and finds herself a nice boyfriend/girlfriend/sheep for the night" is sufficient, really.
The guy who DM'd the group I used to play with had a very simple solution for that problem: STD's.
Naxon
A lawful good paladin was once like, "Can I steal that?" Or "I wanna get some womans!"
His god killed his family...
Ok, that was stupid on the DM's part.
Stealing, fine, stealing bad. Make the Paladin confess to a cleric, or whatever the Handbook says you have to do to atone for a minor grievance.
But wanting to nail a chick? There's nothing wrong or Anti-LG with that unless he took a vow of chastity as part of his backstory, or nails her under dishonorable cirumstances (Ye olde roofies)
I hate paladins, but mostly because most people who play them are either holier-than- thou pricks, or the DM typecasts them into that role whether they really want to be or not.
Just because you're LG doesn't mean you can't have fun or have a personality.
I dunno, I play a paladin in a Spell Jammer game. I spend most of my time questioning if I've done the right thing. Had alot of problems with self doubt as a character. But when it comes down to the wire, I do the job of smiting evil rather well and have only lost my powers once for being too chaotic in action. I don't play the preachy here is my faith paladin, I play someone who is doing thier job.