Cougarscythe
Okay so here's my issue, I need to find out how many skill points I start out with. it says its your int modifier+2x4 but in the example it says the characters int is 14 but it says that with that you do 8+2x4 my dilemma is where did the eight come from when the int is 14. it doesn't explain how to find my int mondifier. I know I have to sound like some sort of desperate a*****e but please help me with this.
The 8 would be your class base (that has to be a rogue, since only rogues have 8 in base D&D 3.5.)
The 2 in the example is your Int modifier. For
any given stat, you can get its modifier this way: divide by 2, round down, then subtract 5. That is,
int(stat/2)-5.
So for a 14 stat, you'd have int(14/2)-5 = 2, for a +2. For a 15, because 7.5 rounds down, you'd still have +2. If you happened to have a 47 Strength, it'd work the same way. int(47/2)-5 = +18.
It's also in
handy chart form.
In the example, it's not 8+2x4 - it's much better than that. (8+2)x4 = 40 at first level, 10 for each level after that. This is enough to keep 10 skills maxed out if you want.
3nodding