RWBY Auctioneer
RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:29:56 +0000


06/20/2012: We are hiring 2 more guild leaders. General Member applications are still open as well!
- Responsibilities for guild leaders:
- Acts as liaison between guild members and staff
- Required to spearhead guild initiatives such as dungeon runs
- Available at least once a week to raise guild morale, host in-guild events
- Art proficiency is NOT required for this role!
[ GUILD LEADER APPLICATION FORM ] : Please PM completed forms to this account, Katalinks.
I'm applying to be a guild leader!
[b]Name[/b]:
[b]Guild name[/b]: (the name of the guild you'd like to create)
[b]Character[/b]: (image and any details on their background, personality; the more thorough the better!)
[b]Availability[/b]:
[b]Suggestions for future events, contests[/b]: (optional)
[b]Name[/b]:
[b]Guild name[/b]: (the name of the guild you'd like to create)
[b]Character[/b]: (image and any details on their background, personality; the more thorough the better!)
[b]Availability[/b]:
[b]Suggestions for future events, contests[/b]: (optional)
[ GENERAL MEMBER APPLICATION FORM ] : Please PM completed forms to this account, Katalinks.
I'm applying to be a general member!
[b]Name[/b]:
[b]Character[/b]: (image and any details on their background, personality; the more thorough the better!)
[b]Name[/b]:
[b]Character[/b]: (image and any details on their background, personality; the more thorough the better!)

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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:30:10 +0000


Story
- Twelve hundred years ago, a league of overlords ascended the skies and reigned over heaven and earth. It was a time of great joy and prosperity for all the inhabitants of their holy land. As centuries went by, the peaceful era was disturbed by the gods' struggle for power. Bitter chaos soon led to destruction in both realms. The wrath of deities tore apart the sole continent, Laeus, separating it into lonely and lifeless isles across the vast seas. Some gods felt remorse over their selfish actions, and others lost interest in the governance of earthly beings. From that day on, the mortals were left without divine guidance.
As the survivors slowly rebuilt their home, their wills were divided as well. There were those who still revered the gods, praying that one day they will return and protect the sanctuaries that were once their homes. Others bitterly defied the existence of divine intervention, living the remainder of their lives in complete resentment. Their hatred carried on beyond their death, gradually fuelling the rise of dark creatures and mutated chimeras yearning for devastation. Turmoil brewed across the land in what seemed an eternal rampage, under the governance of a black knight.
A century past, a lone bishop stumbled upon a stone tablet, and was foretold the rise of a new league of rulers to reunite Laeus. He carried on the prophecy to each of the three continents, recruiting brave warriors to take up arms and vanquish the beasts once and for all.
Geography
- There are 3 continents and 8 main regions. Each region is named after a particular flower: Rose, Orchid, Water Lily, Azalea, Gladiola, Holly, Plumeria and Tulip.
Players begin as novices on the Island of Holly, and there they are given an introductory tutorial, beginner's quests and gears. In order to make their way off the island, they must complete their first boss fight against the sea monster, Avalice, at level 15. Once this monster is defeated, characters can change to their secondary classes.
Players level 15 and above then travel to Mystic Rose, the capital city on the nearby continent. This is the most populated region in the game, and most players vend, socialize and relax here. There are no monsters nearby, except for those in the Royal Tome. It is deemed the hardest dungeon in the game.
From Mystic Rose, travelers can proceed to Gladiola Graveyard (demon monsters) or Water Lily Haven (holy monsters) on the same continent. Gladiola consists of a graveyard, barren church, ruins and wreckages; Haven has your angels gone wrong. NPCs from these two regions sometimes wage war, and providing a quest option for the players.
The remaining four regions can be found on the last continent. Plumeria Jungles contain lush green forests, where interesting chimera, giant insects and maneating flowers thrive in a rainforest climate. Orchid Mountains is on the southern tip of the continent, and is the ice dungeon where vicious bears and penguins dwell. Players are also found ice fishing there from time to time. Azalea and Tulip are all settlement towns, where players who enjoy buying land and farming, cultivating, sewing, alchemy, smithing things to enjoy them in a peaceful manner. Although there are usually no aggro monsters around, there will be occasional raids in designated areas for daily instances.
Guilds may compete for ownership of any of the 8 regions. The guild leader is named Lord/Lady of the region and given access to treasures, responsibilities and bragging rights.
The Real World
- The outside world takes place around the year 2030, where technology is very rampant and advances in the gaming industry, in particular, has led to the development of successful virtual reality games. In Europe, though, there are pockets of lords and ladies who are secluded from the urbanizing centres, who prefer to live in ways of the past. In those regions, only the high tech which were deemed as "useful" were able to trickle down with approval. Flower Spirit was seen as useful because it allowed the younger generation to practice combat abilities and such.
You're free to choose if your character comes from that kind of background or a really technologically advanced one. It may impact your in-game character regarding his/her attitude, for example, but you don't have to try and roleplay as both characters separately.

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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:30:43 +0000


Classes
There are 8 playable classes in the game.
- Physical:
- - Knight - high damage output
- Sentinel - high defense
- Nightstalker - high attack speed
- Gunslinger - ranged attacks
- Magic:
- - Cleric - healer and buffs
- Warlock - elemental magic damage
- Alchemist - projectile-based, poison damage
- Enchantress - dark magic damage and debuffs
Knights and Sentinels equip heavy armor. Nightstalkers, Gunslingers, and the magic classes tend to wear light armor due to the need to be quiet, fast strikers, or unhindered in their movements.
Most characters are humanoid, but it's fine to choose a non-humanoid character if you could stick to conventional archetypes like elves and dwarves.
Weapons
[ Full Weapons List ]
Battling
The battle system is divided into four [4] phases, which occur in the following sequence:
- [1] Skills
[2] Clash
[3] Magic
[4] Items
- [1] The Skills phase occurs first and is when skills are activated from the player's skill loadout. During this phase, a single skill is chosen for activation (or not) and then activated, provided that the player meets its activation requirements (MP, combat situations, etc).
A player's skill loadout consists of 8 chosen skills and spells. Skills are roughly divided into three [3] categories: offensive, defensive, and passive. Offensive skills are usually those activated when attacking and defensive ones when being attacked. Passive skills are always active.
[2] The Clash phase is the meat of Flower Spirit's combat system. It consists of both combatants rolling opposing d100s. They then add their respective ATT scores and compare the results. The combatant with the higher total* is then on 'offense' and their opponent on 'defense'. The combatant on offense then attempts to damage the defender by overcoming the defender's defense stat with their physical damage stat. A damage bonus towards this effect is recieved based on the difference between the clash rolls.
*If a tie occurs, the one with the higher ATT bonus is considered to have the higher result. If the ATT bonuses are equal as well, a reroll happens.
[3] The Magic phase is essentially a second Skill phase that occurs after the Clash phase. While skills occur before Clash, magic spells instead occur afterwards. This reflects the setup required to cast magic, requiring that the caster lose initiative in the encounter. Magic spells are the most reliable way to achieve effects in combat.
[4] The Items phase occurs at the end of every round and all combatants can use an item during this phase. A player may bring up to five [5] items, not including equipment, into any one combat.
Bestiary
- Monster levels range from 1 to 120. Aggressive monsters begin from level 15, and all monsters lv80+ are aggro by default. Monsters generally do not advance past level 100 except for events/special instances, or if they are notorious bosses/mini-bosses in higher-level areas.
Each dungeon holds a boss monster, usually with 2-3 minions spawning around him. Defeating boss monsters will be necessary to advance to the next map (e.g. Avalice at lv. 15), as well as for daily instances or to get exclusive equipment.
Some dungeons require a party of at least 3 players to enter. Others have minimum level requirements. Parties are mandatory for lv100+ monster dungeons, such as the Royal Tomb.
Monsters may belong to one of the following elements: dark, holy, fire, ice, earth, wind, or null.

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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:31:26 +0000







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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:32:36 +0000


ADMIN

Lenore [Cinnai-chan] | HEAD ADMIN | Level: 70 female warlock (ice elemental)
GMT: -5:00 (EST) time
Age: 22
Personality: cold, solemn, pensive
“They’re just NPCs,” she scoffed. “I don’t know why you’re taking a daily quest so seriously.”

Bergliot [Parz] | Admin - RP Manager | Level: 70 female warlock (holy elemental)
GMT: -5:00 (EST) time
GUILD LEADERS

Etanya Primavera [Parween] | Level: 6 female novice
Etanya is rather charismatic complimenting her strong leadership skills, candidness and elegant demeanor. She sees both the faults and strengths in her recruits and pushes them to become better. The possible recruits are given a few tests to show their abilities, endurance and personality. If the possible recruit is lacking in some aspect but makes up for it in other way and/or has potential, the person is allowed in. The tests are all different, not to be taken lightly, and are meant to break someone--physically or emotionally. Aside from partaking a professional tone she can be lighthearted, sincere and a bit witty when stepping out of the leader role.
Anything dealing with the person playing the character Etanya is hidden, personal life and online life remain separate. But a few tidbits of information are it is said the character Etanya has been in Flower Spirit for quite some time and she is a warlock that manipulates nature.

Narasia [Muzikyin] | Level: 6 male novice
Narasia would be an enchanter. He has insomnia and is sleep deprived. He is sensitive and easily annoyed because of this. But is generally a nice guy.
He is originally from Gladiola Graveyard, but after finding it too difficult to sleep there, what with all the monsters running a muck, Narasia decided to leave and search for a place where he could finally rest in peace.
GENERAL MEMBERS

Dust [lilyxuca] | Level: 1 female novice
Lyx, Dust in game, a female enchantress, 19 years old, but is as mature (and looks as old as) as a mother. She has forgotten everything from before the age of 9, which was when her father disappeared. Since then on, she's been living only with her mother. She comes from a technologically advanced area.
She is usually kind, but in game, she's very careful of everyone else.

Paz [The Innocent Heartless] | Level: 15 female novice
A little wild, adventurous, curious, capable, but has a tendency to avoid responsibility, compassionate.

[Madness_insanity] | Level: 1 female novice
Moody, Hot-n-cold, gets aggressive and temperamental, used to having her way. Can be very indifferent about things that don’t interest her. She will follow authority but has no problem going against it, she is sarcastic and rude. She is also honest, brave and accepting. She needs to find her purpose instead of just wandering about doing whatever she wants. Learn to stop breaking the rules….. Make some good friends lol

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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:33:41 +0000
RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:34:38 +0000
RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:34:53 +0000


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RWBY Auctioneer
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- Posted: Sun, 11 Mar 2012 05:40:02 +0000


Frequently Asked Questions:
Application:
- o It says in the general member application that we need to fill out a guild. Can we leave that blank for now?
- - Yes. Since guild leaders have not been finalized, you may leave that section blank for now.
o When we create our characters, do we have to have them fully fleshed out when applying?
- - No, you do not. A brief description and image reference would be helpful for others to reference when they're roleplaying with you, but you're welcome to elaborate on their back stories and designs later.
World:
o Do we have technically two characters, the in-game character and the player controlling?
- - You mostly RP with your in-game character without thinking about life outside the game. Though the non-VR setting is, ultimately, unimportant, it’s something nice to know while building a personality for your character (who’s playing the actually designed character).
o Is there a max character limit per player?
- - There is currently no max character limit, but for certain guild-related events in the future, you're only allowed to pick one of your characters to participate with.
o For novice's outfits and or for characters, is there a certain color/item/clothing/etc. that is allowed, must be used, and or not allowed to be used, when creating characters?
- - For novice outfits, I was thinking of something like this. Feel free to adapt to your liking!
For later classes, I'll just leave it up to your own interpretation. Just keep in mind that knights and sentinels would probably have heavier armor, and sorceress would probably travel more lightly.
o Are our in-game characters self-aware of the game setting?
- - Yes, there are technically two servers in Flower Spirit - one with pain sensitivity at 0% (so when the player is injured, he/she feels no pain) and another at ~10% of actual pain. Everything else should feel just like reality.
o What's the in-game currency?
- - The in-game currency is gold, although this won't be incorporated into the RP.
o Are there shops, taverns, other areas where characters can interact and or fight beside the dungeon?
- - Characters can interact in towns such as Mystic City, the capital. Each guild also has a base for you guys to hang out and devise strategies together. We can also set up shops and taverns, where you can interact with NPCs.
Works in progress:
- - Weekly events
- Dungeon runs and PvE mechanics
- PvP mechanics (eventually)

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