CEO Craig Replies (Pg6) -- http://www.gaiaonline.com/forum/gaia-community-discussion/wow-is-not-a-real-success-cites-gaia-ceo-craig-sherman/t.39590363_78/#78
THIS ISN'T BIASED. READ THE LINK ABOVE, IT IS LINKED FOR THAT VERY REASON - TO SUPPORT BOTH ARGUMENTS AND DERIVE PUBLIC OPINION.
... read it yet? @WWWWWWWWWWWWW@~~
Proceed!
WoW v.s. Gaia?
At the recent MI6 confrence, the world's largest video game marketing conference, a discussion panel featuring the MMO business models and the potential growth of free-to-play MMO games in the future, had Craig Sherman, who is the CEO of Gaia Interactive, among the speakers, was quoted stating that World of Warcraft's 10 million subscribers is not a "real" success.
His original quote was: "There are 800 million teens in the world. That's not a success." - A success for Sherman would be to at least have 10% of those 800 million people, who he believes would like to take part in an on-line game such as a MMO.
Is this just being big headed or what? Do you honestly believe that Gaia MMO is going to have a bigger impact than WoW has had on teens across the world? I dunno, I guess that's for you to decide.
It seems he is oblivious to the fact that among these 800million teens in the world, more than half of them most likely don't even have access to a computer/ the internet or are able to afford the subscription fees (or no access to WoW itself).
My main problem about all of this is the misrepresentation Craig is splurging around about Gaia, creating the impression of something it's not and subsequently causing some rifts. Has he cared to see the amount of users who play WoW on site? I'm sure he'd be somewhat surprised.
As someone else said, in the most professional and dignified manner he would've been better to hold his tongue than say something that may compromise the view of the site, and external affluence.
Discuss~
Gaia v.s. WoW
Gaia MMO, better than WoW in the long run?
Staff misrepresentation externally.
..............................wtf @WWWWW@ (i'm perplexed)