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The Last Knight

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Direct Link (Click the link below):
The Last Knight Guild


This is a Kingdom hearts Role Playing Guild, we have a full story line, guidelines, rules, and etc.
this is an Role Playing Guild for those who love to rp, love kingdom hearts and especially those who wish to be in a hardcore rp.

all Characters Whom will be on the Dark side must check out the sub forums "Lanes of Darkness", "Chambers of Emptiness", or "Caves of Adversity"

In Sub-Forum

Direct Link (Click the link below):
Lanes of Darkness


Direct Link (Click the link below):
Chambers of Emptiness


Direct Link (Click the link below):
Caves of Adversity


All Characters Whom will be on the light must check out the sub forum "Arks of Light"

In Sub-Forum

Direct link (Click the link below):
Arks of Light



CHARACTER BIOS

okay ALL MEMBERS MUST MAKE THEM but Don’t forget we also need you all to finish them, make sure to check that you have filled out each section and have followed the rules, to know what you need in your Bio, please look at the first post in the topic in which you post your bio. The topic also contains rules and other things that will help you when rping.

Located in the Main Forum:

Announcement Topic Titled:

Skeletons (Character bios, ~Required~ + Rules)

Note: You Cannot be Both the side Darkness and Light, you must choose a side

Also this guild is set far into the future long after sora and everything that happened to him and his friends. So no one can be a character or related to a character from that time era, and every keybearer is either a descendant whom the keyblade selected to bless with their power, and/or an apprenticed keybearer who was taught the ways of the keyblade.

Keyblades, Weapons, or Wands
You MUST have a picture for your skeleton/bio (Also Keyblades, Weapons, or Wands pictures you can bio are available, to know where look below) (weapons and wands do not have a list yet so the link on homepage only leads to Keyblades)


The different character types:
Keybearer of Light
Keybearer of Darkness
Warrior
Mage
Nobody
Unversed

Below are letters received by a character, individualized to your character type.

Dear Keybearers of Light,



_________We must inform you that a new Master has come to the wandering heartless. We have yet to identify him, but we seek help. He is gathering an army known as the “Fallen”, with generals known as “Embodiments” these generals are equal to our “Avatars” in the “Guardians Of Light”. While there are more dark mysterious organizations, unidentified by name or origin, they are considered to be just as dangerous as the "Fallen" organization and our organization “Guardians Of Light”. One of the organizations control nobodies the other controls unversed, of the 3 dark organizations with whom you may wage battle. If your eldest have not yet found their powers, then they shall soon. Each of you is descendant of a great Key-blade master. Every one of you is holding a piece of majick. You each have been sent a special compass. One of the abilities of it is point to objectives that have been assigned it (items that will help you on your journey). Another one of its Abilities will help you find other keybearers upon your world (this works only once). Burn this letter. Do not send back. If you do, you shall sign my death. Upon burning this, you will have awakened your main majicks. This is for the safety of not just yours but all worlds please consider this.
___________________________Sincerely,
_____________________________________Lazareth Lucis


Keybearer Symbol:

-Symbol-

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Dear Keybearers of Darkness,



_________We must inform you that a new Keybearers have come to the Guardians. We have yet to identify them, but we seek help. Our enemy lazareth has gathered new “Avatars” whom in their army of light known as the “Guardians of light”, these “Avatars” Rival our “Embodiments” in our great army of darkness the “Fallen”. While there are also other dark mysterious organizations, unidentified by name or origin, they are considered to be just as dangerous as the “Guardians Of Light” organization and our organization "Fallen". One of the organizations control nobodies the other controls unversed, of the 2 dark organizations with whom you may fight against. If your eldest have not yet found their dark powers, then they shall soon. Each of you is descendant of a great Key-blade master of darkness. Every one of you is holding a piece of majick. You each have been sent a special compass. One of the abilities of it is point to objectives that have been assigned it (items that will help you on your journey). Another one of its Abilities will help you find other keybearers upon your world (this works only once). Burn this letter. Do not send back. If you do, you shall sign your death by disobeying me. Upon burning this, you will have awakened your main majicks. For the darkness you shall fight, or parish with your world.
___________________________Sincerely,
_____________________________________Kiba Muramasa


Heartless Pureblood Symbol:

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Heartless Emblem Symbol:

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Dear Warriors and Mages,



_________We must inform you that a new Master has come to the wandering heartless. We have yet to identify him, but we seek help. He is gathering an army known as the “Fallen”, with generals known as “Embodiments” these generals are equal to the “Avatars” in the “Guardians Of Light”. While there are more dark and mysterious organizations, unidentified by name or origin, they are considered to be just as dangerous as the “Fallen” organization and the “Guardians Of Light” organization. One of the organizations control nobodies the other controls unversed, of the 3 dark organizations with whom you on the side of light will wage battle. or if you choose to fight for darkness, 2 enemy organizations and the organization of light to destroy. If your eldest have not yet found their powers, then they shall soon. Each of you is a descendant of a great warrior or mage whom were able to fight on par with keyblade masters. Every one of you is holding a piece of majick. You each have been sent a special compass. One of the abilities of it is point to objectives that have been assigned it (items that will help you on your journey). Another one of its Abilities will help you find other warriors or mages and even keybearers upon your world (this works only once). Burn this letter. Do not send back. Upon burning this, you will have awakened your main majicks and/or abilities, and fighting skills. This is for the safety of not just yours but all worlds please consider this. (the letters will disappear if you choose not help or if you try to send it back)
___________________________Sincerely,
_____________________________________The Gullwings

Mage Symbol:

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Warriors Symbol:

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(these next 2 messages are from the mysterious organizations)

all nobodies are materialized in the realm of nothing, so the nobodies of their organization (Organization 20/12) brings them out of there (otherwise they would disappear, they always find the nobody there and get them out, they never mess up) and offer for them to join the organization, if they refuse they are released to go where ever they wish. this is how every nobody begins regardless of when they did.

Inside "Organization 20/12" your character wakes up, they always are nobodies in human form. he/she is in a bed within a strange room, he finds a note and a black robe as well as a fresh set of clothes and traveling gear. your character reads the note which reads:


Dear Nobody,



_________We must inform you that you have been born a nobody, When Heartless are created, the body and soul of those that lost their hearts to darkness become another type of creature that are called a Nobody, that's is what you are now. As we lack hearts to possess light or darkness, we are "nothing", yet still exist and are able to make a choice to be like those and help on the side of light or darkness. Members of "Organization 20/12". This group of Nobodies (us), have kept our human form because we possessed strong hearts and thus remember our original existence, while weaker Nobodies assumed malformed, inhuman forms.
________Well getting down to business, a new Master has come to the wandering heartless and new keybearers have joined the guardians. We have yet to identify him, but we seek help. He is gathering an army known as the “Fallen”, with generals known as “Embodiments” these generals are equal to the “Avatars” in the “Guardians Of Light” which is an organization of light. While we are a highly secretive organization, we are powerful and our power is equal to theirs we must carefully watch them, for if they found out our mission their hearts weakening their judgment, could cause them to interfere with us and affect our plans. We are "Organization 20/12" our power rivals that of our predecessor "Organization XIII" but unlike them we are unstoppable!. there is one other dark and mysterious organization, unidentified by name or origin, they are considered to be just as dangerous as the other organizations. The organization controls unversed, of the 2 other dark organizations and the organization of light you may battle. or if you choose to fight for light, 3 dark organizations to fight. If you have not yet found or realized your powers, then you shall soon. Should you choose to join us please adorn the robe (or just take it with you). You each have a special compass in your survival gear. One of the abilities of it is point to objectives that have been assigned it (items that will help you on your journey). Another one of its Abilities will help you find other nobodies in the organization, within the castle (this works only once and only within the castle). if you choose not to join leave the robe and take whatever you need, may luck be with you (and i hope we wont be enemies, it would sadden me to kill someone i saved). use the compass find a member and he will take you where ever you wish.
____________________________Sincerely,
_____________________________________Kenpachi Tsunami

Nobody Symbol:

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All unversed appear in the dark realm, the unversed organization (Reverse XII) pull them out of there (they always find the unversed there and get them out, they never mess up), and offer for them to join their organization, if they refuse they are released to go where ever they wish.

Inside "Reverse XII" your character wakes up, they always are Unversed in human form. he/she is in a Gothic style bed within a cave looking room, he finds a note and an a [enter color here] arm guard as well as a fresh set of clothes and traveling gear. your character reads the note which reads:


Dear Unversed,



_________We must inform you that you have been born/became a Unversed, The Unversed prior to the Heartless and Nobodies within the continuity. Beings that were originally extensions of Vanitas but thanks to work done by a Unknown scientist. we have our own existence, we are creatures that feed off the negative emotions of people, animals, etc. The original Unversed were used by Master Xehanort as the foundation of his master plan to obtain the ultimate powers of darkness, the same plan that resulted in the creation of Terra-Xehanort. In the end, the Original Unversed ceased to be after Vanitas integrated back into Ventus, and was subsequently destroyed within Ven's subconscious.
________Well getting down to business, a new Master has come to the wandering heartless and new keybearers have joined the guardians. We have yet to identify them, but we seek help. they are gathering armies, in the form of organizations, one of the dark organizations is known as the “Fallen”, with generals known as “Embodiments” these generals are equal to the “Avatars” in the “Guardians Of Light” which is an organization of light. While we are a highly secretive organization, we are powerful and our power is equal to theirs we must carefully watch them, for if they found out our existence they wouldn't stop till we were destroyed, they believe we are inferior abominations. We know better, for they are nothing more then food to us, we are superior. We Are "Reverse XXI" we will fall to no one.
________there is one other dark and mysterious organization, unidentified by name or origin, they are considered to be just as dangerous as the other organizations. The organization controls Nobodies, of the 2 other dark organizations and the organization of light you may wage war against. or if you choose to fight for light, 3 dark organizations to fight. If you have not yet found or realized your powers, then you shall soon. Should you choose to join us please adorn the robe (or just take it with you). You each have a special compass in your survival gear. One of the abilities of it is point to objectives that have been assigned it (items that will help you on your journey). Another one of its Abilities will help you find other nobodies in the organization, within the castle (this works only once and only within the castle). if you choose not to join leave the arm guard and take whatever else you need, may luck be with you (for your sake i hope we wont be enemies, it's always a shame to kill someone of our noble and superior race). use the compass find a member and he will take you where ever you wish.
____________________________Sincerely,
_____________________________________Craig Rocktomb

Unversed Symbol:

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Man-Hungry Mage

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Woah this looks epic....XD

Beloved Gaian

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6 Captain Byakuya Kuchiki
Woah this looks epic....XD

It Is!

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