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WELCOME
-GUILD- - OWNERS- - PICKUP- - CERTING

Welcome to a new world; The nightclub of your dreams.

A world where spiked cuffs and candy litter the ground, and glowsticks lead the way
into a dream that's so vivid and real you wonder if you ever touched reality before.

There are five items resting on cushions before you, if you'll just touch an item,
your journey will begin. You will lose your memories, your losses, and even your
personality. Everything that makes you who you are. But that's why you're here,
isnt it? You wish to forget.

Don't just grab the nearest one. Listen. Hover your hand.
Feel the one that calls to you, and begin your new life.
As bear, rat, cat, dog, rabbit.
Maybe one day, you will regain human form.


But let me tell you this.
You will never be the same again...




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PAGE ONE
( Welcome )( Updates )( Rules )( Story )( Map )( Roleplay )( Species )( Familiars )( Customs )( Breeding )( Staff + Credits )( Affiliates )
PAGE TWO
( Availability )( Flatsales )( Auctions )( Raffles )( Games )( Games )( Games )( Reserved )





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SHOP NEWS

10.01.10 Ownership has transferred to Kayao & Sabiir, thread revamp in process.






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ETIQUETTE

            ------------------------------- GENERAL
            Be polite and respectful. This should be obvious. If you have narrow-minded views, this is not the shop for you. Drugs,
            Alcohol, and a little bit of 'da gettin' down' will be mentioned, and some may feature heavily. Raving is a high-risk lifestyle,
            with many dark paths, but please. There are lighter ones too. No drama ALL the time.

            No refunds will be given. Diddly-squat. Once you win, it's yours, and the money is ours. Unless you are hacked/banned/
            other extraordinary circumstances, no refunds will be given. Ever.

            These pets are NOT roleplay required. Nope. Nada. You do not have to even touch the creative part of your brain -
            unless you want to of course! Remember...RP has PERKS.

            Don't be intimidated. We're not that bad really. Honest. I swear. I was just tryin' ta make the thread all professional lookin'.
            No txt tlk or 1337 or AlT CaPs. Please. for the sake of the staffs and other customers brains. No melting here.
            Brb, Lol, and other small, frequently used abbreviations are fine.

            ------------------------------- AUCTIONS
            Don't bid what you don't have. We don't care if 'this item just has to sell', or 'my friend is gonna loan me real soon!' or
            anything like that. This is an instant blacklistable offence.

            Up to 12 items max may be used in a bid This is for both our securities. Two trades is a hassle and will not be allowed.
            Items will be valued at lowest MP price. at the time of the bid, if the MP price is terribly overinflated or if it is
            not avaible in the MP, you and the colorist must work out the price.

            No discouraging/encouraging of bidders. Seriously. Nothing, Nada, Nowt. No 'I hope I win' or 'I hope she wins' or
            anything like that. NOTHING. And no guilt-tripping other bidders.

            Snipe-guard of twenty minutes. will be placed into effect at each auction's ending.
            Payment is due within 24 hours. otherwise pet goes back up for sale. Unless of course, you are away, and something
            has been arranged with the owners. Other than that, the pet will be resold.

            ------------------------------- RAFFLES
            Tickets are unlimited. you may buy for yourself or others. Usually there will be the option to buy for others. However,
            in some special raffles, such as free raffles, there will only be the option to buy/earn/something tickets for yourself. And
            sometimes it will work the other way around, you may only earn tickets for friends.

            Payment in pure only. please liquidate your items. Pure gold only please.
            You may only win once in a single raffle. If you are rolled twice in the same raffle, it will be re-rolled for a separate winner.




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THE HISTORY


            It started- well, in short, it started with a pair of twins called Cy and Elve. Close as could be. I could go through the birth, Elve slightly before his larger brother, the childhood full of mystery and magic as the boys imagination ran wild, or the long days of adolescent summer, spent lying on grass banks, talking and wishing for adventure. But they are not relevant. You are here to hear about RAVE are you not? Well then, we skip past these happy, lazy days. And it starts, with a tragedy.

            It starts with screaming and a drug called chloroform, and dirty rags pressed to mouths, and kicking that slowly weakens, and a van that roars away with vile fumes the only trace of the abduction. And then a child that doesn’t come home, a brother that is weeping and weeping, and a search that pulls up nothing. And then there is fingers that wander where they shouldn’t over limp teenagers, and then there is awakening, and knives and blood and fire and pliers and screaming. So much screaming.

            And then there is time.

            And then…then is the greatest tragedy of all.

            Cy comes home. But he is not Cy anymore. He does not recognise anyone, and when Elve reaches for him, he screams. And Elve is breaking. And he is almost as bad as his brother, and he knows if he doesn’t do something he’ll snap. And so he sculpts. All through his life he has sculpted, but now his workshop is full of torn pieces, broken shards. The loss of his twin was hard on him. But for the first time, he truly works. He pours his heart and soul into those sculptures, five items that are coming out seemingly unheeded from his skilled hands. But it is the end result that astonishes him. Five items, a gear, goggles, a microchip, a pair of headphones and a small piece of clay candy,each sculpted to finesse far beyond his usual perfection.

            And then they glow. Each seems to pulse with life, but it is the clay headphones, perfect down to every detail, that seem to keep his attention. And he feels that if he touches it, if he handles it, then something will happen. All that happens is that Cy screams, and as he does, Elve screams. And that is when realisation comes. He runs into the room, bringing the clay headphones with him, stark white and fired to a glazed finish. But even as he carries the item, the others still in the workshop, something happens, the clay fading to reality, each sculpted item becoming real. And as Cy reaches out, an expression of eagerness in his face that is mirrored in elve’s, there is a shift.

            And there is time.

            And there is an awakening. As Elve awakes, his ear twitches, and his tail shivers, fur standing on end. He blinks, hard. He is in an endless expanse of white. No viable floor, or ceiling, or anything. Just white, over and over. And Cy. He runs to his brother, the other holding the same transformation as him. A sort of dog-human hybrid. Except Cy is purest black, the shade that could never be matched by a night sky, but perfect in it’s own way. And Elve is white, a shade as unnatural as the world surrounding them.

            But Cy will not wake up, even as Elve shakes him and shakes him. And crying, for he has lost his brother once again, he wanders through the expanse of white. But as the tears fall, another dampness surrounds the teen. Rain is falling. It streaks from a dark night sky, clouds not obscuring it’s beauty. Elve has power of this world. He can shape how he sees fit.

            He starts with small things. A pavement, a lamp maybe. But soon he is building and building, a whole city springing up around them. He holds Cy close, and creates rules for this world, such as you cannot go into the wilderness outside the city, where huge sculptures of sharp metal lie, his creations gone wrong, because simply you will fall asleep. And if you fall asleep, you will always wake up, safe, warm, happy, tucked in opulent beds that he is created in the main complex. He has named it Rave. His city is dark among the dusky light, but the noise of speakers and the buzz of multicoloured lights bring sound, music to the empty city. And he is improving, creating multitudes of rules to make everyone safe. He wishes not for living things. It has not occurred to him yet.

            And then, when he understands the rules of this world, he turns to Cy. And pulls on the strings that keep his asunder in the world of dream. As the now dog-like boy awakes, headphones begin to take on bright colours. Elve’s own took them on long ago. He likes to think they are the music of the soul. Cy blinks. He smiles at Elve.
            He speaks. “Hi.” And Elve’s world is shattered. He created this, this city to keep an insane twin happy, each light and sound created specifically in the raver-esque, technological world that his insane brother loved so much in reality. He is back, his brother is-and then the next words come. The words which will cause Elve so much pain.

            “So, what’s your name?”

            He doesn’t remember.
            The thought flies as quick as an arrow, faster even, across Elve. He is hurt. But he knows know. He knows the purpose they have here.

            “I am Magus.” A fitting name. “You are Technus.” Fitting also.

            “We are the gods of this world.”

            And it was true. Magus has manipulated, shaped the empty world to how he had seen fit, and he was linked to it. And Technus, Magus could sense, had some power over the place too, some deeper power, though Magus’s unrefined skills could not sense what it was.

            And even as the expected question comes – “Why us?” Magus is sculpting again, creating a rule that will span everything.

            “Because of our fur colour. Black and White. The eternal symbol.”

            Technus nods, that familiarly curious expression that Magus recognizes so well, even when shifted by canine features.

            “Where are the people?” And so magus pulls and pushes. But something is wrong. There is no life. He cannot create a person. And he realises. He hasn’t created a single living thing. Everything is steel and glass, plastic and wire. Not a single thing is alive. Magus panics internally. Outside, his closed-eyes visage is peaceful. And then inspiration strikes. He opens his eyes, feeling for the conduit that to all but him is invisible. He says one sentence.

            “They are coming.”

            And vanishes back to reality. He gathers up the items, clumsily, thrown off balance by the lack of animal senses. He places them in a bag, and shifts again, using the conduit to transport him where he wishes. It is as if he had been born for this. Using the conduit was easier than walking, easier even that the lazy thoughts that snaked into his head. And as he arrived, he walked towards them, the straight-jacketed twins he remembered from his visit to pick up Technus from the psychiatric ward.

            He lays the item in front of them. Together, they reach out, touching the microchip. And then a shift Magus cannot control, a power that yanks all three of them into RAVE, for that is what he has titled the new world. It was, he decided earlier, to be a place of fun, of excitement, but of safety. What better world than a nightclub, but a contained one? The twins are asleep, and Magus carries the two boys towards Technus. Technus smiles. “Friends.” He says. “Family.” He says. “For I have none.”

            Magus’s heart almost breaks at the stupid smile he wears on his face. But he is glad his brother is happy. He places the twins on the ground, propping them up on a wall, and pulls on the trappings that keep them asleep. They awake. Blinking, the two identical twins, down to the tiniest multicoloured markings on their pitch-black fur, clasp at each other, feeling each others faces. They speak. “Who are you, mirrored one?” Magus smiles. Yes. This place fixes people. It makes them forget. He speaks.
            “You two are twins. The first nobility of Rave. Welcome to a new world.”

            And time passes, the two sets of twins, one set who know, the other who don’t, the gods and the subjects play. They explore the city, dance, party, sing bad karaoke, sleep in piles of fur and muscles that have grown strong with rough-n-tumble play, and time passes.

            And then one day, Magus senses an oddity. He sees a loose thread in the twins. So whilst Technus sleeps, Magus wakes them up, freeing them from the bonds of the rule that keeps them asleep whilst Magus fixes the city. He pulls at the thread. And then wishes he hadn’t. The twins clutch at each other and collapse, wailing softly. He leans forward, concern on his face. But the twins look up, and it is tears of joy in their eyes. They cling to Magus. “Thankyou. All we wished for was to forget our father, to live a new life. You have granted us that, and for that we thank you.” They smile.

            “You should find them, you know. The others who wish to forget. They will want this life too. But be warned Magus.” The twins eyes, once a dark pink, are now a marbled blue, and Magus senses a hint of prophecy in their words. “Not everyone wants to remember. Be careful who you pull at Magus, or face the consequences.”

            And they lay down, and their words sink in. Magus smiles.

            And that is where RAVE! Began. At first, he populated the city with psychopaths, those who were so mad from horrors in their past they had no choice but to forget. But soon, someone came to him. A nurse in the ward, clung at him as he came past. Please, she begged. I want to forget too. And so a new door was opened.

            Those who wanted to forget.

            He bought a shop in reality. He spread rumors, and hints. He even placed ads in newspapers with the money he had gained from the sale of his flat and workshop. He had a new workshop now.

            And as each person stepped through the door, a new reality beckoned. As they entered, Magus’s voice echoed through their consciousness, in the world between worlds.
            Welcome to a new world.

            A world where spiked cuffs and candy litter the ground, and glowsticks lead the way
            into a dream that's so vivid and real you wonder if you ever touched reality before.

            There are five items resting on cushions before you, if you'll just touch an item,
            your journey will begin. You will lose your memories, your losses, and even your
            personality. Everything that makes you who you are. But that's why you're here,
            isnt it? You wish to forget.

            Don't just grab the nearest one. Listen. Hover your hand.
            Feel the one that calls to you, and begin your new life.
            As bear, rat, cat, dog, rabbit.
            Maybe one day, you will regain human form.


            But let me tell you this.
            You will never be the same again...


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CITY LAYOUT

Map to be Released






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IN CHARACTER


            IMPORTANT Ravers remember NOTHING of there previous lives unless explicitly states at either the time of purchase, or gained through RP Perks.

            The world of RAVE is an urban city, populated by tons of nightclubs and bars, the most famous being of course, 'RAVE' itself, the club the city was built around. Everyone seems to be there, and everyone seems to wake up there, no matter where they fall asleep. During the day it doubles as a rest-house and hospital, and everything else anyone could ever need, but at night, seperated by age, it is the hottest nightclub in the city, for every aged raver around. It is a complex of buildings, and each one houses a different age group - children, and adults.

            In terms of markings, the more wildly-colored you are, the higher you are in the social standings. Species means nothing, as all species are omnivores. Eating one another would be cannibalism, and that is frowned upon severely.

            The standings go like this, from low to high.


            Natural/Earthy Color Low-class citizens. The street 'rats', if you'll excuse the pun, of this world.
            Muted Color Working-class citizens. Barely scraping by, these colours have little to be proud of.
            Bright Color/Pattern Average Citizens. Not excessively great, or excessively rubbish,
            these citizens are the everyday population of RAVE.

            Glowing Bright Color/Pattern Upper-class citizens. To have excessively complicated patterns
            and/or bio-luminescence is considered a blessing.

            Black/White with Pattern Nobility. The equivalent of sirs and ladies, these
            citizens are highly respected.

            Pure Black/White Unheard of. The only two with pure fur are Technus & Magus.





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TRAITS


            FELINES The stereotypical steampunkers, often found during the day
            creating innonvative jewelery out of old, beaten-down looking odds and ends.

            CANINES Prefer to be behind the scenes, creating mixes and tracks, their
            passion for music eclipsing anything else. If they can't land a gig as a DJ, they
            are often found flogging music.

            LEPINES The Kandi Kids of the RAVE World. They swap cute trinkets and eat
            far too much candy than is good for them, but their fast metabolism burns it off just as fast.

            URSINES Slow, and often heavy-built. They are the Goth-Ravers of the
            RAVE world, favouring goggles and spiked cuffs.

            RODENTS Quick, light on their feet and are always into technology. The CyberPunk's
            of the RAVE society, they often are dressed outlandishly and with more technology than skin.


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COMPANIONS



To Be Released




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ONE OF A KIND

Kayao Open.
Samples: [x] [x]
Slot 1: Open
Slot 2: Open
Slot 3: Open

Sabiir Closed.






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NEW GENERATIONS



            FELINES Cats will carry four to five babies, will occasionally pass on edits, have a low chance of losing
            the child, but will often have random markings/edits in the mix.

            CANINES Dogs will have three to four babies, will rarely pass on edits, will never lose the child,
            and have an average chance of random markings.

            LAPINES Rabbits have a large yield of children at four-five, but equally, a large chance of losing
            some. Edits are low, but random markings very high.

            URSINES Bears tend to carry one-two babies, but will always pass on edits, and have no chance
            of losing the child. Rarely will they have random markings.

            RODENTS Rats have seven-eight babies, but have high chances of losing some of them. They have
            an average chance of passing on edits, but random markings are impossible.



Because of the vast variance in offspring amount between the species, Breeding fees are
per child rather than a set price. Your colorist will roll for the size of your litter, and each child will be a fee of 10k.



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THANK-YOU'S

            ------------------------------- STAFF
            Kayao Owner
            Sabiir Co-Owner
            HALLUCINOGENISHAWHATEVER Manager/Colorist
            Anthro!Sparky Certist
            Zombilious Colorist
            Alizera Song Colorist

            ------------------------------- CREDITS
            K y l e __ c Story, Concept, original Owner
            Sabiir Templates, Thread graphics & design
            harlequinloki Lineart



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LINKS OUT/IN
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