I’ve almost no doubt that I’m going to enjoy Batman Arkham Knight. It looks beautiful, the combat and mechanics still feel great, and it continues to nail the ‘being Batman’ thing perfectly. Having played it though I’d have liked to have spent less time in the Batmobile. My hands on saw the Dark Knight breaking into the Scarecrow-controlled Ace Chemicals Plant to rescue workers and find out more about his plans. It was clearly a very Batmobile-heavy section to demo new features but looking back nearly all of what I remember revolved around the car: jumping ramps, gun fights with drone tanks (which play a lot like something from Halo thanks to the vehicle’s hovercraft-like battle mode) and pulling open doors with a winch.
I must agree with this update review, and one of the main things that bugged me about the Batmobile were the ginormous guns that were mounted on top, so out of place for a Hero such as Batman!
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