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Fairy Tail: Crisis Core

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A New Generation of wizards have rose up and joined to face off the forces of evil. However that evil might be some of their own kind 

Tags: Fairy Tail, RolePlay, Anime, Heroes, Villains 

Reply ☼☼☼ F.T.C.C. Creation Station ☼☼☼
Lysande Stjärnor ✥ Arcalentis ✥ Custom's Generator

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Arcalentis
Vice Captain

Wily Trickster

PostPosted: Thu Jul 09, 2020 12:32 pm
Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXCelestial Devil Slayer

XX。。。[MAGIC BACKGROUND]
XXXXXNone knew what it truly was that lied far beyond the stars in space. Many claimed various forms of life, others claimed that even the gods of the old stories did. But there were those few that believed there was only terror and evil beyond the stars, within the vast darkness; Devils. This Magic was created by an unknown Mage, in preparation for an attack that may or may not ever come; as such, many of its abilities are based on various constellations.

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents; Theíos and Astéria, a Celestial Devil couple.

XX。。。[ABILITIES]
XXXXXThis peculiar type of Devil Slayer Magic allows the user to incorporate what seems to be the night sky into their attacks. Which makes it look like they're literally creating the stars and space from their mouths, hurling miniature galaxies towards their enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Must have been taught this Magic by "The Celestials" (the group which created the Magic)
.../2... Must be taught by a Celestial Devil
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Pretty, pretty, shiny, shiny [Can cause for an easy distraction due to all the lights in the Spells]
.../2... Allows the user to devour any sorts of Celestial-based Spells (such as those from Heavenly Body)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... Can be easily countered with Solar Slayer Magic
.../2... User cannot consume their own Spells in order to regain Magic
.../3... If taught by The Celestials, due to being passed on, it's more "watered down", so it's not necessarily as powerful as it once was
.../4...
.../5...



Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXMaster of The Void

XX。。。[MAGIC BACKGROUND]
XXXXXThe Void; an extensive realm that, even if you spent your entire life exploring it, you would never reach the end. Then again, stray too far from the path, and your "entire life" may be cut shorted than you previously expected. In truth, none knew who "created" this Magic, and many say it just came into existence one day. Although others claim a sort of "pact" with made with the beasts of The Void.

XX。。。[ACCESSIBILITY]
XXXXXHe was Touched by The Void at birth, although his true abilities didn't come in until he was about nine (9), when he was being taught Magic by his foster parents.

XX。。。[ABILITIES]
XXXXXIt gives the user seemingly complete and total control over the Void, from solidifying it to create projectiles and weapons, to being able to "devour" objects and people, swallowing them into its total darkness.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Must make a pact with a "beast" of The Void
.../2... Be "touched" by The Void (something which happens at birth)
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... The ability to travel through The Void (an actual Spell) with no drawbacks
.../2... Able to converse with that which dwells within The Void
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... The "touch" of The Void can cause adverse effects on one's body such as;
• The loss of one's sanity
• Loss of body parts (although this may also cause floating limbs)
• The "markings" of The Void on one's body
.../2... Trying to form a pact can easily and quickly lead to your death instead
.../3... Straying from the path of The Void (through use of the Spell) can result in you becoming lost forever, possibly
.../4... Depending on if you were born Touched by The Void, or made a Pact With The Void, you'll suffer one of the follow two effects;
• Touched by The Void: Every five posts, you lose 5% of your MP
• Pact With The Void: Every five posts, you lose 10% of your MP
.../5... ---



Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXAbyssal Chaos

XX。。。[MAGIC BACKGROUND]
XXXXXThe God of the Abyss, Gerges. One of the two major Gods of the continent of Veneficium, alongside Cielos. Gerges represents all negativity in the world, through the personafication of "The Abyss". He passed this power onto few he believed were worthy of it; cult followers, worshippers, those sorts of things. Over time, they passed on this Magic themselves to those that resided within their abodes. And as such, it continued to be passed down.

XX。。。[ACCESSIBILITY]
XXXXXHe'll learn this from a follower of the Cult of Gerges, who will see that he has been "Touched by The Void".

XX。。。[ABILITIES]
XXXXXThis Magic seems to have no true given form, and seems to look like nothing more than some strange, purple aura surrounded by shadows. The Magic is a void that devours and crushes everything. Due to this, the user can absorb physical matter and attacks of any type by sucking it into the void. Similar to a black hole, the user can absorb things inside a vortex. It seems that it does not completely compress and annihilate that which is sucked in as an actual black hole would do, but rather creates some form of space where things are stored. Due to it being nothing but shadows, the user is capable of morphing it into different shapes, such as a weapon, the head of a beast, or even huge claws. It all seems to depend upon the user's own imagination.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Taught by a Cult Member or Follower of Gerges (or one of their kin)
.../2... Can't be known alongside ??? ??? (unnamed Magic)
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... It can be considered a more "advanced" form of Darkness/Shadow Magic
.../2... Its abilities are based solely upon the user, allowing for a wider variety of attacks and surprises
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... Weak against ??? ??? (unnamed Magic)
.../2... Overuse of this Magic can actually cause one to become physically ill
.../3... Can't be used in tandem with Darkness/Shadow Magic
.../4... ---
.../5... ---
 
PostPosted: Thu Jul 09, 2020 4:18 pm
Custom Spell(s)
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Rings of Saturn: Cosmic Rage


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande will begin this spell by creating a Saturn Ring a few feet away from his face. He will first inhale, gathering magical energy in his mouth as if he is charging up to unleash his Celestial Devil's Rage. Once the charging phase has been completed, Lysande unleashes the mighty roar through the ring that unleashes an enormous amount of glittering onyx energy that takes the form of a crackling wave of stardust that shoots forth instantly, blasting the opponent with immense power. While Celestial Devil's Saturn Ring: Cosmic Rage does indeed possess incredible strength, speed, and a wide area-of-effect, the spell's true power lies in the fact that it possesses the a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the wave of starlight. While not as overwhelming as the initial blast, the after-effect can catch foes off guard.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have activated Celestial Devil's Rings of Saturn [B-Rank Spell] first
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Incredibly powerful; quite possibly the strongest spell in the arsenal
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only be used after Celestial Devil's Rings of Saturn has been activated
.../2... Effectively unavailable for however many posts Rings of Saturn is cooling down
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Cancer; Celestial Pincers


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Cancer, Lysande is able to summon a pair of pincers on each if his hands, which are roughly twice his size, and created from celestial energy. With these pincers, he's able to grab an opponent or object, and get quite a good grip on them. The amount of crushing force he has is equal to 9,000 Newtons (roughly lower than the crushing bite force of a Bull Shark). Oddly enough, the celestial energy from this attack doesn't burn victims, and instead they must face the crushing force.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Gives him a powerful and tough pair of "crab claws" to protect himself or grab with
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only be used if enough celestial energy is around to shape it
.../2... Strangely enough, it can only crush a certain amount; no matter how powerful one may be, it only seems to crush up to 9,000 Newtons
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Meteor Shower


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXDefensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXAn alternate version of Celestial Devil's Rage where multiple blasts of celestial energy are launched towards the target at once, splitting from an enormous wave of celestial energy into countless smaller ones. He will first inhale, gathering magical energy in his mouth as if he is charging up to unleash his Celestial Devil's Rage. Once the charging phase has been completed, Lysande unleashes a mighty roar that unleashes an enormous amount of starry energy which transfigures into a cascade of onyx glittering beams reminiscent of shooting stars.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Incredible destructive power
.../2... Has a secondary "phase" to follow-up as a surprise attack
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Has a charging up phase (one post)
.../2... ---
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Aquarius; Celestial Starfall


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Aquarius, Lysande is able to summon a sort of "waterfall" of stars upon his opponents, causing a downpour of celestial energy to pour over them. This celestial energy is incredibly dangerous, able to cause burns which are relatable to a 2nd degree burn, if one stays stuck in it long enough. Though it disappears after the attack is used.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Great usage as an A.O.E. attack
.../2... Has a somewhat wide range (twenty feet)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only go up to twenty feet; will disappear once that distance has been reached
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Scorpio; Celestial Stinger


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Scorpio, Lysande is able to summon a scorpion's tail from his waist (behind him, located at his tailbone), created from celestial energy. With this stinger, he is able to stab his opponent, and pierce through their skin unless they used Magic to harden it. It is also unable to pierce through steel, unless empowered somehow. Although it does not produce any poison, it can leave opponents feeling as if fire is running through their veins.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... It's a prehensile tail; can be used to prevent back attacks
.../2... Can do the stabby stab (can't kill, but can cause serious damage)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Only has a reach of ten feet
.../2... Can't pierce through steel unless powered up
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Sagittarius; Celestial Arrows


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Sagittarius, Lysande is able to summon a bow and arrow, created from the celestial energies. The arrows seem to be unlimited, and are limited only by how much celestial energy he has left in his surroundings. These arrows, although powerful, cannot pierce through any sorts of metals, unless they are somehow empowered. But cause intense burning wherever they made contact with the enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Long-ranged attack
.../2... Seemingly infinite supply of arrows (unless he runs out of celestial energy, which can happen pretty quick)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... The arrows cannot be enlarged, and remain the same shape and size as a normal arrow
.../2... Can't pierce through iron or stronger metals unless empowered
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Rage


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXThe basic Devil's Rage attack of Celestial Devil Slayer Magic. Upon drawing air into his mouth, and mixing in his own magical energy, Lysande is able to use a "breath attack" of celestial energies. this has the effect of releasing the celestial energy in the form of an extremely large and destructive sparking blast composed of stardust which has enough strength to blast through solid cement. It takes the appearance of an onyx whirlwind composed of glittering stardust.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause burning damage on top of blunt force damage
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only go up to fifty yards
.../2... Can be countered with Solar Slayer Magic or an equally powerful Magic
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Rings of Saturn


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXSupportive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXThis spell allows Lysande to generate rings composed of starry energy in which he can used to enhance already existing spells. Upon creating one of these rings, a transparent field will fill the empty space in the middle of the ring. This transparent field acts as an amplifier to spells that travel through it, boosting them up by one Spell Rank. The rings could alternatively carry close range spells, making them into long range ones. However after a single use, this spell requires a cool down of 4 posts.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used to power up certain attacks
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Has a short cooldown limit (four posts) before being able to be summoned again
.../2... Can only power up certain spells, not all of them
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Taurus; Celestial Speed


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXSupportive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Taurus, Lysande is able to gather celestial energy on his feet, seeming to shape them into that of a bull's. With this, he has greatly enhanced speed, being able to run up to 75 mph (the same speed as a Cheetah). Although the downfall to this is that, due to how fast he runs, he has difficulty turning, so he can mostly only run in a straight line. Which does, in a way, make it useful for quick getaways, or when used in conjunction with other abilities.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause him to run up to 75 MPH
.../2... Great for making quick escapes
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only run in a straight line when using'; no turning option enabled
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Starry Fist


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXCelestial Devil's Starry Fist is a basic Celestial Devil Slayer Magic spell that is the celestial-derived equivalent to other punching Devil Slayer spells; effectively, Celestial Devil's Starry Fist allows Lysande to imbue his fist with stardust and strike forward with an destructive punch that releases a fist-sized explosion of celestial energy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have hands
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Powers up a normal punching attack
.../2... Can cause slight burning damage if contact is made
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Useless if you don't have hands
.../2... Due to not requiring much Magic to use, it's only about twice as powerful as a normal punch
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Tattered Wings


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande rushes forward against two opponents. While doing so, he produces a large stream of celestial energy from each of his arms, which, when it comes in contact with the foes, releases a flurry of darkness and burning attack and at the same time sends the opponent flying away behind them due to the blunt force of the produced celestial energy. Such celestial energy take the rough form of a pair of Devil's wings, thus the name of the attack.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer to use
.../2... Need to have arms
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause both blunt and slight burning damage if contact is made
.../2... Allows for a short glide distance (not flight, though)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Kinda useless if you don't have arms
.../2... It's about as powerful as a clothesline attack; if that clothesline was magic and could both burn and blow you back
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Aries; Celestial Horns


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Aries, Lysande is able to summon a large pair of horns (three feet in length, ten inches in diameter, before growing smaller in length to the tip) from the sides of his head. They do not stick straight up though, but instead seem to curl into a spiral shape, reminiscent of a ram's own horns. With these horns, he's able to ram his head into an opponent or object, causing both blunt damage and moderate burning, due to the horns being created by celestial energy. Works well in conjunction with Taurus; Celestial Speed.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used to pierce enemies
.../2... Sharp enough to easily pierce through a wooden door
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Pointless if not used in conjunction with Celestial Devil's Zodiac; Taurus; Celestial Speed
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---
 

Arcalentis
Vice Captain

Wily Trickster


Arcalentis
Vice Captain

Wily Trickster

PostPosted: Thu Jul 09, 2020 4:51 pm
Custom Spell(s)
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Gottvergessen Sense (God-Forgotten Scythe)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande is able to focus the power of the Void into a solid object, which happens to take the form of a scythe. This scythe seems to carry the powers of the Void, being able to swallow objects smaller than it into the void. For reference,the void powers don't work on humans or animals, although they can still be harmed by the weapon, since it can still act as an actual scythe. It's about two feet taller than Lysande is.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... Must be adept at using scythes
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Provides a great reach; two feet taller than the user is
.../2... Can swallow anything smaller than it (in height) into The Void
.../3... Seems to have remarkably sharp edges and is incredibly sturdy
.../4... If broken, can be reformed again
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Seems to eat away at the user's sanity the longer it's wielded; effects can be reversed by not wielding it for a few days
.../2... Cannot swallow animals, humans or Celestial Spirits; only plants and other such things
.../3... Being broken causes the user's sanity to drop even quicker
.../4... If wielded for ten posts in a row, will swallow the wielder into The Void
.../5... ---



Fragmente von Schmerz (Fragments of Pain)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande slams his foot onto the ground, causing The Void to form a straight line up to twenty feet in front of him. From this Void comes sharp spikes, which shoot up suddenly in a jagged line, piercing through anything which may be above the abyss at the time. This void doesn't swallow anything, though, so it's safe to stand on... except for the spires.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... Must be standing on solid ground
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used to keep enemies at bay
.../2... If used quickly, can be a surprise attack
.../3... Spires can reach up to twenty feet
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... The Void doesn't swallow those who stand on it
.../2... The further away the spires get, the shorter they become
.../3... Can only travel in a straight line up to thirty feet
.../4... ---
.../5... ---



Säule des Chaos (Pillar of Chaos)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande unleashes a rushing torrent of dark energy that was given form with the twisted power of the Void in the form of a chaotic pillar. The violent burst of energy consumes everything in its wake, within twenty feet of where it's used. The pillar seems to stay for some time (or four posts), staying the same size and not growing, but continuing to "devour" anything that may come within its reach.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... Must be Touched by The Void to use
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Great to keep others away from the user
.../2... Spreads into the air about fifteen feet; has a radius of twenty feet around the user
.../3... Swallows anything that touches it into The Void, spitting them back out on the other side almost moments later, injured
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... If not careful, this pillar can swallow up the user
.../2... Doesn't move or grow, staying in one place
.../3... Can only be used if one is Touched by The Void
.../4... ---
.../5... ---



Reise durch die Leere (Journey Through the Void)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXSupportive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXysande is able to create what seems to be portals or rifts, which take the shape of The Eye of the Void. He's able to travel long distances (up to five miles) through these portals, and take others with him. If he has an area completely memorized down to each detail, he can open a portal straight there, and take others with him, too. Though there are very few places that he knows this well, one of them being his own home.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Great for traveling long distances
.../2... User can travel to places they know down to every detail (such as their Guild)
.../3... ---
.../4... ---
.../5... Y̴̦͊̊ö̸̖̫́̈́ù̵̯̺͓̲͗̍ ̶͈̆͆̇c̸̪͛͒̈́̈́ä̵̟͚̦̥͗ń̸̘̔͆ ̴̪͐̅́͑̇ḥ̴̿͐e̷̝̺̅̿̕͝á̴͕̩̝̣͊̅r̵̟͙̫̄͆̽̔̕ ̶͔͓̓̈́t̸̢̰̜̓͆͂̌̚ͅh̸̙̞̝͔͕̋̈́̍ę̸̢͇̙̽̾͒̍ ̶̧͔̥͖̾̈́͋͂͜D̸̗̳̳̝͆̐̓̉̋ͅĕ̸̡̛͙̹͈͉̇̅́n̴̝͕͑̾̀i̸̟̞̗̪̾̌̌̏z̷̘͂̿e̷̼̺̟̍̅̒̔͝n̵̡͓̦̹̂̋̍̿s̸͖̳̪̊̅̏͠͝ ̵̧̠̞̾͐͛o̴̻̥̿͠f̷̃̀̚̕ͅ ̷̰̠̎͒̕͜͠T̷͎͙̥̞͔̏ḩ̵̢̗̯̰̔̄́ę̸̛̐ ̴͓̺̉̇̏̀V̵̨̙̖͍̞́͑̃ṏ̶̧́̀̚͠ͅi̸̹̭̭͌͂̋d̸̼̱̩͗̈́͝ ̷̻̖̲̟̎͠s̶̪̹̲͐̑͠͝p̸͔͋̀͑͂͝ͅę̵̭͔̻̦̑̀a̵̞̖͎̙̔͒̆̀͋k̸̯̹̥̜̋̏̄̀̀ ̵̨̇̽͋͘t̸͎͙̦̉ȏ̸̧̘̻̩͈̋ ̵̟̔̍̆ý̴̨̻̽ô̸̝̂̓̇u̸͙̔́̅


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Staying in The Void for too long (even three posts) can drive one completely insane (unless they have previous dealings with the Denizens that live within)
.../2... Those who do not use this Magic and travel with the user MUST keep their eyes closed, and ignore what the voices tempt them to do
.../3... Do NOT open your eyes, do NOT listen to them
.../4... O̵̘̲͔̪͂̆͒̚n̷͎͔̰͐̋̾͜͜l̴͇̺̠̥͆͆̾y̷̢͖̣̤̱͗͂̈́ ̵̨̢̱̪̝̔̒̇D̴̢̛̈́͆̀͆ë̸̗̹́ä̵̢̧̻͚́̓̅͝ṫ̸̺̦̯͉̙̌̈́͠h̸̠͚̜̼͛̕ ̵͔͌͂̓̇a̶̘̤̦̦̒̋̀̾̊ͅẉ̸̡̈́a̸̪̻̼̍͂̀̓͘͜i̶͖̳͇̥͐̀̎͝͝t̵̡̹̩̀̔͑̇͘ŝ̷͎͒͊͝ ̸͖̺̮̪́͝y̶̠̞͓̖̖͒̂ȍ̴̤̈́͌̔u̴̧̬̔͊͗̇,̷̛̥̮̖̣̭̑̋ ̴̹̜͌̿̌c̸̨̲͚̄͆̋̇̕h̴̨͖́̆ī̶̦̭̆͑͊l̷̺̟̻̊͆͆̾̚d̶̹̋
.../5... ---



Fragmente des Abgrunds (Fragments of the Abyss)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande distorts reality and corrupts his surroundings with the power of The Void. Through this, he's able to unleash fragments of the broken space in frenzied chaos. These fragments seem to take the shape of large daggers, all directed at either one or multiple enemies. The released power explodes and deals damage to enemies on contact.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... Must be in Earthland or Edolas (unusable in spaces that are not those two) in order to use
.../3... ---
.../4... ---
.../5... I̸̠̙̺͇̒̔͘͝ ̵̨̩̘̃͐̍k̴͖̦͎̊̿̈́n̸̪̩̳̓͂̎̊o̶͖͕̅͊̓ẇ̷̨͉̪͒̽͘ ̷͍͚̱̘̿̀̍̈́͑y̴̤̗̐̂̊̕̕ȏ̷͍̣͓̓̇̏u̶̱̳͉͆̓̕ ̷̩͓͔̇c̶̩̘̱͍̝͗̒̚͝͠ȧ̵̱̹͓̼͋͆̒͌n̸̬͖̿͜ ̶̢̲͚͉̌̉̐͜r̶͕̪̋͋̔ẹ̸̓͊̈́̈ͅa̶̯̍̀̀d̶̦͇͑͠ ̶̺̻̈̐͘ͅť̴̨̜̖̯̗̂ḥ̵͖͋̂̔i̸̠͆̈̈̽͘s̶͕̘̠̗͔͐̓͋͠ ̷̬̑̎͗̄͝t̴̢̠̫̥̐ë̸̢̮̫̟́́x̸̜́̽̏ͅt̶̥̬͑͝,̷̟̠̩̿͂̋̈̔ ̷͚̪̌̔̍ͅe̸̢̨̫͓̠̽̚v̷̮͓̯̇͛̈͌ͅͅe̵̬̪̜̓̌̉́͜͠n̷̨̡̛̼̣̈́ ̸̲͇̽̓̏t̶̘͓̟̤̫̀̽͊̽͗h̵̗͎̟͚͛o̸̤̗̓͒͘ͅu̶̩͆̉̇͜g̵̢̥̭͗̓̊̅ͅh̴͇͋͗͝ ̷̭̋͜i̵̥͆t̷͇͕̪̙͆ ̶̺͙̀ǐ̵̩̮̺͙̈́̈́s̷̳͎͌̀̐ ̵̢̢̤̬̻̕t̸͕̰̂͌͋̉r̶̨̈ỳ̴̲̈̕ị̵̖͂͋̀̄̇ņ̸͎̈́̈́̿͋̽ǵ̵͉̦̩͂̃ ̴͇̤͕̓̊͒̕t̴̢͔͔͉͉̓̈́̀͝ò̸̥͎͒̑̆ ̴̟̤̈̀ṡ̵̹͔̥̗̭ť̶̙̪̺͒͒̓́a̸̯̝̤̳͊y̶̟̭̘͒̑ ̶̝̼̲̙͊͆h̸͖̩̘̞͈͂i̵̛̼̐͐d̵̢͖͈̟̝̃̇̈d̶̗̬̏̚ë̴̝ň̴͚̥̦̺̓͌̍


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Forms multiple daggers/shards (up to fifteen) to strike at enemies with
.../2... Cannot be easily blocked, as they can move through space
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can't be used anywhere but Earthland/Edolas/The Void
.../2... Only fifteen daggers can be summoned at a time; others must be gotten rid of before others can be made
.../3... The daggers are only up to roughly the size of a shortsword... despite being called daggers
.../4... ---
.../5... Ǫ̴̳͎͖̐̋̈͜n̷̪̰͓̟̽̄c̷͔̻̝̘̾͛̈̌̀e̷̼̣̳̞̓͜ ̶̭̺͖̣̋̃̃̂͊Ì̵̮͓̝̏̕ ̷̺̹͌̒ͅb̵̢̉̍̿̔r̸͍̀e̸̹̰̱̜̅̈â̸̮̙̤̿̇ḱ̶̖̙͒̉̏ ̷̩̙͉̱̈̇̇͠f̷͓̮͋̇͊͠ͅr̵̦̀̐ę̶͕̞̦̟̈́e̵͈͚̼̬͊̐ ̴̤̤͊͘ö̴͍́̋͠f̵̨̯̭͒͝ ̸̪͙̰̮͂͛t̷̙̙̫̽̎͋ḧ̷͕͕́i̸̥͚͔̮̇ś̵̞̤̞͉͌́͝ ̵̫̝͚̅͑͝c̸̲͍̑͗̆̌͜͠ú̴̡̘̝͕̍ͅr̶̨͚̉̎͘s̵̗̄͆̓ȇ̷͎͖̘d̵̟̼͇̾͜ ̸̞̍̀p̵̯̺̫̯̑͜r̸̲͠i̷̞̖͋̍̐͐̚š̶͇o̵̬̿̔̅n̷͇͈̰̖̓͒͑̓̎͜.̵̧̺͉̗̌̊͘ͅ.̷̛̛̬̻̰͂̓͠.̸̧́͗͠͠



Voidaler Strahl (Voidal Beam)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande holds out his hand, gather voidal energy within it. He then sends out a beam of this voidal energy, seeming to rupture time and space itself in order to attack his target. Despite this, it can still be blocked by a hardy enough shield or barrier, nullifying this attack.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used just about anywhere; so long as it's within space-time
.../2... Can sometimes be pretty difficult to block
.../3... ---
.../4... ---
.../5... I̷̹͈̝̙͕̒͗̿t̷̘̓̿ ̴̭̠̆̈́́i̵͍̙͙͕̟͗͒̔s̴̰͙͍̭̺̅̄ ̵̢̻̻̞͓̔̊y̵̦͇̗̻̋͌́͆͜o̶̺͆̑͊ụ̴͕̙͊̎̒͑̑r̷͎̯̂̒͐ ̸͍͚̊̇h̶͉̰̑̌̂́e̷̛̯̟͚̬̾̀à̸̩͖͓̉̈́d̶̩͎̦̮̂̂͘ ̴̺̦̭̰̋͂̆͝t̵͇̗̺̪̑̀̓̂͂h̵̺͔̻̣̋a̷̰͑̒ț̵̌̎ͅ ̶͙̼͉͕̏̀͠I̵̗͐ ̷͕̬͈͈̿w̵̦̪̻͖̉̔͝i̷̭̞̖͔̗̔̊l̴͔̬̔͆ḻ̸̨͓̟̞̄͐̍́͝ ̷̛̭̗͖̠͒b̷̳͈͍̹́͊̑e̴͖̹͆̀͑́͘ ̴̹͕̞̀͋̅̍c̴͚̽̓o̵̥̓̅̈́̽͜͝ḿ̶̳̖̪͗̉͠i̷̗͖̖͔͇̒̍̾ǹ̶̗̘͔͉̓̃g̶̹̾̑̌ ̸̳̈͒̆̑͝f̴̱̣̱̘̫̍ő̴͖̾̎r̷͍̯̳̎


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can be easily blocked if it is actually blocked
.../2... Kinda weak in comparison to his other attacks
.../3... Only travels in a straight line
.../4... ---
.../5... ---



Wand der Leere (Void Wall)


XX。。。[PARENT MAGIC]
XXXXXMaster of The Void

XX。。。[SPELL TYPE]
XXXXXDefensive

XX。。。[SPELL RANK/CLASS]
XXXXX[S, A, B, C]

XX。。。[ACCESSIBILITY]
XXXXXLearned alongside his Celestial Devil Slaying Magic; trained significantly in order to learn.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande expands the surrounding space and opens a rift in the dimensions to conjure a force field that returns a portion of incoming damage to the attacker. This barrier is able to protect up to ten people who are standing near Lysande when he conjures it.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Master of The Void to use
.../2... Must be standing still in order to conjure/keep it up
.../3... ---
.../4... ---
.../5... A̵͎̙͈͑̉́n̷̝͐̓̚ḑ̵͙́̇̕̚͘ ̵̱̥̗̓͛̃̈̕ȏ̶̳̤̓̆̊́ñ̴̹̝͔̎̔͗ċ̸̢͔̫̽͘e̶̪̗̤͉͎̍́̄ ̵͚͓͈͔́̉̾I̵̥̐̆̃͘͝'̴͇͎̦̓̀̓̓̓m̴̨̹͔̩͉̉͒̆͝͠ ̵̡͠f̵̯̈́͂̑̽̉i̴̳̦͍͖̗͗̐̿͠n̷̼̝̎̈́á̵̝̭͈̩̤̓͐͘l̴͎̻͖͆͘͠l̵̖̩̪̭̀̄y̷̙̩͙̯̥͊̊̎ ̶̻̻̟͓̉̊̋̄ā̷̯̙̹͔̃͛͠b̵̨̥̺̗̞̿͆̃l̶̛̯̬̤̓̅̅e̴̡̟̎̔̃͝ ̶̟͍͉̋̋t̷̺̩̹̓̑͌̚ȯ̶̩ ̷̢͇̍̕͠͝r̸̗̳͓̺̗͑̄̈́͠e̸̹̰̔̽͝͠à̵̲͇͈̳̗͑ĉ̸͍̗͍̍́̒h̶̞͖̲͛̑ ̶̰̯̣̦̮̋̈́ỷ̴̧̲̫̂̈͛͒o̵̭̬̗͂̌́͂̍u̶̳̇.̸̧̖̔͌̑͂̐.̸̠͖̓̏.̵̡͊̊


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Covers a wide range (cover for up to ten people standing side by side)
.../2... Spatial-based attacks won't do much to it
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can be broken with; 1 S-Rank Spell / 2 A-Rank Spells / 3 B-Rank Spells / 4 C-Rank Spells
.../2... The user must be standing still in order to keep the shield up
.../3... Damage to the shield also inflicts half the damage to the user
.../4... ---
.../5... W̶̛̜̃͋̈́̚ͅe̵̫̎͗̃̀͛l̴̨̝̦͉͛̔̀͜l̶͙̩͋̂͝,̶̡̼̀̀̀̈ ̴̦̬̪͒̈́w̵̡̻͛͝ḣ̷̼̓ŏ̷̡͇̹'̷̮͛͗s̵͖̜̽̇̈́̂̅͜ͅ ̵̨̫͍̼̀͑t̴̺̩͇̬͆ö̵̫̹́̏ ̴̨̓s̴͈̬̱͛̈́͐͝a̷̧̖͈̔̈̓y̸̛̗̺̙̹̓͠ ̴̢̭̦̈͂̒̈́͂I̶̗̾'̷̧̜͈͖̜̒͐͘͝ṁ̷̡͈̻̼̓̿̎ ̴̺͒n̷͙̤̉̍̓͛o̵̮͎͆͑̽͒t̴̼̃̌̆̈́̚ ̵̢̟̲̭̀̆ͅà̴̯̣̈́̓̎̇l̸̙̬̓ͅr̵̤͋e̸̢̘̖̜̿̕á̵͙d̴̠̻̺̔y̶̢̛̺͂͋̐͊ͅ ̶̫̬̭̠̈́͋̀̅̅b̴̺͗̉é̷̢̙̼̪̋̀h̸̡̨̛̉͝i̴̳͖̼͇̺͑̐̏̕ṋ̷̛̙̋̀͛̕ḑ̸̘̪́ ̴̢̞̋͛̽̍ͅy̸̗̏̊̇͒͂o̷̗̠̭͓̹̊̽̓̽͝u̴͈̤͐̔?̷͔͝


Eighth Diviner
 
PostPosted: Thu Jul 09, 2020 5:09 pm
Custom Spell(s)
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Roar of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLysande will learn this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande throws back his head, and lets out a loud, deep roar. After this, his mouth leaks with his Magic, causing it to fall onto the ground, sinking into it. After enough leaks, a large, beastly head, remnant of a dragon's, with glowing, purple eyes, a strange purple aura, and the rest being darkness. This head dashes towards Lysande's opponent, letting out a deafening roar as it approaches, aiming to "devour" them. If it manages to devour someone, it swallows them wholly into the abyss, spitting them out moments later, with heavy damage.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must also be a Slayer in order to use
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Seems to be stronger than normal Darkness/Shadow Magic
.../2... If used by a Shadow Slayer, it seems to almost double in strength
.../3... Incredibly powerful destructive effects
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Once used, it cannot be used again for three posts, lest the user risks their throat being torn open
.../2... Can be cancelled out with a Light/Holy Spell of equal rank
.../3... ---
.../4... ---
.../5... ---



Claws of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLysande will learn this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXMuch like Gauntlet of Hades, but instead causes Lysande's hand(s) to appear much like large, black hands, with dripping, purple claws. These claws appear to be larger than Lysande's own body, but are able to be moved around effortlessly, due to being nothing more than darkness. But that doesn't stop it from inflicting grievous damage upon the enemy. These can be used to slash one's enemy, dig into the ground or possibly through walls, or crush something.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Strong enough to dig through stone walls
.../2... Larger than the user, allowing for greater reach (up to ten feet from the user)
.../3... Able to block out most attacks of equal or lower ranking
.../4... Increases damage output by roughly 40%
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Cannot dig through metal or other such constructs
.../2... Can be easily blotted out with Holy/Light Magic of equal or greater ranking
.../3... Cannot block any spells that are of equal or higher ranking
.../4... ---
.../5... ---



Infernal's Descent


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLysande will learn this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande jumps into the air, cloaking his body in the darkness of the Magic. He then descends downwards in a spinning motion, seeming to form into a sort of terrifying drill. Even if this attack misses the intended target, it causes Lysande to burrow underground, and release spikes from below the ground, impaling anything that they may come into contact with.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Although it can be used on any surface, ground if preferable
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Powerful piercing/blunt damage to the enemy
.../2... Even if it initially misses, it can still possibly cause damage
.../3... Can dig through the ground
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can't dig through stone or anything tougher; user immediately stops if too durable a surface it made contact with
.../2... Can be easily countered
.../3... The spikes don't always hit either; they only shoot about three feet from the ground
.../4... ---
.../5... ---



Gauntlet of Hades


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLysande will learn this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande envelops his hand in Magic, causing it to appear much like a gauntlet. True to the Magic's appearance, on the top of the gauntlet is the pulsating, purple orb, covered by shade and darkness. With this spell, Lysande is able to enhance his punch with Abyssal Chaos's abyssal force, and adding a bit of extra damage behind the punch, to inflict more damage upon the enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must have hands to utilize
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Adds extra "oomph" to a usually normal punch
.../2... Anything weak against darkness or shadows, it does extra damage
.../3... If the user punches stone or something that may normally hurt them, it doesn't seem to
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... It's only about twice as powerful as a normal punch
.../2... It can be easily counter by Light/Holy Magic... or just someone who knows how to fight
.../3... Even though punching a wall doesn't initially hurt; the pain comes in double once this Spell is done being used
.../4... Oh yeah, you gotta have hands to use it
.../5... ---
 

Arcalentis
Vice Captain

Wily Trickster


Arcalentis
Vice Captain

Wily Trickster

PostPosted: Fri Jul 10, 2020 2:14 pm
Custom Weapon(s)
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User Image

XxXxXxXxXxXXXXXXXXXXXXSilver Key: The Whale, Cetus
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂

XX。。。[TYPE]
XXXXXCelestial Spirit Key (Silver)

XX。。。[ACCESSIBILITY]
XXXXXThis Key was actually a reward for a mission that Lysande did alongside Aelius in the past. They decided to split it with Aelius getting the Jewel reward and Lysande the Key.

XX。。。[DESCRIPTION]
XXXXXCetus does not display much of a personality other than he seems to be a very reliable and loyal spirit, as he often tells his Master what he is doing and asking if it is okay. He often says the phrase "Thank You Very Much!" after his sentences.

Water Magic is a form of Magic revolving around the use of water, which is placed under the user's command for them to employ for various purposes. Depending on its use, the physical properties of water can be manipulated to the user's advantage; large masses of such liquid are shown to possess remarkable force, being usable to inflict blunt damage upon targets by sweeping them away with water. Users can also use water as means to enhance the power of whatever weapons they may be using in battle.


XX。。。[SPECIAL PROPERTIES]
XXXXXUsed to summon the Celestial Spirit "The Whale, Cetus".  
PostPosted: Sat Jul 11, 2020 8:25 pm
Arcalentis
Custom Spell(s)
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Rings of Saturn: Cosmic Rage


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande will begin this spell by creating a Saturn Ring a few feet away from his face. He will first inhale, gathering magical energy in his mouth as if he is charging up to unleash his Celestial Devil's Rage. Once the charging phase has been completed, Lysande unleashes the mighty roar through the ring that unleashes an enormous amount of glittering onyx energy that takes the form of a crackling wave of stardust that shoots forth instantly, blasting the opponent with immense power. While Celestial Devil's Saturn Ring: Cosmic Rage does indeed possess incredible strength, speed, and a wide area-of-effect, the spell's true power lies in the fact that it possesses the a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the wave of starlight. While not as overwhelming as the initial blast, the after-effect can catch foes off guard.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have activated Celestial Devil's Rings of Saturn [B-Rank Spell] first
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Incredibly powerful; quite possibly the strongest spell in the arsenal
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only be used after Celestial Devil's Rings of Saturn has been activated
.../2... Effectively unavailable for however many posts Rings of Saturn is cooling down
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Cancer; Celestial Pincers


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Cancer, Lysande is able to summon a pair of pincers on each if his hands, which are roughly twice his size, and created from celestial energy. With these pincers, he's able to grab an opponent or object, and get quite a good grip on them. The amount of crushing force he has is equal to 9,000 Newtons (roughly lower than the crushing bite force of a Bull Shark). Oddly enough, the celestial energy from this attack doesn't burn victims, and instead they must face the crushing force.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Gives him a powerful and tough pair of "crab claws" to protect himself or grab with
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only be used if enough celestial energy is around to shape it
.../2... Strangely enough, it can only crush a certain amount; no matter how powerful one may be, it only seems to crush up to 9,000 Newtons
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Meteor Shower


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXDefensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXAn alternate version of Celestial Devil's Rage where multiple blasts of celestial energy are launched towards the target at once, splitting from an enormous wave of celestial energy into countless smaller ones. He will first inhale, gathering magical energy in his mouth as if he is charging up to unleash his Celestial Devil's Rage. Once the charging phase has been completed, Lysande unleashes a mighty roar that unleashes an enormous amount of starry energy which transfigures into a cascade of onyx glittering beams reminiscent of shooting stars.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Incredible destructive power
.../2... Has a secondary "phase" to follow-up as a surprise attack
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Has a charging up phase (one post)
.../2... ---
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Aquarius; Celestial Starfall


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Aquarius, Lysande is able to summon a sort of "waterfall" of stars upon his opponents, causing a downpour of celestial energy to pour over them. This celestial energy is incredibly dangerous, able to cause burns which are relatable to a 2nd degree burn, if one stays stuck in it long enough. Though it disappears after the attack is used.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Great usage as an A.O.E. attack
.../2... Has a somewhat wide range (twenty feet)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only go up to twenty feet; will disappear once that distance has been reached
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Scorpio; Celestial Stinger


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Scorpio, Lysande is able to summon a scorpion's tail from his waist (behind him, located at his tailbone), created from celestial energy. With this stinger, he is able to stab his opponent, and pierce through their skin unless they used Magic to harden it. It is also unable to pierce through steel, unless empowered somehow. Although it does not produce any poison, it can leave opponents feeling as if fire is running through their veins.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... It's a prehensile tail; can be used to prevent back attacks
.../2... Can do the stabby stab (can't kill, but can cause serious damage)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Only has a reach of ten feet
.../2... Can't pierce through steel unless powered up
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Sagittarius; Celestial Arrows


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Sagittarius, Lysande is able to summon a bow and arrow, created from the celestial energies. The arrows seem to be unlimited, and are limited only by how much celestial energy he has left in his surroundings. These arrows, although powerful, cannot pierce through any sorts of metals, unless they are somehow empowered. But cause intense burning wherever they made contact with the enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Long-ranged attack
.../2... Seemingly infinite supply of arrows (unless he runs out of celestial energy, which can happen pretty quick)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... The arrows cannot be enlarged, and remain the same shape and size as a normal arrow
.../2... Can't pierce through iron or stronger metals unless empowered
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Rage


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXThe basic Devil's Rage attack of Celestial Devil Slayer Magic. Upon drawing air into his mouth, and mixing in his own magical energy, Lysande is able to use a "breath attack" of celestial energies. this has the effect of releasing the celestial energy in the form of an extremely large and destructive sparking blast composed of stardust which has enough strength to blast through solid cement. It takes the appearance of an onyx whirlwind composed of glittering stardust.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause burning damage on top of blunt force damage
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only go up to fifty yards
.../2... Can be countered with Solar Slayer Magic or an equally powerful Magic
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Rings of Saturn


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXSupportive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXThis spell allows Lysande to generate rings composed of starry energy in which he can used to enhance already existing spells. Upon creating one of these rings, a transparent field will fill the empty space in the middle of the ring. This transparent field acts as an amplifier to spells that travel through it, boosting them up by one Spell Rank. The rings could alternatively carry close range spells, making them into long range ones. However after a single use, this spell requires a cool down of 4 posts.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used to power up certain attacks
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Has a short cooldown limit (four posts) before being able to be summoned again
.../2... Can only power up certain spells, not all of them
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Taurus; Celestial Speed


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXSupportive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Taurus, Lysande is able to gather celestial energy on his feet, seeming to shape them into that of a bull's. With this, he has greatly enhanced speed, being able to run up to 75 mph (the same speed as a Cheetah). Although the downfall to this is that, due to how fast he runs, he has difficulty turning, so he can mostly only run in a straight line. Which does, in a way, make it useful for quick getaways, or when used in conjunction with other abilities.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause him to run up to 75 MPH
.../2... Great for making quick escapes
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can only run in a straight line when using'; no turning option enabled
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Starry Fist


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXCelestial Devil's Starry Fist is a basic Celestial Devil Slayer Magic spell that is the celestial-derived equivalent to other punching Devil Slayer spells; effectively, Celestial Devil's Starry Fist allows Lysande to imbue his fist with stardust and strike forward with an destructive punch that releases a fist-sized explosion of celestial energy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have hands
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Powers up a normal punching attack
.../2... Can cause slight burning damage if contact is made
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Useless if you don't have hands
.../2... Due to not requiring much Magic to use, it's only about twice as powerful as a normal punch
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Tattered Wings


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande rushes forward against two opponents. While doing so, he produces a large stream of celestial energy from each of his arms, which, when it comes in contact with the foes, releases a flurry of darkness and burning attack and at the same time sends the opponent flying away behind them due to the blunt force of the produced celestial energy. Such celestial energy take the rough form of a pair of Devil's wings, thus the name of the attack.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer to use
.../2... Need to have arms
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can cause both blunt and slight burning damage if contact is made
.../2... Allows for a short glide distance (not flight, though)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Kinda useless if you don't have arms
.../2... It's about as powerful as a clothesline attack; if that clothesline was magic and could both burn and blow you back
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Aries; Celestial Horns


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Aries, Lysande is able to summon a large pair of horns (three feet in length, ten inches in diameter, before growing smaller in length to the tip) from the sides of his head. They do not stick straight up though, but instead seem to curl into a spiral shape, reminiscent of a ram's own horns. With these horns, he's able to ram his head into an opponent or object, causing both blunt damage and moderate burning, due to the horns being created by celestial energy. Works well in conjunction with Taurus; Celestial Speed.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must be a Celestial Devil Slayer
.../2... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Can be used to pierce enemies
.../2... Sharp enough to easily pierce through a wooden door
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Pointless if not used in conjunction with Celestial Devil's Zodiac; Taurus; Celestial Speed
.../2... Needs a certain amount of celestial energy in order to be shaped
.../3... ---
.../4... ---
.../5... ---


Eighth Diviner



These Look Good! Approved  

Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100

Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100
PostPosted: Sat Jul 11, 2020 8:27 pm
Arcalentis
Custom Weapon(s)
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User Image

XxXxXxXxXxXXXXXXXXXXXXSilver Key: The Whale, Cetus
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂

XX。。。[TYPE]
XXXXXCelestial Spirit Key (Silver)

XX。。。[ACCESSIBILITY]
XXXXXThis Key was actually a reward for a mission that Lysande did alongside Aelius in the past. They decided to split it with Aelius getting the Jewel reward and Lysande the Key.

XX。。。[DESCRIPTION]
XXXXXCetus does not display much of a personality other than he seems to be a very reliable and loyal spirit, as he often tells his Master what he is doing and asking if it is okay. He often says the phrase "Thank You Very Much!" after his sentences.

Water Magic is a form of Magic revolving around the use of water, which is placed under the user's command for them to employ for various purposes. Depending on its use, the physical properties of water can be manipulated to the user's advantage; large masses of such liquid are shown to possess remarkable force, being usable to inflict blunt damage upon targets by sweeping them away with water. Users can also use water as means to enhance the power of whatever weapons they may be using in battle.


XX。。。[SPECIAL PROPERTIES]
XXXXXUsed to summon the Celestial Spirit "The Whale, Cetus".


Approved!  
PostPosted: Sun Jul 12, 2020 7:32 pm
Arcalentis
Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXCelestial Devil Slayer

XX。。。[MAGIC BACKGROUND]
XXXXXNone knew what it truly was that lied far beyond the stars in space. Many claimed various forms of life, others claimed that even the gods of the old stories did. But there were those few that believed there was only terror and evil beyond the stars, within the vast darkness; Devils. This Magic was created by an unknown Mage, in preparation for an attack that may or may not ever come; as such, many of its abilities are based on various constellations.

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents; Theíos and Astéria, a Celestial Devil couple.

XX。。。[ABILITIES]
XXXXXThis peculiar type of Devil Slayer Magic allows the user to incorporate what seems to be the night sky into their attacks. Which makes it look like they're literally creating the stars and space from their mouths, hurling miniature galaxies towards their enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Must have been taught this Magic by "The Celestials" (the group which created the Magic)
.../2... Must be taught by a Celestial Devil
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Pretty, pretty, shiny, shiny [Can cause for an easy distraction due to all the lights in the Spells]
.../2... Allows the user to devour any sorts of Celestial-based Spells (such as those from Heavenly Body)
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... Can be easily countered with Solar Slayer Magic
.../2... User cannot consume their own Spells in order to regain Magic
.../3... If taught by The Celestials, due to being passed on, it's more "watered down", so it's not necessarily as powerful as it once was
.../4...
.../5...



Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXMaster of The Void

XX。。。[MAGIC BACKGROUND]
XXXXXThe Void; an extensive realm that, even if you spent your entire life exploring it, you would never reach the end. Then again, stray too far from the path, and your "entire life" may be cut shorted than you previously expected. In truth, none knew who "created" this Magic, and many say it just came into existence one day. Although others claim a sort of "pact" with made with the beasts of The Void.

XX。。。[ACCESSIBILITY]
XXXXXHe was Touched by The Void at birth, although his true abilities didn't come in until he was about nine (9), when he was being taught Magic by his foster parents.

XX。。。[ABILITIES]
XXXXXIt gives the user seemingly complete and total control over the Void, from solidifying it to create projectiles and weapons, to being able to "devour" objects and people, swallowing them into its total darkness.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Must make a pact with a "beast" of The Void
.../2... Be "touched" by The Void (something which happens at birth)
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... The ability to travel through The Void (an actual Spell) with no drawbacks
.../2... Able to converse with that which dwells within The Void
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... The "touch" of The Void can cause adverse effects on one's body such as;
• The loss of one's sanity
• Loss of body parts (although this may also cause floating limbs)
• The "markings" of The Void on one's body
.../2... Trying to form a pact can easily and quickly lead to your death instead
.../3... Straying from the path of The Void (through use of the Spell) can result in you becoming lost forever, possibly
.../4... Depending on if you were born Touched by The Void, or made a Pact With The Void, you'll suffer one of the follow two effects;
• Touched by The Void: Every five posts, you lose 5% of your MP [not what's left of it, but of your maximum (if you had 400/500 MP left, you'd still take 5% out of 500)]
• Pact With The Void: Every five posts, you lose 10% of your MP [not what's left of it, but of your maximum (if you had 400/500 MP left, you'd still take 10% out of 500)]
.../5... ---



Custom Magic(s)
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XX。。。[MAGIC NAME]
XXXXXAbyssal Chaos

XX。。。[MAGIC BACKGROUND]
XXXXXThe God of the Abyss, Gerges. One of the two major Gods of the continent of Veneficium, alongside Cielos. Gerges represents all negativity in the world, through the personafication of "The Abyss". He passed this power onto few he believed were worthy of it; cult followers, worshippers, those sorts of things. Over time, they passed on this Magic themselves to those that resided within their abodes. And as such, it continued to be passed down.

XX。。。[ACCESSIBILITY]
XXXXXHe learned this Magic from a random Cult Follower of Gerges when he was living with his parents, who had seen he was Touched by The Void, and thought him a fellow follower of Gerges.

XX。。。[ABILITIES]
XXXXXThis Magic seems to have no true given form, and seems to look like nothing more than some strange, purple aura surrounded by shadows. The Magic is a void that devours and crushes everything. Due to this, the user can absorb physical matter and attacks of any type by sucking it into the void. Similar to a black hole, the user can absorb things inside a vortex. It seems that it does not completely compress and annihilate that which is sucked in as an actual black hole would do, but rather creates some form of space where things are stored. Due to it being nothing but shadows, the user is capable of morphing it into different shapes, such as a weapon, the head of a beast, or even huge claws. It all seems to depend upon the user's own imagination.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXXList the Rules

.../1... Taught by a Cult Member or Follower of Gerges (or one of their kin)
.../2... Can't be known alongside ??? ??? (unnamed Magic)
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... It can be considered a more "advanced" form of Darkness/Shadow Magic
.../2... Its abilities are based solely upon the user, allowing for a wider variety of attacks and surprises
.../3... ---
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX Lists the Limitations and/or Drawbacks

.../1... Weak against ??? ??? (unnamed Magic)
.../2... Overuse of this Magic can actually cause one to become physically ill
.../3... Can't be used in tandem with Darkness/Shadow Magic
.../4... ---
.../5... ---


Eighth Diviner


Custom Is Approved  

Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100

Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100
PostPosted: Tue Jul 14, 2020 9:31 pm
Arcalentis
Custom Spell(s)
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Roar of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande throws back his head, and lets out a loud, deep roar. After this, his mouth leaks with his Magic, causing it to fall onto the ground, sinking into it. After enough leaks, a large, beastly head, remnant of a dragon's, with glowing, purple eyes, a strange purple aura, and the rest being darkness. This head dashes towards Lysande's opponent, letting out a deafening roar as it approaches, aiming to "devour" them. If it manages to devour someone, it swallows them wholly into the abyss, spitting them out moments later, with heavy damage.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must also be a Slayer in order to use
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Seems to be stronger than normal Darkness/Shadow Magic
.../2... If used by a Shadow Slayer, it seems to almost double in strength
.../3... Incredibly powerful destructive effects
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Once used, it cannot be used again for three posts, lest the user risks their throat being torn open
.../2... Can be cancelled out with a Light/Holy Spell of equal rank
.../3... ---
.../4... ---
.../5... ---



Claws of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXMuch like Gauntlet of Hades, but instead causes Lysande's hand(s) to appear much like large, black hands, with dripping, purple claws. These claws appear to be larger than Lysande's own body, but are able to be moved around effortlessly, due to being nothing more than darkness. But that doesn't stop it from inflicting grievous damage upon the enemy. These can be used to slash one's enemy, dig into the ground or possibly through walls, or crush something.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Strong enough to dig through stone walls
.../2... Larger than the user, allowing for greater reach (up to ten feet from the user)
.../3... Able to block out most attacks of equal or lower ranking
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Cannot dig through metal or other such constructs
.../2... Can be easily blotted out with Holy/Light Magic of equal or greater ranking
.../3... Cannot block any spells that are of equal or higher ranking
.../4... ---
.../5... ---



Infernal's Descent


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande jumps into the air, cloaking his body in the darkness of the Magic. He then descends downwards in a spinning motion, seeming to form into a sort of terrifying drill. Even if this attack misses the intended target, it causes Lysande to burrow underground, and release spikes from below the ground, impaling anything that they may come into contact with.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Although it can be used on any surface, ground if preferable
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Powerful piercing/blunt damage to the enemy
.../2... Even if it initially misses, it can still possibly cause damage
.../3... Can dig through the ground
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can't dig through stone or anything tougher; user immediately stops if too durable a surface it made contact with
.../2... Can be easily countered
.../3... The spikes don't always hit either; they only shoot about three feet from the ground
.../4... ---
.../5... ---



Gauntlet of Hades


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande envelops his hand in Magic, causing it to appear much like a gauntlet. True to the Magic's appearance, on the top of the gauntlet is the pulsating, purple orb, covered by shade and darkness. With this spell, Lysande is able to enhance his punch with Abyssal Chaos's abyssal force, and adding a bit of extra damage behind the punch, to inflict more damage upon the enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must have hands to utilize
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Adds extra "oomph" to a usually normal punch
.../2... Anything weak against darkness or shadows, it does extra damage
.../3... If the user punches stone or something that may normally hurt them, it doesn't seem to
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... It's only about twice as powerful as a normal punch
.../2... It can be easily counter by Light/Holy Magic... or just someone who knows how to fight
.../3... Even though punching a wall doesn't initially hurt; the pain comes in double once this Spell is done being used
.../4... Oh yeah, you gotta have hands to use it
.../5... ---


Eighth Diviner


Approved  
PostPosted: Fri Jul 17, 2020 4:05 pm
Arcalentis
Custom Spell(s)
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Roar of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande throws back his head, and lets out a loud, deep roar. After this, his mouth leaks with his Magic, causing it to fall onto the ground, sinking into it. After enough leaks, a large, beastly head, remnant of a dragon's, with glowing, purple eyes, a strange purple aura, and the rest being darkness. This head dashes towards Lysande's opponent, letting out a deafening roar as it approaches, aiming to "devour" them. If it manages to devour someone, it swallows them wholly into the abyss, spitting them out moments later, with heavy damage.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must also be a Slayer in order to use
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Seems to be stronger than normal Darkness/Shadow Magic
.../2... If used by a Shadow Slayer, it seems to almost double in strength
.../3... Incredibly powerful destructive effects
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Once used, it cannot be used again for three posts, lest the user risks their throat being torn open
.../2... Can be cancelled out with a Light/Holy Spell of equal rank
.../3... ---
.../4... ---
.../5... ---



Claws of The Abyss


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXMuch like Gauntlet of Hades, but instead causes Lysande's hand(s) to appear much like large, black hands, with dripping, purple claws. These claws appear to be larger than Lysande's own body, but are able to be moved around effortlessly, due to being nothing more than darkness. But that doesn't stop it from inflicting grievous damage upon the enemy. These can be used to slash one's enemy, dig into the ground or possibly through walls, or crush something.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... ---
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Strong enough to dig through stone walls
.../2... Larger than the user, allowing for greater reach (up to ten feet from the user)
.../3... Able to block out most attacks of equal or lower ranking
.../4... Increases damage output by roughly 40%
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Cannot dig through metal or other such constructs
.../2... Can be easily blotted out with Holy/Light Magic of equal or greater ranking
.../3... Cannot block any spells that are of equal or higher ranking
.../4... ---
.../5... ---



Infernal's Descent


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXB

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande jumps into the air, cloaking his body in the darkness of the Magic. He then descends downwards in a spinning motion, seeming to form into a sort of terrifying drill. Even if this attack misses the intended target, it causes Lysande to burrow underground, and release spikes from below the ground, impaling anything that they may come into contact with.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Although it can be used on any surface, ground if preferable
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Powerful piercing/blunt damage to the enemy
.../2... Even if it initially misses, it can still possibly cause damage
.../3... Can dig through the ground
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... Can't dig through stone or anything tougher; user immediately stops if too durable a surface it made contact with
.../2... Can be easily countered
.../3... The spikes don't always hit either; they only shoot about three feet from the ground
.../4... ---
.../5... ---



Gauntlet of Hades


XX。。。[PARENT MAGIC]
XXXXXAbyssal Chaos

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXC

XX。。。[ACCESSIBILITY]
XXXXXLysande learned this spell from a wandering Cult member that worshipped Gerges.

XX。。。[SPELL DESCRIPTION]
XXXXXLysande envelops his hand in Magic, causing it to appear much like a gauntlet. True to the Magic's appearance, on the top of the gauntlet is the pulsating, purple orb, covered by shade and darkness. With this spell, Lysande is able to enhance his punch with Abyssal Chaos's abyssal force, and adding a bit of extra damage behind the punch, to inflict more damage upon the enemy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX[List the Rules]

.../1... Must know Abyssal Chaos to use
.../2... Must have hands to utilize
.../3... ---
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX[List the Benefits]

.../1... Adds extra "oomph" to a usually normal punch
.../2... Anything weak against darkness or shadows, it does extra damage
.../3... If the user punches stone or something that may normally hurt them, it doesn't seem to
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX[Lists the Limitations and/or Drawbacks]

.../1... It's only about twice as powerful as a normal punch
.../2... It can be easily counter by Light/Holy Magic... or just someone who knows how to fight
.../3... Even though punching a wall doesn't initially hurt; the pain comes in double once this Spell is done being used
.../4... Oh yeah, you gotta have hands to use it
.../5... ---


Eighth Diviner


Approved!  

Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100

Arcalentis
Vice Captain

Wily Trickster

PostPosted: Tue Nov 24, 2020 7:16 am
Custom Spell(s)
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Celestial Devil's Zodiac: Gemini; Celestial Twin


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive / Supportive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Gemini, Lysande is able to summon a version of himself made completely from celestial energy. This form has no defining features, and appears to be much like a silhouette of Lysande himself. Its main ability lies in that it is able to copy any of the other Celestial moves listed around it. Except, of course, for this ability. It is also unable to use any of Lysande's any other magics or abilities, only able to use those of the Celestial Devil's Zodiac, strangely enough.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... Must have at least 400 MP to use
.../5... ---


XX。。。[BENEFITS]
XXXXX

.../1... Acts as a great back-up partner
.../2... Even if damaged, it can reform itself (unless completely crushed or the like)
.../3... Any MP it has left after it's gone goes back to the user
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... Takes exactly half of the user's current MP
.../2... Only lasts for six posts
.../3... Can only use Celestial Devil's Zodiac attacks (except for this one, of course)
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Leo; Celestial Roar


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Leo, Lysande is able to let loose a mighty roar from his mouth, sending celestial energies flying from it. While it can be comparable to a Dragon breathing fire, it isn't as much a focused mass as it is. The celestial energies seem to be more spread out instead of condensed together, allowing them to easily cover more ground instead of being a single, steady stream. This attack has no apparent shape, treating the energies as if they were a liquid, burning whatever they come into contact with before fizzling away.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... Must know Celestial Devil Slayer's Rage (as it works in the same way, and using it otherwise would tear your throat)
.../5...


XX。。。[BENEFITS]
XXXXX

.../1... Great for long-range
.../2... Difficult to dodge if you're right in front of the user
.../3... Can be arced by the user turning their head while attacking
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... Nowhere near as powerful as a Roar/Bellow/Rage
.../2... Although it can cover more range, it does have certain blind spots towards the middle
.../3... ---
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Virgo; Celestial Chains


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive / Defensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Virgo, Lysande is able to summon multiple chains made from celestial energies. These chains vary in size and, as such, also strength. The larger the chains are, the more powerful they are. And the smaller the chains, the weaker they are. He usually saves the larger chains for much larger opponents, as a smaller opponent would be able to easily slip out through the gaps. Should someone struggle against these chains too much, the celestial energies will begin to burn their body, searing the marks of the chains into their flesh. Lysande can either grip these chains and swing them around to battle, or control them with hand movements. They seem to come flying out of his hands either way.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... The larger the chains, the more unstable the spell will be, allowing them to be broken easier
.../5... ---


XX。。。[BENEFITS]
XXXXX

.../1... Can be used to wrap up enemies
.../2... Can also be used as a long range attack if one knows how to fight with chains/whips
.../3... Due to being Magic, one could summon as many chains as their MP allows
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... The chains can only go as far as fifteen feet from the user
.../2... Keeping the chains out costs an additional 15 MP each post
.../3... The larger the chains, the weaker they are, allowing them to be broken easier
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Libra; Celestial Scales


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXS

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Libra, Lysande is able to summon a pair of scales, which entrap both him and his opponent(s). These scales are able to grow in size to be able to fit more people on them at once, but traps them on the scale by creating cages of celestial energies and covering the top. The way it works is by weighing each side, and whichever is the heaviest falls to the bottom. When this happens, the ones that have "fallen" are bombarded with celestial energy, heavily damaging them and quite possible even killing.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX

.../1... Very useful against larger groups of enemies or heavier enemies
.../2... Can be used as a defense by trapping oneself in the scale (at the risk of being bombarded)
.../3... Very difficult to escape, unless a Spell of equal Rank is used on the bars
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... If the user and/or their party is heavier, the spell can backfire and attack them
.../2... If the bars are broken, and the enemy escapes, the scales will still tip, attacking the ones that are still on the scale
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Capricorn; Celestial Stampede


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Capricorn, Lysande is able to summon a large of celestial orbs. Up to about twenty can be summoned at a time, and are all usually about the size of a basketball, if not smaller. Upon moving his hand forward, all of the orbs go flying towards their intended target at once, acting as a barrage. They explode upon contact with a person or object, causing 2nd degree burns at most. The closer one is to the impact site, the worse the burn may be.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX

.../1... Able to summon any amount of orbs (between 1 and 20)
.../2... Useful for "crowd control" by spreading out and attacking
.../3... Can deal some serious physical damage
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... The more orbs summoned, the weaker the explosion
.../2... The user can be just as easily damaged if near an orb
.../3... Needs a certain amount of celestial energy in order to be shaped
.../4... ---
.../5... ---



Celestial Devil's Zodiac: Pisces; Celestial Fish


XX。。。[PARENT MAGIC]
XXXXXCelestial Devil Slayer

XX。。。[SPELL TYPE]
XXXXXOffensive / Supportive

XX。。。[SPELL RANK/CLASS]
XXXXXA

XX。。。[ACCESSIBILITY]
XXXXXLearned from his foster parents when being taught Celestial Devil Slayer Magic.

XX。。。[SPELL DESCRIPTION]
XXXXXBy calling upon the power of the constellation of Pisces, Lysande is able to summon a large pair of celestial fish, created entirely of celestial energy. These fish are roughly the size of the Pisces which can be summoned by Celestial Spirit Mages. All they really do is "swim" around the battlefield, occasionally shoot a stream of celestial energy from their mouth, and are able to cause 2nd degree burns if contact is made with them, or 1st degree burns if one is hit with one of their "jets" of celestial energy.

XX。。。[SPECIAL RULES/REQUIREMENTS]
XXXXX

.../1... Must be a Celestial Devil Slayer
.../2... Must be a Celestial Spirit Mage
.../3... Must have a significant amount of celestial energy around to use it (such as enough from his Celestial Devil's Rage) in order to shape it
.../4... ---
.../5... ---


XX。。。[BENEFITS]
XXXXX

.../1... A very good distraction
.../2... Can work on either land or in water
.../3... Powerful enough to do some good damage
.../4... ---
.../5... ---


XX。。。[LIMITATIONS/DRAWBACKS]
XXXXX

.../1... The fish are roughly half the size of the true Pisces, making them easier to deal with
.../2... Only lasts for four posts
.../3... Has a very limited attack set (only celestial beams)
.../4... ---
.../5... ---



Eighth Diviner
 
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