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Sypon rolled 3 4-sided dice:
1, 3, 1
Total: 5 (3-12)
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Posted: Sat Mar 25, 2017 6:07 pm
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seekingCylem rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sat Mar 25, 2017 6:09 pm
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Sypon rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Sat Mar 25, 2017 6:10 pm
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Posted: Sat Mar 25, 2017 6:11 pm
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Quote: 6: Red + Teal {Nebula} - (+3PP)If the drinker’s potty points do not max out, this counts as 2 cups + the drinker has to skip the next round
Hivestuck My name is: Zindel Tagino My team is: Red My cup formation is:1: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round) 2: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: Y+G(GETTING CURIOUS): +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: R+R(GET REKT): +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 6: 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 8: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 9: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round)Potty Points: 3 Total Cups Consumed: 3
(add +2 to your PP!!)
"You're a weird kid, not liking teenagers." He chuckled, tossing another one in and gulping it down quick. "Most kids look up to us. Though that's weird. Go again."
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seekingCylem rolled 3 4-sided dice:
3, 1, 2
Total: 6 (3-12)
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Posted: Sat Mar 25, 2017 6:12 pm
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nepsah rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sat Mar 25, 2017 6:13 pm
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Quote: 3: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
Hivestuck My name is: Deimos Somnus My team is: Teal My cup formation is:1: Red + Teal {Nebula} - (+3PP)If the drinker’s potty points do not max out, this counts as 2 cups + the drinker has to skip the next round 2: Orange + Teal {Zenith} - (+2PP)The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) + the drinker has to skip the next round 3: Orange + Yellow {Nadir} - (+2PP)The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) + the pourer can manually choose which cup their ball lands in next round 4: Yellow + Red {Cepheid} - (+3PP)The pourer can manually choose which cup their ball lands in next round + If the drinker’s potty points do not max out, this counts as 2 cups 5: Red + Orange {Red Star} - (+4PP)If the drinker’s potty points do not max out, this counts as 2 cups + The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: Red + Teal {Nebula} - (+3PP)If the drinker’s potty points do not max out, this counts as 2 cups + the drinker has to skip the next round 7: Red + Orange {Red Star} - (+4PP)The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) + If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted toward the pourer’s score) 8: Yellow + Teal {Comet} - (+1PP)The pourer can manually choose which cup their ball lands in next round + the drinker has to skip the next round 9: Orange + Yellow {Nadir} - (+2PP)The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) + The pourer can manually choose which cup their ball lands in next round 10: Yellow + Teal {Comet} - (+1PP)The pourer can manually choose which cup their ball lands in next round + the drinker has to skip the next roundPotty Points: 10 Total Cups Consumed: 3
Deimos shrugged, "just 'cause your older than me doesn't mean I gotta look up to you or anythin'." He tossed the ball, then downed the cup it landed... Maybe this tournament thing was a bad idea...
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Posted: Sat Mar 25, 2017 6:16 pm
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Hivestuck My name is: Natash Boelli My team is: Purple My cup formation is:1: "Toxic Color Bug Juice" (Purple + Green) +5 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well AND The pourer can switch out one drink on their side with a new mixture. 2: "Shiny Beetle Bug Juice" (Green + Teal) 2 PP. The pourer can switch out one drink on their side with a new mixture AND the drinker has to skip the next round. 3: "Very Good Tasty Bug Juice" (Purple + Teal) 4 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well AND the drinker has to skip the next round. 4: "Citrusy Yummy Bug Juice" (Green + Yellow) 2 PP. The pourer can switch out one drink on their side with a new mixture AND the pourer can manually choose which cup their ball lands in next round. 5: "Minty Bright Good Bug Juice" (Teal + Yellow) 1 PP. The drinker has to skip the next round AND the pourer can manually choose which cup their ball lands in next round. 6: "Murky Waters Bug Juice" (Purple + Yellow) 4 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well AND the pourer can manually choose which cup their ball lands in next round. 7: "Citrusy Yummy Bug Juice" (Green + Yellow) 2 PP. The pourer can switch out one drink on their side with a new mixture AND the pourer can manually choose which cup their ball lands in next round. 8: "Shiny Beetle Bug Juice" (Green + Teal) 2 PP. The pourer can switch out one drink on their side with a new mixture AND the drinker has to skip the next round. 9: "Murky Waters Bug Juice" (Purple + Yellow) 4 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well AND the pourer can manually choose which cup their ball lands in next round. 10: "Very Good Tasty Bug Juice" (Purple + Teal) 4 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well AND the drinker has to skip the next round. Potty Points: 4/10 Total Cups Consumed: 3
"Oooh thats a good one but I am going to pick this one of yours okay because I like the colors, Gnash said, plopping her ball in the red/teal one, which the adult didn't name.
Gl!tch~ gnash picks a red/teal mixture, and she has to skip her next turn
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Posted: Sat Mar 25, 2017 6:16 pm
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Posted: Sat Mar 25, 2017 6:16 pm
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quite uneventful rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Sat Mar 25, 2017 6:22 pm
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Quote: 2: Orange + Teal {Zenith} - (+2PP)The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) + the drinker has to skip the next round
Hivestuck My name is: Zindel Tagino My team is: Red My cup formation is:1: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round) 2: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: Y+G(GETTING CURIOUS): +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: R+R(GET REKT): +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 6: 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 8: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 9: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round)Potty Points: 5 Total Cups Consumed: 4
Zindel chuckled. "I didn't say you had to look up to me, but if you do, I'm not stopping you." He chuckled, gulping down another. "You're looking a little filled up! I'll be over here."
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quite uneventful rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat Mar 25, 2017 6:24 pm
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Quote: 1: Red + Teal {Nebula} - (+3PP)If the drinker’s potty points do not max out, this counts as 2 cups + the drinker has to skip the next round
Hivestuck My name is: Zindel Tagino My team is: Red My cup formation is:1: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round) 2: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: Y+G(GETTING CURIOUS): +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: R+R(GET REKT): +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 6: 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 8: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 9: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round)Potty Points: 5 + 3 =8 Total Cups Consumed: 6
He didn't really like drinking, but this was fun! Zindel grabbed the next, tossing it down and throwing the cup to the side.
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quite uneventful rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat Mar 25, 2017 6:26 pm
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Quote: 5: Red + Orange {Red Star} - (+4PP)If the drinker’s potty points do not max out, this counts as 2 cups + The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
Hivestuck My name is: Zindel Tagino My team is: Red My cup formation is:1: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round) 2: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: Y+G(GETTING CURIOUS): +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: R+R(GET REKT): +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 6: 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: O+Y(ALL NIGHT LONG): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 8: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 9: O+G(WELL s**t): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: R+Y(GDAMN): +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round)Potty Points: 8 + 4 = 10! MAXXED Total Cups Consumed: 7
Another one! He gulped it down, and then realized-- Oh god, everything was doing down at once. Zindel clenched his stomach. "I'm gonna... head out for a sec. Ehhhe." He quickly scuttled away!
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Posted: Sat Mar 25, 2017 6:31 pm
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Hivestuck My name is: Opimus Fellah My team is: Red My cup formation is:1: G+T: +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round. 2: O+T: +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round. 3: O+G: +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: T+B: 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: O+B: +4 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 6: G+B: +3 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored). 7: B+B: 5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 8: G+G: +3 PP. The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 9: O+O: +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 10: T+T: 1 PP. The drinker has to skip the next round.Potty Points: 0/10 Total Cups Consumed:
Fellah had signed up for this event in advanced, knowing what he was going into for once was a bit of a relief. When he was shown his table, he was surprised to see the meek little boy he was paired up with. He seemed like a nice kid. "Well howdy bucko, let's just do our best and have fun, eh?" He tried to be casual, it was a festival after all. Though, it wasn't hard for some trolls to get riled up in the competition.
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Gl!tch~ rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat Mar 25, 2017 6:34 pm
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purplerosesbeauty rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sat Mar 25, 2017 6:36 pm
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