Rags was out her for one reason and one reason only. Or maybe two reasons. Yeah, two reasons and two reasons only. Food and Does. There was flayrah out there, and he liked good flay. And also, plenty of does had volunteered...
If he did good, they might be imressed, and if he failed at this he was sure someone would be willing to console him. He was pretty sure does liked that too... Anyway, he couldn't possibly lose!
Speed check: 6 +1 -1 = 6 (Fail, no extra dice) Luck check: 7 + 4 = 11 (Pass, found flay) ---------
Features Info: Large - A rabbit that is of heavier stock than your typical European. Possibly part Giant. This rabbit takes -1 to Speed, but gains +1 to Fortitude. Feats Info: Slut buck (N/A for this event) Flaws Info: N/A
Special Requirements: N/A
Alterations to Fortitude: Large, +1 fortitude. Alterations to Speed: Large, -1 speed Alterations to Luck: N/A
Oh, look! Ragwort knew those yellow flowers... He hopped over to the large patch of cowslip and nibbled it down to size before digging it up to take back. No sense in carrying a heavier load than he had to, after all. And if he was going to carry flay back to the down he better make sure it was good quality flay. Luckily the cowslip passed his testing and he continued his search.
Speed check: 7 +1 -1 = 7 (Fail, no extra dice) Luck check: 7 + 4 = 11 (Pass, found more flay!) ---------
Features Info: Large - A rabbit that is of heavier stock than your typical European. Possibly part Giant. This rabbit takes -1 to Speed, but gains +1 to Fortitude. Feats Info: Slut buck (N/A for this event) Flaws Info: N/A
Special Requirements: N/A
Alterations to Fortitude: Large, +1 fortitude. Alterations to Speed: Large, -1 speed Alterations to Luck: N/A
Annchen
Sparkly Bibliophile
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Annchen rolled 1 10-sided dice:
2Total: 2 (1-10)
Annchen
Sparkly Bibliophile
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Posted: Fri May 09, 2014 3:48 am
The grey rabbit turned in his tracks as he noticed the lovely scent of clover. Oh, goddie! And it was red clover too, his favourite! After some quality testing he determined that it was definitely worth taking home, and so he bit off a few flowers and leaves to take with him.
It was a pity that hawk had taken residence here... He wouldn't mind going here for silflay more often if it wouldn't, you know, carry the risk of a gory death.
He rearranged the flay he carried in his mouth and headed back. Both cowslip AND red clover. It was his lycky day indeed. Now he just had to find a lovely and willing doe to share it with...
No speed check Luck check: 2 + 4 = 6 (Fail, no more flay) ---------
Features Info: Large - A rabbit that is of heavier stock than your typical European. Possibly part Giant. This rabbit takes -1 to Speed, but gains +1 to Fortitude. Feats Info: Slut buck (N/A for this event) Flaws Info: N/A
Special Requirements: N/A
Alterations to Fortitude: Large, +1 fortitude. Alterations to Speed: Large, -1 speed Alterations to Luck: N/A
Chickadee stepped out onto the meadow and glanced about, his ears had made him rather late to the race. He crouched low in the grass and looked up to they sky. "Oh Frith, let my paws be swift and my eyes sharp so that I can gather some flayrah."
[Optional] Activating/Using an FFF: Frith's Bargain ---------
Features Info: Floppy Ears - All rabbits with both ears flopped must take this Feature. Floppy eared rabbits have a -2 to whatever stat is being checked when hearing is involved, (unneeded for this) take a constant -2 to Speed additionally, but gain +3 Luck. Blue Ribbon - Given only to the rabbits that participated in the first practice race to help test out the new system. Rabbits gain a +1 to Speed during Events. Feats Info: Frith's Bargain - Any rabbit may take this Feat. There is no bargain, what is, is what must be. May be used once before the start of any Event, and grants +2 Luck to themselves or a rabbit of their choosing, as long as they pray to Frith first. If the rabbit has White as their Feature, they may use this Feat twice per Event. Piss Off - Any rabbit may take this Feat. Once during an Event, this rabbit may become highly aggressive and/or annoying. The rabbit will become the immediate target of an aggressor, but gain a +1 to each stat for the duration of the Event. Flaws Info: Love-Sick - Any rabbit may take this Flaw. A love-sick rabbit takes -5 in Speed and Fortitude, unless they are in love with another Love-Sick rabbit, and mentions them at least once in every post. If the other love-sick rabbit is also in the same Event, and they mention each other in every post, they will gain +5 to Luck, each. One Track Mind - Any rabbit may take this Flaw. This rabbit takes -5 to Luck at the beginning of an Event. They may ask Staff for a word, and once that word is given they will be granted a +1 to a stat of their choice for every time that rabbit mentions the given word.
Special Requirements: Needs to mention staff given word each post
Alterations to Fortitude: Lovesick, -5 Alterations to Speed: Lovesick, Floppy Easr, Blue Ribbon -5-2+1 = -6 Alterations to Luck: One-Track Mind, Floppy Ears, Frith's Bargain -5+3+2=0
Roserain
I think I'm already Lost. Also I need Chickadee's word
Riffler
Handsome Shapeshifter
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Roserain
Vice Captain
Much Wolf
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Posted: Fri May 09, 2014 8:38 pm
Riffler
His word will be "foxglove"
which is a type of flower heart
Posted: Fri May 09, 2014 8:43 pm
Roserain
Riffler
His word will be "foxglove"
which is a type of flower heart
Alright <3 now i just need to calculate what his speed is... can negative numbers count as adding to the roll? he has like -4 speed currently
Riffler
Handsome Shapeshifter
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Roserain
Vice Captain
Much Wolf
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Posted: Fri May 09, 2014 8:50 pm
Riffler
Roserain
Riffler
His word will be "foxglove"
which is a type of flower heart
Alright <3 now i just need to calculate what his speed is... can negative numbers count as adding to the roll? he has like -4 speed currently
If your total comes out to a negative number, consider it a zero for now. It could be that he just didn't look around at all and stood still, smelling foxgloves or something. rofl
This was the first times Stormborn had been out since she'd dropped her litter and she was excited to flex her legs, even if all the other females had watched her rather disapprovingly as she'd hopped out of the burrow. They could shove it. She'd left a perfectly good babysitter with them and would be back as soon as she'd gotten a good run and found something to eat.
"Frith, may you guide me to a tasty meal!"
After Rolling:
Speed: 6 Luck: 5
[Optional] Activating/Using an FFF: Frith's Bargain ---------
Features Info: n/a Feats Info: Frith's Bargain - Any rabbit may take this Feat. There is no bargain, what is, is what must be. May be used once before the start of any Event, and grants +2 Luck to themselves or a rabbit of their choosing, as long as they pray to Frith first. If the rabbit has White as their Feature, they may use this Feat twice per Event. Flaws Info: Magnetized. Has no effect here.
Special Requirements: n/a
Alterations to Fortitude: Alterations to Speed: Alterations to Luck: +2
Okay, maybe she was more exhausted from the whole baby thing than she'd realized. Not to mention she instincts were screaming at her to get back home.
Stormborn sniffed around a bit more, hoping to uncover something tasty.
After Rolling:
Speed: 6+4=10 Luck: 5=2=7
[Optional] Activating/Using an FFF: Frith's Bargain ---------
Features Info: n/a Feats Info: Frith's Bargain - Any rabbit may take this Feat. There is no bargain, what is, is what must be. May be used once before the start of any Event, and grants +2 Luck to themselves or a rabbit of their choosing, as long as they pray to Frith first. If the rabbit has White as their Feature, they may use this Feat twice per Event. Flaws Info: Magnetized. Has no effect here.
Special Requirements: n/a
Alterations to Fortitude: Alterations to Speed: Alterations to Luck: +2
Finally! Stormborn grabbed up the clover, nibbling the edges first and then darted back towards home.
After Rolling:
Speed: 6+4=10 Luck: 5+2+6=13 (Success!)
[Optional] Activating/Using an FFF: Frith's Bargain ---------
Features Info: n/a Feats Info: Frith's Bargain - Any rabbit may take this Feat. There is no bargain, what is, is what must be. May be used once before the start of any Event, and grants +2 Luck to themselves or a rabbit of their choosing, as long as they pray to Frith first. If the rabbit has White as their Feature, they may use this Feat twice per Event. Flaws Info: Magnetized. Has no effect here.
Special Requirements: n/a
Alterations to Fortitude: Alterations to Speed: Alterations to Luck: +2
The smell of something hit Chickadee's nose, he didn't even move. "Huh, I can smell foxglove from here. Wonder if anyone else can."
[Optional] Activating/Using an FFF: ---------
Features Info: Floppy Ears - All rabbits with both ears flopped must take this Feature. Floppy eared rabbits have a -2 to whatever stat is being checked when hearing is involved, (unneeded for this) take a constant -2 to Speed additionally, but gain +3 Luck. Blue Ribbon - Given only to the rabbits that participated in the first practice race to help test out the new system. Rabbits gain a +1 to Speed during Events. Feats Info: Frith's Bargain - Any rabbit may take this Feat. There is no bargain, what is, is what must be. May be used once before the start of any Event, and grants +2 Luck to themselves or a rabbit of their choosing, as long as they pray to Frith first. If the rabbit has White as their Feature, they may use this Feat twice per Event. Piss Off - Any rabbit may take this Feat. Once during an Event, this rabbit may become highly aggressive and/or annoying. The rabbit will become the immediate target of an aggressor, but gain a +1 to each stat for the duration of the Event. Flaws Info: Love-Sick - Any rabbit may take this Flaw. A love-sick rabbit takes -5 in Speed and Fortitude, unless they are in love with another Love-Sick rabbit, and mentions them at least once in every post. If the other love-sick rabbit is also in the same Event, and they mention each other in every post, they will gain +5 to Luck, each. One Track Mind - Any rabbit may take this Flaw. This rabbit takes -5 to Luck at the beginning of an Event. They may ask Staff for a word, and once that word is given they will be granted a +1 to a stat of their choice for every time that rabbit mentions the given word.
Special Requirements: Needs to mention FOXGLOVE in each post
Alterations to Fortitude: Lovesick, -5 Alterations to Speed: Lovesick, Floppy Easr, Blue Ribbon -5-2+1 = -6 Alterations to Luck: One-Track Mind, Floppy Ears, Frith's Bargain -5+1+3+2=1
Riffler
Handsome Shapeshifter
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Roserain
Vice Captain
Much Wolf
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Posted: Sat May 10, 2014 12:20 pm
Riffler
So now that he's using the word, the minus 5 to luck is cancelled, right?
Nah, every time you use the word, you get a +1 to a stat of your choice. rofl
Posted: Sat May 10, 2014 3:00 pm
Roserain
Riffler
So now that he's using the word, the minus 5 to luck is cancelled, right?
Nah, every time you use the word, you get a +1 to a stat of your choice. rofl
It says that at the start is -5 speed, so is that part over now or is that still in effect?
Riffler
Handsome Shapeshifter
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Roserain
Vice Captain
Much Wolf
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Posted: Sat May 10, 2014 4:09 pm
Riffler
Roserain
Riffler
So now that he's using the word, the minus 5 to luck is cancelled, right?
Nah, every time you use the word, you get a +1 to a stat of your choice. rofl
It says that at the start is -5 speed, so is that part over now or is that still in effect?
Still in effect. So you take -5 Luck, and say in your rp post you happen to mention foxglove 3 times.
Then you get +3 to any stat you like. Say you put that in luck, then you're only carrying over -2 luck to your next post.