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Posted: Sat Feb 26, 2005 4:22 pm
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Drachyench_The_Eternal Seraphine-Exalted Drachyench_The_Eternal Seraphine-Exalted Drachyench_The_Eternal Seraphine-Exalted Traitor Jacknife Blowpipes are move-and-shoot so you can move 12" then shoot 12" giving skinks and effective range of 24". Even with the -1 for moving still gives you a good chance of hitting a decent amount of times. no shooting after marching Fast Calvary Can... since when are skinks cavalry? I never said they were.... then how is this relevant? You said, "No shooting after marching."
in response to 12" move for skinks, which is, except for flyers and stuff, impossible with standard move.
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Posted: Sat Feb 26, 2005 10:16 pm
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Posted: Sun Feb 27, 2005 2:50 am
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Jerhien What in gods name happened to this thread? Hurricane stupid touch down on gaia again? (not you seraphine smile ) no, seriously for a minute...you can't move over 6 inches and fire any weapon if you're not fast cav, and there's no ranged weapon using fast cav skinks. Yes a few blowguns can pop a giant, but in any normal battlefield situation a javelin armed squad will do so more effectively. Did you read the previous posts? (see why I broke it down like that now?) If you did you'll see that the javelin is in every way a better ranged weapon. Of course you can move and fire with a blowgun, but you suffer a -1 to hit with it for moving (and if you're over 6" away an additional -1 for long range) and another -1 if you repeat. So what you're saying is you're rather have 40 shots that need 7's to hit with no chance of poison over 20 shots that hit on a 4+ and CAN score poison? Do people even read the rulebook anymore? gonk Yes peopel do read the rule book infact its sitting next to me now but considering i only got said rulebook a few weeks ago i've still been playing old rules so unsupirsingly i have'nt read it cover to cover like mabye some people would like us to before posting any opinons about Warhammer (Jehrin) . I ahve also not read all the codexes cover to cove rlike mabye some would like us have to before posting anything about the armys (Jehrin again). So terribley sorry obviously i shouldn't post in the guild untill I've read then all cover to cover, which i proabley will not be doing. So adieos guys.
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Posted: Sun Feb 27, 2005 7:06 am
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No no no, relax silly. I was goofing around, I don't think you're dumb and if I did I'd have told you! No you don't have to read the rulebook cover to cover, but reading the previous posts is always a good idea (I went into excrutiating detail on the subject earlier.) I'm sorry I offended you, the first part was meant as a little friendly banter (if a bit abusive, but eh). I don't expect you to read everything, dude...I worked with the company for a time, and I had to read all the codex's...I'm not trying to come off as being snobby or anything, but you have to admit it's kind of silly posting that after I wrote a page long post detailing the weapons penalties when firing from just those conditions. Anyway, moving away from the sillyness....and back towards the lizardmen! Anyone used a Quoatl yet? (I know I spelled that wrong) They look neat, but I wonderf if they're worth using...any advice?
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Posted: Tue Mar 08, 2005 10:50 am
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Posted: Sat Mar 12, 2005 7:43 am
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Posted: Sat Mar 12, 2005 12:04 pm
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Posted: Fri Apr 01, 2005 10:25 pm
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Posted: Sun Apr 17, 2005 1:35 pm
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Posted: Sun Apr 17, 2005 1:51 pm
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Posted: Sun Apr 17, 2005 2:51 pm
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Posted: Sun Apr 17, 2005 3:59 pm
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Kupo-Sama WalkingTree Hey, I've got a question: would ya'll prefer to use the older saurus models or the newer ones? Reason is I came upon about 80 of the old styled ones in their sprues, and contemplating wheter or not to use them or buy new ones. Dude, if you found 80, I find that reason enough to buy them!
Do you mean it's reason enough to buy the new ones?
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Posted: Sun Apr 17, 2005 5:49 pm
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Posted: Sun Apr 17, 2005 7:37 pm
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Posted: Tue Apr 19, 2005 12:08 pm
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