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Posted: Wed Aug 08, 2012 10:52 pm
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I'm mainly working with two different combos, one for ranged battles, and one for melee ones. I'll just talk about the ranged one since it has a higher success rate and I like it more. rolleyes
weapon: fireworks cannon(6* for ranged attacks) powers: quick charge, homing boost, invisible shots, and celestial fireworks
it's powerful with a burst range if it's charge shot makes contact, meaning it could wipe out multiple enemies at once if the attacks hit the right way at the right time. quick charge makes it so that you could pump out another charge shot in well on about 1 second if you're standing still. with the homing boost, it allows you to hit enemies even if they aren't in your immediate line of sight like around corners. in addition to that, it forces more pressure on the enemy if you add backward shots to the equation since its slow attack with great homing abilities. Now, the ace up my sleeve is usually the use of invisible shots, which I tend to only use when I start felling pressured. after I make my shots invisible, I use the celestial fireworks as a way to attempt to fake out my opponents sometimes sneaking in a back charge-shot with the use of it.
And that's one of my multiplayer strategies. 3nodding
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Posted: Wed Aug 22, 2012 5:20 pm
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