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Posted: Wed Aug 01, 2012 5:47 pm
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Posted: Wed Aug 01, 2012 5:53 pm
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Posted: Wed Aug 01, 2012 5:54 pm
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Posted: Wed Aug 01, 2012 5:59 pm
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Meta_Fish Waynebrizzle I've seen maybe one console generation where the best-selling hardware didn't undeniably have the best and/or most unique software. Input methods have come and gone, but they don't always determine the winner (as shown by the PS2 beating the Gamecube, or the 3DS beating the Vita, which had that neat back pad). Also, let's be honest, I could probably count the games on the DS and Wii that actually NEEDED motion/touch controls to work on one hand. For both consoles. I'm not claiming that they're gimmicks; they're obviously not. But making crazy input methods just for the sake of having them isn't going to get you anywhere (see: Move, Kinect). You have to have software that shows off what the input method can do. It's always going to come back to software. Motionplus was a great peripheral, but how would we have even known that if it wasn't for great software like Red Steel 2 or Skyward Sword showing it off? It's the software, MANG. ...Right, I was just saying that other things do matter. Games are enhanced by the platform and the control method.
The software's going to be good regardless of the platform it's on. I'd say it's the other way around. Software is what proves the console's worth.
Either way, I'm getting this off topic.
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Posted: Wed Aug 01, 2012 6:37 pm
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Waynebrizzle Jaycorn WHO DOESN'T WANT GOOD SOFTWARE NO ONE WE'RE GONNA GET SOME NO MATTER WHAT YAY but who will have da best nintento duh
hello
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Posted: Wed Aug 01, 2012 7:29 pm
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Posted: Wed Aug 01, 2012 7:39 pm
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Posted: Thu Aug 02, 2012 4:44 pm
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Trenn Flashkill Vice Captain
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