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Tags: Nintendo, Gaming, Video games 

Reply 'Tendo Cult~
Aero the Acro-Bat for SNES Help

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How hard do you like your games?
  Unwinnable
  Frustrating
  Challenging
  Moderate
  Easy to learn, hard to master
  Easy enough to progress with no setbacks
  Easy enough to play blindfolded
View Results

5ir Psycho 5exy

PostPosted: Fri Mar 27, 2009 9:49 pm
As anyone who owns this game knows, it doesn't have a save feature. Since I'm not one to play a whole game in one sitting, I think the level select code would be perfect for me so I can continue from where I left off while still enjoying the console experience. I had heard the game had one, but the code I got from GameFAQs, well, didn't work.

Does anyone have the game and know the correct code, or have a more reliable source for the code? confused I mean, it doesn't even have a password feature, and some levels are like 15 minutes long.

Great game btw. Very challenging with lots of interesting things to play around with on the levels. You play as a circus-performer bat with kind of a Sonic air to him, on a quest to stop the mad scientist Edgar Ektor from ridding the world of amusement and fun. It's pretty hard for a platformer, so average players like myself might want to emulate it to make their own checkpoints. xp

Discuss:
Nintendo-hard
Why vidyagames aren't as hard as they used to be. Did they get easier, or did we get better?
Mode 7 motion sickness (First bonus level. @_____@)
Why you love Super Nintendo
Etc.  
PostPosted: Sat Mar 28, 2009 2:02 pm
Man, now I wanna play this game over again. Where did that Genesis go?

Also, I don't have the game for the SNES, so I can't help you with the code. Sorry.

Good game though.  

Terara Drakon


Al Torrenz

PostPosted: Sat Mar 28, 2009 2:34 pm
Is there a GBA version? I recall playing something with a bat and a circus. It wasn't mine though, and I lost interest pretty quickly cause I didn't get what was going on/screwed up.

While I do enjoy challenging games that make me bite my lips or stop blinking, I hate setbacks. I don't like having to worry about surviving and finding a save point ASAP, and I also dislike having to start from an earlier point in the game. The setbacks from mario platformers are tolerable, but I quickly lose interest on longer setbacks, even moreso if they happen more than once.  
PostPosted: Sat Mar 28, 2009 9:33 pm
Yeah, it was on GBA too, and it also got a sequel on the Sega and SNES.

I miss when all games were this hard. They last longer that way. sad  

5ir Psycho 5exy

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'Tendo Cult~

 
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