|
|
|
|
|
|
Posted: Sat Mar 25, 2017 2:59 pm
|
|
|
|
Quote: 5. BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
Hivestuck My name is: Perore Slicoe (Forera Serpen) My team is: Teal My cup formation is:1: Y+G (TANGY THROW UP): +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 2: O+Y (ORANGE PUNCH): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 3: Y+Y(YEAH YEAH YEAH): +1 PP. The pourer can manually choose which cup their ball lands in next round 4: Y+B(POTTY PISSSSER): +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: O+O(ORANGEY DELIGHT): +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: O+G(PUMPKIN PANSY): +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: Y+B(POTTY PISSSSER): +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: Y+Y(YEAH YEAH YEAH): +1 PP. The pourer can manually choose which cup their ball lands in next round (:"() 9: O+B(ORANGE IS THE NEW BLUE): +4 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: G+B(NIGHT OF THE DEMONS): +3 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored).Potty Points: 9 + 3 = 12 Total Cups Consumed: 5
Orangey... fizzy... spilling!! Forera chugged down half before giving the blueblood a desperate thumbs up and practically jumping away. This was!!! Too much!!! That kid had a bladder of steel!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Taki-di rolled 1 10-sided dice:
8
Total: 8 (1-10)
|
Posted: Sat Mar 25, 2017 3:01 pm
|
|
|
|
Quote: 8: Y+Y(YEAH YEAH YEAH): +1 PP. The pourer can manually choose which cup their ball lands in next round
My name is: Tsarzi Ameroc My team is: Blue My cup formation is: 1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
Potty Points: 9 Total Cups Consumed: 5
Tsarzi paused to watch the tealblood abscond. The drink was too much for her too then. Tsarzi had signed up for this dam game though, and she'd see it through until she couldn't anymore.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sypon rolled 1 10-sided dice:
4
Total: 4 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:04 pm
|
|
|
|
Hivestuck My name is: Tamiya Aiguma My team is: Purple My cup formation is:1: 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 2: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 3: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 5: Green/Yellow (********) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round. 6: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 7: Yellow/Orange (DAYSAUCE) ) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 8: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 9: Orange/Green (VIELLI SPECIAL) +3 PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 10:Blue/Yellow (MOON MIST) +3 PP - The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round Potty Points: 6Total Cups Consumed: 3
Tamiya had stalled the younger troll out. At the very least that was some kind of strategy. She knocked back the Desert Sunrise and dabbed at her mouth with the back of her hand. Time to finish this.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sypon rolled 1 10-sided dice:
3
Total: 3 (1-10)
|
Posted: Sat Mar 25, 2017 3:06 pm
|
|
|
|
Hivestuck My name is: Tamiya Aiguma My team is: Purple My cup formation is:1: 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 2: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 3: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 5: Green/Yellow (********) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round. 6: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 7: Yellow/Orange (DAYSAUCE) ) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 8: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 9: Orange/Green (VIELLI SPECIAL) +3 PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 10:Blue/Yellow (MOON MIST) +3 PP - The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round Potty Points: 9Total Cups Consumed: 4
She had one more drink to down. Tamiya took a lovely aquamarine beverage and decided not to change any of the other drinks. She had this sucka in the bag. The purpleblood cackled and prepared her final ping pong ball!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
quiet delegation rolled 1 10-sided dice:
10
Total: 10 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:07 pm
|
|
|
|
Hivestuck My name is: Kaldru dajale My team is: blue My cup formation is:1: teal-green 2: green-blue 3: teal-yellow 4: teal-green 5: blue-yellow 6: teal-blue 7: green-yellow teal-teal 8: teal-yellow 9: blue-yellow 10: green-blue Potty Points: 5 Total Cups Consumed: 3
Kaldru made a face when it was his turn to drink, nodding in agreement.
"They're super sweet, huh?"
KitsuneAura Soda 3 (Yellow): +0 PP. The pourer can manually choose which cup their ball lands in next round Soda 1 (Red): +2 PP. If the drinker’s potty points do not max out, counts as 2 cups nevermind i'm an idiot
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sypon rolled 1 10-sided dice:
10
Total: 10 (1-10)
|
Posted: Sat Mar 25, 2017 3:08 pm
|
|
|
|
Sypon Hivestuck My name is: Tamiya Aiguma My team is: Purple My cup formation is:1: 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 2: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 3: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 5: Green/Yellow (********) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round. 6: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 7: Yellow/Orange (DAYSAUCE) ) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round. 8: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored) 9: Orange/Green (VIELLI SPECIAL) +3 PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 10:Blue/Yellow (MOON MIST) +3 PP - The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round Potty Points: HELLA OUT! 11Total Cups Consumed: 5 "SCOTTY....PIPPIN!" Tamiya slammed the final (rather gross-looking) drink and yelled, "Fair game." She then proceeded to stalk off towards the port-o-blocks.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Taki-di rolled 1 10-sided dice:
10
Total: 10 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:08 pm
|
|
|
|
Quote: 10: G+B(NIGHT OF THE DEMONS): +3 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored).
My name is: Tsarzi Ameroc My team is: Blue My cup formation is: 1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) Potty Points: 12! Total Cups Consumed: 6
Tsarzi is out!
Tsarzi could only take one more drink though before it was too much. The sugar overload left her mouth tingling, the factory mass produced artificial syrup tasted wrong, and she needed a bathroom now.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
quiet delegation rolled 1 10-sided dice:
2
Total: 2 (1-10)
|
Posted: Sat Mar 25, 2017 3:16 pm
|
|
|
|
Hivestuck My name is: Kaldru dajale My team is: blue My cup formation is:1: teal-green 2: green-blue 3: teal-yellow 4: teal-green 5: blue-yellow 6: teal-blue 7: green-yellow teal-teal 8: teal-yellow 9: blue-yellow 10: green-blue Potty Points: 8 Total Cups Consumed: 5
"Ugh," he groaned, chugging down the next cup. "Why did I think this would be fun? Hahaha, your turn... bleh."
KitsuneAura Soda 1 (Red): +2 PP. If the drinker’s potty points do not max out, counts as 2 cups Soda 3 (Yellow): +0 PP. The pourer can manually choose which cup their ball lands in next round
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ImaginationsParadise rolled 1 10-sided dice:
1
Total: 1 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:41 pm
|
|
|
|
Hivestuck My name is: Eridia Tsifer My team is: Purple My cup formation is:1: Orange + Purple || (Regal Mess) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 2: Purple + Purple || (Fatal Shot) 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). 3: Teal + Purple || (Purple Rain) 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 4: Orange + Teal || (Loser Lane) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round. 5: Yellow + Purple || (Regal Temple) +4 PP. The pourer can manually choose which cup their ball lands in next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 6: Purple + Orange || (Regal Mess) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 7: Orange + Orange || (Citrus Aftertaste) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 8: Teal + Yellow || (Mountain Revenge) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 9: Orange + Yellow || (Blessed Shot) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 10: Orange + Teal || (Loser Lane) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round.Potty Points: 11 SUPER MAXED OUT?????? Total Cups Consumed: 4
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Mar 25, 2017 3:43 pm
|
|
|
|
Hivestuck My name is: Faithe Keeper My team is: Orange My cup formation is:1: Red-Red 2: Red-Yellow 3: Orange-Teal 4: Orange-Teal 5: Red-Yellow 6: Orange-Teal 7: Orange-Yellow 8: Orange-Teal 9: Red-Yellow 10: Yellow-TealPotty Points: 5 Total Cups Consumed: 3
"You're not the only one having regrets," Etsali replied, picking up another cup and downing it. Oh Gog, why had she picked the teal again? It packed as much punch as Forera.
quiet delegation I feel weird skipping again, but I'll take 7 again I guess!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
quiet delegation rolled 1 10-sided dice:
4
Total: 4 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:45 pm
|
|
|
|
Hivestuck My name is: Kaldru dajale My team is: blue My cup formation is:1: teal-green 2: green-blue 3: teal-yellow 4: teal-green 5: blue-yellow 6: teal-blue 7: green-yellow teal-teal 8: teal-yellow 9: blue-yellow 10: green-blue Potty Points: 11 - OUT! Total Cups Consumed: 6
Kaldru gagged at the final combination; the flavors were just too much.
"I'm gonna be sick," he complained, wiping at his mouth.
KitsuneAura O+T: +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round. kaldru is out!! sooo you keep going until you beat my cups or hit your limit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
KitsuneAura rolled 1 10-sided dice:
6
Total: 6 (1-10)
|
Posted: Sat Mar 25, 2017 3:50 pm
|
|
|
|
xxHivestuck My name is: Faithe Keeper My team is: Orange My cup formation is:1: Red-Red 2: Red-Yellow 3: Orange-Teal 4: Orange-Teal 5: Red-Yellow 6: Orange-Teal 7: Orange-Yellow 8: Orange-Teal 9: Red-Yellow 10: Yellow-TealPotty Points: 8 Total Cups Consumed: 4
More teal!? Groaning, Etsali downed another cup. The kid wasn't going to be able to take anymore, she could tell, but she wasn't doing much better at this rate.
Quote: T+B: 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) Changing 6 to T+T too I guess!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
KitsuneAura rolled 1 10-sided dice:
1
Total: 1 (1-10)
|
|
Posted: Sat Mar 25, 2017 3:56 pm
|
|
|
|
|
|
|
Posted: Sat Mar 25, 2017 4:31 pm
|
|
|
|
|
|
|
Taki-di rolled 1 4-sided dice:
1
Total: 1 (1-4)
|
|
Posted: Sat Mar 25, 2017 4:33 pm
|
|
|
|
|
|
|
|
|
|
|