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[Artifact PRP] The Desert Adventure of Camilla and Mayaa! Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

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Rikku Takanashi rolled 3 100-sided dice: 19, 18, 72 Total: 109 (3-300)

Rikku Takanashi

Friendly Guardian

PostPosted: Sun Jun 21, 2015 5:03 pm
She had let the Harby ghoul go for just a second, just a second! And she was gone...

Camilla happily claps a bit, and nods as her tail sways excitedly "Yeah! Lets go!" she exclaims eagerly! However, before she could say anything further, Mayaa was already rushing into the maze! "Wait! Mayaa! We should stick-" And then the harpy ghoul was gone like the wind... "Together..." For a long moment, the Dormouse ghoul just stands there frowning a bit at the maze... Finally, she sighs resignly and enters herself...

Like before, she decides to push worrying over her missing friend to the back of mind so she could focus on getting out. This time she knew Mayaa was either in the maze or at the end so that eased her worry a bit. Her progress was slow, and the maze seemed to shift more then before on her, making it difficult to reach the end. Fortunately she kept what she'd learned from her second run through in mind. Stay Hydrated, listen for the shifting walls, and plan out your route, don't just take random paths...

As she walked, Camilla started to muse a bit on the maze itself. It reminded her of the mystery dungeons from some of the video games she'd played... She'd also been in modern hedge mazes like this... But she'd never imagined ancient creeples would have had a way to do this! Though the inspiration to use it in modern times had to come from somewhere!

Finally, after rounding a corner, the exit was in sight! "Ooo! Yay! There's the exit!" she exclaims before making a mad dash for it! However, just as she does she begins to hear the sounds of shifting walls! "Oh dear! Not again!" she yelps and runs faster, just as a wall begins to block her path! Luckily, because she was already running she gets through in plenty of time! "Wow! That was close..." she says as she slows to a stop.

Now where was Mayaa...?

Artifact Quest Status
My Hp: 30/30
Stamina Remaining: 15/17


[A.V.]
Woo! Yay! That did go quickly! Just barely squeaked by on that last roll though! lol
 
PostPosted: Sun Jun 21, 2015 6:19 pm
gaia_crown [ Round 3: You reach a clearing, and you are finally on the bottommost floor of The Ancient Necropolis. The air is hotter still, here, and there is an odd mist clouding your view except for a few scant feet in front of you. The walls are lined with a number of sarcophagi, and a large pool of water lays somewhere in here. Even the slightest of wrong moves will wake the malevolent undead, so be wary.
- All players must roll 1d10.
- If any player rolls a 4 this is instant death/dissipation/Fear shields are ZERO and you need to use pendant to retreat back home.
- Otherwise match your rolls to the results:
1: Instant death. (Just for you, return to Round 1). A sarcophagus abruptly opens and a bandaged, rotted hand strikes out and drags you into the musky darkness of the ancient mummy's resting place, slowly sapping your life force until you dissipate/pendant out.
2: Nothing happens. You hear the scuttling of scarabs in the distance, and something touches the back of your neck. When you look, nothing is there.
3: - 50% of your remaining HP. A mummy shambles out from its casket, its eyes glowing violet-- it mutters an ancient incantation from a civilization long dead, draining you of health before it turns into dust, blowing away even though there is no wind.
4: Start over! A swarm of flesh-eating scarabs have followed you through the labyrinth, and descend upon your entire party without mercy. Some are as large as a medium sized dog, their carapaces the colour of blood. They run you back to the BEGINNING of Round 3!
5: Nothing happens. A horrible stench comes from the direction you're going: of something dead and rotting and it's fresh. If you're an undead, you are unaffected, and just sort of think it smells like summer.
6: Extra roll penalty. The tile of crumbling stone you're standing on sinks down, triggering a soft click. A noxious gas floods your lungs, pungent and mould coloured. You are paralysed, and must roll a total of FOUR times before you can escape.
7: - 50% of your remaining HP. All light is suddenly diminished, even that of glowing bodies/weapons. A groaning rises up from beneath you, rattling in the chest of whatever is making that sound. You book it, but you're too slow: the mummy has caught you, latching onto your head and shoulder area, sapping your life force.
8: Nothing happens. Literally nothing: it's a relief. Better hurry on.
9: -50% of your remaining HP. You continue through the clearing to find a large pool of black water with a single path cutting through it. No matter if you try to wade through the water or take the path, a rotted naga rises from the water, fangs bared in a snarl. It lunges for you, sinking its fangs into your flesh. Lucky for you, their poison ran out a long, long time ago, and you manage to get away.
10: Teleported back to Round 1. All you hear is a whisper of a curse in your mind before you are whisked back to the beginning of The Ancient Necropolis, a warning lingering in your mind to leave. Now.

- All players need to roll 3 times to make it to the next round EACH.
- That is, unless you roll a 6, then you have to roll a total of FOUR times.
- If you die and come back to Round 3, it does not carry over.
- If you roll multiple 6s, the number never goes higher than four.
- Rolling a 4 means you need to start your count over.  


[A.V.]

Crew

Dangerous Hunter

[A.V.] rolled 1 10-sided dice: 2 Total: 2 (1-10)


[A.V.]

Crew

Dangerous Hunter

PostPosted: Sun Jun 21, 2015 6:24 pm
Hmm, maybe Camilla was already ahead!
Mayaa decided it would be better to move on rather than wait, because she was terrible at planning.
Thankfully, nothing out of the ordinary had happened... yet.
There were some scuttling sounds, and she jumped when something touched her, but... there was nothing there. Hmm.

Roll: 1/3


Rikku Takanashi
 
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Sun Jun 21, 2015 6:46 pm
[A.V.]
Gonna lump all three rolls together like you did that time. However if this isn't allowed then just ignore this post!
 

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Sun Jun 21, 2015 6:57 pm
(Ok well I would have)  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Sun Jun 21, 2015 7:06 pm
(Lets try it again...)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Sun Jun 21, 2015 7:41 pm
(Ok cleared my history and cookies! Lets see if that helps!)  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Sun Jun 21, 2015 11:17 pm
(Just keep trying! Just keep trying! Just keep trying, trying, trying! Lol)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Sun Jun 21, 2015 11:45 pm
= =;....  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Sun Jun 21, 2015 11:55 pm
(Ugh...)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 22, 2015 12:01 am
(May have to try tomarrow...)  
Rikku Takanashi rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Mon Jun 22, 2015 12:18 am
Upon leaving the maze, Camilla quickly looks around a bit for Mayaa as concern paints her face and sets the sway of her tail... She was worried for her friend... She couldn't find her! Eventually, the Dormouse ghoul turns towards the misty corridor infront of her... It looked like a straight path... But so far... this necropolis seemed anything but easy...

Finally, after taking a easing breath, a look of determination fills her eyes! She had to find Mayaa so they could complete this quest together! Now... Which way would she be... She could be at th- Wait! Suddenly a flash of color catches Camilla's eye and she quickly realizes it was Mayaa heading into the mist! "Mayaa! Wait!" she calls out quickly! It unfortunately wasn't quick enough as the Harpy ghoul disappers into the deep mist...

Well... Least she knew where Mayaa was! Now it was her turn! Finally, with a excited smile and happy tailwag Camilla enters the thick mist!

----

So far the corridor seemed like a straight path... But the mist was so dense, that it was lucky she hadn't run into anything yet! The soft glowing of torches illuminated her way, but it was still pretty hard to see... Soon it became clear it wasn't a straight path as the Dormouse ghoul encounters a ten prong fork in the road! "Oh dear..." she whispers in both awe and great concern as her tail reflects this by curling around her leg a bit... Mayaa could be down any one of these paths... And who knew how far they branched out! Still... She had no choice... Sighing resignly Camilla picks a random path, and after nodding determinedly she begins to head down it cautiously...

She had gotten a good ways down the path it seemed, when suddenly everything went dark! "H-huh!?" she squeaks as the torches extinguish themselves with a foowp sound! Then, without warning, a deep chest rattling groan sounds from below her! "E-ep! W-wha!?" she squeaks in surprise! The sound soon gets louder and louder while getting closer and closer! Quickly Camilla looks all around her but could see nothing in the pitch darkness!

Camilla was a very brave Dormouse Monster that rarely ran from anything unless she had no choice. But that sound... this feeling... Her instincts were screaming at her! Run! Run!! Run!!! With every passing second her hair and fur stood more on end until her tail had practically doubled in size! Eventually, after the last powerful groan that sounded like it was ontop of her, she couldn't take it any longer! She wanted to fight the groaning thing, but she couldn't see or find it! And her instincts were telling her to run! She was brave and rash but no fool! Finally, she decided! Without wasting anymore time she takes off, dashing as fast as her legs could carry her! But... It was too late...

Gggrrrrrrooooaaaaawwwnnnnnn!

She had waited too long! Suddenly a cold, musty, bandaged arm wraps around her head to rest it's palm on her forehead, while another hand grabs her shoulder in a almost crushing grip! "Eek! H-hey! Let go of me! Let Go- G-gah!" she yelps as she struggles to get away! However the creature's grip was too strong and pain suddenly fills her whole body! "S-stop! H-hey! A-aahhh!" she cries as a ominous glowing red aura surrounds her which illuminates the darkness! Sharp pain surges through her as she feels herself getting weaker!

"L-let me g-go!" she yells weakly as she struggles to get away! Her struggling was for naught however, as it's grip remains the same and she gets weaker... Eventually, at long last, After many long moments, the creature seems to get it's fill and quite suddenly releases her! "Ugh!" she moans as she collapes to her knees! One final groan later and the torches suddenly reignite! "Nhng... T-the light is back...?" she questions weakly, before slowly looking behind her. As she looks back, her eyes widen when she see's the creature that attacked her was just... gone...

For a long moment, Camilla just sits there trying to recover... as she does she thinks a bit on what just happen... That... thing... Can just pop up at random...? Camilla hadn't been expecting this adventure to be easy, But... She hadn't expected to be attacked! Not so randomly at least... Sighing a bit, Camilla's ears and tail droop as she realizes just how unprepared for this she'd been... She'd been on a lot of adventures in her life so far... But none quite like this...

This was her first real grand adventure! It was this thought, plus the realization that, if that thing attacked her it could attack Mayaa too! That made her get close to her feet. "Nheg... that... thing... took a lot out of me... But I won't give up!" she exclaims once she was back on her feet! A look determination paints the Dormouse ghoul's face, as she quickly takes a drink of water before continuing on. She had a friend and treasure to find!

Artifact Quest Status
Hp: 15
Stamina Remaining: 15/17
Status Effect: Mummy Ambush! (-50% Hp)
 

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 22, 2015 12:23 am
(Well what do you know! I forgot to put 3 instead of 1 but it rolled!)  
Rikku Takanashi rolled -sided dice: Total: 0 (-0)
PostPosted: Mon Jun 22, 2015 12:31 am
(Hm...)  

Rikku Takanashi

Friendly Guardian

Rikku Takanashi rolled -sided dice: Total: 0 (-0)

Rikku Takanashi

Friendly Guardian

PostPosted: Mon Jun 22, 2015 3:17 pm
(Maybe it will do better today)  
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THIS IS HALLOWEEN

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