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Posted: Fri May 18, 2012 11:15 am
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Deel-Dough XxXmolly luvs chuXxX Unit Blue XxXmolly luvs chuXxX Unit Blue Strikes Molly with another Thunder >:L -5 her life 90HP attacks blue with Earth -5 to his life emotion_dealwithit 90HP You know what... this is just gonna take a while. can i just kill you? Pretty Pwease *Goes cute face*--> 3nodding (Don't do it!!)let me kill you first emotion_c8 Me- 100 You- 85 Aero! >.< noot fairrrr
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Posted: Fri May 18, 2012 12:45 pm
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Posted: Fri May 18, 2012 12:51 pm
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XxXmolly luvs chuXxX Deel-Dough XxXmolly luvs chuXxX Unit Blue XxXmolly luvs chuXxX Unit Blue Strikes Molly with another Thunder >:L -5 her life 90HP attacks blue with Earth -5 to his life emotion_dealwithit 90HP You know what... this is just gonna take a while. can i just kill you? Pretty Pwease *Goes cute face*--> 3nodding (Don't do it!!)let me kill you first emotion_c8 Me- 100 You- 85 Aero! >.< noot fairrrr See another reason why this thing needs to be fixed.
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Posted: Fri May 18, 2012 1:01 pm
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Deel-Dough XxXmolly luvs chuXxX Deel-Dough The idea is ok but you need more moves maybe even classes and dice should be used for damage. They way you have it set up if both enemies are online everyday then who ever gets the first attack is gonna win so thats no really a fight. Also if someone decided to jump into the middle of someones battle it could be a bit cheap. If you added classes maybe or just changed the damages to dice rolls that would be better. I would also suggest that the health be about 500 depending on class if you decide to add classes. Also depending on the dice roll if they get the highest possible number or one below it you can say its a critical and have them do x amount of extra damage on top of the dice roll damage. lol we should totally work on improving this. caz i think it has the potential to be a good game. yum_puddi I agree. lets do this!! emotion_dowant
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Posted: Fri May 18, 2012 6:16 pm
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XxXmolly luvs chuXxX Deel-Dough XxXmolly luvs chuXxX Deel-Dough The idea is ok but you need more moves maybe even classes and dice should be used for damage. They way you have it set up if both enemies are online everyday then who ever gets the first attack is gonna win so thats no really a fight. Also if someone decided to jump into the middle of someones battle it could be a bit cheap. If you added classes maybe or just changed the damages to dice rolls that would be better. I would also suggest that the health be about 500 depending on class if you decide to add classes. Also depending on the dice roll if they get the highest possible number or one below it you can say its a critical and have them do x amount of extra damage on top of the dice roll damage. lol we should totally work on improving this. caz i think it has the potential to be a good game. yum_puddi I agree. lets do this!! emotion_dowant Ok do you have any other suggestion?
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Posted: Fri May 18, 2012 7:35 pm
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Posted: Sat May 19, 2012 6:21 am
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Posted: Sun May 20, 2012 4:50 am
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