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Full Name: Koko Aburame
Nickname: Ash
Age: 17
Birthdate: July 8th
Gender: Female

Height: 5 ft 8
Weight: 110 lbs

Nindo: "Relax, we will get there.."
Personality: A romantic with major fears of loss, anxiety, depression, and other issues normally plaguing a teenager, this girl is pure trouble. She thinks with her hormones, acts with little thought and is the depiction of a teenage girl with a huge amount of responsibility. She tries to act correctly and do her job, but other things get in the way. Like her addiction to pot! She is loyal to her friends, makes friends easily and is in general an inward rebellion. Meaning she does as shes told, but she totally hates it.

Village: Konoha
Title: Genin
Rank: D
First Class: Medical
____Field Doctor
Second Class: Sensor
____Cloak

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Bloodline: Aburame

Chakra Pool:{Amount of chakra. Add the totals between the two classes and the rank for "D - rank"}
Stamina Pool: {Amount of chakra. Add the totals between the two classes and the rank for "D - rank"}
Chakra Element: {Pick only two. Fire, water, wind, earth, lightning}
Chakra Color: {Any color you desire)
Chakra Materialization: {Does your chakra appear as an aura or shape? Does it flicker like fire? Not a form of attack, this is the form your chakra takes when the character is in high states of emotion. It also can manifest with the more chakra being pooled into the body when drawing on larger chakra amounts. In general, the manifestation may come at any time to the user's discretion, but unless a P.A. is spent to make it's effect harm anyone, this is just imagery. }

Passive Status Increases:
• Strength ► {Total Bonus}
→ {Where does this come from?}
• Speed ► {Total Bonus}
→ {Where does this come from?}
• Reflex ► {Total Bonus}
→ {Where does this come from?}
• Fortitude ► {Total Bonus}
→ {Where does this come from?}

Strengths:
• {Minimum of two}
• {Ex. Close combat, ninjutsu, etc. These are ways of listing just what your character is good at!}
Weaknesses:
• {Minimum of two}
• {Ex. Slower reactions, elemental weakness, etc. What are things in the character's life that they suck at, or need work on?}
Fears:
• {Minimum of two, must be practical.}
• {Ex. Dying alone, bugs, swimming, etc. These fears are important. Fear is a Primary Emotion, meaning it directly effects every emotion we experience at some point. These fears should define a person. An example is a common one: "Fear of Losing a Loved One". While heavily generic, this can influence the personality of the individual to be one who sacrifices themselves for others. They may be willing to stand and fight to make sure others can get to safety. "Fear of Death", however, is not an acceptable fear, for unless a mental disorder is in the character's personality literally everything fears death.}

Reductions:
• {Jutsu Learning reductions, Job Reductions, etc. These must come from somewhere, and cannot be simply added as desired.}

Personal Attributes:
• {Allowed to create two entirely custom attributes}
• {Ex. Physical defense increased, 2 additional ninjutsu slots, learns taijutsu in 1 less post, etc. There is a P.A. Guide in the Rules, and if ever there are questions, see the Approval Committee.}

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Ryo: 両{Money} {Start at zero}
AC: {Advancement credit} {Start at zero} {Additional information in mission board subforum}

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 00
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

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Weapon Type: {Sword, spear, etc.}
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Size: {What ar ethe dimensions?}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon. An example is a "longsword" of "English make". However, adding that the pommel screws off and there's a hideout there is a no-no.)

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• {List any projectiles/items you've obtained here. Ex. Shuriken x15, Flak jacket, etc.}
• {When you create your profile, you may have any combination of 15 projectiles. Bombs and explosive tags are not projectiles!}
• {Personal objects kept by the character should be listed here. The rule is that if it isn't listed in your inventory, your character does not have it! This includes articles of clothing, gear such as a headband, hair ties, jewelry, etc. }

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▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

{Your first element's name} {Katon, Suiton, Raiton, Doton, Fuuton}


{Your second element's name} {Katon, Suiton, Raiton, Doton, Fuuton} {If only one element, remove section}


{Other jutsu type's name} {Bloodline, Kugutsu, Eiseijutsu, etc.} {If none, remove section}


▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

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{Your character's background. Please keep in mind a few things when creating your character's history. All members of this guild start out as D - ranked Genin, or the equivilent. You have taken your classes, you know some basics, you know how to fight on a very simplistic, and small level. This means a history of excessive violence with years of training to be a murderer, or having committed killings or missions, isn't possible. For Tabletop players, you are a level 1 character. For non-tabletop players, you are child with just the bare minimum of skills. A tragic past is fine. A history of some basic training and knowledge might be okay. But severe bonuses? No. Also, please, do not include such things as "graduating top of his/her/they're class". This immediately assumes that everyone of your group is immediately inferior. There are no geniuses, no experts as a genin. Start from the bottom, and work your way up. Explore your history, don't be afraid to ask questions along the way to the Approval Committee if you are struggling!}