The NPC Groups Will be organizations / Gangs of the world can be people on holy crusades against the undead hordes to raiders trying to steal raid or rape anything in their path's the world is an oyster or something like that.




GLOBAL MILITARY UNITS


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They are many troops remaining from the military's of the nations holed up in The largest remaining Military fortifications using them as their own kingdoms their weapons are superior their armor is adequate their medication is stock piled as is military rations they also hold communication even after the regular means goes down with satellite phones. They will be the toughest opponents taking what they want conquering settlements that may just have found peace or taking over Oil rigs to keep their vehicles operational. They believe themselves to be humanities last hope and will kill anyone or anything that gets in their way to prove it.

STRENGTHS:
Nearly unlimited munitions and soldiers with Tanks Helicopters and APC's.
Well organized and in communications with their leadership.
Strong armored units and body armors.
Strong mentalities.
Use armor piercing rounds and regular munitions as the situation sees fit.

WEAKNESSES:
They are still human and can be killed off.
They cannot act without orders from superiors.

TRAITS:
They will not trade with anyone and have a kill on sight standing orders until their leadership ends it.
They will not harm any human beings in the vicinity of them who are unarmed and not openly approaching them.
They have been known to drop small crates of food/military rations off with civilian settlements.


REBEL MILITARY UNITS


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These men are those whom deserted no longer following orders of their nation and are still using their nations munitions stockpiles as their own they have the remaining outposts smaller fortifications and some of them are just pure renegades using their power to rule over others or taking them hostage for pleasure purposes. They will stop at nothing as long as their ammunition doesn't run dry.

STRENGTHS:
Same military weaponry and armor as the Global military.
A few Vehicles still in their service.
Free to act as they please.

WEAKNESS:
No resupply from high command meaning limited ammunition and gasoline for their vehicles as well as any military rations that may remain.
Their armor is degraded as are weapons yet still fully operational and maintained.

TRAITS:
Have been known to trade with outsiders mainly males.
Have been known to kill random people for no reason.
Have been known to recruit random civilians.
Will pillage loot and kidnap anyone who catches their eye.



POLICE UNITS


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These are police officers from all regions no single uniform from one precinct will be found among them since they are all over the place any remaining police will attempt to protect citizens within small human controlled settlements. They come from all over those who didn't die trying to stop the infection in the first waves moved on and ended up as guardians of small settlements just trying to survive.

STRENGTHS:
Police training makes them physically able bodies and They are capable of using small firearms with pin point precision up too 50 feet with minimal tactical training.
Police have medical training as well and can keep their people okay in the event of small injuries not related to infectious bites.

WEAKNESSES:
All body armor worn by police if any is a bullet proof vest bare minimum protection.
Their ammunition rounds are incapable of penetrating any armored enemies without switching to higher powered weapons.
Few in number not organized as far as leadership and many are mentally shaken from this event.

TRAITS:
Police will assist anyone in need however will be cautious around any group that looks hostile there is no jail in this world only shoot first ask questions later.
Police will kill or attempt to kill anyone bitten or appearing to be infected.
Police trade with all whom enter at steeper haggling in their own favor for the good of the colony over that of the trading party.


HOLY CRUSADERS



This is their leadership
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This is an example of their followers
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The holy crusaders are a group of fanatical children and young adults from nerds too Christians who believe they are on a true holy crusade to defend the earth from the invading dead army. They are following their leadership into the world fighting these undead legions and losing.

STRENGTHS:
They are armored against zombies.
They are faith oriented and use melee weapons.
They have high morale and will not flee even when they are losing they believe to die in the field is a great glory to their God.

WEAKNESSES:
Their crappy makeshift armor barely protects their skin from pots and pans as helmets too trashcans with cut outs for their arms they are very poorly equipped armor wise.
Don't know when to quit even when outnumbered outgunned and horrendously already tired from fighting.

TRAITS:
Will fight to defend civilians at the expense of their own lives.
Will give fresh water too settlements in small amounts on their humanitarian missions
Will try to destroy Raider groups at expense of their own lives.
Will trade with settlements but don't really have anything of trade for the settlements besides water.


RAIDERS UNITS


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Raiders are scavengers and a gang of people who steal from all they can easily Vultures many in number not with any real leadership except for the king of the hill hierarchy will kidnap kill pillage burn raid destroy shoot anything they find as fun in this new playground with no rules.

STRENGTHS:
Pretty Athletic group which works as a pack of wolves.
Swarm an enemy with ranged weapons too machetes.
Some of them are fitted in scavenged bullet proof vests

WEAKNESSES:
Very lightly armored units major gun fights would mean death of many of them.
They will flee if enough of them are killed no honor among thieves style.
They have very degraded weapons and armor weapons prone to jamming from lack of maintenance.

TRAITS:
Will not trade with anyone but will raid anyone that isnt military.
Will Kidnap molest and harass any group of people of any gender.
Will make booby traps / decoy traps to lure people out into a trap.
Overall not very friendly bunch.


MORE STILL COMMING.