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Heroes of Theron (Campaign Planning)

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deadsystem
Crew

PostPosted: Sun Dec 13, 2009 7:38 pm
Theron Campaign - Needs 4 Players

3.5 Content and Splatbooks are allowed, but all content needs to be reviewed by me... most of it will need a little tweaking to work for Pathfinder. In addition, I hold the rights to veto any Splatbook content I think won't work well, and to veto anything too powergame-y.

Oh, and you'll need a Pathfinder PHB. If you own the book, yay, if not, you could always torrent it or something I guess.

Character Notes

Character will be built on the Pathfinder Point Buy system with 15 points.
No Evil alignment, but anything else is okay.

World Notes

Theron is a new world, recently created from the combined power of many gods. While this effort has made the Gods very week, it has also created a very fast-growing world, soaked to the core with Arcane energy...


Racial Notes

Not much to say here, except that I will only allow races that do not have a level adjustment or monster levels.
The racial cultures and experiences are all very much the same as Core Pathfinder.

Class Notes: Flavor differences.


Barbarians, Druids, Rangers, and Rogues are the same as Core Pathfinder.

Bards are often people who have magical blood, but lack the discipline or talent to become Sorcerers. They are fairly common.

Clerics are very rare in Theron. The Gods are very weak in this new world, and only a select few can even channel their divine power. They must match their chosen god's alignment completely, and most follow their Code more closely than normal.

Fighters are almost all members of mercenary groups that work together. If you wish to play a Fighter, talk with me about what group you will be affiliated with.

Monks are almost all affiliated with a specific martial arts school, much like Fighters. Talk with me about what school you originated from.

Paladins work under similar restrictions as Clerics, meaning they -must- choose a Lawful Good god to worship if they wish to use any divine powers.

Sorcerers are absurdly common on Theron. The world is soaked with Arcane energy, so people are often born with some magical ability. Therefore Sorcerers, especially of the Arcane bloodline, are very common.

Wizards, on the other hand, are fairly rare. The few that exist usually become much stronger, having the proper training, but most people use their magic through instinct instead of training.  
PostPosted: Sun Dec 13, 2009 7:40 pm
PLAYERS


Emma-Iesteii - Nymph
?-Yurro - Changling Rogue-?



Accepted Splatbooks/Non-Pathfinder Materials

Nymph Race/Class
Changling Race  

deadsystem
Crew

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