OMFG Taylor
(?)Community Member
Offline
- Posted: Mon, 21 Sep 2009 21:51:13 +0000
Edit (9/23/09): After thinking about it more, I've decided that the best solution would be to give us a 5-10 minute warning before an event starts. I would also love for that message to go global (displayed in every area of zomg, except maybe instances) about 2-3 minutes before it starts, but I'd be happy with just the prior warning.
Orb spills should be excluded =)
This post is amazing. I love it.
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I've been thinking about Mini-Events recently, and how they always happen at the worst possible moments. Either I'm busy with something else, no one is online to help, or I'm just not prepared for it. I actually really enjoy some of the Mini-Events, and it's a shame that I rarely play them.
But I've realized... I would participate in the Mini-Events a lot more if I knew when they were going to occur!
So, I was thinking that having a schedule on the server selection screen that either shows the next 3-5 events or all the events for the day would encourage people to participate in the events.
Would you play the Mini-Events more often if you knew when they were going to occur? Do you agree/disagree with the idea of a schedule for the events? Is there a better way to encourage participation? Discuss *nodnod* =)
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I kinda like this quote:
Currently, getting your friends to join an event is pointless. By the time they get online and get to the area, the event is already half-over.
Another solution would be to give a 5-10 minute warning before an event starts. That gives you time to change rings, suppress, and get some friends to join you. It's an okay solution, but I think some type schedule would be even better.
Orb spills should be excluded =)
This post is amazing. I love it.
Bladeglory
The Way of the Sword
~~~0==}|3ladeglory~~~
Sometimes people are lucky enough to notice things. They can set off an alarm for the area/nearby areas/server. This allows more people to be there before the event happens. But if the enemy isn't noticed before they get there, people are a bit too busy to call for help.
Barton - Somebody on top of a building sees AirShark flying towards town.
Village Greens - Somebody sees trails of destroyed grass.
Bill's Ranch - Somebody notices the chicken feed smells weird.
Zen Gardens - Somebody sees the Clutches flying through the brush on their way to Zen.
Bass'ken Lake - Somebody notices fresh tunnels dug all over the place.
Old Aqueduct - Somebody GIB agent notices a spike in the teleportation matrix.
Gold Beach - Somebody sees the P3s heading to the Beach.
Otami Ruins - Somebody feels the spiritual disturbance of the Tiny Terrors.
~~~0==}|3ladeglory~~~
Sometimes people are lucky enough to notice things. They can set off an alarm for the area/nearby areas/server. This allows more people to be there before the event happens. But if the enemy isn't noticed before they get there, people are a bit too busy to call for help.
Barton - Somebody on top of a building sees AirShark flying towards town.
Village Greens - Somebody sees trails of destroyed grass.
Bill's Ranch - Somebody notices the chicken feed smells weird.
Zen Gardens - Somebody sees the Clutches flying through the brush on their way to Zen.
Bass'ken Lake - Somebody notices fresh tunnels dug all over the place.
Old Aqueduct - Somebody GIB agent notices a spike in the teleportation matrix.
Gold Beach - Somebody sees the P3s heading to the Beach.
Otami Ruins - Somebody feels the spiritual disturbance of the Tiny Terrors.
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I've been thinking about Mini-Events recently, and how they always happen at the worst possible moments. Either I'm busy with something else, no one is online to help, or I'm just not prepared for it. I actually really enjoy some of the Mini-Events, and it's a shame that I rarely play them.
But I've realized... I would participate in the Mini-Events a lot more if I knew when they were going to occur!
So, I was thinking that having a schedule on the server selection screen that either shows the next 3-5 events or all the events for the day would encourage people to participate in the events.
Would you play the Mini-Events more often if you knew when they were going to occur? Do you agree/disagree with the idea of a schedule for the events? Is there a better way to encourage participation? Discuss *nodnod* =)
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I kinda like this quote:
kagrra x
yes, because then i could prepare my friends and crew up together.
now it's just chaotic. i know it's supposed to be like this but some players prefer to play games with good crews/friends but if those aren't online it's another event wasted.
now it's just chaotic. i know it's supposed to be like this but some players prefer to play games with good crews/friends but if those aren't online it's another event wasted.
Another solution would be to give a 5-10 minute warning before an event starts. That gives you time to change rings, suppress, and get some friends to join you. It's an okay solution, but I think some type schedule would be even better.