As
Iceketch mentioned, making stats for every single item would be very time consuming, and it would also provoke the idea of forcing users to wear certain items:
Quote:
4) Existing Weapons and Battle: Battle will *not* utilize existing avatar weapons in combat. Why? Because many folks have elaborate avatar looks already and we do not want those people to feel forced to wear armor and wield weapons. The ring system is designed for incredible player flexibility in the field (giving you the ability to change SKILLS based on which rings you are wearing), while also allowing you to keep your personal avatar look while playing the game.
Granted, I'm a big fan of maximizing and minimizing my stats to further improve myself for games, but I'm not willing to give up a spiffy looking avatar just for that point. Also, given on some of the feedback mentioned my Qixter in a few other threads, he's already mentioned the ability to max/min your stats without sacrificing the way you look thanks to the Ring System. Because of this, you can retain your avatar's look without being forced to change to other items in order to benefit from their innate stats.
Why have ninja stats if you can't look like a ninja while doing so?