Zered Heizien
Dragon Age has pretty terrible replayability.
theres just something about it that makes each new playthrough significantly less fun than the previous.
a dozen characters and 1400+ hours later i can still enjoy a good 150+ hour playthrough of Oblivion or Skyrim.
i wish Dragons Dogma allowed for multiple save files.
id love to play it again from the beginning, but like hell am i gonna delete my character when it took way too much effort to get those unique Ur-Dragon loot.
I relate the replay value with how much you like the story and combat. I love the story so I can replay it over and over and the combat is different so ok. The story also has a bigger role in the whole game so it requires a larger investment of yourself I would say and the class system is strict because again it plays into the story and therefore less freedom. The Elder Scrolls does not have such a story like DA so it can be picked up at any time, but they did focus on the combat aspect where it is more fun to kill in those games like with the close up kills. Honestly, my favorite part of all of Skyrim is being decked out in Deadric armor and hoping on an elder dragon and stabbing it through the skull. All the story of Skyrim gives you is "I am a god here" feeling. DA makes your character more real. If somehow the two could merge with Skyrim's combat and DA's story, I think it would dominate the game market. I doubt it would be possible though because when I started making a game myself, I noticed the more freedom I gave the player, the less relative the story became.
Dragon's Dogma along with every other game has to wait....Gonna sink my claws into Mass Effect.