You know what irritates me? The announcements STILL make statements like they hope the lot of us are fools who know nothing at all about coding. Granted a lot of people don't. But over the years I created, owned and ran MY OWN games online. My best friend and business partner did the coding and I made every item needed to create our carefully planned virtual world according to the theme we decided. He taught me enough coding so that should anything go wrong while he was at school or work I'd be able to look for the problem and fix it. I rented the servers and I did the nightly back ups for the game so that if God forbid anything go wrong the game could be rolled back to its most recent state and not very much would be lost. Granted our games were nowhere near as big as zOMG there is still one very basic thing about coding they have in common -
it has a beginning and an end. It's almost insulting the way certain thing were phrased in the announcement - as if the coding was some monstrous thing with no end. I know it sounds like I'm over simplifying the solution but the honest to God fact is - it's just this simple:
hire enough qualified coders to go through the entire thing from beginning to end and fix all security flaws. Keep zOMG closed until it's fixed. It would take a while - it would take a very long while but
WE DON'T CARE HOW LONG IT TAKES and eventually they will get to the end of the repairs and it will be finished. None of us who love zOMG care how long it will be down as long as we know it's actually being repaired right and when the repairs come to an end (as they must because all coding has an end) it can be brought back safely with no risk to the rest of the site or our accounts. The announcement said
Quote:
"We even had one of the fabulous former zOMG! devs look into the issue to see how long it might take to fix this exploit, but a concrete estimate was impossible to make given the sheer volume of code."
Of course it was impossible for ONE person to give an estimate - this is NOT a one person job. It's massive! So let's be honest here and stop talking to people like they are simpletons.
Quote:
Ultimately, we decided to leave zOMG! shut down because the security of your accounts and our servers is priority.
No - You simply don't want to pay the salary of however many coders it would take to break the entire game code down in sections and go over it fixing the code in manageable sections - OUR ACCOUNTS WERE ALREADY SECURE WHEN YOU CLOSED IT FOR REPAIRS TO THE CODE. They didn't suddenly become more secure when you decided not to fix it. You decided to leave it shut down because you were unwilling to hire enough qualified coders to fix it no matter how long it took (my point being - the more people you hire to fix it - the faster it would be done.)
Those of us who truly adore zOMG do not care how long it takes to get fixed so long as it's eventually fixed. All we cared about is that it would be brought back some day. Certainly none of us held a gun to your heads and said ALL THE REPAIRS MUST BE DONE BY A CERTAIN DATE OR GIVE UP ON IT!! You made that decision on your own and permanently broke faith with everyone playing the game and spending money on this site because of zOMG whether it be for boosts or buying things for your avi to dress it up for the game.
And now because you made that last announcement trying to "clarify things" you will ignore all our outcries against it no matter what we say, no matter how many people leave.
The decision to keep it permanently closed is one of the biggest ones I've seen to date - and I've seen some whoppers! It takes a HUGE chunk out of one of the most beloved part of the world of Gaia and leaves a gaping festering wound in its place.