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What was your favorite dungeon in the Fallen Sage

Palagard's Sanctuary 0.042253521126761 4.2% [ 6 ]
Malkorbagia's Realm 0.0070422535211268 0.7% [ 1 ]
Palace of Akazoo 0.014084507042254 1.4% [ 2 ]
Ganon's Tomb 0.11971830985915 12.0% [ 17 ]
Dead Makou Tree 0.02112676056338 2.1% [ 3 ]
Frozen Fire Temple 0.035211267605634 3.5% [ 5 ]
Temple of Light 0.077464788732394 7.7% [ 11 ]
Gohma Hive 0.028169014084507 2.8% [ 4 ]
Haven't played the game yet 0.65492957746479 65.5% [ 93 ]
Total Votes:[ 142 ]
1 2 3 ... 13 14 15 >

To save time and effort you can read all about this game at it's official wiki entry: The Fallen Sage at Zeldawiki.org

Creators: UndyingNephalim and Cosmic Revenues

Progress: FINISHED

Link to download: http://www.zeldadungeon.net/FG.php
Alternate link (the first one has some issues for most people oddly): http://www.sendspace.com/file/nmkv5t

Release date: January 11th
Gameplay: Turn based RPG. I've always been fascinated with the idea of nintendo making a turn based rpg out of the Zelda franchise, but it seems they never will so I descided to make one myself. In addition to Link you will gain 9 other characters (some original, some from other zelda games) to join your party as you venture through Hyrule and it's neighboring countries. Battle's are simple but effective, much like the first few Final Fantasys. Dungeons in the style of the original zelda games are present, though most of the game is story driven so dungeons are ususally several hours apart.

Features:

- A 30 hour main quest
- over 20 hours of sidequests
- 10 characters all tied in a deep and intricate plot.
- currently over hundreds of weapons and armors (the amount is still growing)
- 4 different endings triggered by Link's interactions with the four main female characters
- turn based battles that focus heavily on exploiting enemy weakness. Not all bosses are simply foes with tons of hp.
-A vast overworld that stretches far beyond Hyrule's bounds. Nearly a dozen different countries to visit including Ordon, Lanayru Province, and the Gohma homelands of the Misery Mire.
-Unlockable extras including secret dungeons, alternate outfits, and more
FIXING.......
Reserved for extra


You are free to post now XD
This looks pretty good. I'm gonna be keeping an eye on this thread.
(w00t first post bishes!!)
2nd post.

Why is lanayru province so far a way from Lake Hylia, and why is Ordon next to Lake Hylia? The Gerudo Desert has a river that connects to Lake Hylia in OoT. Is this a mix up of OoT and TP?


The characters seem a bit cruddy in the actual fighting sequence, but the sprites and overworld maps look great. ((Assuming you made them yourself that is.)) But the fighting sequence, and character modeling could use some work, the Characters themselves though were thought out well.
That does look very nice. =o

*Impressed*
You need help with art for the characters? I can be of assistance. 3nodding
LET ME SERVE YOU!!!!
Darthjinstu
2nd post.

Why is lanayru province so far a way from Lake Hylia, and why is Ordon next to Lake Hylia? The Gerudo Desert has a river that connects to Lake Hylia in OoT. Is this a mix up of OoT and TP?


The characters seem a bit cruddy in the actual fighting sequence, but the sprites and overworld maps look great. ((Assuming you made them yourself that is.)) But the fighting sequence, and character modeling could use some work, the Characters themselves though were thought out well.
It would also lose the feel of TLoZ that we already have, the 3-D Adventure, and the Birds Eye View Adventure, making it into an RPG would IMO hurt the franchise hard.

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