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Thoughts and Posts
Right now it is nothing special.
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Full Name: Funinju Ese Ninmenjuushin
Nickname: Ninju
Age: Fifteen
Birthdate:
Gender: Female

Height: {Inches/Centimeters}
Weight: {Pounds/Kilograms}

Nindo: "{The codes by which you live by. This section might well be left blank at first, and discovered through roleplay.}"
Personality: {Behavior of your character. Spend some time thinking about portions of the personality, and avoid stereotypes such as "dark, broody, only opens up to people they know well". These are common across the board, and doesn't actually explain the way the character acts and reacts. This portion is more for the player to explore who and what their character is, and shouldn't be ignored. Keep in mind your fears, strengths, and weaknesses, and how they effect your personality. A fear of being forgotten, as an example, could reflect in your personality as being gun-ho to always do as you're told, or to always seek attention, to ensure you're never forgotten.}

Village: {Current home}
Title: {All start as Genin}
Rank: D Rank
First Class: Puppeteer
____Discipline Architect
Second Class: Medical
____Discipline Offensive Specialist

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Bloodline:

Chakra Pool:{Amount of chakra. Add the totals between the two classes and the rank for "D - rank"}
Stamina Pool: {Amount of chakra. Add the totals between the two classes and the rank for "D - rank"}
Chakra Element: {Pick only two. Fire, water, wind, earth, lightning}
Chakra Color: {Any color you desire)
Chakra Materialization: {Does your chakra appear as an aura or shape? Does it flicker like fire? Not a form of attack, this is the form your chakra takes when the character is in high states of emotion. It also can manifest with the more chakra being pooled into the body when drawing on larger chakra amounts. In general, the manifestation may come at any time to the user's discretion, but unless a P.A. is spent to make it's effect harm anyone, this is just imagery. }

Passive Status Increases:
• Strength ► {Total Bonus}
→ {Where does this come from?}
• Speed ► {Total Bonus}
→ {Where does this come from?}
• Reflex ► {Total Bonus}
→ {Where does this come from?}
• Fortitude ► {Total Bonus}
→ {Where does this come from?}

Strengths:
• {Minimum of two}
• {Ex. Close combat, ninjutsu, etc. These are ways of listing just what your character is good at!}
Weaknesses:

Fears:
• {Aerophobia -- The fear of swallowing air and airborne diseases/germs.
• Automatonophobia -- The fear of human-like figures.

Reductions:
• {Jutsu Learning reductions, Job Reductions, etc. These must come from somewhere, and cannot be simply added as desired.}

Personal Attributes:
• {Allowed to create two entirely custom attributes}
• {Ex. Physical defense increased, 2 additional ninjutsu slots, learns taijutsu in 1 less post, etc. There is a P.A. Guide in the Rules, and if ever there are questions, see the Approval Committee.}

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Ryo: 両{Money} {Start at zero}
AC: {Advancement credit} {Start at zero} {Additional information in mission board subforum}

Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete:
D Rank :: 0 {All start at zero}
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 00
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

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Weapon Type: {Sword, spear, etc.}
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Size: {What ar ethe dimensions?}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon. An example is a "longsword" of "English make". However, adding that the pommel screws off and there's a hideout there is a no-no.)

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• {List any projectiles/items you've obtained here. Ex. Shuriken x15, Flak jacket, etc.}
• {When you create your profile, you may have any combination of 15 projectiles. Bombs and explosive tags are not projectiles!}
• {Personal objects kept by the character should be listed here. The rule is that if it isn't listed in your inventory, your character does not have it! This includes articles of clothing, gear such as a headband, hair ties, jewelry, etc. }

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▬▬┤|N i n j u t s u

Maruton: {Start with the following six only unless otherwise specified.}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

{Your first element's name} {Katon, Suiton, Raiton, Doton, Fuuton}


{Your second element's name} {Katon, Suiton, Raiton, Doton, Fuuton} {If only one element, remove section}


{Other jutsu type's name} {Bloodline, Kugutsu, Eiseijutsu, etc.} {If none, remove section}


▬▬┤|G e n j u t s u

{Your first Type's name} {Illusory, Enchantment, Chained, or Instance}


{Your second Type's name} {Illusory, Enchantment, Chained, or Instance}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

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{Your character's background. Please keep in mind a few things when creating your character's history. All members of this guild start out as D - ranked Genin, or the equivilent. You have taken your classes, you know some basics, you know how to fight on a very simplistic, and small level. This means a history of excessive violence with years of training to be a murderer, or having committed killings or missions, isn't possible. For Tabletop players, you are a level 1 character. For non-tabletop players, you are child with just the bare minimum of skills. A tragic past is fine. A history of some basic training and knowledge might be okay. But severe bonuses? No. Also, please, do not include such things as "graduating top of his/her/they're class". This immediately assumes that everyone of your group is immediately inferior. There are no geniuses, no experts as a genin. Start from the bottom, and work your way up. Explore your history, don't be afraid to ask questions along the way to the Approval Committee if you are struggling!}





 
 
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