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""\"\\\"\\\\r\\\\nIntroduction\\\\r\\\\n\\\\r\\\\nCurrently, Solidworks merely officially supports NVIDIA Quadro along with AMD FirePro discrete video cards consequently if you want to use a new supported card you'll need to use a workstation-class GPU. However, if you certainly are generally a student studying Solidworks as well as normally unable to use a Quadro card, it's entirely achievable to use a GeForce or Radeon card instead. An Individual is possibly not in any position to obtain support via Solidworks if you have a problem with their computer software (which can make it a really bad concept to acquire a skilled environment) however, if that will not make the difference to anyone personally then it may be an easy method to use Solidworks about a computer you currently own.\\\\r\\\\n\\\\r\\\\nIn this article we will be seeking with a range of NVIDIA GeForce cards along with comparing them to the 3 most popular NVIDIA Quadro cards pertaining to Solidworks. To Always Be Able To completely test the cards we will be employing a registry edit to always be able to trick Solidworks directly into enabling features similar to RealView which are typically disabled unless you have the workstation card. This is absolutely some thing unfortunately we cannot recommend doing should you are utilizing Solidworks professionally, nevertheless it'll aid us decide the particular total performance variations in between Quadro and GeForce cards. If you want to skip more than our individual benchmark results and just view our conclusions, feel free to jump forward to the conclusion section.\\\\r\\\\n\\\\r\\\\nTest Setup\\\\r\\\\n\\\\r\\\\nFor our test system, we employed the actual subsequent hardware:\\\\r\\\\nTesting Hardware\\\\r\\\\nMotherboard: \\\\tAsus Z170-A\\\\r\\\\nCPU: \\\\tIntel Core i7 6700K 4.0GHz Quad Core 8MB 95W\\\\r\\\\nRAM: \\\\t4x Crucial DDR4-2133 4GB (16GB total)\\\\r\\\\nGPU: \\\\tGeForce GTX Titan X 12GB (~$970 - 6144 GFLOPS)\\\\r\\\\nGeForce GTX 980 Ti 6GB (~$650 - 5632 GFLOPS)\\\\r\\\\nGeForce GTX 980 4GB (~$520 - 4616 GFLOPS)\\\\r\\\\nGeForce GTX 970 4GB (~$350 - 3494 GFLOPS)\\\\r\\\\nGeForce GTX 960 4GB (~$240 - 2308 GFLOPS)\\\\r\\\\nGeForce GTX 950 2GB (~$160 - 1573 GFLOPS)\\\\r\\\\n\\\\r\\\\nPNY Quadro M4000 8GB (~$740 - 2573 GFLOPS)\\\\r\\\\nPNY Quadro K2200 4GB (~$600 - 1339 GFLOPS)\\\\r\\\\nPNY Quadro K620 2GB (~$200 - 812.5 GFLOPS)\\\\r\\\\nHard Drive: \\\\tSamsung 850 Pro 512GB SATA 6Gb\\\\\\\/s SSD\\\\r\\\\nOS: \\\\tWindows 10 Pro 64-bit\\\\r\\\\nPSU: \\\\tEVGA SuperNOVA 850W P2\\\\r\\\\nSoftware: \\\\tSolidworks 2016 SP 0.1\\\\r\\\\n\\\\r\\\\nOur test platform is built about an Intel Core i7 6700K as which is the CPU which should provide the best possible performance within Solidworks when rotating models. Pertaining To your video cards we will most likely be screening the particular full selection of present GeForce GTX cards also since the 3 most widely used Quadro card pertaining to Solidworks. Inside the particular chart above we detailed both a bid cost for that card too as the peak theoretical floating point performance (which is actually single precision) so in which it will be quite interesting to determine when the driver as well as firmware distinctions between your cards makes Quadro faster when compared with it's rough performance equivalent.\\\\r\\\\n\\\\r\\\\nRemember in which Quadro (and FirePro) cards are the only officially supported video cards, therefore so as to totally test your performance variations we had to complete several registry tweaking for you to basically trick Solidworks in to enabling all involving the features which are typically disabled once you make use associated with a GeForce card - most notably RealView. For You To do this, we performed the actual subsequent actions regarding each along with every GeForce card:\\\\r\\\\n\\\\r\\\\n open the actual registry (Run -> regedit)\\\\r\\\\n Navigate for you to \\\\\\\"HKEY_CURRENT_USERSOFTWARESolidworksSOLIDWORKS 2016PerformanceGraphicsHardwareCurrent\\\\\\\"\\\\r\\\\n Double click on the \\\\\\\"Renderer\\\\\\\" crucial as well as copy the text below \\\\\\\"Value Data\\\\\\\". for example, for that GTX 980 ours had been \\\\\\\"GeForce GTX 980\\\\\\\/PCIe\\\\\\\/SSE2\\\\\\\"\\\\r\\\\n Navigate in order to \\\\\\\"HKEY_CURRENT_USERSOFTWARESolidworksSOLIDWORKS 2016PerformanceGraphicsGl2ShadersNV40\\\\\\\"\\\\r\\\\n Right-click about the NV40 folder on the left pane as well as select \\\\\\\"New -> Key\\\\\\\"\\\\r\\\\n Rename the manufacturer new key along with the factor which was copied within step #3\\\\r\\\\n Your simply key within this folder must be considered a \\\\\\\"(Default)\\\\\\\" key\\\\r\\\\n Right-click on the proper pane and also select \\\\\\\"New -> DWORD (32-bit) Value\\\\\\\"\\\\r\\\\n Identify this new key \\\\\\\"Workarounds\\\\\\\"\\\\r\\\\n Double-click about the \\\\\\\"Workarounds\\\\\\\" key along with enter the worth \\\\\\\"30408\\\\\\\". You require to be in Hexadecimal mode.\\\\r\\\\n RealView should certainly be available. If it's not, attempt environment the worthiness throughout step #10 to end up being able to \\\\\\\"31408\\\\\\\" or perhaps \\\\\\\"30008\\\\\\\"\\\\r\\\\n\\\\r\\\\nBe warned that editing your current registry can cause significant problems should you make a mistake, so merely do the above in the large event you are generally comfy poking around in the registry. That moves without stating that we're certainly not in a position to become held liable for nearly any problems which could occur when subsequent the above steps.\\\\r\\\\n\\\\r\\\\nTo perform the actual benchmarking, we employed the mix regarding AutoIt scripts as well as Solidworks macros to become able to set the actual various top quality settings, load the actual relevant model, and record the typical FPS whilst rotating your model. Note that individuals tested with various LOD settings, nevertheless we discovered the main difference to be marginal therefore to keep things straightforward we are going to only be reporting the outcomes together with LOD off (which generally results in a small drop inside FPS). Right now there certainly tend to be a variety of other ways we might have got recorded the particular FPS, however we opted to merely work along with a macro with a timer for you to rotate the actual model 45 degrees for the right along with left for a set variety of frames. Coming From the particular quantity of frames and the total time it popularized render those frames, we are capable of figure out the average FPS (frames per second). 1 key factor is the extremely fact that we created certain each model started with all the view set to always be able to front-top to ensure that any kind of reflections along with shadows would remain within view even although the model was becoming rotated.\\\\r\\\\n\\\\r\\\\nFor our test models, we select the subsequent models available from GrabCad.com that will give in order to us outcomes to find a range of model complexities based on the total number of parts as well as variety of triangles. These kind of models are:\\\\r\\\\n\\\\r\\\\nSteam engine w\\\\\\\/ Horizontal Beam\\\\r\\\\nby Ridwan Septyawan\\\\r\\\\n80 parts - .26 million triangles\\\\r\\\\n\\\\r\\\\nSpalker\\\\r\\\\nby Andy Downs\\\\r\\\\n364 parts - .5 million triangles\\\\r\\\\n\\\\r\\\\n \\\\r\\\\n\\\\r\\\\nAudi R8\\\\r\\\\nby ma73us\\\\r\\\\n434 parts - 1.4 million triangles\\\\r\\\\n\\\\r\\\\n \\\\r\\\\n\\\\r\\\\n\\\\r\\\\nOne note that individuals would like to produce is the fact that if you have to do not necessarily know the number of triangles the actual models you function with have, the actual easiest technique we most know involving to find out is to simply conserve the model being an .STL file. Throughout the conserve process, a window must popup with details in regards in order to the model which includes the particular quantity of files, the actual file size, as well as the variety of triangles.\\\\r\\\\n\\\\r\\\\n1080p Results\\\\r\\\\n\\\\r\\\\nSteam Motor along with Horizontal Beam along with Centrifugal Pump\\\\r\\\\n\\\\r\\\\nTo start issues off we are likely to look at your simplest in our test models which in turn just has 80 parts along with .26 million triangles.\\\\r\\\\n\\\\r\\\\nWith just the \\\\\\\"Shaded\\\\\\\" view mode the particular GeForce cards did O.K. although without having RealView not the most pricey GeForce card has been just about any a lot better than even a low-end Quadro. with RealView about the lower finish GeForce cards had been truly a new bit much much better than the actual Quadro K620. However, to complement the actual Quadro K2200 you'll need a GeForce GTX 980 Ti that is actually a new bit more expensive. In your upper end, none associated with the GeForce cards we tested were able to match your performance of the Quadro M4000.\\\\r\\\\n\\\\r\\\\nWhere the final results obtain interesting will be whenever we utilized your \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\" view mode. Using edges enabled we found absolutely terrible performance with the GeForce cards. Perhaps any GeForce GTX 980 Ti or even Titan X had been nowhere close in order to the performance of even the Quadro K620 which less than the particular usual third the particular price.\\\\r\\\\n\\\\r\\\\nSpalker\\\\r\\\\n\\\\r\\\\nThe Spalker model contains with regards to 4.5 times a lot more parts and also twice your variety of triangles than the previous model. Our outcomes are somewhat similar to that which you found using the Steam Motor model, although making use of your \\\\\\\"Shaded\\\\\\\" view mode your GeForce cards performed much worse than the actual usual Quadro K620 without RealView. Along With RealView, almost all in the GeForce cards only barely outperformed the K620. Interestingly, all associated with the GeForce cards performed roughly upon par to one another using the exception of the GTX 950.\\\\r\\\\n\\\\r\\\\nSwitching towards the \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\" view mode, we again discover huge performance drops with the GeForce cards towards the point that the Quadro K620 handily beats even the highest end GeForce card.\\\\r\\\\n\\\\r\\\\nAudi R8\\\\r\\\\n\\\\r\\\\nWhile your Audi R8 model does certainly not have many more parts compared in order to the Spalker model, it will possess with regards to 3 times the actual quantity of triangles rendering it the most complex model we is likely to be testing.\\\\r\\\\n\\\\r\\\\nIn \\\\\\\"Shaded\\\\\\\" mode with out RealView, the outcomes are generally quite just like what we should noticed with almost all the various other a pair of models. Whilst the GTX 980 Ti is actually in any position to match the Quadro K620, just about all involving one other models see lower performance. with RealView enabled, however, the majority of the particular GeForce cards actually performed with regards to on par using the Quadro M4000. Interestingly, after concerning the GTX 960, we failed to visit a significant increase in performance.\\\\r\\\\n\\\\r\\\\nWith \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\", the particular pattern associated with poor performance using GeForce cards continues. As soon As again, even the Quadro K620 will really handily outperform any kind of GeForce card.\\\\r\\\\n\\\\r\\\\n1080p GeForce benchmark inside Solidworks 2016\\\\r\\\\n\\\\r\\\\n4K Results\\\\r\\\\n\\\\r\\\\nSteam Motor using Horizontal Beam and also Centrifugal Pump\\\\r\\\\n\\\\r\\\\nEven together with our nearly all straightforward model, we start to visit a bit better performance out with the GeForce cards with 4K resolutions. Although in 1080p we were mostly simply matching the performance in the Quadro K620, now the actual GeForce cards tend to be outperforming the actual Quadro K620 and at times even your Quadro K2200.\\\\r\\\\n\\\\r\\\\nStarting once once more with \\\\\\\"Shaded\\\\\\\" mode, all involving the GeForce cards give performance which is proper between the K620 and K2200 with out RealView. Along With RealView enabled, performance will be even better with just about all of the actual GeForce cards outperforming the particular Quadro K2200 although none had been able to match your Quadro M4000\\\\r\\\\n\\\\r\\\\nWith \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\", even your highest end GeForce card nonetheless performs more serious compared in order to the Quadro K620 without having RealView enabled. Using RealView on, the particular performance ranges from the bit even worse than the Quadro K620 to a bit even worse compared to end up being able to the Quadro K2200 depending on the model involving GeForce card.\\\\r\\\\n\\\\r\\\\nSpalker\\\\r\\\\n\\\\r\\\\nWith a new bit more complicated model, we again observe performance higher than your Quadro K620 using the \\\\\\\"Shaded\\\\\\\" view mode. Together With RealView disabled, the GeForce cards in greatest matched the Quadro K2200 with many of these falling somewhere between your K620 and K2200 throughout regards to performance. Along With RealView on, however, only the GTX 950 performed worse compared to Quadro K2200 with all of one other performing a bit better (although even now not really the actual the amount of your Quadro M4000)\\\\r\\\\n\\\\r\\\\nSwitching to always be able to \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\", the GeForce cards nonetheless mostly outperformed your Quadro K620, although none of them had been able to match the actual Quadro K2200.\\\\r\\\\n\\\\r\\\\nAudi R8\\\\r\\\\n\\\\r\\\\nWith the Audi R8 model, the outcomes certainly are a bit diverse from what we should found previously. starting once again with just about all the \\\\\\\"Shaded\\\\\\\" view mode, we found performance which ranged via matching the actual Quadro K620 for you to being any bit under the Quadro K2200 without RealView. Along With RealView enabled, performance had been actually signficantly better with even the actual GTX 950 outperforming the actual Quadro K2200. From best, however, even your highest finish GeForce card only agreed for you to be capable of match your Quadro M4000.\\\\r\\\\n\\\\r\\\\nUsing \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\", performance with the GeForce cards once again takes a nose dive. With Out RealView, no GeForce cards had been capable of perform even near to the Quadro K620. with Realview, however, the actual GTX 970\\\\\\\/980 roughly matched the particular Quadro K620 even however the higher finish GeForce cards performed right between the K620 as well as K2200.\\\\r\\\\n\\\\r\\\\n1080p GeForce benchmark in Solidworks 2016\\\\r\\\\n\\\\r\\\\nConclusion\\\\r\\\\n\\\\r\\\\nOne thing will be obvious via our results: GeForce cards have absolutely terrible performance once you utilize the \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\" view mode. In 1080p, not really your highest end GeForce card ended up being capable of match the actual very economical Quadro K620. a GeForce GTX 980 Ti as well as Titan X needs to be still be in a new place to offer you concerning 60 FPS with regard to medium models (around .5 million triangles) as well as concerning 30 FPS with regard to extremely complex models (around a million triangles), however you would see significantly higher performance with a Quadro card associated with roughly the same price. If you employ a new 4K display, however, many with the GeForce cards tend to be in a position to out-perform the Quadro K620 although considering that the particular K620 just offers 2GB involving VRAM we could not recommend deploying it with a 4K display in the very first place. Really, the particular Quadro K2200 is actually the cheapest finish card we would recommend pertaining to 4K and also which card should usually outperform even the actual highest finish GeForce card.\\\\r\\\\n\\\\r\\\\nIf an individual just utilize the \\\\\\\"Shaded\\\\\\\" view mode, the particular GeForce cards typically give performance somewhere in-between your Quadro K2200 and Quadro M4000 from both 1080p and also 4K resolutions. Precisely what will be intriguing is the actual fact that at 1080p the particular performance distinction involving the different GeForce models will be really extremely minimal. With 4K, however, there can be a advantage in order to getting up to any GTX 970, nevertheless beyond that the performance will not increase significantly.\\\\r\\\\n\\\\r\\\\nUsing your Audi R8 model particularly (since which is probably your most complex model), we could result in the subsequent rough estimations of the performance of GeForce cards compared to Quadro cards if we typical the outcomes together with RealView both about and also off:\\\\r\\\\nShaded view mode \\\\t1080p \\\\t4K\\\\r\\\\nGeForce GTX 950 2GB \\\\tEquivalent to be able to K2200 \\\\t18% slower when compared with K2200\\\\r\\\\nGeForce GTX 960 4GB \\\\t5% faster when compared with K2200 \\\\t10% slower as compared to K2200\\\\r\\\\nGeForce GTX 970 4GB \\\\t3% quicker when compared with K2200 \\\\tEquivalent to become able to K2200\\\\r\\\\nGeForce GTX 980 4GB \\\\t3% faster than K2200 \\\\t5% slower than K2200\\\\r\\\\nGeForce GTX 980 Ti 6GB \\\\t9% faster when compared with K2200 \\\\t7% faster when compared with K2200\\\\r\\\\nGeForce GTX Titan X 12GB \\\\t5% quicker when compared with K2200 \\\\t2% slower compared to K2200\\\\r\\\\nShaded w\\\\\\\/ Edges view mode \\\\t1080p \\\\t4K\\\\r\\\\nGeForce GTX 950 2GB \\\\t40% regarding K620 \\\\t32% involving K2200\\\\r\\\\nGeForce GTX 960 4GB \\\\t45% associated with K620 \\\\t38% regarding K2200\\\\r\\\\nGeForce GTX 970 4GB \\\\t54% involving K620 \\\\t52% of K2200\\\\r\\\\nGeForce GTX 980 4GB \\\\t60% involving K620 \\\\t52% associated with K2200\\\\r\\\\nGeForce GTX 980 Ti 6GB \\\\t65% regarding K620 \\\\t62% regarding K2200\\\\r\\\\nGeForce GTX Titan X 12GB \\\\t66% of K620 \\\\t62% regarding K2200\\\\r\\\\n\\\\r\\\\nOverall, with just \\\\\\\"Shaded\\\\\\\" mode your GeForce cards mostly performed inside 10% with the Quadro K2200. However, the large difficulty we located is the actual fact that GeForce cards have significant performance problems when using your \\\\\\\"Shaded w\\\\\\\/ Edges\\\\\\\" view mode for the point that will even a Quadro K620 will frequently give significantly much better performance.\\\\r\\\\n\\\\r\\\\nThe cause powering this will be not an simple task to determine, although healthy guess is the real fact that it's to accomplish using the firmware the actual Quadro cards utilized instead of driver-based optimizations. Both way, if just about all you have is truly a GeForce card then Solidworks must operate just fine - although you would have to tweak the particular registry in order to enable RealView - nevertheless we would really recommend upgrading for an suitable Quadro card as quickly as possible. especially should you use Solidworks professionally, the particular additional performance (not to mention simply employing a supported card) indicates that you must almost never contemplate using a GeForce card instead of your Quadro card.\\\"\""

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