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Flamefox's Journal of Stuff.
This is the place that I put my thoughts.
Name: Sam Hin

Age: 16 years old

Height: 5'4"

Weight: 144 pounds

Race: Human

Appearance:
User Image

Ignore the headband and sword. Also he has closed toe shoes instead of open toe shoes but they still look the same.

Weapons:

Metal Whip: This weapon belonged to his father and he took it when it ran away from home. It is believed to hold great power to those that have mastered it but little is known about what it can do just yet. The whip is made from a strange blessed metal and it reaches out about 5.4 feet. Sam keeps it at his side.

Otha: This is the new weapon that Flame found for Sam. The sword is pretty old and was in Flame's collection for a while. Made of Ditanium it is thought to have been made by Flame's father at one point. The overall length is about 3' 12" giving the blade a 3' lenght and the handle almost 12". Like many of the weapons that are thought to have been made by Flame's father it can channel ones power across the blade. Between pretty new to the way of the sword Sam will have to learn how to use it.

Throwing Needle: Simple needles that he keeps on him at almost all times hiding a little bit by his gloves. They are only 1/4 inch thick at their thickest part. He has 6 on him at a time more if stored somewhere else.

Powers: Sam has yet to actually master any self gained powers. He has a little bit control over wind but all he can really do is make small breezes and change light air currents.

As for Artificial powers Sam is a little better off. Using a par of gloves that hold power gems he has a greater amount of powers. Of course like any power system like this there is limits and right now Sam's are not that high.

Power Gems: This is the system that Sam uses for most of his magic fighting skills. Having stole a set of gloves at home that takes these power gems he can increase control and power over different elements, even ones he doesn't know how to use. The gems do have their limit though. Looking much like regular gem stones they glow and are inserted into the glove. Once used up the glow disappears and the gems break. There are also other gems that don't control elements that he can use.

Fire Gems: One of the power gems that Sam is able to use. Like the name saids this one can summon and control fire. Right now Sam is limited to making small fireballs, small waves of fire, and small dagger like shapes out of the fire. Even then some of those take a lot out of the gems. This gem glows red with a fire symbol on it.

Current Number: 5

Air Gems: Much like the name saids these are gems that control air. Due to his ability to already control air these are probably some of his longer lasting gems in his current control. He can great gusts going up to 30 MPH, make mini ((and I mean mini)) tornadoes that only stand about 2 feet tall and have a diameter of only 10 inches. He can also change more major air currents. Glows a blue gray color and has wind symbol on it.

Current Number: 6

Earth Gems: He can use these to control earth. This is probably one of the worst in his control right now meaning he hardly uses it. All he can do is make small shifts in the earth and really small pillers appear. He doesn't tend to use this one much so he has more of these gems. Glows green with a rock symbol on it.

Current Number: 9

Water Gems: Like the name saids this one controls water. He is a little more experienced in this one. When using it he can control near by bodies of water ((to a certen degree of course)) but he can't form ice out of it yet. It glows blue with a water drop on it.

Current Number: 5

Shadow Gems: This gem gives him control over shadows. At the moment can only take control of objects that are within 6 feet of him. Even then he can only do small things with them like gripping a person lightly or stretching the shadows just a little bit. These gems glow black and because of the black glow don't really have a symbol.

Current Number : 4

Lightning Gems: These allow him to control lightning. He can only make small electrical currents that shoot out about 6 feet. However, he has become pretty good at making small sparks to shock people. Glows yellow with a lightning symbol.

Current Number: 3

Transformation Gems: These little babies allow Sam to take on different transformations depended on what he is using to change. Some of them take the use of a lot of elemental gems to change while others require s spell to be send. Sam has yet to actually master any major transformation.

Fire Curse Form: This is a form that Sam can take by using up to three fire gems. When he transforms he becomes 7 feet tall and his body changes. His skeleton changes a lot to allow slits to appear in his arm so to retractable like claws can form. They come out about 2 and a half feet long and are very sharp and very strong. On top of that his elemental control over fire is increased a lot. Although his eyes disappear he gains great hearing and can see in the infrared. He doesn't get much smarter unless he lets the creature take control then he has about the IQ of a 50 year old man who has fought all of his life. This is called a curse form because an old witch put a curse on him. However, Sam does not yet take this form unless it is the last thing because he can hardly control it.

Water Curse Form: Another curse form given to him by an old witch. This one requires up to three water gems to at least start te transformation. It's much like the fire curse form in that his body changes greatly. However, seeing in this form is different. He has three main ways he does this. The front of the fin on his head sends out a type of radar that when bounces back to him he can tell where things are. The back part of the fine detects temperature and wind differences. Finally the bumps on the front of his body can detect vibrations in the air or ground. Control over water is busted and much like the fire curse form if Sam lets the creature take over then it is like the knowledge of a 45 year old man who has fought all his life is his. Sam don't think he can active this form yet.

Personality:: Sam is kind of a wimp at times. Although he has his good moments he is afraid most of the time. He finds it pretty hard to trust people around him.

History: Sam was born in a small nation that was at peace a fair amount of the time. His father was a pretty well known fighter in the army for the nation while his mother was just a simple house wife. For the most part Sam lived a normal happy life. At the age of six his father did start him in training with the family weapon which was a metal whip. It was Sam's father's dream to have Sam one day follow in his foot steps and become a great fighter in the army. This was the reason that his father started training early. However, this wasn't the life that Sam wanted to live or see his father living. The peace in his nation was being broken and Sam's father would have to go off to war. Sam didn't want this and at the age of 10 Sam ran away from home taking his father's metal whip, power gloves, and power gems hoping that if he didn't have them he wouldn't go off to war and fight. Sam didn't really want them either but he couldn't just destroy them. Now all alone in the wild Sam feared the world around him day in and day out. One day he came upon an old witch who he pretty much pissed off. She put a spell on him that would give him two curses. This was about the age of 12. At the age of 13 the first curse fell upon him. Every time he tried to sleep he saw the image of a scary monster ((fire form)) that tried to get him. This only increased his fear. Follow that at the age of 14 another monster started to appear in his dreams as the second curse fell on him ((water form)). From that day on he feared to sleep. From now on he would try to deal and cope with the fear in his head. He found himself traveling around almost all of the time and even not knowing where he was sometimes. Now at the age of 16 he can kind of deal with the fear over all and doesn't fear the real world as much.

Sam found his way to a battle arena some how and passed out due to one of his nightmares. A friendly soul by the name of Flamefox Merimac found him and brought Sam to his room. There Sam was set free from the nightmare and rested till he got better. Due to Sam's lack of fighting skills Flame decided to train him. Outraged by this the cursed spirits inside of him didn't want this to happen. During the training one of the spirits kind of took control and over powered the fire gems that Sam was using to train. Because of this the chain was broken and Flame didn't have the background to fix this kind of metal work. Flame took it upon himself to find Sam a new weapon and he did.





 
 
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