Matching-Make sure when you're making an avatar that you use items that match. If you have a black shirt, and white pants, you should get black shoes and a white hat.
Sets-One of the cardinal sins in the AT is using too many set items. They're designed to match, but using them together isn't creative or original. If you must use two items from the same set, make sure they're minor ones like gloves. As a rule, I deduct one point for every set item beyond the first.
Originality- There are many ways to make an original avatar. You can use a unique colour scheme, or just pick a few obscure items and go from there. Just as long as your avatar doesn't look like a thousand others, you're cool.
Colour balance- Don't make one colour overwhelm the others. There are three sections to every avatar: The head, the midsection, and the legs. You should make sure to get some of each colour you're using in each section.
Theme- Having a theme isn't necessary, but it might score you some extra points. I'm not saying that you have to look like anything in particular, but combining a cowboy hat with the incredibly bright Purplemarine upsidedown boots would be a bad idea.
Colour co-ordination- Using colours that look good together is a great way to make your avatar that much snazzier. You could use complimentary colours (Yellow & Purple, Blue & Orange, and Red &
Green), you could use primary colours (Red, Yellow and Blue) or secondary colours (Green, Purple and Orange). You can also create nice avatars using warm and cool colours (Red & yellow, compared to purple & blue). Adding black and/or white is also a great way to blend your colours together, as well as adding contrast.
Layering- Using intricate layers can result in the creation of a complex and creative avatar; however, slapping on too many items just makes an avatar look cluttered. There's a fine line between complex and cluttered. Just don't get overzealous.
Cyrus the Omnipotent
· Wed Jun 15, 2005 @ 04:38pm · 2 Comments