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Posted: Thu Mar 29, 2007 10:54 pm
Well, the deck says it all, it really revolves around Clocktower Prison, and goes around not taking damage ... period. The win condition is well ... can't really say there are any, but this deck HAS EVERYTHING YOU NEED to stop your opponent from winning. Thats it, the ENTIRE point of the deck is to stop you opponent from winning, sounds easy but the deck requires alot of time spent into it in order to use it correctly and efficently, but without further adue ... here's the deck ...
Monsters: 4
1x Outstanding Dog Marron 3x Thunder Dragon
Spells: 27
3x Clock Tower Prison 2x Terraforming 1x D.D. Capsule 3x Magic Reflector 3x Prohibition 3x Upstart Goblin 1x A Feather of the Phoenix 3x Nightmare's Steelcage 3x Messenger of Peace 1x Swords of Revealing Light 1x Level Limit – Area B 2x Magical Stone Excavation 1x Scapegoat 1x Card Destruction
Traps: 8
2x Magic Drain 3x Magic Jammer 3x Solemn Judgment
Side Deck: 15
3x Mask of Restrict 3x Self-Destruct Button 3x Skill Drain 1x Gravity Bind 3x Des Wombat 2x Pulling the Rug The side helps v. Burn [the Wombats] v. Diamond Dude Turbo [Skill Drain ] v. Monarchs or Gadgets [Pulling the Rug + Skill Drain] + Mask of Restrict for Monarchs ^.^;;]
all in all the deck has answers ... thats something i've learned NOT TO DOUBT
R/F plz
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Posted: Fri Mar 30, 2007 7:04 am
i'll agree that it has almost everything to stop your opponent, but it has very little to do damage with. if i used a deck with about 60 cards i could just put out a small defense and wait for your deck to run out. also, i could use a few copies of Burning Land to keep you from playing Clock Towert Prison and have some burn along with it. it's a good setup but it needs some way to deal damage.
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Posted: Fri Mar 30, 2007 2:08 pm
A) no one plays a 60 card deck B)marron stop deckout for the player
nice deck looks VERY similar to the one that was used @ an SJC a few months ago.
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Posted: Fri Mar 30, 2007 2:20 pm
to me that deck would cause alot of problems
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Posted: Sat Mar 31, 2007 8:09 am
xD thanks for noticing why i run 4 creatures,
3x Thunder Dragons help with adding 2 more cards to my hand to fuel either Magical Stone Excavation or Feather of Pheonix ... or just make my Card D one more card bigger ...
1x Outstanding Dog Marron is there so that this deck will never deck out ... so ... i think i have that part covered =D
on and felix ... alot of problems for me ... or my opponent xp
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Posted: Sat Mar 31, 2007 1:41 pm
most likely for you since you dont have many monters to deal with theirs because once they bring out the one card that can prevent you from playing any magic and trap cardss you would be beaten in no time
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Posted: Sat Mar 31, 2007 4:17 pm
Fe1ix most likely for you since you dont have many monters to deal with theirs because once they bring out the one card that can prevent you from playing any magic and trap cardss you would be beaten in no time not rly. very few cards stop spells and there are only a few traps stoppers. and obv his side deck can del w/ that(i assume)
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Posted: Sat Mar 31, 2007 5:44 pm
Am I the only one who has noticed that the deck only has 39 cards in it?
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Posted: Sat Mar 31, 2007 10:40 pm
o.O ... it does?
woops ... i wrote the # of spells wrong there is actually 28 >.< ...
and 2ndly, what card stops me from playing magic and spells ...
cards taht destroy them are normally magics, which is why i lean towards a very heavy anti-magic counter traps MD.
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Posted: Sat Mar 31, 2007 11:01 pm
blkaznguy4 o.O ... it does? woops ... i wrote the # of spells wrong there is actually 28 >.< ... and 2ndly, what card stops me from playing magic and spells ... cards taht destroy them are normally magics, which is why i lean towards a very heavy anti-magic counter traps MD. Solem Judgement, royal decree, and jinzo
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Posted: Mon Apr 02, 2007 8:21 am
Those i can still play around quite well, with cards like Prohibition, [Every Stall card in the deck] plus I've yet to encounter much problems with those cards ... the only time i lost to Royal Decree was on a faulty ruling because no one realized Solemn Judgement is a Spell Speed 3 card, as compared to Royal Decree being a spell speed 2 card. As for Solemn Judgement, that card i also have rarely seen around since most are not into its 1 for 1.5[that being 1/2 your LPs], and lastly, Its been months since i saw a Jinzo Anywhere ... If Jinzo truly does become a problem in the future i will most likely swap a D.D. Capsule for a Offering to the Doom
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Posted: Fri Apr 06, 2007 2:34 pm
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Posted: Fri Apr 06, 2007 5:22 pm
magic and spell cards are the same card so it doesnt really matter
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Posted: Sat Apr 07, 2007 10:57 am
_Indignation A) no one plays a 60 card deck B)marron stop deckout for the player nice deck looks VERY similar to the one that was used @ an SJC a few months ago. ok, time to defend my position. 1.) I play a few decks between 60 and 110 cards that are competitive. 2.) marron could be stopped by Nobleman of Crossout, Ancient Gear Beast, or just by not destroying it. and the Clock Tower could be stopped by Prohibition (not reliable) or Cursed Seal of Forbidden Spell (perma-Prohibition).
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Posted: Sun Apr 08, 2007 3:02 pm
moneybags17 _Indignation A) no one plays a 60 card deck B)marron stop deckout for the player nice deck looks VERY similar to the one that was used @ an SJC a few months ago. ok, time to defend my position. 1.) I play a few decks between 60 and 110 cards that are competitive. 2.) marron could be stopped by Nobleman of Crossout, Ancient Gear Beast, or just by not destroying it. and the Clock Tower could be stopped by Prohibition (not reliable) or Cursed Seal of Forbidden Spell (perma-Prohibition). I can see your point on #2, ... but i have yet to face that *phew* ... as for point #1, you know ... i can just hold 6 cards in my hand, and start discarding due to the maximum hand size limit rule =D
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