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Please help with my Fairy deck!
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Nephilim Theory

Hilarious Conversationalist

PostPosted: Sun Apr 02, 2006 9:04 pm


[ Message temporarily off-line ]
PostPosted: Sun Apr 02, 2006 9:05 pm


If anyone can also write out a list of the new Fairy monsters in the EOJ pack that're being previewed in a few monthes and what they do, that would really speed this up on what I need from the Preview.
Thank you for all your support everyone.

Nephilim Theory

Hilarious Conversationalist


Nephilim Theory

Hilarious Conversationalist

PostPosted: Sun Apr 02, 2006 9:22 pm


Here're some things I think I should shove in...

1x Mudora
3x Shining Angel
1x The Agent of Judgment - Saturn
2x Draining Shield
1x Guardian Angel Joan
3x Cetus of Dagla
PostPosted: Sun Apr 02, 2006 9:25 pm


I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

Midnight Wanderlust


Midnight Wanderlust

PostPosted: Sun Apr 02, 2006 9:36 pm


o.o; Hmm.

Life gaining is a very nice idea, since that is basically the thing a majority of fairies do. Though, if you run side deck, perhaps you should Side Deck Des Wombat. Why? Just incase people side deck/main deck those bad reaction to simochi's. Which is a royal pain in the a** for all life gaining decks.

o.o; Also, Airknight Parshath is a fairy. If you do equip him with Cetus of Dalga, he'll be awesome. Trample, and draw a card for when he does damage would speed up them fairies quite well.
PostPosted: Sun Apr 02, 2006 9:45 pm


Cestus of Dagla ALSO increases your LP by the damage you inflict with an equiped monster which is GREAT.

Draining Shield is something else I should throw in.

Naturally 2 Smashing Grounds

2 Bottomless Trap Holes
... yeah, this deck needs work


A WEBSITE:
www.toywiz.com

go you YUGIOH GX cards and find the Enemy of Justice single cards... the ultimate, ultra, and supers are writen out already, and so are a few rares... some commons I think are out to view.

The "MAGESTIC MECH" monsters are going to be MUSTS seeing the Otaku dude in the Ultra and Super section.

Nephilim Theory

Hilarious Conversationalist


Nephilim Theory

Hilarious Conversationalist

PostPosted: Sun Apr 02, 2006 9:53 pm


Star Akamatsu
I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

For Ultras and Supers
http://www.toywiz.com/enemyjustice1.html
For Rares
http://www.toywiz.com/enemyjustice2.html
For Commons
http://www.toywiz.com/enemyjustice3.html
PostPosted: Mon Apr 03, 2006 4:56 am


Star Akamatsu
I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

they all have a basic theme of removal, quick summon and counter trap. If you don't utilize any of the three, they are basically useless.

Oh and I recently made an Angel (fairy) deck that works pretty well. I'll post it a little later, maybe you can get some ideas on how to improve your deck.

Apeiron King of Light


Nephilim Theory

Hilarious Conversationalist

PostPosted: Mon Apr 03, 2006 10:58 pm


Apeiron King of Light
Star Akamatsu
I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

they all have a basic theme of removal, quick summon and counter trap. If you don't utilize any of the three, they are basically useless.

Oh and I recently made an Angel (fairy) deck that works pretty well. I'll post it a little later, maybe you can get some ideas on how to improve your deck.

cool!!! Great, that'd really help, just make sure to post it HERE, okay? Thanks for your help
PostPosted: Tue Apr 04, 2006 9:32 am


ryobakura
Apeiron King of Light
Star Akamatsu
I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

they all have a basic theme of removal, quick summon and counter trap. If you don't utilize any of the three, they are basically useless.

Oh and I recently made an Angel (fairy) deck that works pretty well. I'll post it a little later, maybe you can get some ideas on how to improve your deck.

cool!!! Great, that'd really help, just make sure to post it HERE, okay? Thanks for your help
(well...I'm techincally not at home right now...) but, I i'll post the deck soon. I also have an EOJ fairy deck, I'll post that as well, but it doesn't work that well... only alright.

Apeiron King of Light


Nephilim Theory

Hilarious Conversationalist

PostPosted: Tue Apr 04, 2006 12:51 pm


Apeiron King of Light
ryobakura
Apeiron King of Light
Star Akamatsu
I wish I knew what fairies were coming in EOJ. I could help out even more, if I had an idea what was coming.

they all have a basic theme of removal, quick summon and counter trap. If you don't utilize any of the three, they are basically useless.

Oh and I recently made an Angel (fairy) deck that works pretty well. I'll post it a little later, maybe you can get some ideas on how to improve your deck.

cool!!! Great, that'd really help, just make sure to post it HERE, okay? Thanks for your help
(well...I'm techincally not at home right now...) but, I i'll post the deck soon. I also have an EOJ fairy deck, I'll post that as well, but it doesn't work that well... only alright.

Post both... I'll contract ideas and such, thanks for your help!
PostPosted: Wed Apr 05, 2006 2:59 pm


Deck Name: Ancient Light

Monsters (lvl 4 >) - 15
1 - Owl of Luck
1 - Absorbing Kid from the Sky
1 - Dancing Fairy
1 - Mudora
1 - Skelengel
2 - White Magician Pikeru
1 - Shining Angel
3 - The Agent of Forcce - Mars
2 - The Agent of Wisdom - Mercury
2 - The Forgiving Maiden

Mosters (lvl 4 <) - 3
2 - The Agent of Judgement - Saturn
1 - Guardian Angel Joan

Spells - 15
1 - Heavy Storm
1 - Level Limit - Area B
1 - Mystical Space Typhoon
2 - Mystic Wok
1 -Nobleman of Crossout
1 - Graceful Charity
1 - Premature Burial
1 - Reload
1 - Smashing Ground
1 - Snatch Steal
1 - Terraforming
3 - Sancturary in the Sky

Traps - 9
1 -Beckoning Light
3 - Draining SHield
1 - Magic Cylinder
1 - Magic Jammer
1 - The Spell Absorbing Life

Total - 42

Descripition: Majority of it are fairy monsters, if not they play on the second theme, get tons of life! The key card is Sancturary in the Sky, then it sprouts to the two agents Mars and Saturn, both work off at doing damage if you have more life then your opponent. So, basically stall till you have one of them and the sancturary, by that time you should have gained some life. Even +2000 then your opponent is enough to do something. But, I've been able to get on average about 3500 when I first summon a mars. And when I finish I usually end with a +10,000 mars or Saturn.

Apeiron King of Light


Nephilim Theory

Hilarious Conversationalist

PostPosted: Wed Apr 05, 2006 6:05 pm


Instead of "Magic Cylinder", I'll be using a "Mirror Force" since it's now legal in advanced play along with "Graceful Charity"...
Even though the damage is great and gets your LP ahead of your opponent, getting rid of all your opponent's attacking monsters is just too good to let go.
Normally when i make a deck, I go for 40 or 41 at the best...
your ideas are great... it helped me realize that you don't have to always increase your LP to be higher than your opponent, whcih was kind of stuck in my head when I was making my deck, so I should inflict dmge with other cards to not just stall my opponent for heck until my JUPITER or MARS comes out...

... off topic for a second...
why aren't there any
Earth,
Jupiter,
Neptune,
Uranus,
Pluto

cards for "the agents"...
I can see some of em now...

The Agent of Greed - Earth
The Agent of Growth - Jupiter
The Agent of Healing - Neptune
The Agent of Reverse - Uranus
The Anent of Hope - Pluto

... I might put those in the "Make a card" thing here...
I might use some of your ideas... but having more than some of each Agent is tricky... they're just a bit too weak on their own... and even though Sanctuary is a nice ultra-shield... it only works when fairies are out... so yeah... 2 Jupiters and Mars' is a good idea, but it's just a bit too many tributes...
I think i'm focusing on "heal and stall forever"... that is, until i get mars/jupiter when I'm packing a ton of LP... then I'll "Giant Trunade" and NOT destroy sanctuary with a Heavy Storm... Heavy is great, but Trunade lets me play spells right after I use it with no harm...

and plus, I need the Sanctuary out to use some of my monster's abilities so TRUNDADE is better than STORM...

that deck list is getting me thinking a bunch...

Mars is great to be fetched by a SHINING ANGEL... so 3 are in my deck...

I was thinking of RUIN to put in instead of SHINATO... but Shinato's FLAME SWEEP ability is just far better than attacking twice...

(Flame Sweep, for a few of you newbs, is a term like "trample"... it explains a certain effect: Flame Sweep = When you Destroy a monster as a result of battle, inflict dmge "=" to the destroyed monsters ATK points to your opponent's LP)

(Trample[for those who don't know other wise] = When this monster attacks a DEF position monster whos DEF is lower than the ATK of this card, inflict battle damage to your opponent's LP equal to the difference [not exactly the best excamation, but it's also known as a "fairy crush" effect])

This fairy deck is just getting better....
I can't wait until toywiz lets me see what the other Majestic Gear monsters in EOJ do... i might put more in my deck.
PostPosted: Thu Apr 06, 2006 5:00 am


I don't know much about fairies myself, since I don't play them, but my friend's fairy deck seems to work. It's based on the basic Stall/Life gain, having Mars as a kick-a** trump card. His main stall card is Wall of Revealing Light, a bit pricy at times, but he usually gains it back pretty quickly.
Solemn Wishes is a great card for gaining life points. One of the best, in my oppinion. The fairies can quickly come to rely on their spells and traps, such as Sanctuary in the Sky, so you might want to be prepared to counter. My friend had to learn this the hard way... twisted ...
Good luck.

Oleif


Apeiron King of Light

PostPosted: Thu Apr 06, 2006 2:29 pm


Oleif
I don't know much about fairies myself, since I don't play them, but my friend's fairy deck seems to work. It's based on the basic Stall/Life gain, having Mars as a kick-a** trump card. His main stall card is Wall of Revealing Light, a bit pricy at times, but he usually gains it back pretty quickly.
Solemn Wishes is a great card for gaining life points. One of the best, in my oppinion. The fairies can quickly come to rely on their spells and traps, such as Sanctuary in the Sky, so you might want to be prepared to counter. My friend had to learn this the hard way... twisted ...
Good luck.

serious...look at the deck I posted a little earlier, thats the exact same concept. My main ways to make a difference in LP are draining shields. My stall is Level Limit Area B and angel sancturary. My trump life gain is mystic Wok, by comboing it with an already strong mars, I double the difference. My trump monster is Mars like always, but my SUPER trump is Saturn who's ability deals the difference through direct damage.
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