Necromancy Summoning | Generals-Type | Cryptid Deck
Deck Type: Cryptid - Beast-kin, the unknown, the monsters roaring into the night. These types are difficult for there....Lack of a better word Master/Tamer. High costs, tough to repair, hard to command. But to the skilled, that knows the way of monsters. They can be your greatest weapon.
Generals - Type: Are Alphas of their class, able to command other lesser undead. depending on the type of monster deck you have is the difficulty of control and summoning at times.
Summoning cost: Cost varies from summon to summon. Certain skills will allow the necromancer to summon many or all his beast at a time for a short period. But there is a cost to each deck due to the creatures they craft. The rarity of the core determines the cost. This Deck allows 6 points.
Fuse and Evolution: Difficult to pull off for any Narcomacer, but through that are worth their salt, will figure it out, this skill is exclusive to the Cryptid Deck.
1) Name: Scout
Cost to summon: 1 point
Function: Seeker- made to track
Height: 2.5 feet
Weight: 110 lbs
Fuse: No Evolve: Yes
Skill: Seeker gift: Able to give his master enhanced sense to track foes.
Bone gather: Able to extra bones from corpses either player or NPC.
2) Name: Belladeth
Cost to summon: 1 point
Function: Guardian- Made to Protect
Height: 6'2
Weight: 230lbs
Fuse: Yes Evolve: No
Skills: Guardian aura: Products an aura that reduces the damage to herself and allies within range.
Damage battery: Absorbs damage and can redirect it when full.
3) Name: Walter
Cost to summon: 2 points
Function: Berserker
Height: 7"1
Weight: 450 lbs
Fuse: Yes, Evolve: Yes
Skill: Wild style: A rage builder, the longer Walter is in combat the harder he hits.
Harden bones: This makes him very durable with a DR of 20%
4) Name: Thicc
Cost to summon: 2 points
Function: Tanker
Height: 6 feet on all four, 9'1 on back legs
Weight: 900 lbs
Fuse: Yes Evolve: No
Skill: Laceration: With powerful teeth and claws able to bleed his target and get attention easily for it.
Fear: A piercing Aoe Roar that can cause fear and reduce armor.
5) Name: Grave
Cost to summon: 6 points
Function: Commander
Height: 6' 2
Weight: 175 ls
Fuse No Evolve: No
Skill: Commanders grasp: Able to summon a legion of undead.
Comrade: Able to use the powers and skills of the other summons.
6) Name: Bass
Cost to summon: 4 points
Function: Giant Killer
Height: 22 feet
Weight: 1.2 tons
Fuse Yes Evolve: No
Skill: Bass- Boosted: A powerful roar that can be an Aoe or a single target attack. The Attack can buff allies with Defense and Magic Protection. Debuff enemies with a number of status ailments from [TBD]. Long a cooldown on the attack.
Fog maker: Able to produce a dense fog that can mask the movements of Allies for some time.
7) Name: Hugo
Cost to summon: 3 points
Function: Booster
Height:1.5 feet
Weight: 55 lbs
Fuse:No Evolve: Yes
Skill: Dragon gift: Give a stats boost to Allies that he breathes on.
Dragons Breath: A healing breath that heals Allies in a cone in front of Hugo. But it acts as poison to the enemy
8.) Name: Iaso
Cost to summon: 3 points
Function: Healer/Support
Height: 5'5
Weight: 130 lbs
Fuse:Yes Evolve: Yes
Skill: Healing touch: Comming to contact with her she can heal automatically away from her summoner.
Healing wraps: Using the wraps from her body heals wounds over time ad it can't be interpreted
9) Name: Deadlight
Cost to summon: 4 points
Function:
Height:
Weight:
Fuse Yes Evolve: No
Skill:
10) Name: Lich
Cost to summon: 3 points
Function:
Height:
Weight:
Fuse Yes Evolve: No
Skill: