Comments: "I need to practice hands, how hard can they be?" It's not that hands are hard per say, as much as after drawing about 8-10 poses I just kinda didn't want to draw them anymore cuz I felt like I already did enough variety. The last one though xD
Posted: Thu Feb 21, 2019 6:34 pm
Day #46 Theme: "Throwback Thursday" Day 35: Dragon
Comments: Ok so.....I had an idea for today regarding the 'sane' theme but no matter what way I went about it, the idea just wasn't coming together. So right before 11 I was like 'I'mma make a pixel ako farmer with a pig!' but then I tried pixeling with no base and it just took so long to get this far ><; The just the pixel art itself was kinda boring so I quick threw together a blinking animation and stumbled around the animation stuff
Posted: Sat Feb 23, 2019 4:11 pm
Day #48 Theme: Meditation
Comments:trying my hand at pixeling again. Those who played Stardew Valley will probably recognize the pose. I tried to copy Emily's pose from her cut scene without blatantly copying the image itself. The legs were hard to figure out, and I ended up giving Kitteh some shoes to define her feet a little more. Then I made her float and added a shadow to help define the movement and ground her a little bit so she wasn't just floating in space. I really wanna learn pixel art, though right now I feel like I'm kinda stumbling around without really understanding how it works sweatdrop
Comments:Assassins typically wear cloth or leather armor, so here's an armor design I'm working on. The chest piece is harder leather do protect the torso from stab wounds and such, but I kept it easier to move it. It's actually 2 pieces, the shoulder pads are a separate piece from the chest plate, and is held in place by the straps connecting the shoulder piece to the ring attached to the chest piece. The pants are a softer leather, quiet to move in and more flexible than the harder leather of the chest and shoulder pieces.
Posted: Mon Feb 25, 2019 5:40 pm
Day #50 Theme: Finish/Improve
Comments: -added tail - started adding a wing - adjusted chest size - fixed some areas of the lineart that was bumping/too thin/didn't look right - started face
So I originally started with the feet today, but after drawing the toes 3-4 times and just not liking how they were coming out, I scrapped the layers and tried other details. I was having a hard time getting the eyes aligned properly, so after a couple times redrawing the eyes, i did that funky blue line facial structure under drawing to help me get everything in the right spot, and I still think the eyes are probably wrong. I don't have any more time i can work on this today and I'm already frustrated with it so I guess I'll submit what I got? I worked on it for about 2 hours, kinda frusterating that I don't have more to show but I guess this is why you don't delete bad layers
Comments: Soooo I was working on a commission during my stream and was like 'how can I also do today's prompt? Oh, she had braids! Didn't Ako do a braid tut....' and so I worked way too long on making a super detailed braid and now I need to balance the rest of the piece with the same amount of details or it's going to look bad sweatdrop
Day #56 Theme: The only theme available for this day LOL
Comments: My original idea wasn't working so I drew this and kinda played with the outfit a bit and then I started hoping around the piece doing different parts of it and I'm missing, like, half the hair sooooo I'll finish this on day 60 cuz I;m tired and wanna eat dinner sweatdrop
Comments: I wanted to do, like, where a viney plant grows up a wall and kinda takes over it. It doesn't quite look like what I had in mind but it was one of those 'just draw and see where it goes' types of things and this is where it went.