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Dragonball: Dimensional Crossroads

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The time period after DBGT and DBZ with new and old characters [Forever Accepting] 

Tags: Dragonball Z, Roleplay, Adventure, Dragonball GT, Dragonball 

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Eighth Diviner
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PostPosted: Thu May 25, 2017 7:32 pm


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F U S I O N - G U I D E
          Fusion (合体, Gattai; lit. "Union" ) is the process of merging two or more separate beings into one, combining their attributes, from strength and speed to reflexes, intelligence and wisdom. When properly fused, the single being created has an astounding level of power, far beyond what either fusees would have had individually. So far, it has been shown that there are at least six different ways to fuse and there are many types of fusion, being Potara and Metamoru the fusions to increase battle power.




【Thread Index】
          ███_ F u s i o n _ G u i d e _ L I s t I n g s
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          [x] - Namekian Fusion

          [x] - Fusion Dance

          [x] - Potara Fusion

          [x] - Absorption

          [x] - Machine Mutant Fusion
PostPosted: Thu May 25, 2017 7:36 pm


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N A M E K I A N - A S S I M I L A T I O N

          Namekian Fusion (融合, Yūgō; lit. "Assimilation" ) is the first biological fusion that appears in the series (mechanical merging having already appeared with the Pilaf Machines' combination ability). A special technique unique to the Namekians, it is more of an assimilation than a fusion, as one Namekian absorbs the energy, strength, memories, and intelligence or thought pattern of another. Both participants must willingly consent to fuse in this manner and usually the pair agrees to the stronger of the two to serve their body as the host. The agreed host places his hand over the chest of the other one and through unknown means, they merge with a blinding flash. After the fusion, only the body of the host remains, and the non-host ceases to exist as a body. It is also possible to merge with more than two Namekians.




_ A s s i m i l a t i o n _
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          XXX[ Power Scaling ] Host’s Base + Non-Host's Base

          XXX[ Stat Scaling ] Host's stats gains half of non-host's stats

          XXX[ Perks ]
          [ 1 ] No limit on the number of Assimilations that a namekian can preform

          XXX[ Drawbacks ]
          [ 1 ] Non-host must agree to being assimilated
          [ 2 ] Non-host will lose their RPC completely after the assimilated has occurred.
          [ 3 ] If non-host is a NPC, the Storyline Mod will decide how much of a boost the Host receives.

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PostPosted: Thu May 25, 2017 7:38 pm


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F U S I O N - D A N C E

          A fusion (フュージョン, Fyūjon) performed using the Fusion Dance, a dance developed by an alien species called the Metamorans which Goku learned in the Other World. It was first introduced when the threat of Majin Buu emerged. The dance results in a completely new merged being with characteristics from both mergers. The newly fused body is dressed in Metamoran attire; a dark colored vest lined with light colored linen, white pants with a cloth belt and boots. The Fusion only lasts 30 minutes, after which the fusees separate back to normal.

          Each character stands six paces from each other, side to side. They hold their arms out so each person's arms point away from their partner, palms open and facing forwards. While saying "Fuuuu..." each person shuffles their feet sideways towards their partner. Both people must take exactly three steps at this time. While doing so, each person swings both arms over their head so each of the two sets of arms point to their partner's. Then, while saying "sion..." each person swings their arms across their body, turning them so their palm faces the floor and closing their fists. At the same time, they must bring outer leg up so it is at a right angle, with their shin facing their partner and their foot level with their knee. Finally, each person shouts "Ha!" and leans their torso over so it is slanted towards their partner. The series of movements leading up to "Ha!" are important for syncing the two people up and also concentrating their minds. But once you get really good at it, it's also possible to merge with just the "Ha!". They bring their arms up over their head so they point "upwards" (in relation to themselves) with their index fingers out. They must then fully extend their outer legs. At this point each person's fingers should touch their partner's fingers. If both characters do this exactly right, the fusion will be successful. Fusions can also be terminated if the fusion takes on too much damage



_ M e t a m o r a n _ M e t h o d
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          XXX[ Power Scaling ] X’s Base (Even if suppressed) + Y’s Base (Even if suppressed) x 20

          XXX[ Stat Scaling ] (X's stats + Y's stats) x 2

          XXX[ Perks ]
          [ 1 ] Both fusee's have the option to take turns with the Fused result.
          [ 2 ] Access to 5 Custom Moves exclusive to the Fused Warrior
          [ 3 ] Fused warrior's Ki and Stamina pool are the sum total of both participants Pools.
          [ 4 ] Technique damage are upgraded by 1 level

          XXX[ Drawbacks ]
          [ 1 ] Fused warrior is limited to 10 total posts before reverting back to fusee participants
          [ 2 ] If a technique or strike forces the depletion of fused warrior to it's 25% or less of its HP, the fusion is immediately cancelled
PostPosted: Thu May 25, 2017 7:38 pm


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P O T A R A - E A R R I N G S

          The Potara Fusion is performed using the earrings that the Supreme Kais wear normally. These earrings combine both users into a new being with complete attributes in the final product all the way down to their clothes. This fusion does allow for advanced transformation states such as Super Saiyan forms to be accessed even after the fusion, though the Old Kai comments that while they could technically merge whilst at full power in the state, it will shorten their lifetime significantly from being unable to fall out of the form. Mortals who perform Potara Fusion have a one-hour time limit before they de-fuse, but if a Supreme Kai is one of the fusees, then the fusion will become permanent, being unable to break apart whether the two fusees like it or not. However, there are alternate methods of dissolving the fusion regardless of whoever the participants are, usually by forcing the fusees apart (such as being magically split through a wish on the Dragon Balls).

          Using the earrings is very simple, in comparison to the fusion dance. Each person puts on the earrings on the opposite ear of their partner. The orb on the earring glows and both users are thrown together. The new being emerges glowing in green light with the earrings still on each of the two ears. Another aspect of the Potara is that when someone uses the earrings, the fused being will often have a cross between the clothes of the two users (Vegito) or just one set worn by one of the users (Elder Kai, Kibito Kai) instead of the clothes worn by the Fusion Dance warriors.

          There are some weaknesses to this type of fusion. For those who aren't Supreme Kai the fusion only lasts for one hour. Another, potentially fatal, weakness is that the fusees cannot be transformed before the fusion because they may never be able to power down as stated by Old Kai when Goku asked if he should be a Super Saiyan before fusing. Also, if an Immortal fuses with a mortal the fusion result will start to fall apart becoming purple and gooey



_ P o t a r a _ F u s i o n
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          XXX[ Power Scaling ] X’s BP x Y’s BP

          XXX[ Stat Scaling ] X's stats + Y's stats) x 4

          XXX[ Perks ]
          [ 1 ] Both fusee's have the option to take turns with the Fused result.
          [ 2 ] Access to 5 Custom Moves exclusive to the Fused Warrior
          [ 3 ] Fused warrior's Ki and Stamina pool are the sum total of both participants Pools.
          [ 4 ] Technique damage are upgraded by 1 level
          [ 5 ] Fused warrior obtains the perfect mixture of both fusee's personality

          XXX[ Drawbacks ]
          [ 1 ] Fused warrior is limited to 15 total posts before reverting back to fusee participants
          [ 2 ] If a technique or strike forces the depletion of fused warrior to it's 25% or less of its HP, the fusion is immediately cancelled

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Eighth Diviner
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PostPosted: Thu May 25, 2017 7:39 pm


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A B S O R P T I O N - F U S I O N I S M

          Absorption (吸収, Kyūshū) is a different form of Fusion, as it usually involves the consumption of an individual, as opposed to a sharing of power. The most famous users of absorption are Cell and Buu. Cell uses his scorpion-like tail to absorb a helpless victim, while Buu uses his flesh to do the job. A similar technique is used by Naturon Shenron to take control of a body and multiply its natural abilities for his own destructive use. Androids 19 and 20 also employ a form of absorption, though theirs only absorbs energy from a target, rather than the target's entire body. Android 13 demonstrated a similar ability to absorb the components of his destroyed comrades, Android 14 and Android 15 into his body in order to transform into Super Android 13.



_ R a c e s _ U s i n g _ F u s i o n i s m
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          XXX。。。ATTRIBUTES
          It has been showcased that different species have utilized the art of absorption through various of means. Dependent on a certain race or a certain subclass within a race, may a character wield the ability to perform their unique fusion method.

          [ Android ] - Bio-Android Subclass
          ----Energy Absorption (via tail or using a part of their body to suck the victim into their body)

          [ Majin ] - Entire Race
          ----Absorption (must still follow Majin's Subclass Limitations)

          [ Tuffle ] - Parasite Subclass
          ----Possession


_ A b s o r p t i o n _ F u s i o n
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          The specific power scaling for each race's absorption is different from each other. However these all derive from Fusionism so there will be a 'fusions scaling' after the race/subclass specific scaling.

          XXX[ Power Scaling ] Specific race/subclass finalized BP + Half of Victim's BP

          XXX[ Stat Scaling ] User's stats + Half of Victim's Stats

          XXX[ Perks ]
          [ 1 ] This scaling goes into effect after the individual race/subclass power scaling is finalized.
          [ 2 ] This 'Fusion Scaling' is permanent regardless of individual race/subclass scaling
          [ 3 ] This 'Fusion Scaling' has no set limit
          [ 4 ] Successfull absorption increases user's HP by 50% of it's current value

          XXX[ Drawbacks ]
          [ 1 ] One's power scaling may result larger than the other dependent on whatever that scaling permits
          [ 2 ] Even after 'Fusions Scaling' an individual's BP may drop by a large amount dependent on race
          [ 3 ] 'Fusions Scaling' is meant as a smaller boost to both BP and Stats, technique damage is unaffected.
          [ 4 ] Absorption requires 10 total cooldown posts before attempting another absorption
PostPosted: Thu May 25, 2017 7:40 pm


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M A C H I N E - M U T A N T - F U S I O N

          In Dragon Ball GT, the Sigma Force Machine Mutants (Nezi, Ribet and Bizu) fuse to become the Super Mega Cannon Sigma. After Goku destroys the Super Mega Cannon Sigma, General Rilldo absorbs the remains to become Hyper Meta-Rilldo. It is presented in such a way that suggests it is a racial ability of all machine mutant characters. The same method applied to Android 17 and Hell Fighter 17 to create Super 17



_ M a c h i n e _ M e r g e r
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          XXX[ Power Scaling ] Sum total of all participants x the number of participants.

          XXX[ Stat Scaling ] Same as Power Scaling

          XXX[ Perks ]
          [ 1 ] Access to 2 techniques and/or super attacks per participant involved.
          [ 2 ] Like the scaling, the HP, KP & SP are the sum total of all the participants involved
          [ 3 ] Access to 3 customs pertaining to fused character.

          XXX[ Drawbacks ]
          [ 1 ] Fusion is permanent. Participants will no longer be available

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