Welcome to Gaia! ::

Grand Scale RPing

Back to Guilds

This guild is for those who like to go big and are tired of their rps dying. 

Tags: roleplay, writing, arttistic, creativity, cake 

Reply Street Skullz - Future Gang RP
Base Layouts

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150
PostPosted: Tue Apr 22, 2014 12:46 pm


Life is so much better

Here we will see the layouts for the different bases

when you're Awesome!
PostPosted: Tue Apr 22, 2014 12:48 pm


Vampire Skull's HQ


Building: The electronic building has no door, it's a small breeze way with a keypad on the wall. Your room location is the key code you set. Once you enter your code, you will be teleported to the floor you live on. From there you will walk to your room door, a secondary key code will be required to be entered before you enter. All people living here are either affiliated with Vampire Skulls or in Vampire Skulls.
User Image

Room Layouts: These are the room layouts of Vampire Skulls.User Image

Hallway Layout: This is exactly how the hallway looks, except there are no door knobs and the red door you see will be a wall with a tele pad. All doors have an electronic mat that contains a Marquee scroll that says 'Welcome'. The electronic mat also detects the presence of a visitor. Once your secondary pin is entered, the door will slide to the left to reveal your room. If someone is at your door, the electronic mat copies the image of the person on the mat and reveals a 3D image to the home owner, notifying whose at the door. another keypad is located inside the home on the wall near the door. Each room is sound proof, so your neighbors or outside visitor is unable to hear anything. Your room has a built in computer command, so if your feeling lazy, call on your computer and what you seek will be done. Ex: You: "Computer turn on shower." Computer: *Activates shower* Shower: *Is now on* The building electronics is ran by Ada(AI Computer) the keeper/security of the building who has access to control the entire building.

Security: ADA keeps the electronic building protected with 5 layers of fire wall, Antivirus & Spyware software with an online database of all the viruses to current date constantly scanning. Encryptions on all electronics in the building including WIFI. ADA also runs a constant search for bugs/errors in the building to fix and keep the building from functioning improperly.

User Image

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150
PostPosted: Tue Apr 22, 2014 12:49 pm


Candy Skull's HQ

User Image

The first two floors are reserved for a night club by the name of Euphoria. It serves as entertainment and income for the Candy Skulls. The bar contains lounge areas, full service bars, dance floors and fitness poles.

User Image
User Image
User Image

The three upper levels as well as the back area of the building contain the Candy Skull housing.
User Image

Each room is retina scan and code locked as an extra precaution of security. All Candy Skull's rooms are equipped with several hidden devices and weapons of the Skull's choosing. ex; If Vivian removes the surface of her vanity, you would find one of her many collections of firearms.

To reach the room levels you must enter the elevator on the west end of the building. The elevator also requires a code to operate. If the security on the upper levels recognizes you as one of their own, you're free to pass however if you're unidentifiable, you're subject to being taken and held for extensive questioning.[/
PostPosted: Tue Apr 22, 2014 12:50 pm


Skull Hunter's HQ



Open
Hunters Only
Restricted Access


Out-side Front View | Side and Back Views

Information Loading...
User Image

Retrival Complete


      Strawberry ~ XXX ~
      The workplace that houses talented manga and game artists / employees. At the start, The Dripping Strawberry created only subtle games and mangas for children. However, the company was failing in selling any good merchandise. It was not until a new president took over the company ( Name remains anonymous ) that the company got back on its feet. The name was then changed to Strawberry XXX to fit its persona with the now second rank hit in perverted content, making its profits soar through the roof.



Offices | Materials Room | Cafe Lounge | Exercise Room

Information Loading...
User Image

Retrieval Complete


      Strawberry ~ XXX ~
      The work area consists of ten floors from the first level all the way to the tenth. Windows are tinted so only people in the building can see outside. Workers need their privacy. Security guards are sometimes stationed outside the building in the day and inside at night to give workers more security. The walls are painted numerous colors and mostly every worker has their own room. There are escalators on each side of the information / help desk that lead up all the way to the tenth floor. However, one can use the elevator located diagonally right from the entrance. There are eleven number buttons on the elevator: 0 1 2 3 4 5 6 7 8 9 10. Zero takes a person to the basement, which is just a plain, never-ending looking hallway. The hallways tend to look the same as does the offices, put to a homey feel by its dweller. Some offices are conjoined or hold a kitchen area. There is an exercise floor and cafe floor so that workers may relax. Also, every other floor holds a thinking net, built to help creators relax and brainstorm.



Main Center | Training Sector



Password?
*********


Loading...
User Image

Password Accepted


      Skull Hunter ~ HQ ~
      It had been too long since the old Skull Hunter's HQ was shut down. Thankfully the new leader made a secondary base along with several smaller ones in Tokyo before most hunters were captured and put into prison. As time passed, the hunters were rebuilding themselves. The police and hunters were now segregated. The hunters now held the presence of a shadow, leaving only some faithful police in their company.

      The best way to hide is out in the open. The people who work in Strawberry XXX have no idea that thousands upon thousands of skull hunters are lingering within their buildings' very walls. Some employees are disguised as hunters, casually strolling through the front door passed the guards and into their office. Now the elevator is special. Those who are hunters know of it. The buttons on the elevator are not designed in rows and columns just to go with the hot trend of today. While the elevator is occupied by hunter personnel, a code can be made through the elevator buttons. Pressing 0 twice then 1 will take a hunter to a hallway similar to the one on the Strawberry XXX's "basement floor". Here is where the entrance to the Main Center of the Hunter HQ is. A person must walk ten paces before facing the left hallway wall. By waving a right hand, the wall area disappears and shows two metal doors with an access code. The wall right behind it is the way outside and is made the same way, only difference is that is does not need a password. This is a hidden stairway behind the wall that is an invisible backdoor to the building. The real backdoor is usually locked so no one hardly goes the back way except hunters. To enter in the back way, a hunter must place their hand on the brick wall. The wall will only turn invisible for ten seconds before becoming solid. Different button combinations followed after 0 will take one to different levels. But as a fail-safe, one must press the first two numbers after 0 simultaneous else it will act like a normal elevator that a kid was playing the "press all the buttons on the elevator" game. All floors look exactly the same, it takes the hunter to know their math to find the invisible wall. For example, after pressing 0,5,6,and 1, the hunter will need to walk 120 paces forward then face the left wall. Another example would be pressing 0,9,and 10, the hunter will need to walk 190 paces forward then face the left wall. Get the equation? (0+9+10) x 10 = 190

      The Main Center is where files are uploaded and missions are sent out. When a hunter is away from the base, most have a watch that acts as a mini computer and phone that the hunters at HQ can use to contact and send information to them. Most Female hunters and male hunters are given specially designed gear that acts as another skin but more durable. Although it can't stop a metal blade from stabbing them, it can however stop it from going smoothly in and be more resistant against plasma. The mask is to combat against abnormal air conditions such as smoke and toxins. Boots are created to soften pressure against the hunter's feet and lower legs. The power core is located directly below the main center and access is restricted.

      The Training Sector is two times bigger than the Main Center. There are numerous rooms dedicated to training. When a beginning hunter is ready to prove him/her-self or improve their skills, they are put in the Animas. The Animas is an intelligent program created to form digitized enemies and virtual environments. Although the virtual world is not real, it can still feel like it and just can not kill you. It will a hunter out of it if their body can not take anymore.



Living Quarters | Underground Garage



Password?
*********


Loading...
User Image

Password Accepted


      Skull Hunter ~ HQ ~
      Hunters are housed in similar living spaces except for the leader and co-leader whose are custom designed. The common living quarters consist of a bathroom that holds a shower and jacuzzi bathtub, kitchen, living room, bedroom, weapon room, and laundry room. Rooms are password protected. In order to get in one must open the door from the inside or choose the correct blue symbols on the marquee across from the black door for it to be electrically unlocked.

      The garage is located where the simple exit sign is pointing. Ha! No, that is a lie. That is a trap room. The real garage door is located opposite the sign's directions. New recruits easily forget this and go into the room that is nothing but a stairway that leads to nowhere. Once the door closes and locks behind them, they have to wait for someone to get them out.



Power Core [L.2.A] | Power Core [L.2.B]



Identify yourself

"......."

Searching database for voice.... User Image

Voice Recognized

Matching eye DNA.... User Image

Eye Recognized

Matching Handprint.... User Image

Handprint Recognized

Scanning Face and body structure.... User Image

Complete


Access Granted

Welcome "......."


      Skull Hunter ~ Old Hospital ~
      The power cores are strictly off limits to most hunters. There are only a few people who have all-around access to it. Namely engineers and scientists along with the leader and co-leader of the Skull Hunters. The second power core is located in an abandoned hospital. Though the place is kept wrecked, the core is hidden from the naked eye and is fairly protected if an unauthorized person stumbles across it.



Lab Sector | Underwater Holding Cells | Underwater Base Unit



Identify yourself

"......."

Searching database for voice.... User Image

Voice Recognized

Scanning Face and body structure.... User Image

Complete

Identification Confirmed



Access Granted


      Skull Hunter ~ HQ ~
      Experiments and research are conducted in the labs several floors below the power core and training sector. This floor is restricted to regular hunters and even the hunters that work in the main center. This sector is packed with scientists and engineers. The secret labs hold even more restriction to them than the other labs. Not even the other scientists know what these others are doing or even that these labs exist. The punishment for leaking information is decided by the leader.

      At the very bottom of the HQ is a bridge to the underwater part to the base. It is separate yet joined. The bridge extends and connects itself to the building through voice, face, and body recognition. This underwater building holds the third and final power core that the hunters have as their power source. It also is where prisoners are locked in cells, never to see daylight again. The hunters learned from their mistakes and torture them along with punishing traitors and disobedient hunters there as well. Most hallways are open, showing ocean life.

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150
PostPosted: Tue Apr 22, 2014 12:51 pm


Tech Skull's HQ


User Image
This is the business front of the Tech skulls, On the ground it is a augmentations research facility, Which provides the skulls with most of there income.

User Image
This is what the floor plan is basically inside. Every door is DNA/finger print coded blast doors. (Pretty much it pricks your finger while scanning your finger print and matches them both up.)

But deeper under the base unknown to everyone but the top scientist and the members of the skulls themselves is where the actual headquarters is.

User Image

There are various science labs on the first few levels for new weapons and such. But the last few levels are only accessible by tech skulls themselves. Its there living quarters, and base of operations. Everyone’s individual room is Locked by a additional retinal scanner and key code. When locked down the the doors have an electrical current running through them.
PostPosted: Tue Apr 22, 2014 12:52 pm


Punisher Skull's HQ

User Image
Outside of the lounge: Guarded by two androids serving as guards for the lounge. NPC, who specialize in search & removal of any weapon on a person trying to get in. All doors slide to the side for entry.

User Image
Inside the lounge: Five hidden cameras in the ceiling that covers the entire club as far as monitoring.

User Image
Bedrooms.

The scarlet jester
Captain

Versatile Lunatic

9,200 Points
  • Risky Lifestyle 100
  • Gender Swap 100
  • Contributor 150
Reply
Street Skullz - Future Gang RP

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum