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Posted: Wed Sep 12, 2012 8:39 am
The kingdom of Erostocia was forged by the hands of five supremely powerful beings known as the Avatars of the Elements. With the recent return of demon Malberith (the Avatar of Darkness), the other seals have grown weak enough for the other Avatars to once again roam free.
King Rusty, King of Erostocia, has requested your aid. The Avatar of Earth has made itself known and mindlessly terrorizes a mountain village. Hardly alone, your aid comes in the way of the royal knights. The mission is to either capture or kill the Avatar of Earth.
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Posted: Wed Sep 12, 2012 8:40 am
Rules 1 ) Each combatant starts out with 500 health points and 500 special points (600 HP and 600 SP if participated in the water event) 2) The Royal Knights starts out with 700 health points and 900 special points 3) The Avatar of Earth begins with 1100 health points and 1100 special points 4) Everyone rolls a single 100-sided die 5) The difference between the rolls determines the damage to the losing combatant 6) When a combatant’s health points reach 0, they are eliminated from the event Miscellaneous - Combatants can attack each other if they so desire... - The Avatar of Earth can only be harmed by Cannon Fire and Explosive Force- Combatants can climb the Avatar of Earth (see special abilities for more details)
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Posted: Wed Sep 12, 2012 8:44 am
Conditions Victory Conditions: The Water Earth's health reaches 0 or if the Water Avatar's sphere is seized Defeat Conditions: Five combatants and the Royal Knights are defeated
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Posted: Wed Sep 12, 2012 8:45 am
Special Abilities Combatant Abilities - Double Attack: At the cost of 150 SP, a combatant can roll 2 100-sided die - First Aid: At the cost of 200 SP, a combatant can heal 100 HP - Breather: At the cost of not rolling a die, a combatant can regain 100 SP (not rolling die means enduring all of a die's attack) - Explosive Force: At the cost of 100 SP, the Avatar of Earth receives 120 points of damage - Cannon Fire: At the cost of 400 SP, the Avatar of Earth receives 275 points of damage (Can only be used once every three posts). If an odd number is rolled, cannon fire does absolutely nothing to the Avatar of Earth. - King of the Mountain: At the cost of 400 SP, a combatant can attempt to climb the Avatar of Earth. The combatant must roll higher than 50 for three of their posts (or otherwise fall back down and receive 75 damage). If they last for three posts, the combatant can claim victory by seizing or destroying the glowing sphere atop of the Avatar of Earth's head. The Avatar of Earth's Abilities - Protection of Terra: Can only be damaged by Explosive Force or Cannon Fire (passive ability that is always active) - Sandstorm: Die targets everyone (passive ability that is always active) - Gaia's Caress: Receives 75 HP & 75 SP every three posts (passive ability that is always active) - Golems: At the cost of 300 SP, the Avatar of Earth summons golems with 300 HP and 300 SP (golems are unaffected by sandstorm)
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Posted: Thu Sep 13, 2012 9:41 am
Elemental Abilities  HP: 1000 SP: 1000 - Summon: Sedina can be summoned by Brian and she will remain in the battle until defeated (cost is free, but can only be summoned once per event) - Rage of the Sea: At the cost of 200 SP, a target receives 175 points of damage (by passes elemental protection) - Healing Waters: Receives 75 HP & 75 SP every three posts (passive ability that is always active) - Rain of Mercy: At the cost of 300 SP, a single target receives 250 HP and SP 250 Miscellaneous - Sedina is fickle. She will only attack if her die roll is even. If the roll is odd, she will loaf around (filing her nails, brushing her hair, ect) and do nothing.
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Incorrigible King Rusty rolled 1 100-sided dice:
95
Total: 95 (1-100)
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Posted: Fri Sep 14, 2012 5:16 pm
A titanic, turtle-like creature was rampaging through the mountain village of Vera. Swirling silicates of dirt obscured all's vision as the ground shook violently beneath them. The creature roared at the top of its lungs in bestial triumph. HP: 1100 SP: 1100 -----Special Ability----- Protection of Terra: Can only be damaged by Explosive Force or Cannon Fire (passive ability that is always active) Sandstorm: Die targets everyone (passive ability that is always active)
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Incorrigible King Rusty rolled 1 100-sided dice:
35
Total: 35 (1-100)
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Posted: Fri Sep 14, 2012 5:25 pm
 Seeing the giant creature, the mobilized knights quickly sprung into action. Armed with cannons and a variety of explosives, their only intention was to kill the creature before it could cause any further harm. In unison, the knights on the front lines threw bombs and sticks of dynamite. HP: 640 SP: 800 -----Special Ability----- Explosive Force: At the cost of 100 SP, the Avatar of Earth receives 120 points of damage
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Lord Discord rolled 1 100-sided dice:
46
Total: 46 (1-100)
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Posted: Sat Sep 15, 2012 6:49 am
Discord had missed out on capturing the avatar of water. His fiendish experiments required elemental forces. To paint a portrait of despair, he needed the elements… Earth was instrumental. Rather than attack, Discord simply endured the shaking earth and debris that flung in every direction. HP: 551 SP: 600 -----Special Ability-----
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Visher Leonidas Wulfgar rolled 1 100-sided dice:
62
Total: 62 (1-100)
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Posted: Sat Sep 15, 2012 7:07 am
Visher stood tall in his unusual golden armor, his lone eye shielded by the visor, as he watched the Titan roar within the sandstorm. He began slashing away any rocks that flew his way with his lance, so that only a few small stones made impact.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ HP: 500 - 467 SP: 500
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Eunica Chambers rolled 1 100-sided dice:
30
Total: 30 (1-100)
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Posted: Sat Sep 15, 2012 8:20 am
 A lone woman sat on a giant mushroom as she tried to weather out the earth quake. The giant fungus seemed very out of place in this all, but the look in her eyes seemed to indicate that she wanted to retrieve the Earth Colossus's orb for herself. She was not here to the benefit of the kingdom, really. The storm of dirt did not bother her too much. _____________ HP: 435 SP: 500
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Incorrigible King Rusty rolled 1 100-sided dice:
35
Total: 35 (1-100)
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Posted: Sat Sep 15, 2012 8:31 am
The Avatar of water continued its rampage. HP: 980 SP: 1100 -----Special Ability----- Protection of Terra: Can only be damaged by Explosive Force or Cannon Fire (passive ability that is always active) Sandstorm: Die targets everyone (passive ability that is always active)
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Brian_The_Elementalist rolled 1 100-sided dice:
93
Total: 93 (1-100)
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Posted: Sat Sep 15, 2012 8:32 am
Space and time were torn asunder as once more the young wielder of elements was flung into the fray. He had a new addition to his outfit today. The gleaming azure sphere of the avatar of water was embedded in a new piece of armor that covered his chest and arms. Landing in a roll the young elementalist gripped his hat to his head tightly as he summoned up a massive gust of wind that flung himself skywards towards the raging turtle. With a bit more of wind manipulation he was even capable of preventing himself from being harmed by the sand storm.
HP:600 SP:600-400=200 King of the Mountain
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Incorrigible King Rusty rolled 1 100-sided dice:
49
Total: 49 (1-100)
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Posted: Sat Sep 15, 2012 8:33 am
 The knights that were armed with cannons took careful aim at the mountainous beast before them. With a thunderous BANG, the cannon's fired. Due to the swirling debris, their accuracy wasn't true. Each attack missed... HP: 640 SP: 100 -----Special Ability----- Cannon Fire: At the cost of 400 SP, the Avatar of Earth receives 275 points of damage (Can only be used once every three posts). If an odd number is rolled, cannon fire does absolutely nothing to the Avatar of Earth. (cannon cool down 1)
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Lord Discord rolled 1 100-sided dice:
9
Total: 9 (1-100)
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Posted: Sat Sep 15, 2012 8:37 am
Discord suddenly propelled forward like a missile. His flying armored body eventually collided against the side of the gargantuan creature. Firmly grasping against the stones, Discord began to climb it. HP: 525 SP: 200 -----Special Ability----- King of the Mountain: At the cost of 400 SP, a combatant can attempt to climb the Avatar of Earth. The combatant must roll higher than 50 for three of their posts (or otherwise fall back down and receive 75 damage). If they last for three posts, the combatant can claim victory by seizing or destroying the glowing sphere atop of the Avatar of Earth's head.
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