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RP_Master_Jak

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PostPosted: Mon Nov 07, 2011 3:31 am
This will be where Tales of Horrors plot ideas and other questions may be asked.
Please refer to the main thread for rules and profile skeleton.

Main thread here.
Profiles  
PostPosted: Thu Nov 10, 2011 4:00 pm
Just a heads up, your profiles thread belongs more in this subforum. I moved it.

Okay, question now. If I wanted my character to start off as a werewolf, what are the conditions I'll need to follow?
 

Azura Cantarella
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RP_Master_Jak

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PostPosted: Thu Nov 10, 2011 4:11 pm
My apologies Azura.
As for starting as a werewolf, just let me know and send your profile with your race as Human/Werewolf, Half-Elf/Werewolf, or Elf/Werewolf.
There aren't many conditions per se, only that you have a picture for your wolf/wolfman form and your normal form...  
PostPosted: Mon Nov 14, 2011 2:36 pm
I'm debating with myself over joining this.
I have two ideas, but I'm not so sure about them...

Echidnaeus, an intelligent, chimeric "boss monster" from the forest, wants those beasties to get off his turf. However, when he charged in to get them off, he was cursed by some horror, costing him much of his power and reducing him to a younger and weaker state. He still retains some monstrous powers, however.

Actually, that gave me a different idea, one that might fit a bit more...

Echidnaeus, a protozoan, sealed until very recently in ancient underground ruins due to a misunderstanding with some ancients, wants to halt the tides of evil from the forest. It has evolved to a humanoid shape, and can shapeshift and use powers like those of natural monsters against said monsters (or worse). However, its many years in the ruins have given it a fear of being restrained or trapped, and those years didn't help its social skills.

However, we already have someone doing a werewolf, so this is even more subject to your approval than usual. I also had an idea for a whipmaster, but... The Belmonts. That is all.  

Evilweirdo 0

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RP_Master_Jak

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PostPosted: Mon Nov 14, 2011 2:40 pm
Werewolves and shapeshifters aren't the same Evil.
However, I would accept the protozoan. It'd be pretty interesting to say the least.
Just send me a profile with a suitable title and all the information necessary.  
PostPosted: Mon Nov 14, 2011 2:44 pm
I know, I just didn't think you'd want all your cast to be supernatural.
I shall get on that. For science!  

Evilweirdo 0

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RP_Master_Jak

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PostPosted: Mon Nov 14, 2011 2:47 pm
The more supernaturals the better. Means more conflicts and plot hooks.  
PostPosted: Fri Nov 18, 2011 11:43 am
Ah, in that case...
LET THERE BE WoDToS!  

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Faung Mei

PostPosted: Thu Feb 02, 2012 11:51 pm
Question, I have one. Can you use characters from any other RPs you participate in?  
PostPosted: Fri Feb 03, 2012 2:47 am
If you can find a way to make the character fit the story then I have no problem with it. This is one of the first times I've used this particular character, but I know a few characters of mine that I simply have to tweak their backgrounds to fit multiple RPs.  

RP_Master_Jak

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Faung Mei

PostPosted: Fri Feb 03, 2012 1:37 pm
Ahh okay 3nodding  
PostPosted: Fri Feb 03, 2012 4:12 pm
I have another question. The werewolves in this RP, do they necessarily have to be crazed-feral-bloodthirsty in their wolf state or can they have some level of control and consciousness?

I want to create a character who grows to kind of like her condition, but of course I'll make it a struggle.
 

Azura Cantarella
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PostPosted: Fri Feb 03, 2012 5:08 pm
That's a good question. That reminds me... Where do you think protozoans stand on diseases and such? Immune, resistant, as normal?  
PostPosted: Fri Feb 03, 2012 9:00 pm
@ Azura: The werewolves are largely subject to instincts and natural rules of predation, but can retain their consciousness by carrying diluted wolfs-bane sap and drinking it before they transform. It's a pretty easy potion to make as long as you do it right. If the sap is too concentrated, it can be fatal.

@ Evil: Protozoans will have some small immunity to Lycanthropy and vampirism, so you have to roll two dice for resistance. If either one is even you're clear, but if both are odd you're infected.  

RP_Master_Jak

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PostPosted: Sat Feb 04, 2012 10:39 am
Those both make sense, thank you.  
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