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machina (side deck needed) Goto Page: 1 2 [>] [»|]

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gamer1711

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PostPosted: Fri Aug 13, 2010 3:42 pm


ok so heres the deck

monsters:
macnina fortress x2
gearframe x2
peacekeeper x2
soldier x2
cyber dragon x2
the big saturn x2
blast sphere x2
red gadget x2
yellow gadget x2
green gadget x2
AoJ cosmic gateway
scrap recycler

spells:
hammer shot x2
shrink x2
solidarity x2
hand destruction x2
heavy storm
card destruction
fissure
giant trunade

traps:
d. prison x2
metalmorph x2
trap hole
call of the haunted

the cosmic gateway has two purposes. one is fortress fodder and the other is for when my opponent uses a lot of lights
PostPosted: Fri Aug 13, 2010 5:44 pm


gamer1711
ok so heres the deck

monsters:
macnina fortress x3
gearframe x3
Machina Force x3
cyber dragon x2
red gadget x2
yellow gadget x2
green gadget x2
Card Trooper x1

spells:
Smashing Ground x2
Book of Moon x2
Pot of Avarice x2
solidarity x2/ Pot of Duality x2
Future Fusion x1
heavy storm x1
card destruction x1
MST x1
giant trunade x1

traps:
d. prison x2
BTH x2
Starlight Road x1
Compulsory Evacuation Device x1
Mirror Force x1
call of the haunted x1
Solemn Judgment/Warning x1

Try this.

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Fresh Porn

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PostPosted: Fri Aug 13, 2010 8:45 pm


psssst torrential tribute/phoenix wing windblast for the pro-ness :3
PostPosted: Fri Aug 13, 2010 11:02 pm


XxBlOoDxXsHoTxX
gamer1711
Machina Force x3
Try this.
Lul, how about no?

I'll post a list maybe tomorrow.

Jazzy Synchron
Vice Captain


Bakuram

PostPosted: Sat Aug 14, 2010 9:26 am


mind if I step in? *points* ..excuse me if I missed anything, this is off the fly..

Deck Count: 35

Monsters: 18

Machina Fortress: x3
Machine Gearframe: x3
Cyber Dragon x2
Red Gadget x2
Green Gadget x2
Yellow Gadge x2
Machina Force x1
Machina Peacekeeper x1
Scrap Recycler x1
Card Trooper x1

Spells: 7

Reasoning x1
Cold Wave x1
Limiter Removal x1
B-Con x1
Future Fusion x1
Heavy Storm x1
MST x1

Traps: 10

D-Prison x3
Bottomless Trap Hole x2
Call of the Haunted x1
Mirror Force x1
Trap Dustshoot x1
Torrential Tribute x1
Solemn Judgment x1

Fill in the rest..
PostPosted: Sat Aug 14, 2010 12:41 pm


thanks but what i really need is help with the side deck

gamer1711

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Jazzy Synchron
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PostPosted: Sat Aug 14, 2010 4:41 pm


Bakuram
mind if I step in? *points* ..excuse me if I missed anything, this is off the fly..

Deck Count: 40

Monsters: 20

3 Machina Fortress
3 Machine Gearframe
2 Cyber Dragon
2 Red Gadget
2 Green Gadget
2 Yellow Gadget
1 Machina Soldier
1 Machina Peacekeeper
1 Scrap Recycler
1 Card Trooper
1 Gorz the Emissary of Darkness
1 Sangan

Spells: 11

2 Pot of Avarice
2 Book of Moon
1 Limiter Removal
1 Brain Control
1 Cold Wave
1 Heavy Storm
1 Mystical Space Typhoon
1 My Body as a Shield
1 Future Fusion

Traps: 9

2 Bottomless Trap Hole
2 Dimensional Prison
1 Call of the Haunted
1 Mirror Force
1 Trap Dustshoot
1 Torrential Tribute
1 Solemn Judgment
Fixes.

gamer1711
thanks but what i really need is help with the side deck
I would ultimately disagree. However, as for the side deck...

Extra Deck: 5
2 Chimeratech Fortress Dragon
1 Chimeratech Overdragon
2 Stardust Dragon
- Fill in the rest with whatever your choice. Bluff cards are most prominent; Drill Warrior, GB Gyzarus, Infernity Doom Dragon, XX-Saber Gottoms, whatever to make your opponent believe the deck you're playing isn't what you're playing.-

Side Deck: 12
2 Consecrated Light
2 Dust Tornado
2 Royal Oppression
2 Compulsory Evacuation Device
2 Crevice to a Different Dimension
1 Starlight Road
1 Giant Trunade

Get started with that.
PostPosted: Sat Aug 14, 2010 4:53 pm


what about chaos trap hole as a side deck option

gamer1711

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Jazzy Synchron
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PostPosted: Sat Aug 14, 2010 5:00 pm


gamer1711
what about chaos trap hole as a side deck option
Lord, ******** no.
PostPosted: Sat Aug 14, 2010 5:21 pm


Jazzy Synchron
gamer1711
what about chaos trap hole as a side deck option
Lord, ******** no.
i was just thinking it would be good against blackwings and inferintys

gamer1711

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Jazzy Synchron
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PostPosted: Sat Aug 14, 2010 5:39 pm


gamer1711
Jazzy Synchron
gamer1711
what about chaos trap hole as a side deck option
Lord, ******** no.
i was just thinking it would be good against blackwings and inferintys
Because that's not the entire reason I put Consecrated Light in the deck.
PostPosted: Sat Aug 14, 2010 5:49 pm


Jazzy Synchron
gamer1711
Jazzy Synchron
gamer1711
what about chaos trap hole as a side deck option
Lord, ******** no.
i was just thinking it would be good against blackwings and inferintys
Because that's not the entire reason I put Consecrated Light in the deck.
good point

gamer1711

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PostPosted: Sun Aug 15, 2010 9:43 pm


Jazzy Synchron
XxBlOoDxXsHoTxX
gamer1711
Machina Force x3
Try this.
Lul, how about no?

I'll post a list maybe tomorrow.


It was either jinzo variant or other so I chose other. Along with that this was my friends build so I thought I'd try to help :3

Like how jazzy wrote crevice is a good card for side deck.
PostPosted: Mon Aug 16, 2010 10:18 am


XxBlOoDxXsHoTxX
It was either jinzo variant or other so I chose other. Along with that this was my friends build so I thought I'd try to help :3
3 Machina Force makes hands into horrible dead draws for a card that can't be used. With so many searchers, there's plenty of discard for Machina Fortress, in addition to the ruling which allows Machina Fortress to discard itself as part of the cost, and fuels Pot of Avarice effectively.

XxBlOoDxXsHoTxX
Like how jazzy wrote crevice is a good card for side deck.
Hits Lightsworn.
Hits Infernity.
Hits Frogs.
Hits X-Sabers.
Hits Quickdraw.
Remotely ANYTHING that uses monsters in the Graveyard become vulnerable.

Crevice is a great side.

Jazzy Synchron
Vice Captain


gamer1711

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PostPosted: Mon Aug 16, 2010 6:39 pm


hey jazzy i just noticed a problem with the build you posted since fortress dragon doesn't use any fusion cards to come out and overdragon destroys all cards on my field when he comes out
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Nexus Bar - Deck Discussion and Creation

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