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[DECK/ADV] Sol et Luna Goto Page: 1 2 [>] [»|]

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oucyan


Lavish Demigod

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PostPosted: Thu Mar 11, 2010 6:05 pm


Main Deck: x40
Monsters: x20
Oracle of the Sun x3
Apocatequil x3
Fire Ant Ascator x3
Supay x3
The Tricky x2
Morphing Jar
Sangan
Cyber Dragon x2
Honest x2

Spells: x10
One for One
Giant Trunade
Mystical Space Typhoon
Heavy Storm
Book of Moon x3
Instant Fusion x3

Traps: x10
Torrential Tribute
Bottomless Trap Hole x2
Limit Reverse x3
Dark Bribe x3
Mirror Force

Extra Deck: x15
Ojama Knight x3
Sun Dragon Inti x3
Moon Dragon Quilla x3
Goyo Guardian
Flamvell Uraquiz
Brionac, Dragon of the Ice Barrier
Colossal Fighter
Stardust Dragon
Thought Ruler Archfiend
PostPosted: Thu Mar 11, 2010 6:23 pm


makes me want to pray at the nearest altar =P

RandallTheGreenGeek


triplefife

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PostPosted: Fri Mar 12, 2010 12:24 am


Do you think Threating roar would help this deck?
PostPosted: Fri Mar 12, 2010 11:06 am


triplefife
Do you think Threating roar would help this deck?


it's cheaper thasn battle fader. that's for sure.


oucyan


Lavish Demigod

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armycat jockamoe

PostPosted: Fri Mar 12, 2010 9:56 pm


Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1
PostPosted: Sat Mar 13, 2010 2:51 pm


armycat jockamoe
Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1


bleh. poop build.


oucyan


Lavish Demigod

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Synaku_Blade

PostPosted: Sat Mar 13, 2010 7:39 pm


Waboku FTW.

I built a deck similar to this myself and found over D-Prison, T-Roar, Books, and Waboku for defense (of course with Faders), that Waboku was the best choice.

It prevents crashes, is chainable, and above all if you have Quilla out it allows you to gain LP without losing a monster.
PostPosted: Sat Mar 13, 2010 9:10 pm


axean
armycat jockamoe
Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1


bleh. poop build.


I would Disagree.. this build is summioning Lv 5 and then the slected tuner and mass use of the Quilla and Untilly Dragons abilltys From effects to omost nonstop Secicle of monsters to over welm oppoodents..

Instant Fusion +Lv5 Fusion + tuner of choise = Sun or moon dragon

Cyiber dragon + tuner of slected choise = Moon or sun Dragon

Oracal of sun + Tuner of selected choise = moon or sun dragon.

thgis deck list is good , i would explain more but im lazy razz or your just lurn the hard way razz xD..

trapseeker 13


armycat jockamoe

PostPosted: Sun Mar 14, 2010 10:56 am


axean
armycat jockamoe
Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1


bleh. poop build.


Care to explain why? I'm listening.
PostPosted: Sun Mar 14, 2010 11:05 am


armycat jockamoe
axean
armycat jockamoe
Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1


bleh. poop build.


Care to explain why? I'm listening.


your version seems cluttered. and you don't have any limit reverses, which are a staple for this deck. Cyber dragon also isn't a very good choice when Oracle of the sun does the exact same thing. tricky is a better choice than cyber dragon. I can understand honest and giant rat, but i honestly don't know what gorz is doing there.


oucyan


Lavish Demigod

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armycat jockamoe

PostPosted: Sun Mar 14, 2010 11:19 am


axean
armycat jockamoe
axean
armycat jockamoe
Oracle of the Sun x3
Cyber Dragon x2
Apocatequil x3
Fire Ant Ascator x3
Supay x3
Honest x2
Gorz The Emissary of Darkness x1
Sangan x1
Card Trooper x1
Giant Rat x1

Instant Fusion x3
Pot of Avarice x2
Smashing Ground x2
One for One x1
Heavy Storm x1
MST x1
Brain Control x1
Mind Control x1

Dimensional Prison x3
Bottomless Trap hole x2
Torrential Tribute x1
Mirror Force x1
Solemn Judgment x1


bleh. poop build.


Care to explain why? I'm listening.


your version seems cluttered. and you don't have any limit reverses, which are a staple for this deck. Cyber dragon also isn't a very good choice when Oracle of the sun does the exact same thing. tricky is a better choice than cyber dragon. I can understand honest and giant rat, but i honestly don't know what gorz is doing there.


Limit Reverse is laughable at best. It's continuous making it vulnerable to removal and can only bring back a few things beside tuners.

Cyber is a 2100 beat stick that synchs with any tuner for Moon or Sun, or as I said can beat down.

Tricky is a -1 in hand for a lackluster body on the field. Turn one plays make him ok, but that's why I have the Instant Fusions in there.

Gorz is pretty much staple if you have a space and run less than three continuous cards.

This is just my stance on the deck, feel free to ignore it if you want but it's pretty decent for such a lackluster type.
PostPosted: Mon Mar 15, 2010 1:14 pm


I think his argument is that Tricky can be dropped on the field at anytime whereas CyDra needs to have no monsters on the field.

Regardless, CyDra is still a better option.

Synaku_Blade


armycat jockamoe

PostPosted: Mon Mar 15, 2010 7:33 pm


Synaku_Blade
I think his argument is that Tricky can be dropped on the field at anytime whereas CyDra needs to have no monsters on the field.

Regardless, CyDra is still a better option.


True but that anytime comes with an inherent -2. Not good yugiohz.
PostPosted: Tue Mar 16, 2010 8:54 pm


armycat jockamoe
Synaku_Blade
I think his argument is that Tricky can be dropped on the field at anytime whereas CyDra needs to have no monsters on the field.

Regardless, CyDra is still a better option.


True but that anytime comes with an inherent -2. Not good yugiohz.

Though Cyber Dragon is a beatstick, 100 points most likely won't make a difference, especially if it is to synchro summon. Also, if the deck doesn't run on having a lot of cards in the hand, than -2 cards from the hand isn't a big deal.The main idea /IS/ synchro summoning Moon and Sun Dragon or any other synchro, not keeping an overwhelming hand advantage.

Aka_Saiyaku

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armycat jockamoe

PostPosted: Tue Mar 16, 2010 10:53 pm


Aka_Saiyaku
armycat jockamoe
Synaku_Blade
I think his argument is that Tricky can be dropped on the field at anytime whereas CyDra needs to have no monsters on the field.

Regardless, CyDra is still a better option.


True but that anytime comes with an inherent -2. Not good yugiohz.

Though Cyber Dragon is a beatstick, 100 points most likely won't make a difference, especially if it is to synchro summon. Also, if the deck doesn't run on having a lot of cards in the hand, than -2 cards from the hand isn't a big deal.The main idea /IS/ synchro summoning Moon and Sun Dragon or any other synchro, not keeping an overwhelming hand advantage.


100 always makes a difference, it has since the first 1900 monsters. -2 is always a big deal especially when you have to add the -1 from the tuner, and then the possible minus if they stop the Synchro.
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