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Posted: Fri Jul 31, 2009 6:42 pm
--------------------------------------------------------------------------------------Ground Attacks Plan#1 -------------------------------------------------------------------------------------- The kitties scout should locate enemy, make be archers with hand to combat training to count mainlyas the 3rd line of infantrty,the Centuars should be infantry,let someone ride on thier pack to utilize the Centuarions speed,double our fire power. then traps we be set where we invite humans into houses by showing an interest in them, we capture the human. Males should be food,women should be put to slave work.Dark elfs should be secondl ine of defence, meaning they would either be trapers,hunters,overally soldiers. Aliens should make sure no human escape our will using thier technology, shouuld be our main providers for orginizing Artillery,probing humans. Orc should be our Heavy Duty Soldiers mainly used to brea down defence and be a security for our leader and infirmery camps. Imps should be mainly our trapers as well taunting the enemy,make human spread out their offences in war to let hhe army do it job.
In all our wars we should stick to the most succesful tactic made by Alexander the great called the "Hammer &Anvil" in which we would corner our oppenent by surrounding make them unable to escape bombardment after bombardment. Another tactic is to hire human to be lackies for u in making false information from making wrong locations to tactical plans. We could make false treaties to draw out the humans leader and send only asssins to the treaties instead of our actually leaders. Humans will most likely use melleweapons since thier offerable,and effectve,but if we use ambushes though hiding.I think also the lants should be healers for our Soldier using herbs.
I thik it's a good idea to feed all troops human meat to make them get the smell,taste,overall craving for human blood. Those who make halfbreeds should not part take in this practice.i hope everyone like my tactic plannings, I hope to get comments to improve my plans.
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Posted: Sat Aug 01, 2009 7:21 pm
-------------------------------------------------------------------------------------- Operation:.E.H.F.B.G. -------------------------------------------------------------------------------------- E:nslave H:umans F surprised r the B:enefit of G:uild ------------------------------------------------------------------------------------- wahmbulance Mandate to do plan: wahmbulance The Admin supports my tactical plan to use the Elf Army as a hideout to keep all the members to secure us against human attacks, while we build our resources. Kidnapping humans,most likely at cyber board in town and feedng them as girts to the Dragons to get our halfbreeds. make our own slaves to gather resources into the town and trading them,to keep thier loyalty we let them keep the gold,we keep the resources,meaning we can gather more member as offering a way to buy thier freedom is to join as an assasin to make sure they dont leak information of the Army,they kill human,we mainly send them to infiltrate for us. -------------------------------------------------------------------------------------- wahmbulance Operation Detail: wahmbulance I got the order to put this into motion, i'm gonna need all member to requeast to join the Dark Elf Warrior's Official Guild do not send reason to join,but we need to weed out the humans so pm before you put in a request. Right now we need volenteers to be hunters in kidnapping human , enslaving them to collect resources. the plean is that for every two human you capture you will offer one to the dragon to be an offering, the other to be a slave to gathe resources,but you let them keep the cash they get so they stay a slave,but tell them for 1000g they can become an assasin for you,do not tell them of NHG, or Dark Elf Warrior's Official Guild remember they are human they will leak the info. -------------------------------------------------------------------------------------- wahmbulance Joining requirments: wahmbulance If your down with this plan and your have experiance capturing humans please post a reply, we need mainly hybreed,or sexy non humans male or female.We are going to be capturing humans at cyber topic in town. i nee at least 5 other ppl to join this plan to mrk a date we will start capturing humans,all who volenteer must take the loyalty test. -------------------------------------------------------------------------------------- wahmbulance FYI: wahmbulance If you Volenter and fail the test I wll kill you, because the test is killing 10 humns and eating thier flesh. thus must be rp 3 lines an action 7 lines to kill,4 lines to injure, you must rp movement,unless your a human sympatheizer you should enjoy this test.
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Posted: Sat Aug 01, 2009 8:18 pm
-------------------------------------------------------------------------------------- -----------------------~Master plan razz repariation for war!~---------------------- -------------------------------------------------------------------------------------- In getting ready for a war weshould be at a point where in most casesc we have nothing to lose.We need to make our surrounding in battle work for us,utilize each races special abilities.we should most like use allies as our main forces,unless they thrive bring you'd as a property time or location.In forming your plans you should look imtimidating to your foes, so no one on an war your army should never stick out in uniform. It complicate thing you should always, to make sure you keep money to low I suggest you buy year only armor in bulk,and let if persomn use thier own weapon according to thier profession.
~People who should never fight in a battle on any level: -Admin9Even those of Allies!) -Healer(unless they are a gunslinger they must be abl to kill an enemy fast,tend to thier comrades wounds.) -Prisioners(They will most likely turn on you and even if your enemy will kill them because they know what you offer them,but not what your enemy does.) -Tactical Advisors(If a tactical advisor dies it's makes it harder to diversify your planning,improve your plannings in battle , unless they are a an expert who can gain info to make plans while killing enemies.) -------------------------------------------------------------------------------------- -----------------------~Effective Armor tactics~------------------------------------------------------------------------------------------------------------------------ If we ever get dragon as an allie in war we should most like use them for aerial attacks,use thier overall size,streath,elemental powers to fight off hordes of foes. ~Weakness: This could be most likely be stopped by archer&gunslinger shooting thier wins making them fall out the sky. ~Solution: If we turn them into warship by imfusing them with alien technology. We could make them we can cover thier wings,add more fire power most like solar power based nothing radioactive becasue we need non alien on these warships for transferrances to battlegrounds,area for securing. Another reason is we can use these warships as carrier of .p.o.w.(prisoners of war). The fire power should most likely be cheap,like i said before able to run on solar power.i suggest using mirrors to concentrate the sun rays,but we would need the mirrors to be in rows for each cannon to get them to the point of 19k degrees (which is the heat a which humans combust.)In most battles we would most liek keep these ships high up supplying life support to all soldier who are not alien because the higher you ar the less air their is.We shoudl take this risk to stay out of range of attack, controll the ground forces and still be near by enough to attack.Use mostl like scrolls,use whisper to certain lines of defeance leaders, not to any one else. Infantry should be should mainly quick moving forces,should not be all for thier strength, should only be ordered to attack after volleys of arrows have been fired. I suggest archer use explosives,as well as every other soldier.Infantry should all be given a grenade at least one to either be used to kill enemies in in closed spaces,to take thierselves out if captured.i think instead we give them one they can use ,imptrint them with a bong b in thier chip,if they leave a certain distance from thier squad leader they will explode.in case thier leader dies most liekly hold a backup emergency signal to deactivate the bombs.Any soldier armour should be light,but dense, and cover thier entire body,I think the best armour that is Alien skin,but if you cannot afford to equip a army you go to something that makes them invisible.I appove GSI(An item in the Marketplace that is a beta mistake that tricks other.It can make them think hey disconnected there shockwave need to be updated,gaiaonline had a system failure,While the wrapthere minds around it ey will be open for attack. ------------------------------------------------------------------------------------------------------------------------~Rules of war~------------------------------------------------------------------------------------------------------------------------ 1.We should also before all attack send weaklings to fight after the scouts do thier job,so we always know what we are up against.I think we should use what ever groupo has the most people especially if it's an allie because if we do this they will hate the enemy more for the death of comrades,stregthen our ties with them. 2.Always pick terrain with tons of hiding places,mainly where you have the highground. 3.Makes sure you always have reinforcements.If you have none you cannot plan multi attack from tw directions,which improve your odd of winning. 4. Always your first move is to use scouts,only if you cannot find your enemy without spreading out your forces. 5.Use Cannonades,heav duty Artillery to draw in or to corner and enemy to a location. 6.Set up traps around your bases,battlegrounds.Tell you troops of them. 7.only use assasin when leaders are to far to reach or war is at a stand still. 8.All warrior should have a battle form ,and a normal warrior form form(I got one for normal,but neve show it off.)
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Posted: Sat Aug 01, 2009 8:19 pm
-------------------------------------------------------------------------------------- This is the first part for those who dont liek to read too much. ------------------------------------------------------------------------------------- -----------------------~Master plan razz repariation for war!~------------------------------------------------------------------------------------------------------------ In getting ready for a war weshould be at a point where in most casesc we have nothing to lose.We need to make our surrounding in battle work for us,utilize each races special abilities.we should most like use allies as our main forces,unless they thrive bring you'd as a property time or location.In forming your plans you should look imtimidating to your foes, so no one on an war your army should never stick out in uniform. It complicate thing you should always, to make sure you keep money to low I suggest you buy year only armor in bulk,and let if persomn use thier own weapon according to thier profession.
~People who should never fight in a battle on any level: -Admin9Even those of Allies!) -Healer(unless they are a gunslinger they must be abl to kill an enemy fast,tend to thier comrades wounds.) -Prisioners(They will most likely turn on you and even if your enemy will kill them because they know what you offer them,but not what your enemy does.) -Tactical Advisors(If a tactical advisor dies it's makes it harder to diversify your planning,improve your plannings in battle , unless they are a an expert who can gain info to make plans while killing enemies.)
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Posted: Sat Aug 01, 2009 8:20 pm
Part two -------------------------------------------------------------------------------------- -----------------------~Effective Armor tactics~------------------------------------------------------------------------------------------------------------------------ If we ever get dragon as an allie in war we should most like use them for aerial attacks,use thier overall size,streath,elemental powers to fight off hordes of foes. ~Weakness: This could be most likely be stopped by archer&gunslinger shooting thier wins making them fall out the sky. ~Solution: If we turn them into warship by imfusing them with alien technology. We could make them we can cover thier wings,add more fire power most like solar power based nothing radioactive becasue we need non alien on these warships for transferrances to battlegrounds,area for securing. Another reason is we can use these warships as carrier of .p.o.w.(prisoners of war). The fire power should most likely be cheap,like i said before able to run on solar power.i suggest using mirrors to concentrate the sun rays,but we would need the mirrors to be in rows for each cannon to get them to the point of 19k degrees (which is the heat a which humans combust.)In most battles we would most liek keep these ships high up supplying life support to all soldier who are not alien because the higher you ar the less air their is.We shoudl take this risk to stay out of range of attack, controll the ground forces and still be near by enough to attack.Use mostl like scrolls,use whisper to certain lines of defeance leaders, not to any one else. Infantry should be should mainly quick moving forces,should not be all for thier strength, should only be ordered to attack after volleys of arrows have been fired. I suggest archer use explosives,as well as every other soldier.Infantry should all be given a grenade at least one to either be used to kill enemies in in closed spaces,to take thierselves out if captured.i think instead we give them one they can use ,imptrint them with a bong b in thier chip,if they leave a certain distance from thier squad leader they will explode.in case thier leader dies most liekly hold a backup emergency signal to deactivate the bombs.Any soldier armour should be light,but dense, and cover thier entire body,I think the best armour that is Alien skin,but if you cannot afford to equip a army you go to something that makes them invisible.I appove GSI(An item in the Marketplace that is a beta mistake that tricks other.It can make them think hey disconnected there shockwave need to be updated,gaiaonline had a system failure,While the wrapthere minds around it ey will be open for attack.
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Posted: Sat Aug 01, 2009 8:21 pm
Part 3 ------------------------------------------------------------------------------------------------------------------------~Rules of war~------------------------------------------------------------------------------------------------------------------------ 1.We should also before all attack send weaklings to fight after the scouts do thier job,so we always know what we are up against.I think we should use what ever groupo has the most people especially if it's an allie because if we do this they will hate the enemy more for the death of comrades,stregthen our ties with them. 2.Always pick terrain with tons of hiding places,mainly where you have the highground. 3.Makes sure you always have reinforcements.If you have none you cannot plan multi attack from tw directions,which improve your odd of winning. 4. Always your first move is to use scouts,only if you cannot find your enemy without spreading out your forces. 5.Use Cannonades,heav duty Artillery to draw in or to corner and enemy to a location. 6.Set up traps around your bases,battlegrounds.Tell you troops of them. 7.only use assasin when leaders are to far to reach or war is at a stand still. 8.All warrior should have a battle form ,and a normal warrior form form(I got one for normal,but neve show it off.)
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Posted: Sun Aug 02, 2009 3:51 pm
-----------------------------------------------------------------------------------------------------------------------Experiments ---------------------------------------------------------------------------------------------------------------------------- Thing is in war you must use everything to benefit your chances at winning. I think we should use Vampires as trandportational labatories in wars.They can't get drunk,easy to get alot of them,they are full of DNA samples from thier victims,ou can put tubes in them everywhere but in the heart.I you put them in a motorcyclist gear they will be great.They can be made to give blood transfusions,cure diseases.
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Posted: Sun Aug 02, 2009 9:30 pm
im sry but that is to long to care about...
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Posted: Mon Aug 03, 2009 7:26 am
demon lord hello-kitty im sry but that is to long to care about... AHHHAHAHAH!!!! That great no one to bother or question my ideas.
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Posted: Tue Aug 04, 2009 1:10 pm
I think we should'nt domesticate humans.What is the guild planet of the apes.I think we should kill or capture them,not make them pets ,but hook them up to draing tubes to extract thier blood slowly,so w can keep an nfinite supply.We should also make cages where we force them to mate,we eat thier 75% of all humans born,we let some stay to keep the food supply. If someone wants to keep an human they should take a weekly test ,so they do not become to attached to it,become a problem. i think we should equip humans with magic tattoos that shock a human when theey are bad,the louder you say the tattos activation word the greater the pain the human feels.
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Posted: Tue Sep 15, 2009 5:58 pm
This isn't going to work for one you dump that load on us all at once and we fall asleep. you need to brake it up into smaller bits and let others have a say. you covered every thing so why would anyone else have to say. Also you can't make plans with Units that some one else has control of. Chess is going to flip if Shahe sees this. they are H'she's cats and I don't want to be you if she finds out you planning things without telling H'she. I am going the other way if I see Chess coming your way with a pissed cat look and H'she's chainsaw. ninja burning_eyes evil
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Posted: Tue Sep 15, 2009 6:01 pm
I doubt you'll get much action In the City for the same reason. Your doing every thing so why would anyone join you.
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Posted: Wed Sep 16, 2009 6:08 pm
I'm waiting for someone to rival me,bring something new to the table.
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Posted: Wed Sep 16, 2009 10:44 pm
Your plansss are certainly detailed, but far too blunt for my tastessss. Humansss will alwaysss have the logisstical edge in a ssstraight-up fight - our mages can't casssst as rapidly and at as far ranges as their artillery can fire, and crossssbowss and katanasss are no match for asssault rifles and handgunss. Admittedly, even five-on-one humanss are no match for an elder Vampire or raging Were, but they are the elite of our forcesss, whereas every human sssoldier carriess a firearm.
No, I believe a sssubtler approach is called for, at leassst at firsst. Humanss are ssso factionalized, it is child'sss play to sssset them againssst each other. A few well-placed explosssives (purchasssed or ssstolen from the appropriate country, of courssse), a remote detonator, and a Lessser Invisibility ssspell can ssset off a war that will result in hundredss of thousandss of human casualties, at practically no cossst to usss.
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Posted: Wed Sep 16, 2009 10:59 pm
Guns and other firearms you say, Rayth? I will provide all of that. I co-run a Black Ops branch of the Kuro Gang with Skotti Gallows, the best Sniper in all of Durem, and we can provide all of the fire power needed to bring down the humans. Yeah, I like hand-to-hand combat and I love the old fashioned idea anubux has (by the way, Dude, if you were trying to spell "Anubis" you failed), but I do agree Rayth, humans are always wielding a gun or two. So, we can make use of everything, really. Humans won't be expecting us to be wielding guns ourselves. Deception is our best weapon. We can make them think that all we have are swords and other out-dated weaponry. You just let my group handle the firearms, and you guys can direct us wherever you need us.
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