
TL;DR won't work here, hons. Survivors study. And eat their Wheaties.
Paralyzed Preacher thought this would be a great topic to continue, but he's incapacitated at the moment so Vanilla asked that I fill in for him. The last topic was "Vampire. . . Survival 101" and the poll showed that this would be the next topic, followed by "Murderer Survival." I'm liking this, so for the Month of July, [my birth month yay, 27th!] we will be going through the best weapons and techniques to cover Zombies. . . I've a lot of ideas, being a person of constant awareness of the zombie thread, but I'd like to hear from everybody else, plans, weapons, and strategies.

Info --
blindedscience
Perhaps not oddly, preparing for a zombie outbreak isn't too far off of preparing for other types of end-of-the world scenarios.
Thank you, BlindedScience. ^_^.
blindedscience
Night of the Living Dead zombies: Origin is unknown. These are the classic, slow-moving, brain-dependent zombies that everyone knows. Dealing with them is mostly centered around the fact that you are faster and smarter than they are.
From a survival point of view, unless you're trying to secure an area, run from them whenever you see them. Fighting them just makes noise and attracts more of them. As long as you keep moving, they're unlikely to be able to catch you.
Return of the Living Dead zombies: Origin is the chemical Trioxin. You're probably screwed on this one, too. These zombies possess intelligence, although they don't appear to be able to fully use it due to their overpowering hunger. They move fast, possess human strength, and can only be killed by completely destroying their bodies.
You're pretty much hosed. There's no easy way to kill these zombies, and you can't outrun them.
28 Days Later zombies: Origin is the Rage virus. These zombies move quickly, and are vicious, but lack intelligence, and are killed in any way that a normal human would be.
You're in luck! Find some full-body coverage, hunker down somewhere, and kill whatever stragglers show up. Wait it out; they'll eventually all starve to death.
Dawn of the Dead remake zombies: Origin is unknown. These zombies move quickly, but are otherwise just like Night of the Living Dead zombies.
You can't outrun these guys. Your best bet is to find some place secure that has food, water, and other supplies you will need, and kill as many as you can every day. With any luck they'll eventually stop showing up. Don't count on it, though.
From a survival point of view, unless you're trying to secure an area, run from them whenever you see them. Fighting them just makes noise and attracts more of them. As long as you keep moving, they're unlikely to be able to catch you.
Return of the Living Dead zombies: Origin is the chemical Trioxin. You're probably screwed on this one, too. These zombies possess intelligence, although they don't appear to be able to fully use it due to their overpowering hunger. They move fast, possess human strength, and can only be killed by completely destroying their bodies.
You're pretty much hosed. There's no easy way to kill these zombies, and you can't outrun them.
28 Days Later zombies: Origin is the Rage virus. These zombies move quickly, and are vicious, but lack intelligence, and are killed in any way that a normal human would be.
You're in luck! Find some full-body coverage, hunker down somewhere, and kill whatever stragglers show up. Wait it out; they'll eventually all starve to death.
Dawn of the Dead remake zombies: Origin is unknown. These zombies move quickly, but are otherwise just like Night of the Living Dead zombies.
You can't outrun these guys. Your best bet is to find some place secure that has food, water, and other supplies you will need, and kill as many as you can every day. With any luck they'll eventually stop showing up. Don't count on it, though.
The Walking--and usually hungry--Dead come in many shapes and sizes, speeds and flavors. I'm calling for information on all of them even if I only believe in the old, dumb, and hungry kind with hardly any motor skills of which to speak. Those with fascinating running skills and strangely sharp teeth are not a factor in my world, but they would be considered living if they had the Rage Virus in my eyes.
I'll be talking classic George Romero, but this is a what if kind of thread. If there are fast zombies in the future, I want defense against them too. I may be right, but I'll be damned if I want to die being wrong. :3
-Your loved friends and family are no longer your loved friends and family once bitten. They are now zombies.
Decapitation is a surefire way to Immobilize [not kill] a zombie. Destroy the brain or sever the spinal cord in any massive way will insure your survival so long as you can still run.
I eat a LOT to sustain and build on my size and strength, and I'm not sure the amount of resources I would need to continue to consume that amount would be available.
Regardless, at some point human culture needs to be rebuilt. That implies agriculture at the very least, and possibly livestock.
Due to scarcity of resources, consider killing and eating other people who try to steal from you (it's going to happen).
Don't expect the Military to help you. Even if they did open the doors, they probably did that to an infected and are now all zombies. Clean facilities are locked tight but there are no natural resources to these facilities.
If you see a special ops group, they're more likely to find you and save your a**, but there's a good chance that they'll just pass you by.
Military would be most likely to provide rescue by airlift.
Most bases are minimal security--fences, barbed wire, you'll find more lockdown in a daycare. [hehe, toddlers with a Dead On Annihilator, how cute. :3 ]
Military will probably resort to mass desertion to save their families.
Expect any outcome when dealing with humans. Seriously, when the chips are down and people are faced with destruction, the town drunk could be your last hope for survival. Also, on the military issue, there's a good chance that when they figure out what the hell's going on your safety will be their next priority. Yay! but, you still have to survive until then. . . :3
Depending on where you live the terrain can be your best friend.
You are the only one you can trust in this type of situation because it brings out the worst in human nature. So my best bet is to stay on my own that way I don't end up as somebody meal ticket.....who isn't a zombie....if you get my drift.
Tactics --*Well, number one zombie rule: Destroy the brain!!!!!!!!!!!
* (I hate to quote Max Brooks because his books are satire and some of the facts aren't accurate but.....) Organize before they rise !
* exercise regularly, weight train, and join a local faction of zombie hunters
* Rural Farm living
* Fitness Program
* Agricultural Program including livestock and leafy greens
* Kill and Eat trespassers [not Zombies. . . ew]
* Using sensory block materials [i.e., pepper spray, mace] to throw off the scent.
* Burning remains and disposing
* Decapitation in all probability is a good way to escape, so long as you're good enough to get it on the first try.
* KNOW your enemy
* Finding a good base before the zombies rise is paramount. You can either make your own, or find an abandoned structure that was designed to keep people out, or keep people in. A high School may be a good example of this.
* Join a local team of zombie hunters. It may sound like bullshit, but better in a group then on your own.
* Have some sort of temporary base to regroup and stock-up on supplies your place just needs to be secure, even if only temporarily, and it should have all of your supplies in it. It should be easily accessible to you but not easily stumbled upon by looters.
* In the event of the base being compromised then go directly to your secondary and/or permanent base.
* always carry a weapon of some sort and always be skilled with it. training yourself with a variety of firearms is usually a good idea.
* everyone in the group should have a role. (i.e. weapons expert, navigator, first-aid, etc.) and be good at it.
* Keep your body in good shape, if you cant run at least a mile without stopping then you're in for a world of hurt.
* zombies arent the only danger out there. Once the s**t hit's the fan, government will collapse and all of the criminals that were suppressed by the law will be free to do as they please.
* for traveling everyone should have their own water, map, firearm, sidearm, and melee weapon. They should also have a med-kit, sleeping gear(usually for somewhere off the ground), and cooking gear.
* Never go back for an injured person.
* If you're squeamish, get over it. Fast.
* Don't use any weapon that can be turned against you
* Train with any and all weapons you use or might have to use.
* Study the brain.
* Why worry about destroying the brain in a quick getaway when a ball-peen hammer pop to the Motor Cortex renders the thing a slab of meat that can't even blink?
* Bash it in it's Thalmus Gland, watch as it stops feeling hunger and just stands there.
* Carry a strong hammer and study up, it may save you in a close quarter fight for your life.
* Once you find a group, stay there! Do NOT split up!
* Do NOT use fire. "the only thing worse than undead hordes trying to eat your brain is undead hordes trying to eat your brain WHILE ON FIRE."
* Bludgeoning techniques are pretty damn unimportant when dealing with a horde. sad
* It'd be best to conserve any power source in case you need it for something more important.
* Get to know your terrain.
* Keep isolated and on the move, preferably somewhere in the country.
* Kill anyone that has been bitten and/or infected
* Destroy the head in any way possible
* Run
* And in the case of the slow moving zombies, step to the side or walk around them.
Weapons --
* Crowbar
* Katana
* Tonto [not the side kick, I'm sure]
* Wakizashi [another swordlike presence]
* guns
* Max Brooks's books -- he has a few useful tips in there
* Colt AR-15
* 12-Gauge Shotgun
* Sawed-off Shotgun
* .9mm pistol w/ silencer
* Sniper Rifle
* extra ammunition
* compound hunting bow
* arrows
* mace
* pepper spray
* swiss army knife
* steel forearm guards
* kevlar gloves
* riot gear
* machete
* bowie knife
* twin .45 Colt automatic pistols
* flame thrower
* axe [not the smelly kind]
* Ball-peen Hammer
* Any kind of strong hammer. :3
* The Annihilator
* The Fu-Bar
* The Artillery Bar
* Spike Gun
* hanging sleeping bag
* Water
* Fortified vehicle with good gas mileage
* First aid supplies
* Food supplies
* Shotgun (any kind)
* Machete
* Pistol (any kind that can blow off a head)
Official "Things that will get you killed" Thread as displayed in the Z-Day Survivor HQ Guild: [see below]
Here.
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Lets talk ZED for a month!
